Mercurial > mm7
comparison stru6.h @ 2157:c6d8253d4cbc
Слияние
author | Ritor1 |
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date | Fri, 10 Jan 2014 17:42:57 +0600 |
parents | 0a1438c16c2b |
children | bbf8a522dcec |
comparison
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2156:eaaaa50d34e9 | 2157:c6d8253d4cbc |
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120 void DoAddProjectile(float srcX, float srcY, float srcZ, float dstX, float dstY, float dstZ, unsigned int uTextureID); | 120 void DoAddProjectile(float srcX, float srcY, float srcZ, float dstX, float dstY, float dstZ, unsigned int uTextureID); |
121 void DrawProjectiles(); | 121 void DrawProjectiles(); |
122 void _4A73AA_hanging_trace_particles___like_fire_strike_ice_blast_etc(struct SpriteObject *a2, unsigned int uDiffuse, unsigned int uTextureID); | 122 void _4A73AA_hanging_trace_particles___like_fire_strike_ice_blast_etc(struct SpriteObject *a2, unsigned int uDiffuse, unsigned int uTextureID); |
123 void _4A75CC_single_spell_collision_particle(struct SpriteObject *a1, unsigned int uDiffuse, unsigned int uTextureID); | 123 void _4A75CC_single_spell_collision_particle(struct SpriteObject *a1, unsigned int uDiffuse, unsigned int uTextureID); |
124 void _4A7688_fireball_collision_particle(struct SpriteObject *a2); | 124 void _4A7688_fireball_collision_particle(struct SpriteObject *a2); |
125 void _4A77FD_implosion_particle(struct SpriteObject *a1); | 125 void _4A77FD_implosion_particle_d3d(struct SpriteObject *a1); |
126 void _4A78AE_sparks_spell(struct SpriteObject *a1); | 126 void _4A78AE_sparks_spell(struct SpriteObject *a1); |
127 void _4A7948_mind_blast_after_effect(struct SpriteObject *a1); | 127 void _4A7948_mind_blast_after_effect(struct SpriteObject *a1); |
128 bool AddMobileLight(struct SpriteObject *a1, unsigned int uDiffuse, int uRadius); | 128 bool AddMobileLight(struct SpriteObject *a1, unsigned int uDiffuse, int uRadius); |
129 void _4A7A66_miltiple_spell_collision_partifles___like_after_sparks_or_lightning(SpriteObject *a1, unsigned int uDiffuse, unsigned int uTextureID, float a4); | 129 void _4A7A66_miltiple_spell_collision_partifles___like_after_sparks_or_lightning(SpriteObject *a1, unsigned int uDiffuse, unsigned int uTextureID, float a4); |
130 void _4A7C07(struct SpriteObject *a2); | 130 void _4A7C07(struct SpriteObject *a2); |
131 void AddProjectile(struct SpriteObject *a2, int a3, unsigned int uTextureID); | 131 void AddProjectile(struct SpriteObject *a2, int a3, unsigned int uTextureID); |
132 void _4A7E89_sparkles_on_actor_after_it_casts_buff(struct Actor *pActor, unsigned int uDiffuse); | 132 void _4A7E89_sparkles_on_actor_after_it_casts_buff(struct Actor *pActor, unsigned int uDiffuse); |
133 void _4A7F74(int x, int y, int z); | 133 void _4A7F74(int x, int y, int z); |
134 int _4A806F(struct Actor *pActor); | 134 int _4A806F(struct Actor *pActor); |
135 void _4A80DC_some_stuff_sw(struct SpriteObject *a2); | 135 //void _4A80DC_implosion_particle_sw(struct SpriteObject *a2); |
136 bool _4A81CA(struct SpriteObject *a2); | 136 bool _4A81CA(struct SpriteObject *a2); |
137 void SetPlayerBuffAnim(unsigned __int16 uSpellID, unsigned __int16 uPlayerID); | 137 void SetPlayerBuffAnim(unsigned __int16 uSpellID, unsigned __int16 uPlayerID); |
138 void FadeScreen__like_Turn_Undead_and_mb_Armageddon(unsigned int uDiffuseColor, unsigned int uFadeTime); | 138 void FadeScreen__like_Turn_Undead_and_mb_Armageddon(unsigned int uDiffuseColor, unsigned int uFadeTime); |
139 int _4A8BFC(); | 139 int _4A8BFC(); |
140 void RenderSpecialEffects(); | 140 void RenderSpecialEffects(); |
154 int uNumProjectiles; | 154 int uNumProjectiles; |
155 stru6_stru1_indoor_sw_billboard *pStru1; | 155 stru6_stru1_indoor_sw_billboard *pStru1; |
156 int field_5D0; | 156 int field_5D0; |
157 int uAnimLength; | 157 int uAnimLength; |
158 int uFadeTime; | 158 int uFadeTime; |
159 int uFadeTime2; | 159 int uFadeLength; |
160 int uFadeColor; | 160 int uFadeColor; |
161 unsigned int uTextureID_effpar1; | 161 unsigned int uTextureID_effpar1; |
162 unsigned int uTextureID_effpar2; | 162 unsigned int uTextureID_effpar2; |
163 unsigned int uTextureID_effpar3; | 163 unsigned int uTextureID_effpar3; |
164 unsigned int uSpriteID_sp57c; | 164 unsigned int uSpriteID_sp57c; |