Mercurial > mm7
comparison DecalBuilder.h @ 1391:cc9a3a24d61d
Moved stru11, stru12 and some SW Rendering stuff to the archives.
stru148 -> struct Polygon
author | Nomad |
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date | Thu, 18 Jul 2013 14:42:54 +0200 |
parents | 2210109f280d |
children | 934074e7fcc1 |
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1390:613c77e51e38 | 1391:cc9a3a24d61d |
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166 void Reset(unsigned int bPreserveBloodsplats); | 166 void Reset(unsigned int bPreserveBloodsplats); |
167 char ApplyDecals(int light_level, char a3, struct stru154 *a4, int a5, struct RenderVertexSoft *a6, struct IndoorCameraD3D_Vec4 *a7, char a8, unsigned int uSectorID); | 167 char ApplyDecals(int light_level, char a3, struct stru154 *a4, int a5, struct RenderVertexSoft *a6, struct IndoorCameraD3D_Vec4 *a7, char a8, unsigned int uSectorID); |
168 char _49B790_build_decal_geometry(int a2, char a3, DecalBuilder_stru0 *a4, int a5, float a6, unsigned int uColorMultiplier, float a8, struct stru314 *a9, signed int a10, struct RenderVertexSoft *a11, char uClipFlags); | 168 char _49B790_build_decal_geometry(int a2, char a3, DecalBuilder_stru0 *a4, int a5, float a6, unsigned int uColorMultiplier, float a8, struct stru314 *a9, signed int a10, struct RenderVertexSoft *a11, char uClipFlags); |
169 bool ApplyBloodsplatDecals_IndoorFace(unsigned int uFaceID); | 169 bool ApplyBloodsplatDecals_IndoorFace(unsigned int uFaceID); |
170 char ApplyDecals_OutdoorFace(ODMFace *pFace); | 170 char ApplyDecals_OutdoorFace(ODMFace *pFace); |
171 bool _49BE8A(struct stru148 *a2, Vec3_float_ *a3, float *a4, struct RenderVertexSoft *a5, unsigned int uStripType, char a7); | 171 bool _49BE8A(struct Polygon *a2, Vec3_float_ *a3, float *a4, struct RenderVertexSoft *a5, unsigned int uStripType, char a7); |
172 void DrawDecal(Decal *pDecal, float z_bias); | 172 void DrawDecal(Decal *pDecal, float z_bias); |
173 void DrawDecals(float z_bias); | 173 void DrawDecals(float z_bias); |
174 void DrawBloodsplats(); | 174 void DrawBloodsplats(); |
175 void DrawDecalDebugOutlines(); | 175 void DrawDecalDebugOutlines(); |
176 | 176 |