comparison mm7_data.h @ 1029:c94d6a37d298

Pointing a face with mouse fixed.
author Nomad
date Tue, 21 May 2013 12:10:08 +0200
parents 67e33708d815
children f93d17337113
comparison
equal deleted inserted replaced
1028:fbde7d8fcdb1 1029:c94d6a37d298
1903 double __thiscall GetFogDensityByTime(struct OutdoorLocation *_this); 1903 double __thiscall GetFogDensityByTime(struct OutdoorLocation *_this);
1904 int __stdcall loc_489BB3(struct stru320 *a2, int thisa, unsigned int uNumVertices, RenderVertexSoft *a5, float a6, char uClipFlag); // weak 1904 int __stdcall loc_489BB3(struct stru320 *a2, int thisa, unsigned int uNumVertices, RenderVertexSoft *a5, float a6, char uClipFlag); // weak
1905 bool __fastcall HSV2RGB(float *a1, float *a2, float *a3, float a4, float a5, float a6); 1905 bool __fastcall HSV2RGB(float *a1, float *a2, float *a3, float a4, float a5, float a6);
1906 void __fastcall RGB2HSV(float *a1, float *a2, float a3, float a4, float a5, float *a6); 1906 void __fastcall RGB2HSV(float *a1, float *a2, float a3, float a4, float a5, float *a6);
1907 unsigned int ReplaceHSV(unsigned int uColor, float a2, float gamma, float a4); 1907 unsigned int ReplaceHSV(unsigned int uColor, float a2, float gamma, float a4);
1908 int _48B561_mess_with_scaling_along_z(/*int a1, */float a2);
1909 signed int __cdecl PlayerCreation_Chose4Skills(); 1908 signed int __cdecl PlayerCreation_Chose4Skills();
1910 signed int __cdecl PlayerCreation_ComputeAttributeBonus(); 1909 signed int __cdecl PlayerCreation_ComputeAttributeBonus();
1911 void LoadPlayerPortraintsAndVoices(); 1910 void LoadPlayerPortraintsAndVoices();
1912 int __fastcall ReloadPlayerPortraits(int, int); // weak 1911 int __fastcall ReloadPlayerPortraits(int, int); // weak
1913 void sub_491E3A(); 1912 void sub_491E3A();
2019 void DamageMonsterFromParty(signed int a1, unsigned int uActorID_Monster, struct Vec3_int_ *pVelocity); 2018 void DamageMonsterFromParty(signed int a1, unsigned int uActorID_Monster, struct Vec3_int_ *pVelocity);
2020 2019
2021 int fixpoint_sub0(int, int); 2020 int fixpoint_sub0(int, int);
2022 int fixpoint_div(int, int); 2021 int fixpoint_div(int, int);
2023 int fixpoint_mul(int, int); 2022 int fixpoint_mul(int, int);
2023 int fixpoint_from_float(float value);
2024 2024
2025 2025
2026 #define ErrD3D(hr) do {extern void ErrHR(HRESULT, const char *, const char *, const char *, int); ErrHR(hr, "Direct3D", __FUNCTION__, __FILE__, __LINE__);} while(0) 2026 #define ErrD3D(hr) do {extern void ErrHR(HRESULT, const char *, const char *, const char *, int); ErrHR(hr, "Direct3D", __FUNCTION__, __FILE__, __LINE__);} while(0)
2027 2027
2028 2028