comparison mm7_data.h @ 607:cfca6297e4ae

ArmorShop fixes
author Gloval
date Fri, 08 Mar 2013 00:36:33 +0400
parents 628694cd5744
children bd9f43d4fc3d
comparison
equal deleted inserted replaced
606:975a231bb4ec 607:cfca6297e4ae
1685 extern char byte_F8B148[16]; 1685 extern char byte_F8B148[16];
1686 extern __int16 word_F8B158[]; // weak 1686 extern __int16 word_F8B158[]; // weak
1687 extern struct Texture *ShopTexture; // idb 1687 extern struct Texture *ShopTexture; // idb
1688 extern struct Texture *ItemsInShopTexture[12]; 1688 extern struct Texture *ItemsInShopTexture[12];
1689 extern int in_current_building_type; // weak 1689 extern int in_current_building_type; // weak
1690 extern int dword_F8B19C; // weak 1690 extern int dialog_menu_id; // weak
1691 extern __int16 word_F8B1A0; // weak 1691 extern __int16 word_F8B1A0; // weak
1692 extern const char *dword_F8B1A4; // idb 1692 extern const char *dword_F8B1A4; // idb
1693 extern int contract_approved; // weak 1693 extern int contract_approved; // weak
1694 extern int dword_F8B1AC_award_bit_number; // idb 1694 extern int dword_F8B1AC_award_bit_number; // idb
1695 extern int dword_F8B1B0; // weak 1695 extern int dword_F8B1B0; // weak
2251 int __cdecl _493938_regenerate(); 2251 int __cdecl _493938_regenerate();
2252 void sub_493F79(struct stru351_summoned_item *_this, __int64 a2); 2252 void sub_493F79(struct stru351_summoned_item *_this, __int64 a2);
2253 void __cdecl _494035_timed_effects__water_walking_damage__etc(); 2253 void __cdecl _494035_timed_effects__water_walking_damage__etc();
2254 unsigned int __fastcall sub_494820(unsigned int a1); 2254 unsigned int __fastcall sub_494820(unsigned int a1);
2255 char *__fastcall sub_495366(unsigned __int8 a1, unsigned __int8 a2); 2255 char *__fastcall sub_495366(unsigned __int8 a1, unsigned __int8 a2);
2256 char *__fastcall GetReputationString(signed int a1); 2256 char * GetReputationString(signed int a1);
2257 char *BuilDialogueString(char *lpsz, unsigned __int8 uPlayerID, struct ItemGen *a3, char *a4, int a5, __int64 *a6); 2257 char *BuilDialogueString(char *lpsz, unsigned __int8 uPlayerID, struct ItemGen *a3, char *a4, int a5, __int64 *a6);
2258 void __cdecl PlayerCreationUI_Draw(); 2258 void __cdecl PlayerCreationUI_Draw();
2259 void __cdecl PlayerCreationUI_Initialize(); 2259 void __cdecl PlayerCreationUI_Initialize();
2260 void __cdecl DeleteCCharFont(); 2260 void __cdecl DeleteCCharFont();
2261 bool __cdecl PlayerCreationUI_Loop(); 2261 bool __cdecl PlayerCreationUI_Loop();
2312 void sub_4B3AD4(signed int a1); 2312 void sub_4B3AD4(signed int a1);
2313 void sub_4B3B42(signed int a1); 2313 void sub_4B3B42(signed int a1);
2314 void __cdecl sub_4B3E1E(); 2314 void __cdecl sub_4B3E1E();
2315 void DrawJoinGuildWindow(int pEventCode); 2315 void DrawJoinGuildWindow(int pEventCode);
2316 void __fastcall sub_4B3FE5(int a4); 2316 void __fastcall sub_4B3FE5(int a4);
2317 void __cdecl sub_4B40E6(); 2317 void NPCHireableDialogPrepare();
2318 void _4B4224_UpdateNPCTopics(int _this); 2318 void _4B4224_UpdateNPCTopics(int _this);
2319 char __fastcall DrawTextAtStatusBar(const char *Str, int a5); 2319 char __fastcall DrawTextAtStatusBar(const char *Str, int a5);
2320 int __fastcall sub_4B46F8(int a1); 2320 int __fastcall sub_4B46F8(int a1);
2321 int __cdecl TrainingDialog(); 2321 int __cdecl TrainingDialog();
2322 char *__cdecl JailDialog(); 2322 char *__cdecl JailDialog();
2323 int __cdecl MagicShopDialog(); 2323 void MagicShopDialog();
2324 void GuildDialog(); 2324 void GuildDialog();
2325 int __cdecl sub_4B6478(); 2325 int __cdecl sub_4B6478();
2326 bool __fastcall sub_4B68EA(int a1); 2326 bool __fastcall sub_4B68EA(int a1);
2327 void __cdecl TravelByTransport(); 2327 void __cdecl TravelByTransport();
2328 void TempleDialog(); 2328 void TempleDialog();