Mercurial > mm7
comparison Render.cpp @ 1391:cc9a3a24d61d
Moved stru11, stru12 and some SW Rendering stuff to the archives.
stru148 -> struct Polygon
author | Nomad |
---|---|
date | Thu, 18 Jul 2013 14:42:54 +0200 |
parents | 613c77e51e38 |
children | 8ea496564034 |
comparison
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1390:613c77e51e38 | 1391:cc9a3a24d61d |
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219 LABEL_9: | 219 LABEL_9: |
220 LOBYTE(result) = 0; | 220 LOBYTE(result) = 0; |
221 return result; | 221 return result; |
222 } | 222 } |
223 | 223 |
224 //----- (00487389) -------------------------------------------------------- | |
225 void Render::ExecOutdoorDrawSW() | |
226 { | |
227 unsigned __int16 *v0; // ebx@1 | |
228 unsigned int v1; // esi@1 | |
229 stru148 *v2; // eax@1 | |
230 Span *v3; // edi@6 | |
231 stru148 *v4; // esi@9 | |
232 Texture *v5; // ebp@10 | |
233 int v6; // esi@16 | |
234 unsigned int v7; // edx@16 | |
235 char *v8; // ecx@17 | |
236 unsigned int v9; // edi@22 | |
237 int v10; // eax@26 | |
238 int v11; // eax@27 | |
239 unsigned int v12; // ebp@32 | |
240 Span *v13; // esi@33 | |
241 int v14; // ecx@37 | |
242 int v15; // eax@40 | |
243 Texture *v16; // ebp@51 | |
244 //unsigned int v17; // eax@51 | |
245 int v18; // eax@54 | |
246 char v19; // al@56 | |
247 unsigned int v20; // eax@57 | |
248 int v21; // ecx@57 | |
249 unsigned int v22; // eax@57 | |
250 stru149 *v23; // eax@65 | |
251 int v24; // eax@67 | |
252 ODMFace *v25; // eax@78 | |
253 signed int v26; // edx@79 | |
254 signed int v27; // ecx@79 | |
255 unsigned int v28; // eax@106 | |
256 unsigned int v29; // ebp@117 | |
257 Span *v30; // esi@118 | |
258 unsigned int v31; // ST04_4@124 | |
259 int v33; // [sp+18h] [bp-44h]@80 | |
260 signed int v34; // [sp+1Ch] [bp-40h]@3 | |
261 signed int v35; // [sp+20h] [bp-3Ch]@79 | |
262 Span **v36; // [sp+24h] [bp-38h]@4 | |
263 unsigned int v37; // [sp+28h] [bp-34h]@1 | |
264 unsigned __int16 *a1; // [sp+2Ch] [bp-30h]@1 | |
265 int a1a; // [sp+2Ch] [bp-30h]@26 | |
266 unsigned int a1b; // [sp+2Ch] [bp-30h]@116 | |
267 char v41; // [sp+30h] [bp-2Ch]@57 | |
268 | |
269 v0 = pRenderer->pTargetSurface; | |
270 v1 = pOutdoorCamera->numStru148s; | |
271 a1 = pRenderer->pTargetSurface; | |
272 v2 = array_77EC08.data(); | |
273 v37 = pOutdoorCamera->numStru148s; | |
274 if ( !(pParty->uFlags & 2) ) | |
275 { | |
276 v1 = uNumElementsIn80AA28; | |
277 v2 = ptr_80AA28[0]; | |
278 v37 = uNumElementsIn80AA28; | |
279 } | |
280 v34 = 0; | |
281 if ( (signed int)v1 > 0 ) | |
282 { | |
283 v36 = &v2->prolly_head; | |
284 do | |
285 { | |
286 if ( pParty->uFlags & 2 ) | |
287 v3 = *v36; | |
288 else | |
289 v3 = ptr_80AA28[v34]->prolly_head; | |
290 if ( v3 ) | |
291 { | |
292 v4 = v3->pParent; | |
293 if ( v4 ) | |
294 { | |
295 v5 = v4->pTexture; | |
296 if ( v5 ) | |
297 { | |
298 if ( v3->field_8 >= (signed int)pViewport->uViewportTL_X || v3->field_C != pViewport->uViewportTL_X ) | |
299 { | |
300 LOBYTE(v4->field_32) |= 2u; | |
301 v14 = *(int *)&v4->flags; | |
302 if ( v14 & 0x10 && v4->field_59 != 5 ) | |
303 { | |
304 dword_80AA20 = (v4->terrain_grid_z - 64) << 25; | |
305 dword_80AA1C = dword_80AA20 + 0x1FF0000; | |
306 dword_80AA14 = (v4->terrain_grid_x << 25) + 0x7FFF0000; | |
307 dword_80AA18 = dword_80AA14 - 0x1FF0000; | |
308 byte_80AA10 = ((unsigned int)pOutdoor->ActuallyGetSomeOtherTileInfo( | |
309 v4->terrain_grid_z, | |
310 v4->terrain_grid_x - 1) >> 9) & 1; | |
311 if ( *(int *)&v4->flags & 2 || (v15 = *(int *)&v4->flags, BYTE1(v15) & 1) ) | |
312 { | |
313 if ( *(int *)&v4->flags & 2 ) | |
314 { | |
315 while ( 1 ) | |
316 { | |
317 if ( pOutdoorCamera->outdoor_no_wavy_water ) | |
318 sr_sub_48408A_prolly_odm_water_no_waves(v3); | |
319 else | |
320 sr_sub_485407_prolly_odm_water_wavy(v3); | |
321 v3->field_E = LOWORD(unnamed_6BE060[1]); | |
322 if ( v4->prolly_tail == v3 ) | |
323 break; | |
324 v3 = v3->pNext; | |
325 } | |
326 } | |
327 else | |
328 { | |
329 while ( 1 ) | |
330 { | |
331 v16 = v4->pTexture; | |
332 v4->pTexture = pBitmaps_LOD->LoadTexturePtr("wtrtyl"); | |
333 if ( pOutdoorCamera->outdoor_no_wavy_water ) | |
334 sr_sub_48408A_prolly_odm_water_no_waves(v3); | |
335 else | |
336 sr_sub_485407_prolly_odm_water_wavy(v3); | |
337 v18 = v4->terrain_grid_z - 64; | |
338 v4->pTexture = v16; | |
339 dword_80AA20 = v18 << 25; | |
340 dword_80AA1C = (v18 << 25) + 0x1FF0000; | |
341 dword_80AA14 = (v4->terrain_grid_x << 25) + 0x7FFF0000; | |
342 dword_80AA18 = dword_80AA14 - 0x1FF0000; | |
343 byte_80AA10 = ((unsigned int)pOutdoor->ActuallyGetSomeOtherTileInfo( | |
344 v4->terrain_grid_z, | |
345 v4->terrain_grid_x - 1) >> 9) & 1; | |
346 sr_sub_484442(v3); | |
347 v3->field_E = LOWORD(unnamed_6BE060[1]); | |
348 if ( v4->prolly_tail == v3 ) | |
349 break; | |
350 v3 = v3->pNext; | |
351 } | |
352 } | |
353 } | |
354 else | |
355 { | |
356 while ( sr_sub_48408A_prolly_odm_water_no_waves(v3) ) | |
357 { | |
358 v3->field_E = LOWORD(unnamed_6BE060[1]); | |
359 if ( v4->prolly_tail == v3 ) | |
360 break; | |
361 v3 = v3->pNext; | |
362 } | |
363 } | |
364 } | |
365 else | |
366 { | |
367 v19 = v4->field_59; | |
368 if ( v19 != 5 ) | |
369 { | |
370 if ( v14 & 2 ) | |
371 { | |
372 while ( 1 ) | |
373 { | |
374 v28 = pBitmaps_LOD->LoadTexture("wtrtyla"); | |
375 v4->pTexture = (Texture *)(v28 != -1 ? &pBitmaps_LOD->pTextures[v28] : 0); | |
376 if ( !sr_sub_4847EB(v3) ) | |
377 break; | |
378 v4->pTexture = v5; | |
379 if ( !sr_sub_484442(v3) ) | |
380 break; | |
381 v3->field_E = LOWORD(unnamed_6BE060[1]); | |
382 if ( v4->prolly_tail == v3 ) | |
383 break; | |
384 v3 = v3->pNext; | |
385 v5 = v4->pTexture; | |
386 } | |
387 } | |
388 else | |
389 { | |
390 if ( v19 == 1 ) | |
391 { | |
392 dword_80AA20 = (v4->terrain_grid_z - 64) << 25; | |
393 dword_80AA1C = dword_80AA20 + 33488896; | |
394 dword_80AA14 = (v4->terrain_grid_x << 25) + 0x7FFF0000; | |
395 dword_80AA18 = dword_80AA14 - 33488896; | |
396 byte_80AA10 = ((unsigned int)pOutdoor->ActuallyGetSomeOtherTileInfo( | |
397 v4->terrain_grid_z, | |
398 v4->terrain_grid_x - 1) >> 9) & 1; | |
399 while ( 1 ) | |
400 { | |
401 if ( !sr_sub_4847EB(v3) ) | |
402 sr_sub_48585C_mb_DrawSpan(v3, &pRenderer->pTargetSurface[v3->field_8 + 640 * v3->field_A], 0); | |
403 v3->field_E = LOWORD(unnamed_6BE060[1]); | |
404 if ( v4->prolly_tail == v3 ) | |
405 break; | |
406 v3 = v3->pNext; | |
407 } | |
408 } | |
409 } | |
410 goto LABEL_14; | |
411 } | |
412 v4->ptr_38 = (stru149 *)&v41; | |
413 v4->_479295(); | |
414 v20 = GetTickCount(); | |
415 v21 = *(int *)&v4->flags; | |
416 v22 = v20 >> 3; | |
417 if ( BYTE1(v21) & 4 ) | |
418 { | |
419 v4->sTextureDeltaV -= v22 & v4->pTexture->uHeightMinus1; | |
420 } | |
421 else | |
422 { | |
423 if ( BYTE1(v21) & 8 ) | |
424 v4->sTextureDeltaV += v22 & v4->pTexture->uHeightMinus1; | |
425 } | |
426 if ( BYTE1(v21) & 0x10 ) | |
427 { | |
428 v4->sTextureDeltaU -= v22 & v4->pTexture->uWidthMinus1; | |
429 } | |
430 else | |
431 { | |
432 if ( BYTE1(v21) & 0x20 ) | |
433 v4->sTextureDeltaU += v22 & v4->pTexture->uWidthMinus1; | |
434 } | |
435 v23 = v4->ptr_38; | |
436 v4->field_52 = 32; | |
437 v4->field_5A = 5; | |
438 if ( (double)abs(v23->field_C) > 52428.8 ) | |
439 { | |
440 v4->field_52 = 8; | |
441 v4->field_5A = 3; | |
442 } | |
443 v24 = *(int *)&v4->flags; | |
444 if ( !(v24 & 0x10000) ) | |
445 { | |
446 if ( !(v24 & 2) ) | |
447 { | |
448 v25 = v4->pODMFace; | |
449 if ( v25->uPolygonType == 1 ) | |
450 { | |
451 v26 = v25->pTextureUIDs[0]; | |
452 dword_80AA1C = v26; | |
453 dword_80AA20 = v26; | |
454 v27 = v25->pTextureVIDs[0]; | |
455 dword_80AA14 = v27; | |
456 dword_80AA18 = v27; | |
457 v35 = 1; | |
458 if ( v25->uNumVertices > 1u ) | |
459 { | |
460 v33 = (int)&v25->pTextureVIDs[1]; | |
461 do | |
462 { | |
463 if ( dword_80AA20 > *(short *)(v33 - 40) ) | |
464 dword_80AA20 = *(short *)(v33 - 40); | |
465 if ( v26 < *(short *)(v33 - 40) ) | |
466 { | |
467 v26 = *(short *)(v33 - 40); | |
468 dword_80AA1C = *(short *)(v33 - 40); | |
469 } | |
470 if ( dword_80AA18 > *(short *)v33 ) | |
471 dword_80AA18 = *(short *)v33; | |
472 if ( v27 < *(short *)v33 ) | |
473 { | |
474 v27 = *(short *)v33; | |
475 dword_80AA14 = *(short *)v33; | |
476 } | |
477 ++v35; | |
478 v33 += 2; | |
479 } | |
480 while ( v35 < v25->uNumVertices ); | |
481 v0 = a1; | |
482 } | |
483 dword_80AA20 = (dword_80AA20 + v4->sTextureDeltaU) << 16; | |
484 dword_80AA1C = ((v26 + v4->sTextureDeltaU) << 16) - 65536; | |
485 dword_80AA18 = (dword_80AA18 + v4->sTextureDeltaV) << 16; | |
486 dword_80AA14 = ((v27 + v4->sTextureDeltaV) << 16) - 65536; | |
487 } | |
488 while ( 1 ) | |
489 { | |
490 if ( !sr_sub_482E07(v3, v0) ) | |
491 sr_sub_48585C_mb_DrawSpan(v3, &v0[v3->field_8 + 640 * v3->field_A], 0); | |
492 v3->field_E = LOWORD(unnamed_6BE060[1]); | |
493 if ( v4->prolly_tail == v3 ) | |
494 break; | |
495 v3 = v3->pNext; | |
496 } | |
497 goto LABEL_14; | |
498 } | |
499 while ( 1 ) | |
500 { | |
501 LABEL_74: | |
502 if ( !sr_sub_4839BD(v3, v0) ) | |
503 sr_sub_48585C_mb_DrawSpan(v3, &v0[v3->field_8 + 640 * v3->field_A], 0); | |
504 v3->field_E = LOWORD(unnamed_6BE060[1]); | |
505 if ( v4->prolly_tail == v3 ) | |
506 break; | |
507 v3 = v3->pNext; | |
508 } | |
509 goto LABEL_14; | |
510 } | |
511 if ( v24 & 2 ) | |
512 goto LABEL_74; | |
513 while ( 1 ) | |
514 { | |
515 if ( !sr_sub_482A94(v3) ) | |
516 sr_sub_48585C_mb_DrawSpan(v3, &v0[v3->field_8 + 640 * v3->field_A], 0); | |
517 v3->field_E = LOWORD(unnamed_6BE060[1]); | |
518 if ( v4->prolly_tail == v3 ) | |
519 break; | |
520 v3 = v3->pNext; | |
521 } | |
522 } | |
523 } | |
524 else | |
525 { | |
526 v3->field_E = LOWORD(unnamed_6BE060[1]); | |
527 } | |
528 } | |
529 } | |
530 } | |
531 LABEL_14: | |
532 ++v34; | |
533 LOWORD(v2) = v34; | |
534 v36 += 67; | |
535 } | |
536 while ( v34 < (signed int)v37 ); | |
537 } | |
538 if ( pParty->uFlags & 2 ) | |
539 { | |
540 v6 = pOutdoorCamera->numStru148s; | |
541 v7 = 0; | |
542 uNumElementsIn80AA28 = 0; | |
543 if ( pOutdoorCamera->numStru148s > 0 ) | |
544 { | |
545 v8 = (char *)&array_77EC08[0].flags; | |
546 do | |
547 { | |
548 v2 = *(stru148 **)v8; | |
549 if ( (unsigned int)v2 & 0x20000 ) | |
550 { | |
551 ++v7; | |
552 *(int *)v8 = (unsigned int)v2 & 0xFFFDFFFF; | |
553 LOWORD(v2) = (short)v8 - 48; | |
554 *(&uNumElementsIn80AA28 + v7) = (unsigned int)(v8 - 48); | |
555 } | |
556 v8 += 268; | |
557 --v6; | |
558 } | |
559 while ( v6 ); | |
560 uNumElementsIn80AA28 = v7; | |
561 } | |
562 } | |
563 v9 = pOutdoorCamera->uNumSpans; | |
564 unnamed_6BE060[0] = pOutdoorCamera->uNumSpans; | |
565 if (pOutdoorCamera->numStru148s >= 1999) | |
566 return; | |
567 | |
568 array_77EC08[1999]._48607B(&stru_8019C8); | |
569 array_77EC08[1999].ptr_38->sky_48694B(); | |
570 | |
571 if (pOutdoor->uMainTile_BitmapID == -1) | |
572 { | |
573 array_77EC08[1999].pTexture = nullptr; | |
574 return; | |
575 } | |
576 else | |
577 array_77EC08[1999].pTexture = pBitmaps_LOD->GetTexture(pOutdoor->uMainTile_BitmapID); | |
578 array_77EC08[1999].dimming_level = 23 - (-20 * pOutdoor->vSunlight.z >> 16); | |
579 if ( array_77EC08[1999].dimming_level > 20 ) | |
580 array_77EC08[1999].dimming_level = 20; | |
581 v10 = stru_5C6E00->Sin(pIndoorCamera->sRotationX); | |
582 array_77EC08[1999].v_18.y = 0; | |
583 array_77EC08[1999].v_18.x = v10; | |
584 array_77EC08[1999].v_18.z = stru_5C6E00->Cos(pIndoorCamera->sRotationX); | |
585 array_77EC08[1999].field_24 = 2048 - (pIndoorCamera->pos.z << 16); | |
586 a1a = (signed __int64)((double)(pIndoorCamera->pos.z * pOutdoorCamera->int_fov_rad) | |
587 / ((double)pOutdoorCamera->int_fov_rad + 8192.0) | |
588 + (double)pViewport->uScreenCenterY); | |
589 cos((double)pIndoorCamera->sRotationX * 0.0030664064); | |
590 sin((double)pIndoorCamera->sRotationX * 0.0030664064); | |
591 array_77EC08[1999]._48607B(&stru_8019C8); | |
592 array_77EC08[1999].ptr_38->sky_48694B(); | |
593 | |
594 if (pOutdoor->uSky_TextureID == -1) | |
595 { | |
596 array_77EC08[1999].pTexture = nullptr; | |
597 return; | |
598 } | |
599 else | |
600 array_77EC08[1999].pTexture = pBitmaps_LOD->GetTexture(pOutdoor->uSky_TextureID); | |
601 array_77EC08[1999].dimming_level = 0; | |
602 v11 = stru_5C6E00->Sin(pIndoorCamera->sRotationX + 16); | |
603 array_77EC08[1999].v_18.y = 0; | |
604 array_77EC08[1999].v_18.x = -v11; | |
605 array_77EC08[1999].v_18.z = -stru_5C6E00->Cos(pIndoorCamera->sRotationX + 16); | |
606 LOWORD(v2) = 224 * LOWORD(pMiscTimer->uTotalGameTimeElapsed); | |
607 array_77EC08[1999].field_24 = 0x2000000u; | |
608 array_77EC08[1999].sTextureDeltaU = 224 * pMiscTimer->uTotalGameTimeElapsed; | |
609 array_77EC08[1999].sTextureDeltaV = 224 * pMiscTimer->uTotalGameTimeElapsed; | |
610 if ( day_attrib & DAY_ATTRIB_FOG | |
611 && (LOWORD(v2) = LOWORD(pParty->uCurrentHour), pParty->uCurrentHour >= 5) | |
612 && pParty->uCurrentHour < 0x15 | |
613 || bUnderwater ) | |
614 { | |
615 v2 = (stru148 *)*(short *)PaletteManager::Get_Mist_or_Red_LUT(array_77EC08[1999].pTexture->palette_id2, 31, 1); | |
616 a1b = (unsigned int)v2; | |
617 if ( (signed int)v9 <= 0 ) | |
618 return; | |
619 v29 = v9; | |
620 while ( 1 ) | |
621 { | |
622 v30 = &pSpans[v29 - 1]; | |
623 v2 = (stru148 *)v30->field_E; | |
624 if ( v2 != (stru148 *)unnamed_6BE060[1] ) | |
625 { | |
626 LOWORD(v2) = LOWORD(pViewport->uViewportTL_X); | |
627 if ( v30->field_8 >= (signed int)pViewport->uViewportTL_X ) | |
628 goto LABEL_124; | |
629 if ( v30->field_C == pViewport->uViewportTL_X ) | |
630 { | |
631 v30->field_E = LOWORD(unnamed_6BE060[1]); | |
632 } | |
633 else | |
634 { | |
635 v30->field_8 = LOWORD(pViewport->uViewportTL_X); | |
636 v30->field_C -= LOWORD(pViewport->uViewportTL_X); | |
637 if ( v30->field_C >= 0 ) | |
638 { | |
639 LABEL_124: | |
640 v31 = v30->field_C; | |
641 v30->pParent = &array_77EC08[1999]; | |
642 fill_pixels_fast( | |
643 a1b, | |
644 &pRenderer->pTargetSurface[v30->field_8 + pRenderer->uTargetSurfacePitch * v30->field_A], | |
645 v31); | |
646 j_memset32(-65536, &pRenderer->pActiveZBuffer[v30->field_8 + 640 * v30->field_A], v30->field_C); | |
647 goto LABEL_125; | |
648 } | |
649 LOWORD(v2) = LOWORD(unnamed_6BE060[1]); | |
650 v30->field_E = LOWORD(unnamed_6BE060[1]); | |
651 } | |
652 } | |
653 LABEL_125: | |
654 --v29; | |
655 --v9; | |
656 if ( !v9 ) | |
657 return; | |
658 } | |
659 } | |
660 if ( (signed int)v9 > 0 ) | |
661 { | |
662 v12 = v9; | |
663 do | |
664 { | |
665 v13 = &pSpans[v12 - 1]; | |
666 v2 = (stru148 *)v13->field_E; | |
667 if ( v2 != (stru148 *)unnamed_6BE060[1] ) | |
668 { | |
669 LOWORD(v2) = LOWORD(pViewport->uViewportTL_X); | |
670 if ( v13->field_8 >= (signed int)pViewport->uViewportTL_X ) | |
671 goto LABEL_109; | |
672 if ( v13->field_C != pViewport->uViewportTL_X ) | |
673 { | |
674 v13->field_8 = LOWORD(pViewport->uViewportTL_X); | |
675 v13->field_C -= LOWORD(pViewport->uViewportTL_X); | |
676 if ( v13->field_C >= 0 ) | |
677 { | |
678 LABEL_109: | |
679 if ( pOutdoorCamera->bNoSky ) | |
680 { | |
681 const_1_0(); | |
682 } | |
683 else | |
684 { | |
685 v13->pParent = &array_77EC08[1999]; | |
686 if ( !Render::DrawSkySW(v13, &array_77EC08[1999], a1a) ) | |
687 j_memset32(-65536, &pRenderer->pActiveZBuffer[v13->field_8 + 640 * v13->field_A], v13->field_C); | |
688 } | |
689 } | |
690 LOWORD(v2) = LOWORD(unnamed_6BE060[1]); | |
691 v13->field_E = LOWORD(unnamed_6BE060[1]); | |
692 goto LABEL_114; | |
693 } | |
694 v13->field_E = LOWORD(unnamed_6BE060[1]); | |
695 } | |
696 LABEL_114: | |
697 --v12; | |
698 --v9; | |
699 } | |
700 while ( v9 ); | |
701 } | |
702 } | |
703 | |
704 //----- (00485044) -------------------------------------------------------- | |
705 int Render::DrawSkySW(Span *a1, stru148 *a2, int a3) | |
706 { | |
707 stru148 *v3; // esi@1 | |
708 Span *v4; // edi@1 | |
709 float v5; // ST2C_4@1 | |
710 signed int result; // eax@2 | |
711 int v7; // ST40_4@3 | |
712 stru149 *v8; // eax@3 | |
713 int v9; // ebx@3 | |
714 int v10; // ecx@3 | |
715 int v11; // edx@3 | |
716 int v12; // eax@3 | |
717 int v13; // ST28_4@5 | |
718 int v14; // eax@5 | |
719 signed __int64 v15; // qtt@11 | |
720 int v16; // ST28_4@11 | |
721 int v17; // eax@11 | |
722 signed int v18; // ecx@11 | |
723 int v19; // ST40_4@11 | |
724 int v20; // ST3C_4@11 | |
725 int v21; // ST30_4@11 | |
726 void *v22; // eax@11 | |
727 Texture *v23; // esi@11 | |
728 int v24; // ecx@11 | |
729 unsigned int v25; // esi@11 | |
730 int v26; // edi@11 | |
731 unsigned __int16 *v27; // eax@11 | |
732 int *v28; // ebx@12 | |
733 int v29; // edx@13 | |
734 unsigned __int16 v30; // cx@13 | |
735 int v31; // edx@14 | |
736 unsigned __int16 v32; // cx@14 | |
737 unsigned __int8 v33; // sf@15 | |
738 unsigned __int8 v34; // of@15 | |
739 double v35; // [sp+14h] [bp-38h]@1 | |
740 int v36; // [sp+18h] [bp-34h]@3 | |
741 signed int v37; // [sp+18h] [bp-34h]@11 | |
742 int v38; // [sp+1Ch] [bp-30h]@3 | |
743 signed int v39; // [sp+1Ch] [bp-30h]@11 | |
744 int v40; // [sp+20h] [bp-2Ch]@3 | |
745 void *v41; // [sp+20h] [bp-2Ch]@11 | |
746 int v42; // [sp+24h] [bp-28h]@3 | |
747 unsigned __int8 *v43; // [sp+24h] [bp-28h]@11 | |
748 int v44; // [sp+28h] [bp-24h]@11 | |
749 int v45; // [sp+2Ch] [bp-20h]@3 | |
750 signed int v46; // [sp+30h] [bp-1Ch]@3 | |
751 __int16 v47; // [sp+30h] [bp-1Ch]@11 | |
752 signed int v48; // [sp+34h] [bp-18h]@3 | |
753 int v49; // [sp+34h] [bp-18h]@11 | |
754 int v50; // [sp+38h] [bp-14h]@3 | |
755 unsigned __int16 *v51; // [sp+38h] [bp-14h]@11 | |
756 int v52; // [sp+3Ch] [bp-10h]@4 | |
757 int a1a; // [sp+40h] [bp-Ch]@3 | |
758 int v54; // [sp+44h] [bp-8h]@3 | |
759 int v55; // [sp+48h] [bp-4h]@3 | |
760 int v56; // [sp+54h] [bp+8h]@11 | |
761 int *v57; // [sp+54h] [bp+8h]@11 | |
762 | |
763 v3 = a2; | |
764 v4 = a1; | |
765 v5 = (double)(pViewport->uViewportBR_X - pViewport->uViewportTL_X) * 0.5 / tan(0.6457717418670654) + 0.5; | |
766 v35 = v5 + 6.7553994e15; | |
767 if ( LODWORD(v35) ) | |
768 { | |
769 v55 = 65536 / SLODWORD(v35); | |
770 v7 = 65536 / SLODWORD(v35) * (a3 - v4->field_A); | |
771 v8 = v3->ptr_38; | |
772 v42 = ((unsigned __int64)(v3->ptr_38->field_14 * (signed __int64)v7) >> 16) + v8->field_C; | |
773 v40 = ((unsigned __int64)(v8->field_20 * (signed __int64)v7) >> 16) + v3->ptr_38->field_18; | |
774 v38 = pOutdoorCamera->camera_rotation_y_int_sine; | |
775 HIDWORD(v35) = pOutdoorCamera->camera_rotation_y_int_cosine; | |
776 v45 = v4->field_C; | |
777 v9 = ((unsigned __int64)(v3->v_18.z * (signed __int64)v7) >> 16) + v3->v_18.x; | |
778 v10 = 65536 / SLODWORD(v35) * (pViewport->uScreenCenterX - v4->field_8); | |
779 v48 = 0; | |
780 v50 = 65536 / SLODWORD(v35) * (pViewport->uScreenCenterX - v4->field_8); | |
781 v46 = -v3->field_24; | |
782 v11 = v4->field_A - 1; | |
783 v54 = v11; | |
784 v12 = 65536 / SLODWORD(v35) * (a3 - v11); | |
785 a1a = 65536 / SLODWORD(v35) * (a3 - v11); | |
786 while ( 1 ) | |
787 { | |
788 v52 = v9; | |
789 if ( v9 ) | |
790 { | |
791 v13 = abs(v46 >> 14); | |
792 v14 = abs(v9); | |
793 v11 = v54; | |
794 v10 = v50; | |
795 if ( v13 <= v14 ) | |
796 break; | |
797 v12 = a1a; | |
798 } | |
799 if ( v11 <= (signed int)pViewport->uViewportTL_Y ) | |
800 break; | |
801 v9 = ((unsigned __int64)(v3->v_18.z * (signed __int64)v12) >> 16) + v3->v_18.x; | |
802 --v54; | |
803 a1a += v55; | |
804 v12 = a1a; | |
805 v11 = v54; | |
806 v48 = 1; | |
807 } | |
808 if ( v48 ) | |
809 v52 = ((unsigned __int64)(v3->v_18.z * (signed __int64)(v55 * (a3 + (signed int)v4->field_A - 2 * v11))) >> 16) | |
810 + v3->v_18.x; | |
811 LODWORD(v15) = v46 << 16; | |
812 HIDWORD(v15) = v46 >> 16; | |
813 v16 = v42 + ((unsigned __int64)(v3->ptr_38->field_10 * (signed __int64)v10) >> 16); | |
814 v17 = v40 + ((unsigned __int64)(v3->ptr_38->field_1C * (signed __int64)v10) >> 16); | |
815 v18 = v15 / v52; | |
816 v43 = v3->pTexture->pLevelOfDetail0_prolly_alpha_mask; | |
817 v19 = v3->sTextureDeltaU + ((signed int)((unsigned __int64)(v16 * v15 / v52) >> 16) >> 3); | |
818 v56 = v15 / v52; | |
819 v20 = v3->sTextureDeltaV + ((signed int)((unsigned __int64)(v17 * v15 / v52) >> 16) >> 3); | |
820 v21 = (unsigned __int64)(v55 * (signed __int64)v56) >> 16; | |
821 v39 = (signed int)((unsigned __int64)(v21 * (signed __int64)v38) >> 16) >> 3; | |
822 v37 = (signed int)((unsigned __int64)(v21 * (signed __int64)v36) >> 16) >> 3; | |
823 v22 = sr_sub_47C178(v18, v3, 0, 1); | |
824 v23 = v3->pTexture; | |
825 v41 = v22; | |
826 v47 = 16 - v23->uWidthLn2; | |
827 v44 = v23->uTextureWidth - 1; | |
828 v49 = (v23->uTextureHeight << 16) - 65536; | |
829 v24 = v4->field_8; | |
830 v51 = &pRenderer->pTargetSurface[v24 + pRenderer->uTargetSurfacePitch * v4->field_A]; | |
831 v57 = &pRenderer->pActiveZBuffer[v24 + 640 * v4->field_A]; | |
832 v25 = v19; | |
833 v26 = v20; | |
834 v27 = v51; | |
835 if ( !(v45 & 1) ) | |
836 goto LABEL_15; | |
837 --v45; | |
838 v27 = v51 - 1; | |
839 v28 = v57; | |
840 ++v57; | |
841 while ( 1 ) | |
842 { | |
843 *v28 = -65536; | |
844 v31 = v44 & (v25 >> 16); | |
845 v27 += 2; | |
846 v25 += v39; | |
847 v32 = *((short *)v41 + *(&v43[v31] + ((v49 & (unsigned int)v26) >> v47))); | |
848 v26 += v37; | |
849 *(v27 - 1) = v32; | |
850 LABEL_15: | |
851 v34 = __OFSUB__(v45, 2); | |
852 v33 = v45 - 2 < 0; | |
853 v45 -= 2; | |
854 if ( v33 ^ v34 ) | |
855 break; | |
856 v29 = v44 & (v25 >> 16); | |
857 v25 += v39; | |
858 v30 = *((short *)v41 + *(&v43[v29] + ((v49 & (unsigned int)v26) >> v47))); | |
859 v26 += v37; | |
860 v28 = v57; | |
861 *v27 = v30; | |
862 v57 += 2; | |
863 v28[1] = -65536; | |
864 } | |
865 result = 1; | |
866 } | |
867 else | |
868 { | |
869 result = 0; | |
870 } | |
871 return result; | |
872 } | |
873 | |
874 //----- (0047F5C6) -------------------------------------------------------- | |
875 float Render::DrawBezierTerrain() | |
876 { | |
877 //__debugbreak();Ritor1: it's temporarily | |
878 //return 0; | |
879 | |
880 unsigned int pDirectionIndicator1; // ebx@1 | |
881 unsigned int pDirectionIndicator2; // edi@1 | |
882 unsigned int v2; // eax@1 | |
883 int v3; // eax@3 | |
884 int v4; // edi@3 | |
885 int v5; // ebx@3 | |
886 int v6; // esi@3 | |
887 unsigned int v7; // eax@3 | |
888 int v8; // eax@4 | |
889 unsigned int v9; // eax@6 | |
890 int v10; // eax@7 | |
891 //int v11; // ebx@9 | |
892 //int v12; // edi@9 | |
893 int v13; // eax@21 | |
894 int v14; // eax@31 | |
895 int v15; // edi@33 | |
896 int v16; // eax@34 | |
897 int v17; // edx@34 | |
898 int v18; // ebx@34 | |
899 int v19; // eax@36 | |
900 int v20; // eax@39 | |
901 int v21; // ecx@43 | |
902 //char v22; // zf@44 | |
903 int v23; // ecx@47 | |
904 //int v24; // edi@52 | |
905 int v25; // eax@54 | |
906 int v26; // ecx@54 | |
907 int v27; // eax@56 | |
908 int v28; // edx@60 | |
909 int v29; // ecx@61 | |
910 int v30; // ecx@64 | |
911 int v31; // ecx@68 | |
912 int v32; // eax@70 | |
913 //int v33; // ecx@71 | |
914 int v34; // eax@73 | |
915 int v35; // ecx@77 | |
916 int v36; // ecx@81 | |
917 int v37; // ecx@86 | |
918 int v38; // eax@88 | |
919 int v39; // ecx@88 | |
920 int v40; // eax@90 | |
921 int v41; // edx@94 | |
922 //int v42; // ecx@95 | |
923 int v43; // ecx@98 | |
924 int v44; // ecx@102 | |
925 int v45; // eax@104 | |
926 int v46; // eax@107 | |
927 int v47; // ecx@111 | |
928 int v48; // ecx@115 | |
929 int v49; // edi@120 | |
930 int v50; // eax@122 | |
931 int v51; // ecx@122 | |
932 int v52; // eax@124 | |
933 int v53; // edx@128 | |
934 int v54; // ecx@129 | |
935 int v55; // ecx@132 | |
936 int v56; // eax@139 | |
937 int v57; // ecx@140 | |
938 int v58; // eax@142 | |
939 int v59; // ecx@146 | |
940 //int v60; // ecx@147 | |
941 int v61; // ecx@150 | |
942 int v62; // ecx@155 | |
943 int v63; // eax@157 | |
944 int v64; // ecx@157 | |
945 int v65; // eax@159 | |
946 int v66; // edx@163 | |
947 int v67; // ecx@164 | |
948 int v68; // ecx@167 | |
949 //int v69; // eax@173 | |
950 int v70; // edi@178 | |
951 //int v71; // eax@178 | |
952 //int v72; // ecx@178 | |
953 //int x; // ebx@180 | |
954 //int v74; // eax@182 | |
955 //int v75; // eax@184 | |
956 IndoorCameraD3D *pIndoorCameraD3D_3; // ecx@184 | |
957 int uStartZ; // ecx@184 | |
958 int v79; // ebx@185 | |
959 int v127; // esi@185 | |
960 int v86; // edi@196 | |
961 //int v87; // eax@196 | |
962 //int v88; // ecx@196 | |
963 //int v89; // eax@198 | |
964 //int v90; // ecx@200 | |
965 int v92; // ebx@203 | |
966 //int v93; // ST08_4@204 | |
967 int v97; // ST08_4@204 | |
968 float result; // eax@212 | |
969 //struct | |
970 //{ | |
971 int v106; // [sp+Ch] [bp-68h]@191 | |
972 int v103; // [sp+10h] [bp-64h]@190 | |
973 int v104; // [sp+12h] [bp-62h]@190 | |
974 //} v102; | |
975 int v105; // [sp+1Ch] [bp-58h]@1 | |
976 int v107; // [sp+20h] [bp-54h]@3 | |
977 int uEndZ; // [sp+24h] [bp-50h]@3 | |
978 int v108; // [sp+28h] [bp-4Ch]@9 | |
979 int v109; // [sp+2Ch] [bp-48h]@9 | |
980 int v110; // [sp+30h] [bp-44h]@9 | |
981 int v111; // [sp+34h] [bp-40h]@3 | |
982 int v112; // [sp+38h] [bp-3Ch]@6 | |
983 IndoorCameraD3D *pIndoorCameraD3D_4; // [sp+3Ch] [bp-38h]@9 | |
984 int v114; // [sp+40h] [bp-34h]@9 | |
985 int v115; // [sp+44h] [bp-30h]@9 | |
986 int v116; // [sp+48h] [bp-2Ch]@9 | |
987 //int v117; // [sp+4Ch] [bp-28h]@9 | |
988 int v118; // [sp+50h] [bp-24h]@9 | |
989 int v119; // [sp+54h] [bp-20h]@1 | |
990 int v120; // [sp+58h] [bp-1Ch]@1 | |
991 int i; // [sp+5Ch] [bp-18h]@1 | |
992 int v122; // [sp+60h] [bp-14h]@1 | |
993 int v123; // [sp+64h] [bp-10h]@1 | |
994 int v124; // [sp+68h] [bp-Ch]@1 | |
995 int v125; // [sp+6Ch] [bp-8h]@9 | |
996 int v126; // [sp+70h] [bp-4h]@9 | |
997 | |
998 v105 = pIndoorCamera->sRotationY / ((signed int)stru_5C6E00->uIntegerHalfPi / 2);//2 | |
999 pDirectionIndicator1 = stru_5C6E00->uDoublePiMask & (stru_5C6E00->uIntegerDoublePi - pIndoorCamera->sRotationY);//1536 | |
1000 pDirectionIndicator2 = stru_5C6E00->uDoublePiMask & (stru_5C6E00->uIntegerPi + pDirectionIndicator1);//512 | |
1001 v124 = ((pIndoorCamera->uMapGridCellX << 16) + 3 * stru_5C6E00->Cos(stru_5C6E00->uDoublePiMask & (stru_5C6E00->uIntegerPi + pDirectionIndicator1))) >> 16;//88 | |
1002 v123 = ((pIndoorCamera->uMapGridCellZ << 16) + 3 * stru_5C6E00->Sin(pDirectionIndicator2)) >> 16;// 66 | |
1003 v120 = pOutdoorCamera->outdoor_grid_band_3 + v124;//+- range X | |
1004 v119 = pOutdoorCamera->outdoor_grid_band_3 + v123; | |
1005 v2 = pOutdoorCamera->uCameraFovInDegrees + 15;//90 | |
1006 i = v124 - pOutdoorCamera->outdoor_grid_band_3; | |
1007 v122 = v123 - pOutdoorCamera->outdoor_grid_band_3; | |
1008 | |
1009 if ( v2 > 90 ) | |
1010 v2 = 90; | |
1011 v3 = (v2 << 11) / 720; | |
1012 v4 = stru_5C6E00->uDoublePiMask & (pDirectionIndicator1 - v3); | |
1013 v5 = stru_5C6E00->uDoublePiMask & (v3 + pDirectionIndicator1); | |
1014 | |
1015 v106 = stru_5C6E00->Cos(v4); | |
1016 uEndZ = stru_5C6E00->Sin(v4); | |
1017 | |
1018 v111 = stru_5C6E00->Cos(v5); | |
1019 v6 = stru_5C6E00->Sin(v5); | |
1020 | |
1021 v7 = v4 & stru_5C6E00->uPiMask; | |
1022 if ( (v4 & stru_5C6E00->uPiMask) >= stru_5C6E00->uIntegerHalfPi ) | |
1023 v8 = -stru_5C6E00->pTanTable[stru_5C6E00->uIntegerPi - v7]; | |
1024 else | |
1025 v8 = stru_5C6E00->pTanTable[v7]; | |
1026 v112 = abs(v8); | |
1027 | |
1028 v9 = v5 & stru_5C6E00->uPiMask; | |
1029 if ( (v5 & stru_5C6E00->uPiMask) >= stru_5C6E00->uIntegerHalfPi ) | |
1030 v10 = -stru_5C6E00->pTanTable[stru_5C6E00->uIntegerPi - v9]; | |
1031 else | |
1032 v10 = stru_5C6E00->pTanTable[v9]; | |
1033 v108 = abs(v10); | |
1034 | |
1035 //v11 = v124; | |
1036 //v12 = v123; | |
1037 v114 = 0; | |
1038 v115 = 0; | |
1039 pIndoorCameraD3D_4 = 0; | |
1040 v125 = 0; | |
1041 v126 = v124; | |
1042 v118 = v123; | |
1043 | |
1044 v110 = (v106 >= 0 ? 1: -1);//2 * (v106 >= 0) - 1; | |
1045 v109 = (uEndZ >= 0 ? 1: -1);//2 * (v107 >= 0) - 1; | |
1046 uEndZ = (v111 >= 0 ? 1: -1);//2 * (v111 >= 0) - 1; | |
1047 v106 = (v6 >= 0 ? 1: -1);//2 * (v6 >= 0) - 1; | |
1048 | |
1049 uint _i = 1; | |
1050 uint j = 1; | |
1051 | |
1052 terrain_76DDC8[0] = -1; | |
1053 terrain_76DFC8[0] = -1; | |
1054 terrain_76E1C8[0] = -1; | |
1055 terrain_76E3C8[0] = -1; | |
1056 | |
1057 for( uint _i = 1; _i < 128; _i++) | |
1058 { | |
1059 if ( v112 >= 0x10000 ) | |
1060 { | |
1061 int v1, v2; | |
1062 /*v111 = 4294967296i64 / v112; | |
1063 v114 += v111; | |
1064 if ( v114 >= 65536 ) | |
1065 { | |
1066 v11 += v110; | |
1067 v114 = (unsigned __int16)v114; | |
1068 } | |
1069 v12 += v109;*/ | |
1070 } | |
1071 else | |
1072 { | |
1073 v124 += v110; | |
1074 v115 += v112; | |
1075 if ( v112 + v115 >= 65536 ) | |
1076 { | |
1077 v123 += v109; | |
1078 v115 = (unsigned __int16)v115; | |
1079 } | |
1080 } | |
1081 if ( v124 < _i || v124 > v120 || v123 < v122 || v123 > v119 ) | |
1082 break; | |
1083 //v13 = v116++; | |
1084 terrain_76E3C8[_i] = v124; | |
1085 terrain_76E1C8[_i] = v123; | |
1086 } | |
1087 | |
1088 for( j = 1; j < 128; j++ ) | |
1089 { | |
1090 if ( v108 >= 65536 ) | |
1091 { | |
1092 v111 = 4294967296i64 / v108; | |
1093 v114 += v111;// | |
1094 if ( v111 + v114 >= 65536 ) | |
1095 { | |
1096 v126 += uEndZ; | |
1097 v114 = (unsigned __int16)v114;// | |
1098 } | |
1099 v118 += v106; | |
1100 } | |
1101 else | |
1102 { | |
1103 v125 += v108; | |
1104 v126 += uEndZ; | |
1105 if ( v125 >= 65536 ) | |
1106 { | |
1107 v118 += v106; | |
1108 v125 = (unsigned __int16)v125; | |
1109 } | |
1110 } | |
1111 //if ( v117 >= 128 ) | |
1112 //break; | |
1113 if ( v126 < _i ) | |
1114 break; | |
1115 if ( v126 > v120 ) | |
1116 break; | |
1117 v14 = v118; | |
1118 if ( v118 < v122 ) | |
1119 break; | |
1120 if ( v118 > v119 ) | |
1121 break; | |
1122 terrain_76DFC8[j] = v126; | |
1123 terrain_76DDC8[j] = v14; | |
1124 } | |
1125 v16 = 0; | |
1126 v126 = 0; | |
1127 v17 = j - 1; | |
1128 v18 = _i - 1; | |
1129 | |
1130 switch ( v105 ) | |
1131 { | |
1132 case 0: | |
1133 case 7: | |
1134 { | |
1135 //v116 = terrain_76DFC8[v17]; | |
1136 if ( v120 > terrain_76DFC8[v17] ) | |
1137 { | |
1138 v125 = v120; | |
1139 memset32(terrain_76D9C8.data(), v119 + 1, 4 * (v120 - terrain_76DFC8[v17] + 1)); | |
1140 v19 = v120; | |
1141 do | |
1142 terrain_76DBC8[v126++] = v19--; | |
1143 while ( v19 >= terrain_76DFC8[v17] ); | |
1144 if ( terrain_76DFC8[v17] == terrain_76DDC8[v17 + 127] ) | |
1145 { | |
1146 do | |
1147 v20 = terrain_76DDC8[v17-- -1]; | |
1148 while ( v20 == terrain_76DDC8[v17 -1] ); | |
1149 } | |
1150 v16 = v126; | |
1151 --v17; | |
1152 } | |
1153 if ( v17 < 0 ) | |
1154 v17 = 0; | |
1155 v21 = terrain_76DFC8[v17]; | |
1156 while ( 1 ) | |
1157 { | |
1158 v125 = terrain_76DFC8[v17]; | |
1159 if ( v21 < v124 ) | |
1160 break; | |
1161 terrain_76DBC8[v16] = v21; | |
1162 //v22 = terrain_76DDC8[v17] == 65535; | |
1163 terrain_76D9C8[v16] = terrain_76DDC8[v17] + 1; | |
1164 if ( terrain_76DDC8[v17] == 65535 ) | |
1165 { | |
1166 terrain_76D9C8[v16] = v123 + 1; | |
1167 break; | |
1168 } | |
1169 if ( !v17 ) | |
1170 break; | |
1171 if ( terrain_76DFC8[v17] == terrain_76DDC8[v17 - 1] ) | |
1172 { | |
1173 do | |
1174 v23 = terrain_76DDC8[v17-- -1]; | |
1175 while ( v23 == terrain_76DDC8[v17 -1] ); | |
1176 } | |
1177 --v17; | |
1178 v21 = v125 - 1; | |
1179 ++v16; | |
1180 } | |
1181 v16 = 0; | |
1182 //v24 = terrain_76E3C8[v18]; | |
1183 v126 = 0; | |
1184 if ( v120 > terrain_76E3C8[v18] ) | |
1185 { | |
1186 v125 = v120; | |
1187 memset32(terrain_76D5C8.data(), v122, 4 * (v120 - terrain_76E3C8[v18] + 1)); | |
1188 do | |
1189 { | |
1190 v25 = v126; | |
1191 v26 = v125--; | |
1192 ++v126; | |
1193 terrain_76D7C8[v25] = v26; | |
1194 } | |
1195 while ( v125 >= terrain_76E3C8[v18] ); | |
1196 if ( terrain_76E3C8[v18] == terrain_76E1C8[v18 -1] ) | |
1197 { | |
1198 do | |
1199 v27 = terrain_76E1C8[v18-- -1]; | |
1200 while ( v27 == terrain_76E1C8[v18 -1] ); | |
1201 } | |
1202 v16 = v126; | |
1203 --v18; | |
1204 } | |
1205 if ( v18 < 0 ) | |
1206 v18 = 0; | |
1207 v28 = terrain_76E3C8[v18]; | |
1208 while ( v28 >= v124 ) | |
1209 { | |
1210 v29 = terrain_76E1C8[v18]; | |
1211 terrain_76D7C8[v16] = v28; | |
1212 terrain_76D5C8[v16] = v29; | |
1213 if ( v29 == 65535 ) | |
1214 { | |
1215 v31 = v123; | |
1216 terrain_76D5C8[v16] = v31; | |
1217 break; | |
1218 } | |
1219 if ( !v18 ) | |
1220 break; | |
1221 if ( terrain_76E3C8[v18] == terrain_76E1C8[v18 -1] ) | |
1222 { | |
1223 do | |
1224 v30 = terrain_76E1C8[v18-- -1]; | |
1225 while ( v30 == terrain_76E1C8[v18 -1] ); | |
1226 } | |
1227 --v18; | |
1228 --v28; | |
1229 ++v16; | |
1230 } | |
1231 break; | |
1232 } | |
1233 case 1: | |
1234 case 2: | |
1235 { | |
1236 //v116 = terrain_76DDC8[v17]; | |
1237 if ( v122 < terrain_76DDC8[v17] ) | |
1238 { | |
1239 v106 = v122; | |
1240 memset32(terrain_76DBC8.data(), v120 + 1, 4 * (terrain_76DDC8[v17] - v122 + 1)); | |
1241 for ( v32 = v122; v32 <= terrain_76DDC8[v17]; v32++) | |
1242 terrain_76D9C8[v126++] = v32; | |
1243 if ( terrain_76DDC8[v17] == terrain_76DBC8[v17 -1] ) | |
1244 { | |
1245 do | |
1246 v34 = terrain_76DBC8[v17-- -1]; | |
1247 while ( v34 == terrain_76DBC8[v17 -1] ); | |
1248 } | |
1249 v16 = v126; | |
1250 --v17; | |
1251 } | |
1252 if ( v17 < 0 ) | |
1253 v17 = 0; | |
1254 v35 = terrain_76DDC8[v17]; | |
1255 v125 = terrain_76DDC8[v17]; | |
1256 while ( v35 <= v123 ) | |
1257 { | |
1258 //v22 = terrain_76DFC8[v17] == 65535; | |
1259 terrain_76DBC8[v16] = terrain_76DFC8[v17] + 1; | |
1260 terrain_76D9C8[v16] = v125; | |
1261 if ( terrain_76DFC8[v17] == 65535 ) | |
1262 { | |
1263 terrain_76DBC8[v16] = v124 + 1; | |
1264 break; | |
1265 } | |
1266 if ( !v17 ) | |
1267 break; | |
1268 if ( terrain_76DDC8[v17] == terrain_76DBC8[v17 -1] ) | |
1269 { | |
1270 do | |
1271 v36 = terrain_76DBC8[v17-- -1]; | |
1272 while ( v36 == terrain_76DBC8[v17 -1] ); | |
1273 } | |
1274 --v17; | |
1275 ++v125; | |
1276 v35 = v125; | |
1277 ++v16; | |
1278 } | |
1279 v16 = 0; | |
1280 v126 = 0; | |
1281 v37 = terrain_76E1C8[v18]; | |
1282 if ( v122 < v37 ) | |
1283 { | |
1284 v114 = v122; | |
1285 memset32(terrain_76D7C8.data(), i, 4 * (v37 - v122 + 1)); | |
1286 do | |
1287 { | |
1288 v38 = v126; | |
1289 v39 = v114; | |
1290 ++v126; | |
1291 ++v114; | |
1292 terrain_76D5C8[v38] = v39; | |
1293 } | |
1294 while ( v114 <= terrain_76E1C8[v18] ); | |
1295 if ( terrain_76E1C8[v18] == terrain_76DFC8[v18 -1] ) | |
1296 { | |
1297 do | |
1298 v40 = terrain_76DFC8[v18-- -1]; | |
1299 while ( v40 == terrain_76DFC8[v18 -1] ); | |
1300 } | |
1301 v16 = v126; | |
1302 --v18; | |
1303 } | |
1304 if ( v18 < 0 ) | |
1305 v18 = 0; | |
1306 v41 = terrain_76E1C8[v18]; | |
1307 while ( v41 <= v123 ) | |
1308 { | |
1309 terrain_76D5C8[v16] = v41; | |
1310 terrain_76D7C8[v16] = terrain_76E3C8[v18]; | |
1311 if ( terrain_76E3C8[v18] == 65535 ) | |
1312 { | |
1313 terrain_76D7C8[v16] = v124; | |
1314 break; | |
1315 } | |
1316 if ( !v18 ) | |
1317 break; | |
1318 if ( terrain_76E1C8[v18] == terrain_76DFC8[v18 -1] ) | |
1319 { | |
1320 do | |
1321 v43 = terrain_76DFC8[v18-- -1]; | |
1322 while ( v43 == terrain_76DFC8[v18 -1] ); | |
1323 } | |
1324 --v18; | |
1325 ++v41; | |
1326 ++v16; | |
1327 } | |
1328 break; | |
1329 } | |
1330 case 5: | |
1331 case 6: | |
1332 { | |
1333 //v116 = terrain_76DDC8[v17]; | |
1334 if ( v119 > terrain_76DDC8[v17] ) | |
1335 { | |
1336 v106 = v119; | |
1337 memset32(terrain_76DBC8.data(), i, 4 * (v119 - terrain_76DDC8[v17] + 1)); | |
1338 for ( v45 = v119; v45 >= terrain_76DDC8[v17]; v45--) | |
1339 terrain_76D9C8[v126++] = v45; | |
1340 if ( terrain_76DDC8[v17] == terrain_76DBC8[v17 -1] ) | |
1341 { | |
1342 do | |
1343 v46 = terrain_76DBC8[v17-- -1]; | |
1344 while ( v46 == terrain_76DBC8[v17 -1] ); | |
1345 } | |
1346 v16 = v126; | |
1347 --v17; | |
1348 } | |
1349 if ( v17 < 0 ) | |
1350 v17 = 0; | |
1351 v47 = terrain_76DDC8[v17]; | |
1352 v125 = terrain_76DDC8[v17]; | |
1353 while ( v47 >= v123 ) | |
1354 { | |
1355 //v22 = terrain_76DFC8[v17] == 65535; | |
1356 terrain_76DBC8[v16] = terrain_76DFC8[v17]; | |
1357 terrain_76D9C8[v16] = v125; | |
1358 if ( terrain_76DFC8[v17] == 65535 ) | |
1359 { | |
1360 terrain_76DBC8[v16] = v124; | |
1361 break; | |
1362 } | |
1363 if ( !v17 ) | |
1364 break; | |
1365 if ( terrain_76DDC8[v17] == terrain_76DBC8[v17 -1] ) | |
1366 { | |
1367 do | |
1368 v48 = terrain_76DBC8[v17-- -1]; | |
1369 while ( v48 == terrain_76DBC8[v17 -1] ); | |
1370 } | |
1371 --v17; | |
1372 --v125; | |
1373 v47 = v125; | |
1374 ++v16; | |
1375 } | |
1376 v16 = 0; | |
1377 v49 = terrain_76E1C8[v18]; | |
1378 v126 = 0; | |
1379 if ( v119 > v49 ) | |
1380 { | |
1381 v125 = v119; | |
1382 memset32(terrain_76D7C8.data(), v120 + 1, 4 * (v119 - v49 + 1)); | |
1383 do | |
1384 { | |
1385 v50 = v126; | |
1386 v51 = v125--; | |
1387 ++v126; | |
1388 terrain_76D5C8[v50] = v51; | |
1389 } | |
1390 while ( v125 >= terrain_76E1C8[v18] ); | |
1391 if ( terrain_76E1C8[v18] == terrain_76DFC8[v18 -1] ) | |
1392 { | |
1393 do | |
1394 v52 = terrain_76DFC8[v18-- -1]; | |
1395 while ( v52 == terrain_76DFC8[v18 -1] ); | |
1396 } | |
1397 v16 = v126; | |
1398 --v18; | |
1399 } | |
1400 if ( v18 < 0 ) | |
1401 v18 = 0; | |
1402 v53 = terrain_76E1C8[v18]; | |
1403 while ( v53 >= v123 ) | |
1404 { | |
1405 v54 = terrain_76E3C8[v18]; | |
1406 terrain_76D5C8[v16] = v53; | |
1407 terrain_76D7C8[v16] = v54 + 1; | |
1408 if ( v54 == 65535 ) | |
1409 { | |
1410 terrain_76D7C8[v16] = v124 + 1; | |
1411 break; | |
1412 } | |
1413 if ( !v18 ) | |
1414 break; | |
1415 if ( terrain_76E1C8[v18] == terrain_76DFC8[v18 -1] ) | |
1416 { | |
1417 do | |
1418 v55 = terrain_76DFC8[v18-- -1]; | |
1419 while ( v55 == terrain_76DFC8[v18 -1] ); | |
1420 } | |
1421 --v18; | |
1422 --v53; | |
1423 ++v16; | |
1424 } | |
1425 break; | |
1426 } | |
1427 case 3: | |
1428 case 4: | |
1429 { | |
1430 //v116 = terrain_76DFC8[v17]; | |
1431 if ( i < terrain_76DFC8[v17] ) | |
1432 { | |
1433 v106 = i; | |
1434 memset32(terrain_76D9C8.data(), v122, 4 * (terrain_76DFC8[v17] - i + 1)); | |
1435 v56 = i; | |
1436 do | |
1437 { | |
1438 v57 = v126++; | |
1439 terrain_76DBC8[v57] = v56++; | |
1440 } | |
1441 while ( v56 <= terrain_76DFC8[v17] ); | |
1442 if ( terrain_76DFC8[v17] == terrain_76DDC8[v17 -1] ) | |
1443 { | |
1444 do | |
1445 v58 = terrain_76DDC8[v17-- -1]; | |
1446 while ( v58 == terrain_76DDC8[v17 -1] ); | |
1447 } | |
1448 v16 = v126; | |
1449 --v17; | |
1450 } | |
1451 if ( v17 < 0 ) | |
1452 v17 = 0; | |
1453 v59 = terrain_76DFC8[v17]; | |
1454 while ( 1 ) | |
1455 { | |
1456 v125 = v59; | |
1457 if ( v59 > v124 ) | |
1458 break; | |
1459 terrain_76DBC8[v16] = v59; | |
1460 //v60 = terrain_76DDC8[v17]; | |
1461 terrain_76D9C8[v16] = terrain_76DDC8[v17]; | |
1462 if ( terrain_76DDC8[v17] == 65535 ) | |
1463 { | |
1464 terrain_76D9C8[v16] = v123; | |
1465 break; | |
1466 } | |
1467 if ( !v17 ) | |
1468 break; | |
1469 if ( terrain_76DFC8[v17] == terrain_76DDC8[v17 -1] ) | |
1470 { | |
1471 do | |
1472 v61 = terrain_76DDC8[v17-- -1]; | |
1473 while ( v61 == terrain_76DDC8[v17 -1] ); | |
1474 } | |
1475 --v17; | |
1476 v59 = v125 + 1; | |
1477 ++v16; | |
1478 } | |
1479 v16 = 0; | |
1480 v126 = 0; | |
1481 v62 = terrain_76E3C8[v18]; | |
1482 if ( i < v62 ) | |
1483 { | |
1484 v114 = i; | |
1485 memset32(terrain_76D5C8.data(), v119 + 1, 4 * (v62 - i + 1)); | |
1486 do | |
1487 { | |
1488 v63 = v126; | |
1489 v64 = v114; | |
1490 ++v126; | |
1491 ++v114; | |
1492 terrain_76D7C8[v63] = v64; | |
1493 } | |
1494 while ( v114 <= terrain_76E3C8[v18] ); | |
1495 if ( terrain_76E3C8[v18] == terrain_76E1C8[v18 -1] ) | |
1496 { | |
1497 do | |
1498 v65 = terrain_76E1C8[v18-- -1]; | |
1499 while ( v65 == terrain_76E1C8[v18 -1] ); | |
1500 } | |
1501 v16 = v126; | |
1502 --v18; | |
1503 } | |
1504 if ( v18 < 0 ) | |
1505 v18 = 0; | |
1506 v66 = terrain_76E3C8[v18]; | |
1507 while ( v66 <= v124 ) | |
1508 { | |
1509 v67 = terrain_76E1C8[v18]; | |
1510 terrain_76D7C8[v16] = v66; | |
1511 terrain_76D5C8[v16] = v67 + 1; | |
1512 if ( terrain_76E1C8[v18] == 65535 ) | |
1513 { | |
1514 v31 = v123 + 1; | |
1515 terrain_76D5C8[v16] = v31; | |
1516 break; | |
1517 } | |
1518 if ( !v18 ) | |
1519 break; | |
1520 if ( terrain_76E3C8[v18] == terrain_76E1C8[v18 -1] ) | |
1521 { | |
1522 do | |
1523 v68 = terrain_76E1C8[v18-- -1]; | |
1524 while ( v68 == terrain_76E1C8[v18 -1] ); | |
1525 } | |
1526 --v18; | |
1527 ++v66; | |
1528 ++v16; | |
1529 } | |
1530 break; | |
1531 } | |
1532 default: | |
1533 break; | |
1534 } | |
1535 //v69 = v16 - 1; | |
1536 ptr_801A08 = pVerticesSR_806210; | |
1537 ptr_801A04 = pVerticesSR_801A10; | |
1538 //v126 = v69; | |
1539 | |
1540 if ( v105 && v105 != 7 && v105 != 3 && v105 != 4 )//áëîê | |
1541 { | |
1542 for ( i = v16 - 1; i >= 1; --i ) | |
1543 { | |
1544 //v70 = i; | |
1545 //v71 = terrain_76D7C8[i];//88 | |
1546 //v72 = terrain_76DBC8[i];//0 | |
1547 if ( terrain_76D7C8[i] < terrain_76DBC8[i] )//swap | |
1548 { | |
1549 terrain_76DBC8[i] = terrain_76D7C8[i]; | |
1550 terrain_76D7C8[i] = terrain_76DBC8[i]; | |
1551 } | |
1552 //x = terrain_76DBC8[i];//0 | |
1553 v111 = 0; | |
1554 if ( terrain_76DBC8[i] <= 0 ) | |
1555 terrain_76DBC8[i] = -terrain_76DBC8[i]; | |
1556 //v74 = terrain_76D7C8[i]; | |
1557 if ( terrain_76D7C8[i] <= 0 ) | |
1558 terrain_76D7C8[i] = -terrain_76D7C8[i]; | |
1559 uEndZ = terrain_76D7C8[i] + 2; | |
1560 //pIndoorCameraD3D_3 = pGame->pIndoorCameraD3D; | |
1561 //uEndZ = v75; | |
1562 //pIndoorCameraD3D_4 = pIndoorCameraD3D_3; | |
1563 uStartZ = terrain_76DBC8[i] - 2; | |
1564 if ( terrain_76DBC8[i] - 2 < uEndZ ) | |
1565 { | |
1566 v127 = 0; | |
1567 //v79 = (v73 - 66) << 9; | |
1568 //v116 = v77; | |
1569 //pHeight = v79; | |
1570 v111 = uEndZ - uStartZ; | |
1571 for (int z = uStartZ; z < uEndZ; ++z) | |
1572 { | |
1573 ptr_801A08[v127].vWorldPosition.x = (-64 + terrain_76DBC8[i]) * 512;//pTerrainVertices[z * 128 + x].vWorldPosition.x = (-64 + (signed)x) * 512; | |
1574 ptr_801A08[v127].vWorldPosition.y = (64 - terrain_76D9C8[i]) * 512; | |
1575 ptr_801A08[v127].vWorldPosition.z = pOutdoor->GetHeightOnTerrain( z, terrain_76D9C8[i]); | |
1576 | |
1577 ptr_801A04[v127].vWorldPosition.x = (-64 + terrain_76DBC8[i]) * 512; | |
1578 ptr_801A04[v127].vWorldPosition.y = (63 - terrain_76D9C8[i]) * 512; | |
1579 ptr_801A04[v127].vWorldPosition.z = pOutdoor->GetHeightOnTerrain( z, terrain_76D9C8[i] + 1); | |
1580 | |
1581 if ( !byte_4D864C || !(pGame->uFlags & 0x80) ) | |
1582 { | |
1583 pIndoorCameraD3D_4->ViewTransform(&ptr_801A08[v127], 1); | |
1584 pIndoorCameraD3D_4->ViewTransform(&ptr_801A04[v127], 1); | |
1585 | |
1586 pIndoorCameraD3D_4->Project(&ptr_801A08[v127], 1, 0); | |
1587 pIndoorCameraD3D_4->Project(&ptr_801A04[v127], 1, 0); | |
1588 } | |
1589 //v79 += 512; | |
1590 v127 ++; | |
1591 //++v116; | |
1592 //pHeight = v79; | |
1593 } | |
1594 //while ( v116 < v107 ); | |
1595 } | |
1596 v103 = abs((int)pIndoorCamera->uMapGridCellZ - terrain_76D9C8[i]); | |
1597 v104 = abs((int)pIndoorCamera->uMapGridCellX - terrain_76DBC8[i]); | |
1598 if ( pRenderer->pRenderD3D )//Ritor1: do comment to test | |
1599 Render::DrawTerrainD3D(v111, 0, v103, v104); | |
1600 //Render::RenderTerrainD3D(); | |
1601 else | |
1602 Render::DrawTerrainSW(v111, 0, v103, v104); | |
1603 } | |
1604 } | |
1605 else | |
1606 { | |
1607 for ( i = v16 - 1; i >= 1; --i ) | |
1608 { | |
1609 //v86 = i; | |
1610 //v87 = terrain_76D5C8[i]; | |
1611 //v88 = terrain_76D9C8[i]; | |
1612 if ( terrain_76D5C8[i] < terrain_76D9C8[i] ) | |
1613 { | |
1614 terrain_76D9C8[i] = terrain_76D5C8[i]; | |
1615 terrain_76D5C8[i] = terrain_76D9C8[i]; | |
1616 } | |
1617 //v89 = terrain_76D9C8[i]; | |
1618 v111 = 0; | |
1619 if ( terrain_76D9C8[i] <= 0 ) | |
1620 terrain_76D9C8[i] = -terrain_76D9C8[i]; | |
1621 //v90 = terrain_76D5C8[i]; | |
1622 if ( terrain_76D5C8[i] <= 0 ) | |
1623 terrain_76D5C8[i] = -terrain_76D5C8[i]; | |
1624 pIndoorCameraD3D_4 = pGame->pIndoorCameraD3D; | |
1625 v107 = terrain_76D5C8[i] + 2; | |
1626 if ( terrain_76D9C8[i] - 2 < terrain_76D5C8[i] + 2 ) | |
1627 { | |
1628 v86 = 0; | |
1629 //v116 = terrain_76D9C8[i] - 2; | |
1630 v92 = (66 - terrain_76D9C8[i]) << 9; | |
1631 //pHeight = (66 - terrain_76D9C8[i]) << 9; | |
1632 v111 = terrain_76D5C8[i] + 2 - (terrain_76D9C8[i] - 2); | |
1633 //do | |
1634 for ( v116 = terrain_76D9C8[i] - 2; v116 < v107; ++v116 ) | |
1635 { | |
1636 ptr_801A08[v86].vWorldPosition.x = (terrain_76DBC8[v86] - 64) << 9; | |
1637 ptr_801A08[v86].vWorldPosition.y = v92; | |
1638 ptr_801A08[v86].vWorldPosition.z = pOutdoor->GetHeightOnTerrain(terrain_76DBC8[v86], v116); | |
1639 | |
1640 ptr_801A04[v86].vWorldPosition.x = (terrain_76DBC8[v86] - 63) << 9; | |
1641 ptr_801A04[v86].vWorldPosition.y = v92; | |
1642 ptr_801A04[v86].vWorldPosition.z = pOutdoor->GetHeightOnTerrain(terrain_76DBC8[v86] + 1, v116); | |
1643 if ( !byte_4D864C || !(pGame->uFlags & 0x80) ) | |
1644 { | |
1645 pIndoorCameraD3D_4->ViewTransform((RenderVertexSoft *)(char *)ptr_801A08 + v86, 1); | |
1646 pIndoorCameraD3D_4->ViewTransform((RenderVertexSoft *)(char *)ptr_801A04 + v86, 1); | |
1647 pIndoorCameraD3D_4->Project((RenderVertexSoft *)(char *)ptr_801A08 + v86, 1, 0); | |
1648 pIndoorCameraD3D_4->Project((RenderVertexSoft *)(char *)ptr_801A04 + v86, 1, 0); | |
1649 } | |
1650 v92 -= 512; | |
1651 v86 += 48; | |
1652 //++v116; | |
1653 //pHeight = v92; | |
1654 } | |
1655 //while ( v116 < v107 ); | |
1656 } | |
1657 v103 = abs((int)pIndoorCamera->uMapGridCellX - terrain_76DBC8[v86]); | |
1658 v104 = abs((int)pIndoorCamera->uMapGridCellZ - terrain_76D9C8[v86]); | |
1659 if ( pRenderer->pRenderD3D ) | |
1660 Render::DrawTerrainD3D(v111, 1, v103, v104); | |
1661 else | |
1662 Render::DrawTerrainSW(v111, 1, v103, v104); | |
1663 } | |
1664 } | |
1665 result = v126; | |
1666 pOutdoorCamera->field_40 = v126; | |
1667 return result; | |
1668 } | |
1669 // 47FFC4: inconsistent fpu stack | |
1670 // 4D864C: using guessed type char byte_4D864C; | |
1671 | |
1672 | 224 |
1673 void Render::RenderTerrainD3D() // New function | 225 void Render::RenderTerrainD3D() // New function |
1674 { | 226 { |
1675 char result; // al@3 | 227 char result; // al@3 |
1676 int v6; // ecx@8 | 228 int v6; // ecx@8 |
1677 struct stru148 *pTile; // ebx@8 | 229 struct Polygon *pTile; // ebx@8 |
1678 struct stru148 *v16; | 230 struct Polygon *v16; |
1679 unsigned int v18; // edi@22 | 231 unsigned int v18; // edi@22 |
1680 int v35; // edi@63 | 232 int v35; // edi@63 |
1681 int v37; // eax@73 | 233 int v37; // eax@73 |
1682 int v39; // eax@80 | 234 int v39; // eax@80 |
1683 char v40; // [sp-18h] [bp-70h]@2 | 235 char v40; // [sp-18h] [bp-70h]@2 |
1729 // | 281 // |
1730 for (unsigned int z = 0; z < 127; ++z) | 282 for (unsigned int z = 0; z < 127; ++z) |
1731 { | 283 { |
1732 for (unsigned int x = 0; x < 127; ++x) | 284 for (unsigned int x = 0; x < 127; ++x) |
1733 { | 285 { |
1734 pTile = &array_77EC08[pOutdoorCamera->numStru148s]; | 286 pTile = &array_77EC08[pOutdoorCamera->uNumPolygons]; |
1735 pTile->flags = 0; | 287 pTile->flags = 0; |
1736 pTile->field_32 = 0; | 288 pTile->field_32 = 0; |
1737 pTile->uTileBitmapID = pOutdoor->DoGetTileTexture(x, z); | 289 pTile->uTileBitmapID = pOutdoor->DoGetTileTexture(x, z); |
1738 pTile->pTexture = (Texture *)&pBitmaps_LOD->pHardwareTextures[pTile->uTileBitmapID]; | 290 pTile->pTexture = (Texture *)&pBitmaps_LOD->pHardwareTextures[pTile->uTileBitmapID]; |
1739 if (pTile->uTileBitmapID == 0xFFFF) | 291 if (pTile->uTileBitmapID == 0xFFFF) |
1783 (norm->y * (float)pOutdoor->vSunlight.y / 65536.0) - | 335 (norm->y * (float)pOutdoor->vSunlight.y / 65536.0) - |
1784 (norm->z * (float)pOutdoor->vSunlight.z / 65536.0)); | 336 (norm->z * (float)pOutdoor->vSunlight.z / 65536.0)); |
1785 pTile->dimming_level = 20.0 - floorf(20.0 * _f + 0.5f); | 337 pTile->dimming_level = 20.0 - floorf(20.0 * _f + 0.5f); |
1786 //----------------------------------------------------------------------------------------------- | 338 //----------------------------------------------------------------------------------------------- |
1787 | 339 |
1788 ++pOutdoorCamera->numStru148s; | 340 ++pOutdoorCamera->uNumPolygons; |
1789 ++pOutdoorCamera->field_44; | 341 ++pOutdoorCamera->field_44; |
1790 assert(pOutdoorCamera->numStru148s < 20000); | 342 assert(pOutdoorCamera->uNumPolygons < 20000); |
1791 | 343 |
1792 pTile->uBModelID = 0; | 344 pTile->uBModelID = 0; |
1793 pTile->uBModelFaceID = 0; | 345 pTile->uBModelFaceID = 0; |
1794 pTile->field_50 = (8 * (0 | (0 << 6))) | 6; | 346 pTile->field_50 = (8 * (0 | (0 << 6))) | 6; |
1795 for (unsigned int k = 0; k < pTile->uNumVertices; ++k) | 347 for (unsigned int k = 0; k < pTile->uNumVertices; ++k) |
1824 } | 376 } |
1825 //else //çäåñü óæå ïîãðàíè÷íûå òàéëû âîäû | 377 //else //çäåñü óæå ïîãðàíè÷íûå òàéëû âîäû |
1826 //pTile->DrawBorderTiles(); | 378 //pTile->DrawBorderTiles(); |
1827 //-------------------------------------------------------------------------------------------------------------------------------- | 379 //-------------------------------------------------------------------------------------------------------------------------------- |
1828 | 380 |
1829 --pOutdoorCamera->numStru148s; | 381 --pOutdoorCamera->uNumPolygons; |
1830 --pOutdoorCamera->field_44; | 382 --pOutdoorCamera->field_44; |
1831 } | 383 } |
1832 } | 384 } |
1833 } | 385 } |
1834 | 386 |
1846 float v11; // eax@6 | 398 float v11; // eax@6 |
1847 double v12; // ST5C_8@6 | 399 double v12; // ST5C_8@6 |
1848 double v13; // ST2C_8@6 | 400 double v13; // ST2C_8@6 |
1849 int v14; // eax@6 | 401 int v14; // eax@6 |
1850 double v15; // st7@6 | 402 double v15; // st7@6 |
1851 stru148 *pTile; // ebx@12 | 403 struct Polygon *pTile; // ebx@12 |
1852 unsigned __int16 v17; // ax@12 | 404 unsigned __int16 v17; // ax@12 |
1853 int v18; // eax@13 | 405 int v18; // eax@13 |
1854 signed int v22; // eax@13 | 406 signed int v22; // eax@13 |
1855 Vec3_float_ *norm; // eax@15 | 407 Vec3_float_ *norm; // eax@15 |
1856 //double v24; // st6@17 | 408 //double v24; // st6@17 |
1866 int v33; // edi@38 | 418 int v33; // edi@38 |
1867 unsigned int v34; // ecx@47 | 419 unsigned int v34; // ecx@47 |
1868 char v35; // zf@47 | 420 char v35; // zf@47 |
1869 unsigned int v36; // eax@50 | 421 unsigned int v36; // eax@50 |
1870 int v37; // eax@54 | 422 int v37; // eax@54 |
1871 //stru148 *v38; // ecx@55 | 423 //Polygon *v38; // ecx@55 |
1872 unsigned int v39; // eax@59 | 424 unsigned int v39; // eax@59 |
1873 stru148 *v40; // ebx@62 | 425 struct Polygon *v40; // ebx@62 |
1874 unsigned __int16 pTileBitmapsID; // ax@62 | 426 unsigned __int16 pTileBitmapsID; // ax@62 |
1875 int v42; // eax@63 | 427 int v42; // eax@63 |
1876 LightmapBuilder *v43; // ecx@63 | 428 LightmapBuilder *v43; // ecx@63 |
1877 int v44; // eax@63 | 429 int v44; // eax@63 |
1878 int v45; // eax@63 | 430 int v45; // eax@63 |
1887 double v54; // st7@84 | 439 double v54; // st7@84 |
1888 unsigned int v55; // ecx@98 | 440 unsigned int v55; // ecx@98 |
1889 unsigned int v56; // eax@101 | 441 unsigned int v56; // eax@101 |
1890 int v57; // eax@105 | 442 int v57; // eax@105 |
1891 unsigned int v58; // eax@109 | 443 unsigned int v58; // eax@109 |
1892 stru148 *v59; // esi@112 | 444 struct Polygon *v59; // esi@112 |
1893 unsigned __int16 v60; // ax@112 | 445 unsigned __int16 v60; // ax@112 |
1894 int v61; // eax@113 | 446 int v61; // eax@113 |
1895 signed int v62; // eax@113 | 447 signed int v62; // eax@113 |
1896 Vec3_float_ *v63; // eax@114 | 448 Vec3_float_ *v63; // eax@114 |
1897 double v64; // st6@116 | 449 double v64; // st6@116 |
1899 double v66; // st5@120 | 451 double v66; // st5@120 |
1900 double v67; // st5@120 | 452 double v67; // st5@120 |
1901 double v68; // st5@120 | 453 double v68; // st5@120 |
1902 double v69; // st7@133 | 454 double v69; // st7@133 |
1903 int v70; // edi@138 | 455 int v70; // edi@138 |
1904 stru148 *v71; // esi@147 | 456 struct Polygon *v71; // esi@147 |
1905 unsigned int v72; // ecx@147 | 457 unsigned int v72; // ecx@147 |
1906 unsigned int v73; // eax@150 | 458 unsigned int v73; // eax@150 |
1907 int v74; // eax@154 | 459 int v74; // eax@154 |
1908 unsigned int v75; // eax@158 | 460 unsigned int v75; // eax@158 |
1909 //unsigned int v76; // [sp-10h] [bp-E0h]@61 | 461 //unsigned int v76; // [sp-10h] [bp-E0h]@61 |
2010 WorldPosToGridCellZ(sY); | 562 WorldPosToGridCellZ(sY); |
2011 if ((!byte_4D864C || !(pGame->uFlags & 0x80)) && !sub_481EFA(v8, pVertices, v101, pVertices2, 1)) | 563 if ((!byte_4D864C || !(pGame->uFlags & 0x80)) && !sub_481EFA(v8, pVertices, v101, pVertices2, 1)) |
2012 if ( v8->vWorldPosition.y != pVertices->vWorldPosition.y || pVertices->vWorldPosition.y != pVertices2->vWorldPosition.y | 564 if ( v8->vWorldPosition.y != pVertices->vWorldPosition.y || pVertices->vWorldPosition.y != pVertices2->vWorldPosition.y |
2013 || pVertices2->vWorldPosition.y != v101->vWorldPosition.y ) | 565 || pVertices2->vWorldPosition.y != v101->vWorldPosition.y ) |
2014 break;*/ | 566 break;*/ |
2015 pTile = &array_77EC08[pOutdoorCamera->numStru148s]; | 567 pTile = &array_77EC08[pOutdoorCamera->uNumPolygons]; |
2016 pTile->uTileBitmapID = pOutdoor->GetTileTexture(sX, sY); | 568 pTile->uTileBitmapID = pOutdoor->GetTileTexture(sX, sY); |
2017 if ( pTile->uTileBitmapID != -1 ) | 569 if ( pTile->uTileBitmapID != -1 ) |
2018 { | 570 { |
2019 pTile->flags = 0x8010 |pOutdoor->GetSomeOtherTileInfo(sX, sY); | 571 pTile->flags = 0x8010 |pOutdoor->GetSomeOtherTileInfo(sX, sY); |
2020 pTile->field_32 = 0; | 572 pTile->field_32 = 0; |
2029 norm = &pTerrainNormals[v22]; | 581 norm = &pTerrainNormals[v22]; |
2030 thisf = 20.0 - ( -(((float)pOutdoor->vSunlight.x / 65536.0) * norm->x) - | 582 thisf = 20.0 - ( -(((float)pOutdoor->vSunlight.x / 65536.0) * norm->x) - |
2031 (((float)pOutdoor->vSunlight.y / 65536.0) * norm->y) - | 583 (((float)pOutdoor->vSunlight.y / 65536.0) * norm->y) - |
2032 (((float)pOutdoor->vSunlight.z / 65536.0) * norm->z)) * 20.0; | 584 (((float)pOutdoor->vSunlight.z / 65536.0) * norm->z)) * 20.0; |
2033 //v25 = thisf + 6.7553994e15; | 585 //v25 = thisf + 6.7553994e15; |
2034 //v27 = pOutdoorCamera->numStru148s > 1999; | 586 //v27 = pOutdoorCamera->uNumPolygons > 1999; |
2035 //v26 = pOutdoorCamera->numStru148s - 1999 < 0; | 587 //v26 = pOutdoorCamera->uNumPolygons - 1999 < 0; |
2036 pTile->dimming_level = floorf(thisf + 0.5f); | 588 pTile->dimming_level = floorf(thisf + 0.5f); |
2037 if ( pOutdoorCamera->numStru148s >= 1999 ) | 589 if ( pOutdoorCamera->uNumPolygons >= 1999 ) |
2038 return; | 590 return; |
2039 ++pOutdoorCamera->numStru148s; | 591 ++pOutdoorCamera->uNumPolygons; |
2040 //if ( !sub_481FC9(v8, pVertices, v101, v16) )//Ritor1: It's temporary | 592 //if ( !sub_481FC9(v8, pVertices, v101, v16) )//Ritor1: It's temporary |
2041 //goto LABEL_126; | 593 //goto LABEL_126; |
2042 //{ | 594 //{ |
2043 //--pOutdoorCamera->numStru148s; | 595 //--pOutdoorCamera->uNumPolygons; |
2044 //goto LABEL_162; | 596 //goto LABEL_162; |
2045 //} | 597 //} |
2046 memcpy(&array_50AC10[0], v102, 0x30u); | 598 memcpy(&array_50AC10[0], v102, 0x30u); |
2047 array_50AC10[0]._rhw = 1.0 / (v102->vWorldViewPosition.x + 0.0000001000000011686097); | 599 array_50AC10[0]._rhw = 1.0 / (v102->vWorldViewPosition.x + 0.0000001000000011686097); |
2048 array_50AC10[0].u = 0.0; | 600 array_50AC10[0].u = 0.0; |
2143 LABEL_162: | 695 LABEL_162: |
2144 v4 = v88 + 1; | 696 v4 = v88 + 1; |
2145 if ( ++v88 >= v84 ) | 697 if ( ++v88 >= v84 ) |
2146 return; | 698 return; |
2147 } | 699 } |
2148 /* v40 = &array_77EC08[pOutdoorCamera->numStru148s]; | 700 /* v40 = &array_77EC08[pOutdoorCamera->uNumPolygons]; |
2149 v40->uTileBitmapID = pOutdoor->GetTileTexture(sX, sY); | 701 v40->uTileBitmapID = pOutdoor->GetTileTexture(sX, sY); |
2150 if ( v40->uTileBitmapID == -1 ) | 702 if ( v40->uTileBitmapID == -1 ) |
2151 goto LABEL_162; | 703 goto LABEL_162; |
2152 v42 = pOutdoor->GetSomeOtherTileInfo(sX, sY); | 704 v42 = pOutdoor->GetSomeOtherTileInfo(sX, sY); |
2153 BYTE1(v42) |= 0x80u; | 705 BYTE1(v42) |= 0x80u; |
2171 thisg = 20.0 - (-v49 - v91 * v48->z - v90 * v48->x) * 20.0; | 723 thisg = 20.0 - (-v49 - v91 * v48->z - v90 * v48->x) * 20.0; |
2172 v50 = thisg + 6.755399441055744e15; | 724 v50 = thisg + 6.755399441055744e15; |
2173 v40->dimming_level = LOBYTE(v50); | 725 v40->dimming_level = LOBYTE(v50); |
2174 if ( LOBYTE(v50) < 0 ) | 726 if ( LOBYTE(v50) < 0 ) |
2175 v40->dimming_level = 0; | 727 v40->dimming_level = 0; |
2176 if ( pOutdoorCamera->numStru148s >= 1999 ) | 728 if ( pOutdoorCamera->uNumPolygons >= 1999 ) |
2177 return; | 729 return; |
2178 ++pOutdoorCamera->numStru148s; | 730 ++pOutdoorCamera->uNumPolygons; |
2179 /*if ( !sub_481FC9(pVertices, pVertices2, v8, v40) ) // Ritor1: It's temporary | 731 /*if ( !sub_481FC9(pVertices, pVertices2, v8, v40) ) // Ritor1: It's temporary |
2180 //goto LABEL_77; | 732 //goto LABEL_77; |
2181 { | 733 { |
2182 --pOutdoorCamera->numStru148s; | 734 --pOutdoorCamera->uNumPolygons; |
2183 goto LABEL_112; | 735 goto LABEL_112; |
2184 }*/ | 736 }*/ |
2185 /*memcpy(&array_50AC10[0], v102, 0x30u); | 737 /*memcpy(&array_50AC10[0], v102, 0x30u); |
2186 array_50AC10[0]._rhw = 1.0 / (v102->vWorldViewPosition.x + 0.0000001000000011686097); | 738 array_50AC10[0]._rhw = 1.0 / (v102->vWorldViewPosition.x + 0.0000001000000011686097); |
2187 array_50AC10[0].u = 0.0; | 739 array_50AC10[0].u = 0.0; |
2202 stru154::stru154(&static_sub_0048034E_stru_76D590); | 754 stru154::stru154(&static_sub_0048034E_stru_76D590); |
2203 }*/ | 755 }*/ |
2204 /*if ( !(byte_76D5C0 & 2) ) | 756 /*if ( !(byte_76D5C0 & 2) ) |
2205 { | 757 { |
2206 byte_76D5C0 |= 2; | 758 byte_76D5C0 |= 2; |
2207 stru148(stru_76D590); | 759 Polygon(stru_76D590); |
2208 atexit(loc_48118F); | 760 atexit(loc_48118F); |
2209 }*/ | 761 }*/ |
2210 /*v96 = pGame->pLightmapBuilder; | 762 /*v96 = pGame->pLightmapBuilder; |
2211 pGame->pLightmapBuilder->StackLights_TerrainFace(v48, (float *)&a4, array_50AC10, 3, 0); | 763 pGame->pLightmapBuilder->StackLights_TerrainFace(v48, (float *)&a4, array_50AC10, 3, 0); |
2212 pDecalBuilder->_49BE8A(v40, v48, &a4, array_50AC10, 3, 0); | 764 pDecalBuilder->_49BE8A(v40, v48, &a4, array_50AC10, 3, 0); |
2215 { | 767 { |
2216 thisb = pGame->pIndoorCameraD3D; | 768 thisb = pGame->pIndoorCameraD3D; |
2217 if ( pGame->pIndoorCameraD3D->_4371C3(array_50AC10, &uNumVertices, 0) == 1 && !uNumVertices ) | 769 if ( pGame->pIndoorCameraD3D->_4371C3(array_50AC10, &uNumVertices, 0) == 1 && !uNumVertices ) |
2218 { | 770 { |
2219 //LABEL_77: | 771 //LABEL_77: |
2220 --pOutdoorCamera->numStru148s; | 772 --pOutdoorCamera->uNumPolygons; |
2221 goto LABEL_112; | 773 goto LABEL_112; |
2222 } | 774 } |
2223 thisb->ViewTransform(array_50AC10, uNumVertices); | 775 thisb->ViewTransform(array_50AC10, uNumVertices); |
2224 thisb->Project(array_50AC10, uNumVertices, 0); | 776 thisb->Project(array_50AC10, uNumVertices, 0); |
2225 } | 777 } |
2278 v81 = true; | 830 v81 = true; |
2279 } | 831 } |
2280 pRenderer->DrawTerrainPolygon(v40->uNumVertices, v40, pBitmaps_LOD->pHardwareTextures[v58], 0, v81); | 832 pRenderer->DrawTerrainPolygon(v40->uNumVertices, v40, pBitmaps_LOD->pHardwareTextures[v58], 0, v81); |
2281 } | 833 } |
2282 LABEL_112: | 834 LABEL_112: |
2283 v59 = &array_77EC08[pOutdoorCamera->numStru148s]; | 835 v59 = &array_77EC08[pOutdoorCamera->uNumPolygons]; |
2284 //a8 = (RenderVertexSoft *)&array_77EC08[pOutdoorCamera->numStru148s]; | 836 //a8 = (RenderVertexSoft *)&array_77EC08[pOutdoorCamera->uNumPolygons]; |
2285 v59->uTileBitmapID = pOutdoor->GetTileTexture(sX, sY); | 837 v59->uTileBitmapID = pOutdoor->GetTileTexture(sX, sY); |
2286 if ( v59->uTileBitmapID == -1 ) | 838 if ( v59->uTileBitmapID == -1 ) |
2287 goto LABEL_162; | 839 goto LABEL_162; |
2288 *(int *)&v59->flags = pOutdoor->GetSomeOtherTileInfo(sX, sY); | 840 *(int *)&v59->flags = pOutdoor->GetSomeOtherTileInfo(sX, sY); |
2289 v61 = v93; | 841 v61 = v93; |
2300 //v99 = v63; | 852 //v99 = v63; |
2301 thish = 20.0 - (-v64 - v91 * v63->y - v90 * v63->x) * 20.0; | 853 thish = 20.0 - (-v64 - v91 * v63->y - v90 * v63->x) * 20.0; |
2302 v59->dimming_level = floorf(thish + 0.5f); | 854 v59->dimming_level = floorf(thish + 0.5f); |
2303 if ( v59->dimming_level < 0 ) | 855 if ( v59->dimming_level < 0 ) |
2304 v59->dimming_level = 0; | 856 v59->dimming_level = 0; |
2305 if ( pOutdoorCamera->numStru148s >= 1999 ) | 857 if ( pOutdoorCamera->uNumPolygons >= 1999 ) |
2306 return; | 858 return; |
2307 ++pOutdoorCamera->numStru148s; | 859 ++pOutdoorCamera->uNumPolygons; |
2308 if ( !sub_481FC9(v101, v102, pVertices2, v59) ) | 860 if ( !sub_481FC9(v101, v102, pVertices2, v59) ) |
2309 { | 861 { |
2310 //LABEL_126: | 862 //LABEL_126: |
2311 --pOutdoorCamera->numStru148s; | 863 --pOutdoorCamera->uNumPolygons; |
2312 goto LABEL_162; | 864 goto LABEL_162; |
2313 } | 865 } |
2314 memcpy(&array_50AC10[0], v102, 0x30u); | 866 memcpy(&array_50AC10[0], v102, 0x30u); |
2315 array_50AC10[0]._rhw = 1.0 / (v102->vWorldViewPosition.x + 0.0000001000000011686097); | 867 array_50AC10[0]._rhw = 1.0 / (v102->vWorldViewPosition.x + 0.0000001000000011686097); |
2316 array_50AC10[0].u = 0.0; | 868 array_50AC10[0].u = 0.0; |
2338 { | 890 { |
2339 thisc = pGame->pIndoorCameraD3D; | 891 thisc = pGame->pIndoorCameraD3D; |
2340 if ( pGame->pIndoorCameraD3D->_4371C3(array_50AC10, (unsigned int *)&v100, 0) == 1 && !v100 ) | 892 if ( pGame->pIndoorCameraD3D->_4371C3(array_50AC10, (unsigned int *)&v100, 0) == 1 && !v100 ) |
2341 //goto LABEL_126; | 893 //goto LABEL_126; |
2342 { | 894 { |
2343 --pOutdoorCamera->numStru148s; | 895 --pOutdoorCamera->uNumPolygons; |
2344 goto LABEL_162; | 896 goto LABEL_162; |
2345 } | 897 } |
2346 thisc->ViewTransform(array_50AC10, v100); | 898 thisc->ViewTransform(array_50AC10, v100); |
2347 thisc->Project(array_50AC10, v100, 0); | 899 thisc->Project(array_50AC10, v100, 0); |
2348 } | 900 } |
2396 v78 = pBitmaps_LOD->pHardwareTextures[v75]; | 948 v78 = pBitmaps_LOD->pHardwareTextures[v75]; |
2397 v71->pTexture = (Texture *)&pBitmaps_LOD->pHardwareTextures[v75];// Ritor1: It's temporary | 949 v71->pTexture = (Texture *)&pBitmaps_LOD->pHardwareTextures[v75];// Ritor1: It's temporary |
2398 //v77 = (int)v71; | 950 //v77 = (int)v71; |
2399 //v76 = v71->uNumVertices; | 951 //v76 = v71->uNumVertices; |
2400 //goto LABEL_161; | 952 //goto LABEL_161; |
2401 pRenderer->DrawTerrainPolygon(v71->uNumVertices, (stru148 *)v71, v78, 0, v80); | 953 pRenderer->DrawTerrainPolygon(v71->uNumVertices, (Polygon *)v71, v78, 0, v80); |
2402 goto LABEL_162; | 954 goto LABEL_162; |
2403 } | 955 } |
2404 v38 = (stru148 *)v71; | 956 v38 = (Polygon *)v71; |
2405 goto LABEL_56; | 957 goto LABEL_56; |
2406 } | 958 } |
2407 v73 = sr_424EE0_MakeFanFromTriangle(v72); | 959 v73 = sr_424EE0_MakeFanFromTriangle(v72); |
2408 } | 960 } |
2409 v71->uNumVertices = v73; | 961 v71->uNumVertices = v73; |
2410 OutdoorCamera::Project(v73); | 962 OutdoorCamera::Project(v73); |
2411 goto LABEL_154; | 963 goto LABEL_154; |
2412 } | 964 } |
2413 }*/ | 965 }*/ |
2414 // 47F44B: using guessed type int __stdcall WorldPosToGridCellX(int); | 966 |
2415 // 47F458: using guessed type int __stdcall WorldPosToGridCellZ(int); | |
2416 // 4D864C: using guessed type char byte_4D864C; | |
2417 // 76D5C0: using guessed type char static_sub_0048034E_byte_76D5C0__init_flag; | |
2418 | |
2419 //----- (00481212) -------------------------------------------------------- | |
2420 void Render::DrawTerrainSW(int a1, int a2, int a3, int a4) | |
2421 { | |
2422 int v3; // esi@1 | |
2423 int v4; // ecx@1 | |
2424 int v5; // ST10_4@1 | |
2425 int v6; // edi@1 | |
2426 int v7; // ebx@2 | |
2427 int v8; // eax@2 | |
2428 int v9; // eax@3 | |
2429 RenderVertexSoft *v10; // edi@3 | |
2430 RenderVertexSoft *v11; // ebx@4 | |
2431 RenderVertexSoft *v12; // ecx@4 | |
2432 float v13; // eax@6 | |
2433 int v14; // eax@6 | |
2434 double v15; // st7@6 | |
2435 double v16; // st7@6 | |
2436 stru148 *v17; // ebx@12 | |
2437 unsigned __int16 v18; // ax@12 | |
2438 int v19; // eax@13 | |
2439 float v20; // ecx@13 | |
2440 stru220 *v21; // eax@13 | |
2441 int v22; // eax@13 | |
2442 signed int v23; // eax@13 | |
2443 Vec3_float_ *v24; // eax@15 | |
2444 double v25; // st7@18 | |
2445 double v26; // st5@24 | |
2446 double v27; // st5@24 | |
2447 double v28; // st5@24 | |
2448 double v29; // st5@24 | |
2449 Game *v30; // eax@25 | |
2450 RenderVertexSoft *v31; // edi@29 | |
2451 double v32; // st7@31 | |
2452 int v33; // esi@35 | |
2453 RenderVertexSoft *v34; // edx@36 | |
2454 RenderVertexSoft *v35; // ecx@36 | |
2455 signed int v36; // eax@39 | |
2456 signed int v37; // esi@40 | |
2457 stru148 *v38; // ebx@43 | |
2458 unsigned __int16 v39; // ax@43 | |
2459 int v40; // eax@44 | |
2460 float v41; // ecx@44 | |
2461 stru220 *v42; // eax@44 | |
2462 int v43; // eax@44 | |
2463 int v44; // eax@44 | |
2464 signed int v45; // eax@44 | |
2465 Vec3_float_ *v46; // eax@46 | |
2466 double v47; // st7@49 | |
2467 double v48; // st5@57 | |
2468 double v49; // st5@57 | |
2469 double v50; // st5@57 | |
2470 Game *v51; // eax@58 | |
2471 RenderVertexSoft *v52; // edi@62 | |
2472 double v53; // st7@63 | |
2473 int v54; // esi@66 | |
2474 signed int v55; // eax@69 | |
2475 signed int v56; // esi@71 | |
2476 unsigned __int16 v57; // ax@75 | |
2477 stru220 *v58; // eax@76 | |
2478 signed int v59; // eax@76 | |
2479 Vec3_float_ *v60; // eax@77 | |
2480 double v61; // st7@80 | |
2481 double v62; // st5@88 | |
2482 double v63; // st5@88 | |
2483 double v64; // st5@88 | |
2484 Game *v65; // eax@89 | |
2485 double v66; // st7@94 | |
2486 RenderVertexSoft *v67; // [sp-Ch] [bp-C4h]@36 | |
2487 stru148 *v68; // [sp-8h] [bp-C0h]@36 | |
2488 int v69; // [sp-4h] [bp-BCh]@36 | |
2489 float v70; // [sp+Ch] [bp-ACh]@88 | |
2490 double v71; // [sp+10h] [bp-A8h]@6 | |
2491 double v72; // [sp+18h] [bp-A0h]@82 | |
2492 double v73; // [sp+20h] [bp-98h]@6 | |
2493 double v74; // [sp+28h] [bp-90h]@51 | |
2494 double v75; // [sp+30h] [bp-88h]@6 | |
2495 double v76; // [sp+38h] [bp-80h]@20 | |
2496 double v77; // [sp+40h] [bp-78h]@6 | |
2497 float v78; // [sp+48h] [bp-70h]@57 | |
2498 float v79; // [sp+4Ch] [bp-6Ch]@6 | |
2499 float v80; // [sp+50h] [bp-68h]@6 | |
2500 int v81; // [sp+54h] [bp-64h]@1 | |
2501 int v82; // [sp+58h] [bp-60h]@6 | |
2502 int v83; // [sp+5Ch] [bp-5Ch]@82 | |
2503 int v84; // [sp+60h] [bp-58h]@20 | |
2504 int v85; // [sp+64h] [bp-54h]@1 | |
2505 int v86; // [sp+68h] [bp-50h]@1 | |
2506 int v87; // [sp+6Ch] [bp-4Ch]@51 | |
2507 float v88; // [sp+70h] [bp-48h]@51 | |
2508 int v89; // [sp+74h] [bp-44h]@6 | |
2509 int v90; // [sp+78h] [bp-40h]@1 | |
2510 float a3a; // [sp+7Ch] [bp-3Ch]@24 | |
2511 stru220 *v92; // [sp+80h] [bp-38h]@2 | |
2512 float v93; // [sp+84h] [bp-34h]@44 | |
2513 int v94; // [sp+88h] [bp-30h]@6 | |
2514 float v95; // [sp+8Ch] [bp-2Ch]@1 | |
2515 float v96; // [sp+90h] [bp-28h]@1 | |
2516 float v97; // [sp+94h] [bp-24h]@1 | |
2517 int X; // [sp+98h] [bp-20h]@1 | |
2518 float v99; // [sp+9Ch] [bp-1Ch]@6 | |
2519 int v100; // [sp+A0h] [bp-18h]@6 | |
2520 unsigned __int64 v101; // [sp+A4h] [bp-14h]@6 | |
2521 RenderVertexSoft *v102; // [sp+ACh] [bp-Ch]@6 | |
2522 RenderVertexSoft *v103; // [sp+B0h] [bp-8h]@6 | |
2523 RenderVertexSoft *v104; // [sp+B4h] [bp-4h]@3 | |
2524 float pNormalc; // [sp+C0h] [bp+8h]@6 | |
2525 float pNormald; // [sp+C0h] [bp+8h]@6 | |
2526 Vec3_float_ *pNormal; // [sp+C0h] [bp+8h]@17 | |
2527 Vec3_float_ *pNormala; // [sp+C0h] [bp+8h]@48 | |
2528 Vec3_float_ *pNormalb; // [sp+C0h] [bp+8h]@77 | |
2529 | |
2530 v3 = a1; | |
2531 //v4 = *(short *)(a3 + 4); | |
2532 //v5 = *(short *)(a3 + 6); | |
2533 v85 = a2; | |
2534 v86 = a3; //v4; | |
2535 X = abs(a4); //v5 | |
2536 v6 = 0; | |
2537 v90 = 0; | |
2538 v81 = v3 - 1; | |
2539 v95 = (double)pOutdoor->vSunlight.x / 65536.0; | |
2540 v96 = (double)pOutdoor->vSunlight.y / 65536.0; | |
2541 v97 = (double)pOutdoor->vSunlight.z / 65536.0; | |
2542 if ( v3 - 1 > 0 ) | |
2543 { | |
2544 while ( 1 ) | |
2545 { | |
2546 v7 = abs(X); | |
2547 v8 = abs(v86); | |
2548 --X; | |
2549 v92 = &stru_76E5C8[(v7 << 7) + v8]; | |
2550 if ( !v92->field_0 | |
2551 || ((v9 = v6, v10 = &pVerticesSR_806210[v6], v104 = v10, !v85) ? (v11 = &pVerticesSR_801A10[v9], | |
2552 v12 = &pVerticesSR_806210[v9 + 1]) : (v11 = &pVerticesSR_806210[v9 + 1], v12 = &pVerticesSR_801A10[v9]), | |
2553 ((v103 = &pVerticesSR_801A10[v9 + 1], | |
2554 v13 = v10->vWorldPosition.x, | |
2555 v102 = v12, | |
2556 v80 = v13, | |
2557 v73 = v13 + 6.7553994e15, | |
2558 v101 = __PAIR__((unsigned int)v11, LODWORD(v73)), | |
2559 v79 = v10->vWorldPosition.y, | |
2560 v75 = v79 + 6.7553994e15, | |
2561 v100 = LODWORD(v75), | |
2562 pNormalc = (v12->vWorldPosition.x + v10->vWorldPosition.x) * 0.5, | |
2563 v71 = pNormalc + 6.7553994e15, | |
2564 v89 = LODWORD(v71), | |
2565 v14 = WorldPosToGridCellX(COERCE_UNSIGNED_INT64(pNormalc + 6.7553994e15)), | |
2566 v15 = v11->vWorldPosition.y + v10->vWorldPosition.y, | |
2567 v94 = v14, | |
2568 pNormald = v15 * 0.5, | |
2569 v16 = pNormald + 6.7553994e15, | |
2570 v77 = v16, | |
2571 v82 = LODWORD(v77), | |
2572 LODWORD(v99) = WorldPosToGridCellZ(LODWORD(v16)), | |
2573 WorldPosToGridCellX(v101), | |
2574 WorldPosToGridCellZ(v100), | |
2575 !byte_4D864C) | |
2576 || !(pGame->uFlags & 0x80)) | |
2577 && !sub_481EFA(v10, v11, v102, v103, 1)) ) | |
2578 goto LABEL_105; | |
2579 if ( v10->vWorldPosition.z != v11->vWorldPosition.z | |
2580 || v11->vWorldPosition.z != v103->vWorldPosition.z | |
2581 || v103->vWorldPosition.z != v102->vWorldPosition.z ) | |
2582 break; | |
2583 v17 = &array_77EC08[pOutdoorCamera->numStru148s]; | |
2584 v18 = pOutdoor->GetTileTexture(v101, v100); | |
2585 v17->uTileBitmapID = v18; | |
2586 if ( v18 != -1 ) | |
2587 { | |
2588 v19 = pOutdoor->GetSomeOtherTileInfo(v101, v100); | |
2589 LOWORD(v19) = v19 | 0x8010; | |
2590 v20 = v99; | |
2591 *(int *)&v17->flags = v19; | |
2592 v21 = v92; | |
2593 v17->field_59 = 1; | |
2594 v17->terrain_grid_x = LOBYTE(v20); | |
2595 v17->field_34 = v21->distance; | |
2596 v22 = v94; | |
2597 v17->terrain_grid_z = v94; | |
2598 v23 = pTerrainNormalIndices[2 * (LODWORD(v20) + (v22 << 7)) + 1]; | |
2599 if ( v23 < 0 || v23 > (signed int)(uNumTerrainNormals - 1) ) | |
2600 v24 = 0; | |
2601 else | |
2602 v24 = &pTerrainNormals[v23]; | |
2603 pNormal = v24; | |
2604 if ( v24 ) | |
2605 { | |
2606 v25 = -(v97 * v24->z + v96 * v24->y + v95 * v24->x); | |
2607 if ( v25 < 0.0 ) | |
2608 v25 = 0.0; | |
2609 v99 = v25 * 31.0; | |
2610 v76 = v99 + 6.7553994e15; | |
2611 v84 = LODWORD(v76); | |
2612 v17->dimming_level = 31 - LOBYTE(v76); | |
2613 } | |
2614 else | |
2615 { | |
2616 v17->dimming_level = 0; | |
2617 } | |
2618 if ( pOutdoorCamera->numStru148s >= 1999 ) | |
2619 return; | |
2620 ++pOutdoorCamera->numStru148s; | |
2621 if ( !sub_481FC9(v10, (RenderVertexSoft *)HIDWORD(v101), v102, v17) ) | |
2622 goto LABEL_104; | |
2623 v26 = 1.0 / (v104->vWorldViewPosition.x + 0.0000001); | |
2624 memcpy(array_50AC10, v104, 0x30u); | |
2625 array_50AC10[0]._rhw = v26; | |
2626 array_50AC10[0].u = 0.0; | |
2627 array_50AC10[0].v = 0.0; | |
2628 v27 = *(float *)(HIDWORD(v101) + 12) + 0.0000001; | |
2629 memcpy(&array_50AC10[1], (void *)HIDWORD(v101), sizeof(array_50AC10[1])); | |
2630 array_50AC10[1]._rhw = 1.0 / v27; | |
2631 array_50AC10[1].u = 0.0; | |
2632 array_50AC10[1].v = 1.0; | |
2633 v28 = v103->vWorldViewPosition.x + 0.0000001; | |
2634 memcpy(&array_50AC10[2], v103, sizeof(array_50AC10[2])); | |
2635 array_50AC10[2]._rhw = 1.0 / v28; | |
2636 array_50AC10[2].u = 1.0; | |
2637 array_50AC10[2].v = 1.0; | |
2638 v29 = v102->vWorldViewPosition.x + 0.0000001; | |
2639 memcpy(&array_50AC10[3], v102, sizeof(array_50AC10[3])); | |
2640 array_50AC10[3]._rhw = 1.0 / v29; | |
2641 array_50AC10[3].u = 1.0; | |
2642 array_50AC10[3].v = 0.0; | |
2643 pGame->pLightmapBuilder->StackLights_TerrainFace(pNormal, &a3a, array_50AC10, 4u, 1); | |
2644 if ( stru_F8AD28.uNumLightsApplied <= 0 ) | |
2645 { | |
2646 v17->field_108 = 0; | |
2647 } | |
2648 else | |
2649 { | |
2650 v30 = pGame; | |
2651 v17->field_108 = 1; | |
2652 pGame->pLightmapBuilder->_45CA88(&stru_F8AD28, array_50AC10, 4, pNormal); | |
2653 } | |
2654 if ( v104->vWorldViewPosition.x < 8.0 | |
2655 || *(float *)(HIDWORD(v101) + 12) < 8.0 | |
2656 || (v31 = v102, v102->vWorldViewPosition.x < 8.0) | |
2657 || v103->vWorldViewPosition.x < 8.0 ) | |
2658 { | |
2659 v36 = sr_4250FE(4u); | |
2660 } | |
2661 else | |
2662 { | |
2663 v32 = (double)pOutdoorCamera->shading_dist_mist; | |
2664 if ( v32 >= v104->vWorldViewPosition.x | |
2665 && v32 >= *(float *)(HIDWORD(v101) + 12) | |
2666 && v32 >= v102->vWorldViewPosition.x | |
2667 && v32 >= v103->vWorldViewPosition.x ) | |
2668 { | |
2669 v33 = sr_4254D2(4); | |
2670 v17->uNumVertices = v33; | |
2671 if ( !v33 ) | |
2672 goto LABEL_104; | |
2673 v34 = (RenderVertexSoft *)HIDWORD(v101); | |
2674 v35 = v104; | |
2675 v69 = 0; | |
2676 v68 = v17; | |
2677 v67 = v31; | |
2678 goto LABEL_37; | |
2679 } | |
2680 v36 = sr_4252E8(4u); | |
2681 } | |
2682 v37 = v36; | |
2683 if ( !v36 ) | |
2684 goto LABEL_104; | |
2685 LABEL_41: | |
2686 OutdoorCamera::Project(v37); | |
2687 LABEL_102: | |
2688 v33 = sr_4254D2(v37); | |
2689 v17->uNumVertices = v33; | |
2690 if ( !v33 ) | |
2691 goto LABEL_104; | |
2692 v17->_48276F_sr(); | |
2693 goto LABEL_38; | |
2694 } | |
2695 LABEL_105: | |
2696 v6 = v90++ + 1; | |
2697 if ( v90 >= v81 ) | |
2698 return; | |
2699 } | |
2700 v38 = &array_77EC08[pOutdoorCamera->numStru148s]; | |
2701 v39 = pOutdoor->GetTileTexture(v101, v100); | |
2702 v38->uTileBitmapID = v39; | |
2703 if ( v39 == -1 ) | |
2704 goto LABEL_105; | |
2705 v40 = pOutdoor->GetSomeOtherTileInfo(v101, v100); | |
2706 BYTE1(v40) |= 0x80u; | |
2707 v41 = v99; | |
2708 *(int *)&v38->flags = v40; | |
2709 v42 = v92; | |
2710 v38->field_59 = 1; | |
2711 v38->terrain_grid_x = LOBYTE(v41); | |
2712 v38->field_34 = v42->distance; | |
2713 v43 = v94; | |
2714 v38->terrain_grid_z = v94; | |
2715 v44 = 2 * (LODWORD(v41) + (v43 << 7)); | |
2716 LODWORD(v93) = v44 * 2; | |
2717 v45 = pTerrainNormalIndices[v44 + 1]; | |
2718 if ( v45 < 0 || v45 > (signed int)(uNumTerrainNormals - 1) ) | |
2719 v46 = 0; | |
2720 else | |
2721 v46 = &pTerrainNormals[v45]; | |
2722 pNormala = v46; | |
2723 if ( v46 ) | |
2724 { | |
2725 v47 = -(v97 * v46->z + v96 * v46->y + v95 * v46->x); | |
2726 if ( v47 < 0.0 ) | |
2727 v47 = 0.0; | |
2728 v88 = v47 * 31.0; | |
2729 v74 = v88 + 6.7553994e15; | |
2730 v87 = LODWORD(v74); | |
2731 v38->dimming_level = 31 - LOBYTE(v74); | |
2732 } | |
2733 else | |
2734 { | |
2735 v38->dimming_level = 0; | |
2736 } | |
2737 if ( v38->dimming_level < 0 ) | |
2738 v38->dimming_level = 0; | |
2739 if ( pOutdoorCamera->numStru148s >= 1999 ) | |
2740 return; | |
2741 ++pOutdoorCamera->numStru148s; | |
2742 if ( !sub_481FC9((RenderVertexSoft *)HIDWORD(v101), v103, v104, v38) ) | |
2743 goto LABEL_74; | |
2744 v48 = 1.0 / (v104->vWorldViewPosition.x + 0.0000001); | |
2745 memcpy(array_50AC10, v104, 0x30u); | |
2746 array_50AC10[0]._rhw = v48; | |
2747 array_50AC10[0].u = 0.0; | |
2748 array_50AC10[0].v = 0.0; | |
2749 v49 = *(float *)(HIDWORD(v101) + 12) + 0.0000001; | |
2750 memcpy(&array_50AC10[1], (void *)HIDWORD(v101), sizeof(array_50AC10[1])); | |
2751 array_50AC10[1]._rhw = 1.0 / v49; | |
2752 array_50AC10[1].u = 0.0; | |
2753 array_50AC10[1].v = 1.0; | |
2754 v50 = v103->vWorldViewPosition.x + 0.0000001; | |
2755 memcpy(&array_50AC10[2], v103, sizeof(array_50AC10[2])); | |
2756 array_50AC10[2]._rhw = 1.0 / v50; | |
2757 array_50AC10[2].u = 1.0; | |
2758 array_50AC10[2].v = 1.0; | |
2759 pGame->pLightmapBuilder->StackLights_TerrainFace(pNormala, &v78, array_50AC10, 3u, 0); | |
2760 if ( stru_F8AD28.uNumLightsApplied <= 0 ) | |
2761 { | |
2762 v38->field_108 = 0; | |
2763 } | |
2764 else | |
2765 { | |
2766 v51 = pGame; | |
2767 v38->field_108 = 1; | |
2768 pGame->pLightmapBuilder->_45CA88(&stru_F8AD28, array_50AC10, 3, pNormala); | |
2769 } | |
2770 if ( v104->vWorldViewPosition.x < 8.0 | |
2771 || *(float *)(HIDWORD(v101) + 12) < 8.0 | |
2772 || (v52 = v103, v103->vWorldViewPosition.x < 8.0) ) | |
2773 { | |
2774 v55 = sr_4250FE(3u); | |
2775 } | |
2776 else | |
2777 { | |
2778 v53 = (double)pOutdoorCamera->shading_dist_mist; | |
2779 if ( v53 >= v104->vWorldViewPosition.x | |
2780 && v53 >= *(float *)(HIDWORD(v101) + 12) | |
2781 && v53 >= v103->vWorldViewPosition.x ) | |
2782 { | |
2783 v54 = sr_4254D2(3); | |
2784 v38->uNumVertices = v54; | |
2785 if ( v54 ) | |
2786 { | |
2787 sr_sub_4829B9((RenderVertexSoft *)HIDWORD(v101), v52, v104, v38, 0); | |
2788 LABEL_68: | |
2789 sr_sub_481DB2(array_508690, v54, v38); | |
2790 LABEL_75: | |
2791 v17 = &array_77EC08[pOutdoorCamera->numStru148s]; | |
2792 v57 = pOutdoor->GetTileTexture(v101, v100); | |
2793 v17->uTileBitmapID = v57; | |
2794 if ( v57 == -1 ) | |
2795 goto LABEL_105; | |
2796 *(int *)&v17->flags = pOutdoor->GetSomeOtherTileInfo(v101, v100); | |
2797 v58 = v92; | |
2798 v17->field_59 = 1; | |
2799 v17->field_34 = v58->distance; | |
2800 v17->terrain_grid_z = v94; | |
2801 v17->terrain_grid_x = LOBYTE(v99); | |
2802 v59 = *(unsigned __int16 *)((char *)pTerrainNormalIndices.data() + LODWORD(v93)); | |
2803 if ( v59 > (signed int)(uNumTerrainNormals - 1) ) | |
2804 { | |
2805 pNormalb = 0; | |
2806 v60 = 0; | |
2807 } | |
2808 else | |
2809 { | |
2810 v60 = &pTerrainNormals[v59]; | |
2811 pNormalb = v60; | |
2812 } | |
2813 if ( v60 ) | |
2814 { | |
2815 v61 = -(v97 * v60->z + v96 * v60->y + v95 * v60->x); | |
2816 if ( v61 < 0.0 ) | |
2817 v61 = 0.0; | |
2818 v93 = v61 * 31.0; | |
2819 v72 = v93 + 6.7553994e15; | |
2820 v83 = LODWORD(v72); | |
2821 v17->dimming_level = 31 - LOBYTE(v72); | |
2822 } | |
2823 else | |
2824 { | |
2825 v17->dimming_level = 0; | |
2826 } | |
2827 if ( v17->dimming_level < 0 ) | |
2828 v17->dimming_level = 0; | |
2829 if ( pOutdoorCamera->numStru148s >= 1999 ) | |
2830 return; | |
2831 ++pOutdoorCamera->numStru148s; | |
2832 if ( !sub_481FC9(v102, v104, v103, v17) ) | |
2833 { | |
2834 LABEL_104: | |
2835 --pOutdoorCamera->numStru148s; | |
2836 goto LABEL_105; | |
2837 } | |
2838 v62 = 1.0 / (v104->vWorldViewPosition.x + 0.0000001); | |
2839 memcpy(array_50AC10, v104, 0x30u); | |
2840 array_50AC10[0]._rhw = v62; | |
2841 array_50AC10[0].u = 0.0; | |
2842 array_50AC10[0].v = 0.0; | |
2843 v63 = v103->vWorldViewPosition.x + 0.0000001; | |
2844 memcpy(&array_50AC10[1], v103, sizeof(array_50AC10[1])); | |
2845 array_50AC10[1]._rhw = 1.0 / v63; | |
2846 array_50AC10[1].u = 1.0; | |
2847 array_50AC10[1].v = 1.0; | |
2848 v64 = v102->vWorldViewPosition.x + 0.0000001; | |
2849 memcpy(&array_50AC10[2], v102, sizeof(array_50AC10[2])); | |
2850 array_50AC10[2]._rhw = 1.0 / v64; | |
2851 array_50AC10[2].u = 1.0; | |
2852 array_50AC10[2].v = 0.0; | |
2853 pGame->pLightmapBuilder->StackLights_TerrainFace(pNormalb, &v70, array_50AC10, 3u, 1); | |
2854 if ( stru_F8AD28.uNumLightsApplied <= 0 ) | |
2855 { | |
2856 v17->field_108 = 0; | |
2857 } | |
2858 else | |
2859 { | |
2860 v65 = pGame; | |
2861 v17->field_108 = 1; | |
2862 pGame->pLightmapBuilder->_45CA88(&stru_F8AD28, array_50AC10, 3, pNormalb); | |
2863 } | |
2864 if ( v104->vWorldViewPosition.x < 8.0 || v103->vWorldViewPosition.x < 8.0 || v102->vWorldViewPosition.x < 8.0 ) | |
2865 { | |
2866 v37 = sr_4250FE(3u); | |
2867 OutdoorCamera::Project(v37); | |
2868 if ( !v37 ) | |
2869 goto LABEL_104; | |
2870 goto LABEL_102; | |
2871 } | |
2872 v66 = (double)pOutdoorCamera->shading_dist_mist; | |
2873 if ( v66 < v104->vWorldViewPosition.x || v66 < v103->vWorldViewPosition.x || v66 < v102->vWorldViewPosition.x ) | |
2874 { | |
2875 v37 = sr_4252E8(3u); | |
2876 if ( !v37 ) | |
2877 goto LABEL_105; | |
2878 goto LABEL_41; | |
2879 } | |
2880 v33 = sr_4254D2(3); | |
2881 v17->uNumVertices = v33; | |
2882 if ( !v33 ) | |
2883 goto LABEL_104; | |
2884 v34 = v104; | |
2885 v35 = v102; | |
2886 v69 = 0; | |
2887 v68 = v17; | |
2888 v67 = v103; | |
2889 LABEL_37: | |
2890 sr_sub_4829B9(v35, v34, v67, v68, v69); | |
2891 LABEL_38: | |
2892 sr_sub_481DB2(array_508690, v33, v17); | |
2893 goto LABEL_105; | |
2894 } | |
2895 goto LABEL_74; | |
2896 } | |
2897 v55 = sr_4252E8(3u); | |
2898 } | |
2899 v56 = v55; | |
2900 if ( v55 ) | |
2901 { | |
2902 OutdoorCamera::Project(v55); | |
2903 v54 = sr_4254D2(v56); | |
2904 v38->uNumVertices = v54; | |
2905 if ( v54 ) | |
2906 { | |
2907 v38->_48276F_sr(); | |
2908 goto LABEL_68; | |
2909 } | |
2910 } | |
2911 LABEL_74: | |
2912 --pOutdoorCamera->numStru148s; | |
2913 goto LABEL_75; | |
2914 } | |
2915 } | |
2916 | 967 |
2917 //----- (0047BACF) -------------------------------------------------------- | 968 //----- (0047BACF) -------------------------------------------------------- |
2918 void Render::TransformBillboardsAndSetPalettesODM() | 969 void Render::TransformBillboardsAndSetPalettesODM() |
2919 { | 970 { |
2920 //int v0; // edi@1 | 971 //int v0; // edi@1 |
4353 pBitmaps_LOD->_410423_move_textures_to_device(); | 2404 pBitmaps_LOD->_410423_move_textures_to_device(); |
4354 pSprites_LOD->ReleaseLostHardwareSprites(); | 2405 pSprites_LOD->ReleaseLostHardwareSprites(); |
4355 } | 2406 } |
4356 | 2407 |
4357 //----- (004A2050) -------------------------------------------------------- | 2408 //----- (004A2050) -------------------------------------------------------- |
4358 void Render::DrawPolygon(unsigned int uNumVertices, stru148 *a3, ODMFace *a4, IDirect3DTexture2 *pTexture) | 2409 void Render::DrawPolygon(unsigned int uNumVertices, struct Polygon *a3, ODMFace *a4, IDirect3DTexture2 *pTexture) |
4359 { | 2410 { |
4360 Render *v5; // edi@1 | 2411 Render *v5; // edi@1 |
4361 unsigned int v6; // ebx@1 | 2412 unsigned int v6; // ebx@1 |
4362 LightmapBuilder *v7; // esi@3 | 2413 LightmapBuilder *v7; // esi@3 |
4363 int v8; // eax@7 | 2414 int v8; // eax@7 |
7132 { | 5183 { |
7133 // __debugbreak(); // should not fire outside decal builder | 5184 // __debugbreak(); // should not fire outside decal builder |
7134 return ::GetActorTintColor(tint, a4, a2, a5, a6); | 5185 return ::GetActorTintColor(tint, a4, a2, a5, a6); |
7135 } | 5186 } |
7136 | 5187 |
7137 /*void Render::DrawTerrainPolygon_new(stru148 *a3, IDirect3DTexture2 *pTexture)//new function | 5188 /*void Render::DrawTerrainPolygon_new(Polygon *a3, IDirect3DTexture2 *pTexture)//new function |
7138 { | 5189 { |
7139 int v5; // ebx@1 | 5190 int v5; // ebx@1 |
7140 int v6; // edi@1 | 5191 int v6; // edi@1 |
7141 int v8; // eax@7 | 5192 int v8; // eax@7 |
7142 float v9; // eax@12 | 5193 float v9; // eax@12 |
7247 this->pRenderD3D->pDevice->DrawPrimitive(D3DPT_TRIANGLELIST, D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_SPECULAR | D3DFVF_TEX1, pVertices, 6, D3DDP_DONOTLIGHT); | 5298 this->pRenderD3D->pDevice->DrawPrimitive(D3DPT_TRIANGLELIST, D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_SPECULAR | D3DFVF_TEX1, pVertices, 6, D3DDP_DONOTLIGHT); |
7248 | 5299 |
7249 }*/ | 5300 }*/ |
7250 | 5301 |
7251 //----- (004A26BC) -------------------------------------------------------- | 5302 //----- (004A26BC) -------------------------------------------------------- |
7252 void Render::DrawTerrainPolygon(unsigned int uNumVertices, stru148 *a4, IDirect3DTexture2 *a5, bool transparent, bool clampAtTextureBorders) | 5303 void Render::DrawTerrainPolygon(unsigned int uNumVertices, struct Polygon *a4, IDirect3DTexture2 *a5, bool transparent, bool clampAtTextureBorders) |
7253 { | 5304 { |
7254 //RenderVertexSoft *pVertices; // esi@0 | 5305 //RenderVertexSoft *pVertices; // esi@0 |
7255 //int v7; // edi@1 | 5306 //int v7; // edi@1 |
7256 unsigned int v8; // ebx@1 | 5307 unsigned int v8; // ebx@1 |
7257 LightmapBuilder *v9; // esi@3 | 5308 LightmapBuilder *v9; // esi@3 |
7479 } | 5530 } |
7480 // 4A26BC: could not find valid save-restore pair for esi | 5531 // 4A26BC: could not find valid save-restore pair for esi |
7481 // 4D864C: using guessed type char byte_4D864C; | 5532 // 4D864C: using guessed type char byte_4D864C; |
7482 | 5533 |
7483 //----- (004A2DA3) -------------------------------------------------------- | 5534 //----- (004A2DA3) -------------------------------------------------------- |
7484 void Render::DrawSkyPolygon(unsigned int uNumVertices, stru148 *a3, IDirect3DTexture2 *pTexture) | 5535 void Render::DrawSkyPolygon(unsigned int uNumVertices, struct Polygon *a3, IDirect3DTexture2 *pTexture) |
7485 { | 5536 { |
7486 int v7; // eax@7 | 5537 int v7; // eax@7 |
7487 float v13; // ST3C_4@8 | 5538 float v13; // ST3C_4@8 |
7488 int i; | 5539 int i; |
7489 | 5540 |
7521 pVertices, uNumVertices, D3DDP_DONOTUPDATEEXTENTS | D3DDP_DONOTLIGHT); | 5572 pVertices, uNumVertices, D3DDP_DONOTUPDATEEXTENTS | D3DDP_DONOTLIGHT); |
7522 } | 5573 } |
7523 } | 5574 } |
7524 | 5575 |
7525 //----- (004A2ED5) -------------------------------------------------------- | 5576 //----- (004A2ED5) -------------------------------------------------------- |
7526 void Render::_4A2ED5(signed int a2, stru148 *a3, IDirect3DTexture2 *pHwTex) | 5577 void Render::_4A2ED5(signed int a2, struct Polygon *a3, IDirect3DTexture2 *pHwTex) |
7527 { | 5578 { |
7528 signed int v4; // edi@2 | 5579 signed int v4; // edi@2 |
7529 int v5; // eax@3 | 5580 int v5; // eax@3 |
7530 int v6; // edx@5 | 5581 int v6; // edx@5 |
7531 RenderVertexD3D3 *v7; // eax@6 | 5582 RenderVertexD3D3 *v7; // eax@6 |
7626 unsigned int v55; // eax@53 | 5677 unsigned int v55; // eax@53 |
7627 unsigned int v56; // eax@55 | 5678 unsigned int v56; // eax@55 |
7628 int v57; // ST10_4@55 | 5679 int v57; // ST10_4@55 |
7629 Texture *v58; // eax@55 | 5680 Texture *v58; // eax@55 |
7630 signed int v59; // [sp-4h] [bp-178h]@17 | 5681 signed int v59; // [sp-4h] [bp-178h]@17 |
7631 stru148 *v60; // [sp+0h] [bp-174h]@17 | 5682 struct Polygon *v60; // [sp+0h] [bp-174h]@17 |
7632 IDirect3DTexture2 *v61; // [sp+4h] [bp-170h]@17 | 5683 IDirect3DTexture2 *v61; // [sp+4h] [bp-170h]@17 |
7633 stru148 v62; // [sp+14h] [bp-160h]@6 | 5684 struct Polygon v62; // [sp+14h] [bp-160h]@6 |
7634 unsigned int v63; // [sp+120h] [bp-54h]@7 | 5685 unsigned int v63; // [sp+120h] [bp-54h]@7 |
7635 double v64; // [sp+124h] [bp-50h]@7 | 5686 double v64; // [sp+124h] [bp-50h]@7 |
7636 unsigned int v65; // [sp+128h] [bp-4Ch]@1 | 5687 unsigned int v65; // [sp+128h] [bp-4Ch]@1 |
7637 unsigned int v66; // [sp+12Ch] [bp-48h]@7 | 5688 unsigned int v66; // [sp+12Ch] [bp-48h]@7 |
7638 float v67; // [sp+130h] [bp-44h]@7 | 5689 float v67; // [sp+130h] [bp-44h]@7 |
9251 unsigned int v37; // [sp+8Ch] [bp-14h]@7 | 7302 unsigned int v37; // [sp+8Ch] [bp-14h]@7 |
9252 int v38; // [sp+90h] [bp-10h]@7 | 7303 int v38; // [sp+90h] [bp-10h]@7 |
9253 double v39; // [sp+94h] [bp-Ch]@6 | 7304 double v39; // [sp+94h] [bp-Ch]@6 |
9254 float v40; // [sp+9Ch] [bp-4h]@6 | 7305 float v40; // [sp+9Ch] [bp-4h]@6 |
9255 | 7306 |
7307 __debugbreak(); | |
7308 | |
9256 auto ecx0 = this; | 7309 auto ecx0 = this; |
9257 v3 = 0; | 7310 v3 = 0; |
9258 if ( ecx0->pRenderD3D ) | 7311 if ( ecx0->pRenderD3D ) |
9259 { | 7312 { |
9260 v4 = a3; | 7313 v4 = a3; |