comparison Indoor.cpp @ 305:cc8e4dc397ec

MonsterPopup_Draw crash fix
author Nomad
date Tue, 19 Feb 2013 21:50:33 +0200
parents af7e848d6def
children 6d584c95dcf8 2a09e1d6fc8f
comparison
equal deleted inserted replaced
304:f16ac5e65438 305:cc8e4dc397ec
4002 v0->uSectorID = v5; 4002 v0->uSectorID = v5;
4003 if ( !v5 4003 if ( !v5
4004 || (v56 = _46CEC3_get_floor_level(v0->vPosition.x, v0->vPosition.y, v0->vPosition.z, v5, &uFaceID), v56 == -30000) ) 4004 || (v56 = _46CEC3_get_floor_level(v0->vPosition.x, v0->vPosition.y, v0->vPosition.z, v5, &uFaceID), v56 == -30000) )
4005 goto LABEL_123; 4005 goto LABEL_123;
4006 } 4006 }
4007 if ( v0->uCurrentActionAnimation == 1 ) 4007 if ( v0->uCurrentActionAnimation == ANIM_Walking)
4008 { 4008 {
4009 v6 = v0->uMovementSpeed; 4009 v6 = v0->uMovementSpeed;
4010 v7 = HIDWORD(v0->pActorBuffs[7].uExpireTime) == 0; 4010 v7 = HIDWORD(v0->pActorBuffs[7].uExpireTime) == 0;
4011 v8 = SHIDWORD(v0->pActorBuffs[7].uExpireTime) < 0; 4011 v8 = SHIDWORD(v0->pActorBuffs[7].uExpireTime) < 0;
4012 v61 = v0->uMovementSpeed; 4012 v61 = v0->uMovementSpeed;