Mercurial > mm7
comparison mm7_data.h @ 816:cfc65feef029
* Player Recovery Times
* Player Attack fixes
* Debug log to timers
author | Nomad |
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date | Tue, 26 Mar 2013 12:40:27 +0200 |
parents | d37b03507b3b |
children | 9359c114f98c |
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813:d37b03507b3b | 816:cfc65feef029 |
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816 extern __int16 pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[4]; | 816 extern __int16 pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[4]; |
817 extern char byte_4ED970_skill_learn_ability_by_class_table[36][37]; | 817 extern char byte_4ED970_skill_learn_ability_by_class_table[36][37]; |
818 extern int dword_4EDEA0[]; // weak | 818 extern int dword_4EDEA0[]; // weak |
819 extern int dword_4EDEB4[]; // weak | 819 extern int dword_4EDEB4[]; // weak |
820 extern int dword_4EDEC4[]; // weak | 820 extern int dword_4EDEC4[]; // weak |
821 extern __int16 word_4EDED8[]; // weak | |
822 extern _UNKNOWN unk_4EDF40; // weak | 821 extern _UNKNOWN unk_4EDF40; // weak |
823 extern unsigned int pHiredNPCsIconsOffsetsX[2]; | 822 extern unsigned int pHiredNPCsIconsOffsetsX[2]; |
824 extern unsigned int pHiredNPCsIconsOffsetsY[2]; | 823 extern unsigned int pHiredNPCsIconsOffsetsY[2]; |
825 extern int dword_4EE07C[2]; // weak | 824 extern int dword_4EE07C[2]; // weak |
826 extern _UNKNOWN unk_4EE084; // weak | 825 extern _UNKNOWN unk_4EE084; // weak |
1661 void __cdecl sub_4178C4(); | 1660 void __cdecl sub_4178C4(); |
1662 void __cdecl sub_4178E1(); | 1661 void __cdecl sub_4178E1(); |
1663 unsigned int __fastcall UI_GetHealthManaStringColor(signed int a1, signed int a2); | 1662 unsigned int __fastcall UI_GetHealthManaStringColor(signed int a1, signed int a2); |
1664 signed int __thiscall GetConditionDrawColor(unsigned int uConditionIdx); // idb | 1663 signed int __thiscall GetConditionDrawColor(unsigned int uConditionIdx); // idb |
1665 char __fastcall sub_4179BC_draw_tooltip(const char *a1, const char *a2); // idb | 1664 char __fastcall sub_4179BC_draw_tooltip(const char *a1, const char *a2); // idb |
1666 unsigned int __fastcall GetSkillColor(unsigned int uPlayerClass, enum PLAYER_SKILL_TYPE uPlayerSkillType, signed int skill_level); | |
1667 const char *__fastcall CharacterUI_GetSkillDescText(unsigned int uPlayerID, enum PLAYER_SKILL_TYPE uPlayerSkillType); | |
1668 char __cdecl CharacterUI_SkillsTab_ShowHint(); | |
1669 char __cdecl CharacterUI_StatsTab_ShowHint(); | |
1670 char __fastcall CharacterUI_StatsTab_Draw(unsigned int uPlayerID); // idb | |
1671 void FillAwardsData(); | 1665 void FillAwardsData(); |
1672 void __cdecl sub_419220(); | 1666 void __cdecl sub_419220(); |
1673 void __cdecl sub_419379(); | 1667 void __cdecl sub_419379(); |
1674 void __cdecl CharacterUI_SkillScreen_Draw(); | 1668 void __cdecl CharacterUI_SkillScreen_Draw(); |
1675 void __cdecl sub_4196A0(); | 1669 void __cdecl sub_4196A0(); |