comparison mm7_data.h @ 816:cfc65feef029

* Player Recovery Times * Player Attack fixes * Debug log to timers
author Nomad
date Tue, 26 Mar 2013 12:40:27 +0200
parents d37b03507b3b
children 9359c114f98c
comparison
equal deleted inserted replaced
813:d37b03507b3b 816:cfc65feef029
816 extern __int16 pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[4]; 816 extern __int16 pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[4];
817 extern char byte_4ED970_skill_learn_ability_by_class_table[36][37]; 817 extern char byte_4ED970_skill_learn_ability_by_class_table[36][37];
818 extern int dword_4EDEA0[]; // weak 818 extern int dword_4EDEA0[]; // weak
819 extern int dword_4EDEB4[]; // weak 819 extern int dword_4EDEB4[]; // weak
820 extern int dword_4EDEC4[]; // weak 820 extern int dword_4EDEC4[]; // weak
821 extern __int16 word_4EDED8[]; // weak
822 extern _UNKNOWN unk_4EDF40; // weak 821 extern _UNKNOWN unk_4EDF40; // weak
823 extern unsigned int pHiredNPCsIconsOffsetsX[2]; 822 extern unsigned int pHiredNPCsIconsOffsetsX[2];
824 extern unsigned int pHiredNPCsIconsOffsetsY[2]; 823 extern unsigned int pHiredNPCsIconsOffsetsY[2];
825 extern int dword_4EE07C[2]; // weak 824 extern int dword_4EE07C[2]; // weak
826 extern _UNKNOWN unk_4EE084; // weak 825 extern _UNKNOWN unk_4EE084; // weak
1661 void __cdecl sub_4178C4(); 1660 void __cdecl sub_4178C4();
1662 void __cdecl sub_4178E1(); 1661 void __cdecl sub_4178E1();
1663 unsigned int __fastcall UI_GetHealthManaStringColor(signed int a1, signed int a2); 1662 unsigned int __fastcall UI_GetHealthManaStringColor(signed int a1, signed int a2);
1664 signed int __thiscall GetConditionDrawColor(unsigned int uConditionIdx); // idb 1663 signed int __thiscall GetConditionDrawColor(unsigned int uConditionIdx); // idb
1665 char __fastcall sub_4179BC_draw_tooltip(const char *a1, const char *a2); // idb 1664 char __fastcall sub_4179BC_draw_tooltip(const char *a1, const char *a2); // idb
1666 unsigned int __fastcall GetSkillColor(unsigned int uPlayerClass, enum PLAYER_SKILL_TYPE uPlayerSkillType, signed int skill_level);
1667 const char *__fastcall CharacterUI_GetSkillDescText(unsigned int uPlayerID, enum PLAYER_SKILL_TYPE uPlayerSkillType);
1668 char __cdecl CharacterUI_SkillsTab_ShowHint();
1669 char __cdecl CharacterUI_StatsTab_ShowHint();
1670 char __fastcall CharacterUI_StatsTab_Draw(unsigned int uPlayerID); // idb
1671 void FillAwardsData(); 1665 void FillAwardsData();
1672 void __cdecl sub_419220(); 1666 void __cdecl sub_419220();
1673 void __cdecl sub_419379(); 1667 void __cdecl sub_419379();
1674 void __cdecl CharacterUI_SkillScreen_Draw(); 1668 void __cdecl CharacterUI_SkillScreen_Draw();
1675 void __cdecl sub_4196A0(); 1669 void __cdecl sub_4196A0();