comparison mm7_data.h @ 762:cf2fbac6edc9

Misc cleaning
author Nomad
date Sat, 23 Mar 2013 19:47:01 +0200
parents 9f7db515a8d7
children 45615cacad31
comparison
equal deleted inserted replaced
759:b2468462a360 762:cf2fbac6edc9
1791 bool __fastcall am_40BF15(int a1, int a2); 1791 bool __fastcall am_40BF15(int a1, int a2);
1792 void __fastcall am_40BF77(int a1, unsigned int uCardID); // idb 1792 void __fastcall am_40BF77(int a1, unsigned int uCardID); // idb
1793 int __fastcall am_40D2B4(struct Vec2_int_ *, int); // weak 1793 int __fastcall am_40D2B4(struct Vec2_int_ *, int); // weak
1794 int __fastcall am_40D402(int, int); // weak 1794 int __fastcall am_40D402(int, int); // weak
1795 int __cdecl am_40D444(); 1795 int __cdecl am_40D444();
1796 struct GUIWindow *__fastcall ModalWindow(const char *pStr, int a4); 1796 void ModalWindow(const char *pStr, int a4);
1797 char __fastcall pPrimaryWindow_draws_text(int a1, const char *pText, int *pXY); 1797 char __fastcall pPrimaryWindow_draws_text(int a1, const char *pText, int *pXY);
1798 void __thiscall am_BeginScene(unsigned __int16 *pPcxPixels, int a2, int a3); // idb 1798 void __thiscall am_BeginScene(unsigned __int16 *pPcxPixels, int a2, int a3); // idb
1799 void __fastcall Blt_Chroma(struct ArcomageRect *pSrcXYZW, int *pTargetXY, int a3, int a4); 1799 void __fastcall Blt_Chroma(struct ArcomageRect *pSrcXYZW, int *pTargetXY, int a3, int a4);
1800 void __fastcall Blt_Copy(struct ArcomageRect *pSrcXYZW, int *pTargetXY, int a3); 1800 void __fastcall Blt_Copy(struct ArcomageRect *pSrcXYZW, int *pTargetXY, int a3);
1801 void __cdecl am_EndScene(); 1801 void __cdecl am_EndScene();
1845 unsigned int __thiscall sub_414D24(int _this); 1845 unsigned int __thiscall sub_414D24(int _this);
1846 void __cdecl GameMenuUI_DrawVideoOptions(); 1846 void __cdecl GameMenuUI_DrawVideoOptions();
1847 void __cdecl DrawGameOptions(); 1847 void __cdecl DrawGameOptions();
1848 void __fastcall DrawPopupWindow(unsigned int uX, unsigned int uY, unsigned int uWidth, unsigned int uHeight); // idb 1848 void __fastcall DrawPopupWindow(unsigned int uX, unsigned int uY, unsigned int uWidth, unsigned int uHeight); // idb
1849 void DrawCopyrightWindow(); 1849 void DrawCopyrightWindow();
1850 void LoadFonts_and_DrawCopyrightWindow();
1850 void __cdecl GUI_UpdateWindows(); 1851 void __cdecl GUI_UpdateWindows();
1851 void __cdecl identify_item(); 1852 void __cdecl identify_item();
1852 void __thiscall sub_416B01(void *_this); 1853 void __thiscall sub_416B01(void *_this);
1853 void __thiscall sub_416D62_ShowPopupWindow_MonsterRecord_ItemInfo_etcsub_416D62(struct Vec2_int_ *_this); 1854 void __thiscall sub_416D62_ShowPopupWindow_MonsterRecord_ItemInfo_etcsub_416D62(struct Vec2_int_ *_this);
1854 void UI_OnMouseLeftClick(int *pXY); // idb 1855 void UI_OnMouseLeftClick(int *pXY); // idb
2278 void __cdecl nullsub_19(); // idb 2279 void __cdecl nullsub_19(); // idb
2279 unsigned int __fastcall sub_4B0E07(unsigned int uFaceID); // idb 2280 unsigned int __fastcall sub_4B0E07(unsigned int uFaceID); // idb
2280 void __cdecl nullsub_20(); // idb 2281 void __cdecl nullsub_20(); // idb
2281 void __cdecl nullsub_21(); // idb 2282 void __cdecl nullsub_21(); // idb
2282 struct Player *__fastcall sub_4B1447_party_fine(int a1, int a2, int a3); 2283 struct Player *__fastcall sub_4B1447_party_fine(int a1, int a2, int a3);
2283 char *__thiscall sub_4B1523(int *_this); 2284 void __thiscall sub_4B1523(int *_this);
2284 bool __cdecl sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); 2285 bool __cdecl sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win();
2285 void __cdecl sub_4B1A2D(); 2286 void __cdecl sub_4B1A2D();
2286 void __stdcall RestAndHeal(__int64 uNumMinutes); // idb 2287 void __stdcall RestAndHeal(__int64 uNumMinutes); // idb
2287 void __cdecl sub_4B1D27(); 2288 void __cdecl sub_4B1D27();
2288 2289
2289 void __cdecl sub_4B1ECE(); 2290 void __cdecl sub_4B1ECE();
2290 void __fastcall ClickNPCTopic(signed int uMessageParam); 2291 void __fastcall ClickNPCTopic(signed int uMessageParam);
2291 char *__thiscall _4B254D_SkillMasteryTeacher(int _this); 2292 char *__thiscall _4B254D_SkillMasteryTeacher(int _this);
2292 const char * ContractSelectText(int pEventCode); 2293 const char * ContractSelectText(int pEventCode);
2293 char __cdecl SimpleHouseAndBoatsDialog(); 2294 void SimpleHouseAndBoatsDialog();
2294 void CreateButtonInColumn(int a1, unsigned int a2); 2295 void CreateButtonInColumn(int a1, unsigned int a2);
2295 void FillAviableSkillsToTeach(int _this); 2296 void FillAviableSkillsToTeach(int _this);
2296 void sub_4B3A72(int a1); // idb 2297 void sub_4B3A72(int a1); // idb
2297 void sub_4B3AD4(signed int a1); 2298 void sub_4B3AD4(signed int a1);
2298 void sub_4B3B42(signed int a1); 2299 void sub_4B3B42(signed int a1);
2339 int /*__usercall*/ sr_sub_4D72EC/*<eax>*/(int a1/*<ebp>*/); 2340 int /*__usercall*/ sr_sub_4D72EC/*<eax>*/(int a1/*<ebp>*/);
2340 int /*__usercall*/ sr_sub_4D73DF/*<eax>*/(int a1/*<ebp>*/); 2341 int /*__usercall*/ sr_sub_4D73DF/*<eax>*/(int a1/*<ebp>*/);
2341 signed int __fastcall SpawnRandomTreasure(struct MapInfo *a1, struct SpawnPointMM7 *a2); 2342 signed int __fastcall SpawnRandomTreasure(struct MapInfo *a1, struct SpawnPointMM7 *a2);
2342 void DamageMonsterFromParty(signed int a1, unsigned int uActorID_Monster, struct Vec3_int_ *pVelocity); 2343 void DamageMonsterFromParty(signed int a1, unsigned int uActorID_Monster, struct Vec3_int_ *pVelocity);
2343 2344
2345 int fixpoint_mul(int, int);
2346
2344 2347
2345 #define ErrD3D(hr) do {extern void ErrHR(HRESULT, const char *, const char *, const char *, int); ErrHR(hr, "Direct3D", __FUNCTION__, __FILE__, __LINE__);} while(0) 2348 #define ErrD3D(hr) do {extern void ErrHR(HRESULT, const char *, const char *, const char *, int); ErrHR(hr, "Direct3D", __FUNCTION__, __FILE__, __LINE__);} while(0)
2346 2349
2347 2350
2348 namespace zlib 2351 namespace zlib