comparison DecalBuilder.h @ 1391:cc9a3a24d61d

Moved stru11, stru12 and some SW Rendering stuff to the archives. stru148 -> struct Polygon
author Nomad
date Thu, 18 Jul 2013 14:42:54 +0200
parents 2210109f280d
children 934074e7fcc1
comparison
equal deleted inserted replaced
1390:613c77e51e38 1391:cc9a3a24d61d
166 void Reset(unsigned int bPreserveBloodsplats); 166 void Reset(unsigned int bPreserveBloodsplats);
167 char ApplyDecals(int light_level, char a3, struct stru154 *a4, int a5, struct RenderVertexSoft *a6, struct IndoorCameraD3D_Vec4 *a7, char a8, unsigned int uSectorID); 167 char ApplyDecals(int light_level, char a3, struct stru154 *a4, int a5, struct RenderVertexSoft *a6, struct IndoorCameraD3D_Vec4 *a7, char a8, unsigned int uSectorID);
168 char _49B790_build_decal_geometry(int a2, char a3, DecalBuilder_stru0 *a4, int a5, float a6, unsigned int uColorMultiplier, float a8, struct stru314 *a9, signed int a10, struct RenderVertexSoft *a11, char uClipFlags); 168 char _49B790_build_decal_geometry(int a2, char a3, DecalBuilder_stru0 *a4, int a5, float a6, unsigned int uColorMultiplier, float a8, struct stru314 *a9, signed int a10, struct RenderVertexSoft *a11, char uClipFlags);
169 bool ApplyBloodsplatDecals_IndoorFace(unsigned int uFaceID); 169 bool ApplyBloodsplatDecals_IndoorFace(unsigned int uFaceID);
170 char ApplyDecals_OutdoorFace(ODMFace *pFace); 170 char ApplyDecals_OutdoorFace(ODMFace *pFace);
171 bool _49BE8A(struct stru148 *a2, Vec3_float_ *a3, float *a4, struct RenderVertexSoft *a5, unsigned int uStripType, char a7); 171 bool _49BE8A(struct Polygon *a2, Vec3_float_ *a3, float *a4, struct RenderVertexSoft *a5, unsigned int uStripType, char a7);
172 void DrawDecal(Decal *pDecal, float z_bias); 172 void DrawDecal(Decal *pDecal, float z_bias);
173 void DrawDecals(float z_bias); 173 void DrawDecals(float z_bias);
174 void DrawBloodsplats(); 174 void DrawBloodsplats();
175 void DrawDecalDebugOutlines(); 175 void DrawDecalDebugOutlines();
176 176