Mercurial > mm7
comparison mm7_4.cpp @ 762:cf2fbac6edc9
Misc cleaning
author | Nomad |
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date | Sat, 23 Mar 2013 19:47:01 +0200 |
parents | 9f7db515a8d7 |
children | a84db04439a4 |
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inserted
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759:b2468462a360 | 762:cf2fbac6edc9 |
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7110 while ( (signed int)v8 <= (signed int)&pPlayers[4] ); | 7110 while ( (signed int)v8 <= (signed int)&pPlayers[4] ); |
7111 return result; | 7111 return result; |
7112 } | 7112 } |
7113 | 7113 |
7114 //----- (004B1523) -------------------------------------------------------- | 7114 //----- (004B1523) -------------------------------------------------------- |
7115 char *__thiscall sub_4B1523(int *_this) | 7115 void __thiscall sub_4B1523(int *_this) |
7116 { | 7116 { |
7117 int v1; // esi@1 | 7117 int v1; // esi@1 |
7118 int v2; // edx@1 | 7118 int v2; // edx@1 |
7119 unsigned int v3; // eax@2 | 7119 unsigned int v3; // eax@2 |
7120 int v4; // eax@4 | 7120 int v4; // eax@4 |
7176 a1.DrawText(pFontSmallnum, 120, 44, 0, pTmpBuf2, 0, 0, 0); | 7176 a1.DrawText(pFontSmallnum, 120, 44, 0, pTmpBuf2, 0, 0, 0); |
7177 a1.uFrameZ = a1.uFrameX + 107; | 7177 a1.uFrameZ = a1.uFrameX + 107; |
7178 a1.uFrameWidth = 108; | 7178 a1.uFrameWidth = 108; |
7179 a1.DrawTitleText(pFontComic, 0xCu, 0x4Bu, 0, pSkillNames[v11 / 4 + 12], 3u); | 7179 a1.DrawTitleText(pFontComic, 0xCu, 0x4Bu, 0, pSkillNames[v11 / 4 + 12], 3u); |
7180 sprintf(pTmpBuf, "%s\n%d", pGlobalTXT_LocalizationStrings[522], *(&pSpellDatas[0].uNormalLevelMana + 10 * v1)); | 7180 sprintf(pTmpBuf, "%s\n%d", pGlobalTXT_LocalizationStrings[522], *(&pSpellDatas[0].uNormalLevelMana + 10 * v1)); |
7181 return a1.DrawTitleText(pFontComic, 0xCu, a1.uFrameHeight - LOBYTE(pFontComic->uFontHeight) - 16, 0, pTmpBuf, 3); | 7181 a1.DrawTitleText(pFontComic, 0xCu, a1.uFrameHeight - LOBYTE(pFontComic->uFontHeight) - 16, 0, pTmpBuf, 3); |
7182 } | 7182 } |
7183 | 7183 |
7184 | 7184 |
7185 //----- (004B1784) -------------------------------------------------------- | 7185 //----- (004B1784) -------------------------------------------------------- |
7186 bool __cdecl sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() | 7186 bool __cdecl sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() |
8165 } | 8165 } |
8166 } | 8166 } |
8167 | 8167 |
8168 | 8168 |
8169 //----- (004B2A74) -------------------------------------------------------- | 8169 //----- (004B2A74) -------------------------------------------------------- |
8170 char __cdecl SimpleHouseAndBoatsDialog() | 8170 void SimpleHouseAndBoatsDialog() |
8171 { | 8171 { |
8172 char *v0; // esi@3 | 8172 char *v0; // esi@3 |
8173 char *v1; // ST1C_4@3 | 8173 char *v1; // ST1C_4@3 |
8174 char *v2; // eax@3 | 8174 char *v2; // eax@3 |
8175 const char *v3; // ST1C_4@5 | 8175 const char *v3; // ST1C_4@5 |
8246 sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[411], v0); | 8246 sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[411], v0); |
8247 v2 = pTmpBuf; | 8247 v2 = pTmpBuf; |
8248 } | 8248 } |
8249 v3 = v2; | 8249 v3 = v2; |
8250 v4 = pFontCreate->CalcTextHeight(v2, &a1, 0, 0); | 8250 v4 = pFontCreate->CalcTextHeight(v2, &a1, 0, 0); |
8251 LOBYTE(i) = (unsigned int)a1.DrawTitleText(pFontCreate, 0, (212 - v4) / 2 + 101, 0, v3, 3u); | 8251 a1.DrawTitleText(pFontCreate, 0, (212 - v4) / 2 + 101, 0, v3, 3u); |
8252 return i; | 8252 return; |
8253 } | 8253 } |
8254 a1.uFrameWidth -= 10; | 8254 a1.uFrameWidth -= 10; |
8255 a1.uFrameZ -= 10; | 8255 a1.uFrameZ -= 10; |
8256 v58 = HouseNPCData[(unsigned int)((char *)pDialogueNPCCount + -(dword_591080 != 0) - 1)]; | 8256 v58 = HouseNPCData[(unsigned int)((char *)pDialogueNPCCount + -(dword_591080 != 0) - 1)]; |
8257 v6 = v58; | 8257 v6 = v58; |
8486 352 - v48, | 8486 352 - v48, |
8487 (Texture *)(uTextureID_Leather != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_Leather] : 0), | 8487 (Texture *)(uTextureID_Leather != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_Leather] : 0), |
8488 (uTextureID_Leather != -1 ? pIcons_LOD->pTextures[uTextureID_Leather].uTextureHeight : 26) - v48); | 8488 (uTextureID_Leather != -1 ? pIcons_LOD->pTextures[uTextureID_Leather].uTextureHeight : 26) - v48); |
8489 pRenderer->DrawTextureIndexed(8u, 347 - v48, pTexture_591428); | 8489 pRenderer->DrawTextureIndexed(8u, 347 - v48, pTexture_591428); |
8490 v49 = FitTextInAWindow(ptr_F8B1E8, v47, &w, 0xDu, 0); | 8490 v49 = FitTextInAWindow(ptr_F8B1E8, v47, &w, 0xDu, 0); |
8491 LOBYTE(i) = a1.DrawText(v47, 13, 354 - v48, 0, v49, 0, 0, 0); | 8491 a1.DrawText(v47, 13, 354 - v48, 0, v49, 0, 0, 0); |
8492 } | 8492 } |
8493 return i; | |
8494 } | 8493 } |
8495 | 8494 |
8496 | 8495 |
8497 | 8496 |
8498 | 8497 |