Mercurial > mm7
comparison mm7_data.h @ 762:cf2fbac6edc9
Misc cleaning
author | Nomad |
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date | Sat, 23 Mar 2013 19:47:01 +0200 |
parents | 9f7db515a8d7 |
children | 45615cacad31 |
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759:b2468462a360 | 762:cf2fbac6edc9 |
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1791 bool __fastcall am_40BF15(int a1, int a2); | 1791 bool __fastcall am_40BF15(int a1, int a2); |
1792 void __fastcall am_40BF77(int a1, unsigned int uCardID); // idb | 1792 void __fastcall am_40BF77(int a1, unsigned int uCardID); // idb |
1793 int __fastcall am_40D2B4(struct Vec2_int_ *, int); // weak | 1793 int __fastcall am_40D2B4(struct Vec2_int_ *, int); // weak |
1794 int __fastcall am_40D402(int, int); // weak | 1794 int __fastcall am_40D402(int, int); // weak |
1795 int __cdecl am_40D444(); | 1795 int __cdecl am_40D444(); |
1796 struct GUIWindow *__fastcall ModalWindow(const char *pStr, int a4); | 1796 void ModalWindow(const char *pStr, int a4); |
1797 char __fastcall pPrimaryWindow_draws_text(int a1, const char *pText, int *pXY); | 1797 char __fastcall pPrimaryWindow_draws_text(int a1, const char *pText, int *pXY); |
1798 void __thiscall am_BeginScene(unsigned __int16 *pPcxPixels, int a2, int a3); // idb | 1798 void __thiscall am_BeginScene(unsigned __int16 *pPcxPixels, int a2, int a3); // idb |
1799 void __fastcall Blt_Chroma(struct ArcomageRect *pSrcXYZW, int *pTargetXY, int a3, int a4); | 1799 void __fastcall Blt_Chroma(struct ArcomageRect *pSrcXYZW, int *pTargetXY, int a3, int a4); |
1800 void __fastcall Blt_Copy(struct ArcomageRect *pSrcXYZW, int *pTargetXY, int a3); | 1800 void __fastcall Blt_Copy(struct ArcomageRect *pSrcXYZW, int *pTargetXY, int a3); |
1801 void __cdecl am_EndScene(); | 1801 void __cdecl am_EndScene(); |
1845 unsigned int __thiscall sub_414D24(int _this); | 1845 unsigned int __thiscall sub_414D24(int _this); |
1846 void __cdecl GameMenuUI_DrawVideoOptions(); | 1846 void __cdecl GameMenuUI_DrawVideoOptions(); |
1847 void __cdecl DrawGameOptions(); | 1847 void __cdecl DrawGameOptions(); |
1848 void __fastcall DrawPopupWindow(unsigned int uX, unsigned int uY, unsigned int uWidth, unsigned int uHeight); // idb | 1848 void __fastcall DrawPopupWindow(unsigned int uX, unsigned int uY, unsigned int uWidth, unsigned int uHeight); // idb |
1849 void DrawCopyrightWindow(); | 1849 void DrawCopyrightWindow(); |
1850 void LoadFonts_and_DrawCopyrightWindow(); | |
1850 void __cdecl GUI_UpdateWindows(); | 1851 void __cdecl GUI_UpdateWindows(); |
1851 void __cdecl identify_item(); | 1852 void __cdecl identify_item(); |
1852 void __thiscall sub_416B01(void *_this); | 1853 void __thiscall sub_416B01(void *_this); |
1853 void __thiscall sub_416D62_ShowPopupWindow_MonsterRecord_ItemInfo_etcsub_416D62(struct Vec2_int_ *_this); | 1854 void __thiscall sub_416D62_ShowPopupWindow_MonsterRecord_ItemInfo_etcsub_416D62(struct Vec2_int_ *_this); |
1854 void UI_OnMouseLeftClick(int *pXY); // idb | 1855 void UI_OnMouseLeftClick(int *pXY); // idb |
2278 void __cdecl nullsub_19(); // idb | 2279 void __cdecl nullsub_19(); // idb |
2279 unsigned int __fastcall sub_4B0E07(unsigned int uFaceID); // idb | 2280 unsigned int __fastcall sub_4B0E07(unsigned int uFaceID); // idb |
2280 void __cdecl nullsub_20(); // idb | 2281 void __cdecl nullsub_20(); // idb |
2281 void __cdecl nullsub_21(); // idb | 2282 void __cdecl nullsub_21(); // idb |
2282 struct Player *__fastcall sub_4B1447_party_fine(int a1, int a2, int a3); | 2283 struct Player *__fastcall sub_4B1447_party_fine(int a1, int a2, int a3); |
2283 char *__thiscall sub_4B1523(int *_this); | 2284 void __thiscall sub_4B1523(int *_this); |
2284 bool __cdecl sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); | 2285 bool __cdecl sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); |
2285 void __cdecl sub_4B1A2D(); | 2286 void __cdecl sub_4B1A2D(); |
2286 void __stdcall RestAndHeal(__int64 uNumMinutes); // idb | 2287 void __stdcall RestAndHeal(__int64 uNumMinutes); // idb |
2287 void __cdecl sub_4B1D27(); | 2288 void __cdecl sub_4B1D27(); |
2288 | 2289 |
2289 void __cdecl sub_4B1ECE(); | 2290 void __cdecl sub_4B1ECE(); |
2290 void __fastcall ClickNPCTopic(signed int uMessageParam); | 2291 void __fastcall ClickNPCTopic(signed int uMessageParam); |
2291 char *__thiscall _4B254D_SkillMasteryTeacher(int _this); | 2292 char *__thiscall _4B254D_SkillMasteryTeacher(int _this); |
2292 const char * ContractSelectText(int pEventCode); | 2293 const char * ContractSelectText(int pEventCode); |
2293 char __cdecl SimpleHouseAndBoatsDialog(); | 2294 void SimpleHouseAndBoatsDialog(); |
2294 void CreateButtonInColumn(int a1, unsigned int a2); | 2295 void CreateButtonInColumn(int a1, unsigned int a2); |
2295 void FillAviableSkillsToTeach(int _this); | 2296 void FillAviableSkillsToTeach(int _this); |
2296 void sub_4B3A72(int a1); // idb | 2297 void sub_4B3A72(int a1); // idb |
2297 void sub_4B3AD4(signed int a1); | 2298 void sub_4B3AD4(signed int a1); |
2298 void sub_4B3B42(signed int a1); | 2299 void sub_4B3B42(signed int a1); |
2339 int /*__usercall*/ sr_sub_4D72EC/*<eax>*/(int a1/*<ebp>*/); | 2340 int /*__usercall*/ sr_sub_4D72EC/*<eax>*/(int a1/*<ebp>*/); |
2340 int /*__usercall*/ sr_sub_4D73DF/*<eax>*/(int a1/*<ebp>*/); | 2341 int /*__usercall*/ sr_sub_4D73DF/*<eax>*/(int a1/*<ebp>*/); |
2341 signed int __fastcall SpawnRandomTreasure(struct MapInfo *a1, struct SpawnPointMM7 *a2); | 2342 signed int __fastcall SpawnRandomTreasure(struct MapInfo *a1, struct SpawnPointMM7 *a2); |
2342 void DamageMonsterFromParty(signed int a1, unsigned int uActorID_Monster, struct Vec3_int_ *pVelocity); | 2343 void DamageMonsterFromParty(signed int a1, unsigned int uActorID_Monster, struct Vec3_int_ *pVelocity); |
2343 | 2344 |
2345 int fixpoint_mul(int, int); | |
2346 | |
2344 | 2347 |
2345 #define ErrD3D(hr) do {extern void ErrHR(HRESULT, const char *, const char *, const char *, int); ErrHR(hr, "Direct3D", __FUNCTION__, __FILE__, __LINE__);} while(0) | 2348 #define ErrD3D(hr) do {extern void ErrHR(HRESULT, const char *, const char *, const char *, int); ErrHR(hr, "Direct3D", __FUNCTION__, __FILE__, __LINE__);} while(0) |
2346 | 2349 |
2347 | 2350 |
2348 namespace zlib | 2351 namespace zlib |