Mercurial > mm7
comparison Game/Game.cpp @ 2544:c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
author | a.parshin |
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date | Mon, 11 May 2015 09:51:04 +0200 |
parents | b6140dfeac27 |
children | 4087cbc62706 |
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2543:b6140dfeac27 | 2544:c674d547cc7c |
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326 __debugbreak(); | 326 __debugbreak(); |
327 pIcons_LOD->SyncLoadedFilesCount(); | 327 pIcons_LOD->SyncLoadedFilesCount(); |
328 pIcons_LOD->RemoveTexturesPackFromTextureList(); | 328 pIcons_LOD->RemoveTexturesPackFromTextureList(); |
329 pGUIWindow_CurrentMenu->Release(); | 329 pGUIWindow_CurrentMenu->Release(); |
330 current_screen_type = SCREEN_OPTIONS; | 330 current_screen_type = SCREEN_OPTIONS; |
331 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_8, 0, 0); | 331 __debugbreak();//pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_8, 0, 0); |
332 continue; | 332 continue; |
333 case UIMSG_ArrowUp: | 333 case UIMSG_ArrowUp: |
334 --pSaveListPosition; | 334 --pSaveListPosition; |
335 if (pSaveListPosition < 0) | 335 if (pSaveListPosition < 0) |
336 pSaveListPosition = 0; | 336 pSaveListPosition = 0; |
337 GUIWindow::Create(215, 199, 17, 17, WINDOW_PressedButton2, (int)pBtnArrowUp, 0); | 337 new OnButtonClick2(215, 199, 17, 17, (int)pBtnArrowUp, 0); |
338 continue; | 338 continue; |
339 case UIMSG_DownArrow: | 339 case UIMSG_DownArrow: |
340 ++pSaveListPosition; | 340 ++pSaveListPosition; |
341 if (pSaveListPosition >= uMessageParam) | 341 if (pSaveListPosition >= uMessageParam) |
342 pSaveListPosition = uMessageParam - 1; | 342 pSaveListPosition = uMessageParam - 1; |
343 GUIWindow::Create(215, 323, 17, 17, WINDOW_PressedButton2, (int)pBtnDownArrow, 0); | 343 new OnButtonClick2(215, 323, 17, 17, (int)pBtnDownArrow, 0); |
344 continue; | 344 continue; |
345 case UIMSG_Cancel: | 345 case UIMSG_Cancel: |
346 GUIWindow::Create(350, 302, 106, 42, WINDOW_CloseRestWindowBtn, (int)pBtnCancel, 0); | 346 new OnCancel(350, 302, 106, 42, (int)pBtnCancel, 0); |
347 continue; | 347 continue; |
348 case UIMSG_SaveLoadBtn: | 348 case UIMSG_SaveLoadBtn: |
349 GUIWindow::Create(241, 302, 106, 42, WINDOW_SaveLoadBtn, (int)pBtnLoadSlot, 0); | 349 new OnSaveLoad(241, 302, 106, 42, (int)pBtnLoadSlot, 0); |
350 continue; | 350 continue; |
351 case UIMSG_SelectLoadSlot: | 351 case UIMSG_SelectLoadSlot: |
352 if (pGUIWindow_CurrentMenu->receives_keyboard_input_2 == WINDOW_INPUT_IN_PROGRESS) | 352 if (pGUIWindow_CurrentMenu->receives_keyboard_input_2 == WINDOW_INPUT_IN_PROGRESS) |
353 pKeyActionMap->SetWindowInputStatus(WINDOW_INPUT_NONE); | 353 pKeyActionMap->SetWindowInputStatus(WINDOW_INPUT_NONE); |
354 if (current_screen_type != SCREEN_SAVEGAME || uLoadGameUI_SelectedSlot != pSaveListPosition + uMessageParam) | 354 if (current_screen_type != SCREEN_SAVEGAME || uLoadGameUI_SelectedSlot != pSaveListPosition + uMessageParam) |
488 pAudioPlayer->PlaySound(SOUND_ClickMovingSelector, 0, 0, -1, 0, 0, 0, 0); | 488 pAudioPlayer->PlaySound(SOUND_ClickMovingSelector, 0, 0, -1, 0, 0, 0, 0); |
489 continue; | 489 continue; |
490 } | 490 } |
491 v19 = (double)(signed int)uGammaPos * 0.1 + 0.6; | 491 v19 = (double)(signed int)uGammaPos * 0.1 + 0.6; |
492 //pEngine->pGammaController->Initialize(v19); | 492 //pEngine->pGammaController->Initialize(v19); |
493 GUIWindow::Create(21, 161, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderLeft, (char *)1); | 493 new OnButtonClick2(21, 161, 0, 0, (int)pBtn_SliderLeft, (char *)1); |
494 pAudioPlayer->PlaySound(SOUND_ClickMovingSelector, 0, 0, -1, 0, 0, 0, 0); | 494 pAudioPlayer->PlaySound(SOUND_ClickMovingSelector, 0, 0, -1, 0, 0, 0, 0); |
495 continue; | 495 continue; |
496 } | 496 } |
497 if (uMessageParam == 5) | 497 if (uMessageParam == 5) |
498 { | 498 { |
499 ++uGammaPos; | 499 ++uGammaPos; |
500 if ((signed int)uGammaPos <= 9) | 500 if ((signed int)uGammaPos <= 9) |
501 { | 501 { |
502 v21 = (double)(signed int)uGammaPos * 0.1 + 0.6; | 502 v21 = (double)(signed int)uGammaPos * 0.1 + 0.6; |
503 //pEngine->pGammaController->Initialize(v21); | 503 //pEngine->pGammaController->Initialize(v21); |
504 GUIWindow::Create(213, 161, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderRight, (char *)1); | 504 new OnButtonClick2(213, 161, 0, 0, (int)pBtn_SliderRight, (char *)1); |
505 pAudioPlayer->PlaySound(SOUND_ClickMovingSelector, 0, 0, -1, 0, 0, 0, 0); | 505 pAudioPlayer->PlaySound(SOUND_ClickMovingSelector, 0, 0, -1, 0, 0, 0, 0); |
506 continue; | 506 continue; |
507 } | 507 } |
508 uGammaPos = 9; | 508 uGammaPos = 9; |
509 } | 509 } |
529 if (uMessageParam == 4)//- | 529 if (uMessageParam == 4)//- |
530 { | 530 { |
531 --uMusicVolimeMultiplier; | 531 --uMusicVolimeMultiplier; |
532 if ((char)uMusicVolimeMultiplier < 1) | 532 if ((char)uMusicVolimeMultiplier < 1) |
533 uMusicVolimeMultiplier = 0; | 533 uMusicVolimeMultiplier = 0; |
534 GUIWindow::Create(243, 216, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderLeft, (char *)1); | 534 new OnButtonClick2(243, 216, 0, 0, (int)pBtn_SliderLeft, (char *)1); |
535 if (uMusicVolimeMultiplier) | 535 if (uMusicVolimeMultiplier) |
536 pAudioPlayer->PlaySound(SOUND_hurp, -1, 0, -1, 0, 0, pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f, 0); | 536 pAudioPlayer->PlaySound(SOUND_hurp, -1, 0, -1, 0, 0, pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f, 0); |
537 | 537 |
538 if (use_music_folder) | 538 if (use_music_folder) |
539 alSourcef(mSourceID, AL_GAIN, pSoundVolumeLevels[uMusicVolimeMultiplier]); | 539 alSourcef(mSourceID, AL_GAIN, pSoundVolumeLevels[uMusicVolimeMultiplier]); |
545 if (uMessageParam == 5)//+ | 545 if (uMessageParam == 5)//+ |
546 { | 546 { |
547 ++uMusicVolimeMultiplier; | 547 ++uMusicVolimeMultiplier; |
548 if ((char)uMusicVolimeMultiplier > 9) | 548 if ((char)uMusicVolimeMultiplier > 9) |
549 uMusicVolimeMultiplier = 9; | 549 uMusicVolimeMultiplier = 9; |
550 GUIWindow::Create(435, 216, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderRight, (char *)1); | 550 new OnButtonClick2(435, 216, 0, 0, (int)pBtn_SliderRight, (char *)1); |
551 if (uMusicVolimeMultiplier) | 551 if (uMusicVolimeMultiplier) |
552 pAudioPlayer->PlaySound(SOUND_hurp, -1, 0, -1, 0, 0, pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f, 0); | 552 pAudioPlayer->PlaySound(SOUND_hurp, -1, 0, -1, 0, 0, pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f, 0); |
553 if (use_music_folder) | 553 if (use_music_folder) |
554 alSourcef(mSourceID, AL_GAIN, pSoundVolumeLevels[uMusicVolimeMultiplier]); | 554 alSourcef(mSourceID, AL_GAIN, pSoundVolumeLevels[uMusicVolimeMultiplier]); |
555 else | 555 else |
570 if (uMessageParam == 4)//reduce sound level button left | 570 if (uMessageParam == 4)//reduce sound level button left |
571 { | 571 { |
572 --uSoundVolumeMultiplier; | 572 --uSoundVolumeMultiplier; |
573 if ((char)uSoundVolumeMultiplier < 1) | 573 if ((char)uSoundVolumeMultiplier < 1) |
574 uSoundVolumeMultiplier = 0; | 574 uSoundVolumeMultiplier = 0; |
575 GUIWindow::Create(243, 162, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderLeft, (char *)1); | 575 new OnButtonClick2(243, 162, 0, 0, (int)pBtn_SliderLeft, (char *)1); |
576 pAudioPlayer->SetMasterVolume(pSoundVolumeLevels[uSoundVolumeMultiplier] * 128.0f); | 576 pAudioPlayer->SetMasterVolume(pSoundVolumeLevels[uSoundVolumeMultiplier] * 128.0f); |
577 pAudioPlayer->PlaySound(SOUND_church, -1, 0, -1, 0, 0, 0, 0); | 577 pAudioPlayer->PlaySound(SOUND_church, -1, 0, -1, 0, 0, 0, 0); |
578 int v = AIL_redbook_volume(pAudioPlayer->hAILRedbook); | 578 int v = AIL_redbook_volume(pAudioPlayer->hAILRedbook); |
579 //v = v+1; | 579 //v = v+1; |
580 if (v) | 580 if (v) |
587 if ((char)uSoundVolumeMultiplier > 8) | 587 if ((char)uSoundVolumeMultiplier > 8) |
588 uSoundVolumeMultiplier = 9; | 588 uSoundVolumeMultiplier = 9; |
589 //v168 = 1; | 589 //v168 = 1; |
590 v24 = 435; | 590 v24 = 435; |
591 //v154 = (int)pBtn_SliderRight; | 591 //v154 = (int)pBtn_SliderRight; |
592 GUIWindow::Create(v24, 162, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderRight, (char *)1); | 592 new OnButtonClick2(v24, 162, 0, 0, (int)pBtn_SliderRight, (char *)1); |
593 pAudioPlayer->SetMasterVolume(pSoundVolumeLevels[uSoundVolumeMultiplier] * 128.0f); | 593 pAudioPlayer->SetMasterVolume(pSoundVolumeLevels[uSoundVolumeMultiplier] * 128.0f); |
594 pAudioPlayer->PlaySound(SOUND_church, -1, 0, -1, 0, 0, 0, 0); | 594 pAudioPlayer->PlaySound(SOUND_church, -1, 0, -1, 0, 0, 0, 0); |
595 continue; | 595 continue; |
596 } | 596 } |
597 uSoundVolumeMultiplier = (pMouse->GetCursorPos(&v207)->x - 263) / 17; | 597 uSoundVolumeMultiplier = (pMouse->GetCursorPos(&v207)->x - 263) / 17; |
616 if (uMessageParam == 4) | 616 if (uMessageParam == 4) |
617 { | 617 { |
618 --uVoicesVolumeMultiplier; | 618 --uVoicesVolumeMultiplier; |
619 if ((char)uVoicesVolumeMultiplier < 1) | 619 if ((char)uVoicesVolumeMultiplier < 1) |
620 uVoicesVolumeMultiplier = 0; | 620 uVoicesVolumeMultiplier = 0; |
621 GUIWindow::Create(243, 270, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderLeft, (char *)1); | 621 new OnButtonClick2(243, 270, 0, 0, (int)pBtn_SliderLeft, (char *)1); |
622 if (!uVoicesVolumeMultiplier) | 622 if (!uVoicesVolumeMultiplier) |
623 continue; | 623 continue; |
624 pAudioPlayer->PlaySound(SOUND_hf445a, -1, 0, -1, 0, 0, pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f, 0); | 624 pAudioPlayer->PlaySound(SOUND_hf445a, -1, 0, -1, 0, 0, pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f, 0); |
625 continue; | 625 continue; |
626 } | 626 } |
627 if (uMessageParam == 5) | 627 if (uMessageParam == 5) |
628 { | 628 { |
629 ++uVoicesVolumeMultiplier; | 629 ++uVoicesVolumeMultiplier; |
630 if ((char)uVoicesVolumeMultiplier > 8) | 630 if ((char)uVoicesVolumeMultiplier > 8) |
631 uVoicesVolumeMultiplier = 9; | 631 uVoicesVolumeMultiplier = 9; |
632 GUIWindow::Create(435, 270, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderRight, (char *)1); | 632 new OnButtonClick2(435, 270, 0, 0, (int)pBtn_SliderRight, (char *)1); |
633 if (!uVoicesVolumeMultiplier) | 633 if (!uVoicesVolumeMultiplier) |
634 continue; | 634 continue; |
635 pAudioPlayer->PlaySound(SOUND_hf445a, -1, 0, -1, 0, 0, pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f, 0); | 635 pAudioPlayer->PlaySound(SOUND_hf445a, -1, 0, -1, 0, 0, pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f, 0); |
636 continue; | 636 continue; |
637 } | 637 } |
685 DoThatMessageThing(); | 685 DoThatMessageThing(); |
686 if (current_screen_type != SCREEN_GAME) | 686 if (current_screen_type != SCREEN_GAME) |
687 pGUIWindow_CurrentMenu->Release(); | 687 pGUIWindow_CurrentMenu->Release(); |
688 pEventTimer->Pause(); | 688 pEventTimer->Pause(); |
689 pAudioPlayer->StopChannels(-1, -1); | 689 pAudioPlayer->StopChannels(-1, -1); |
690 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Book, uMessage, 0); | 690 pGUIWindow_CurrentMenu = new GUIWindow_Book(0, 0, window->GetWidth(), window->GetHeight(), uMessage, 0); |
691 pBooksWindow = GUIWindow::Create(493u, 355u, 0, 0, WINDOW_BooksWindow, (int)pBtn_Quests, 0); | 691 pBooksWindow = new GUIWindow_BooksWindow(493u, 355u, 0, 0, (int)pBtn_Quests, 0); |
692 bFlashQuestBook = 0; | 692 bFlashQuestBook = 0; |
693 continue; | 693 continue; |
694 case UIMSG_OpenAutonotes: | 694 case UIMSG_OpenAutonotes: |
695 DoThatMessageThing(); | 695 DoThatMessageThing(); |
696 if (current_screen_type != SCREEN_GAME) | 696 if (current_screen_type != SCREEN_GAME) |
697 pGUIWindow_CurrentMenu->Release(); | 697 pGUIWindow_CurrentMenu->Release(); |
698 pEventTimer->Pause(); | 698 pEventTimer->Pause(); |
699 pAudioPlayer->StopChannels(-1, -1); | 699 pAudioPlayer->StopChannels(-1, -1); |
700 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Book, uMessage, 0); | 700 pGUIWindow_CurrentMenu = new GUIWindow_Book(0, 0, window->GetWidth(), window->GetHeight(), uMessage, 0); |
701 pBooksWindow = GUIWindow::Create(527u, 353u, 0, 0, WINDOW_BooksWindow, (int)pBtn_Autonotes, 0); | 701 pBooksWindow = new GUIWindow_BooksWindow(527u, 353u, 0, 0, (int)pBtn_Autonotes, 0); |
702 bFlashAutonotesBook = 0; | 702 bFlashAutonotesBook = 0; |
703 continue; | 703 continue; |
704 case UIMSG_OpenMapBook: | 704 case UIMSG_OpenMapBook: |
705 DoThatMessageThing(); | 705 DoThatMessageThing(); |
706 if (current_screen_type != SCREEN_GAME) | 706 if (current_screen_type != SCREEN_GAME) |
707 pGUIWindow_CurrentMenu->Release(); | 707 pGUIWindow_CurrentMenu->Release(); |
708 pEventTimer->Pause(); | 708 pEventTimer->Pause(); |
709 viewparams->sViewCenterX = pParty->vPosition.x; | 709 viewparams->sViewCenterX = pParty->vPosition.x; |
710 viewparams->sViewCenterY = pParty->vPosition.y; | 710 viewparams->sViewCenterY = pParty->vPosition.y; |
711 pAudioPlayer->StopChannels(-1, -1); | 711 pAudioPlayer->StopChannels(-1, -1); |
712 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Book, uMessage, 0); | 712 pGUIWindow_CurrentMenu = new GUIWindow_Book(0, 0, window->GetWidth(), window->GetHeight(), uMessage, 0); |
713 pBooksWindow = GUIWindow::Create(546, 353, 0, 0, WINDOW_BooksWindow, (int)pBtn_Maps, 0); | 713 pBooksWindow = new GUIWindow_BooksWindow(546, 353, 0, 0, (int)pBtn_Maps, 0); |
714 continue; | 714 continue; |
715 case UIMSG_OpenCalendar: | 715 case UIMSG_OpenCalendar: |
716 DoThatMessageThing(); | 716 DoThatMessageThing(); |
717 if (current_screen_type != SCREEN_GAME) | 717 if (current_screen_type != SCREEN_GAME) |
718 pGUIWindow_CurrentMenu->Release(); | 718 pGUIWindow_CurrentMenu->Release(); |
719 pEventTimer->Pause(); | 719 pEventTimer->Pause(); |
720 pAudioPlayer->StopChannels(-1, -1); | 720 pAudioPlayer->StopChannels(-1, -1); |
721 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Book, uMessage, 0); | 721 pGUIWindow_CurrentMenu = new GUIWindow_Book(0, 0, window->GetWidth(), window->GetHeight(), uMessage, 0); |
722 pBooksWindow = GUIWindow::Create(570, 354, 0, 0, WINDOW_BooksWindow, (int)pBtn_Calendar, 0); | 722 pBooksWindow = new GUIWindow_BooksWindow(570, 354, 0, 0, (int)pBtn_Calendar, 0); |
723 continue; | 723 continue; |
724 case UIMSG_OpenHistoryBook: | 724 case UIMSG_OpenHistoryBook: |
725 DoThatMessageThing(); | 725 DoThatMessageThing(); |
726 if (current_screen_type != SCREEN_GAME) | 726 if (current_screen_type != SCREEN_GAME) |
727 pGUIWindow_CurrentMenu->Release(); | 727 pGUIWindow_CurrentMenu->Release(); |
728 pEventTimer->Pause(); | 728 pEventTimer->Pause(); |
729 pAudioPlayer->StopChannels(-1, -1); | 729 pAudioPlayer->StopChannels(-1, -1); |
730 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Book, uMessage, 0); | 730 pGUIWindow_CurrentMenu = new GUIWindow_Book(0, 0, window->GetWidth(), window->GetHeight(), uMessage, 0); |
731 pBooksWindow = GUIWindow::Create(0x258u, 0x169u, 0, 0, WINDOW_BooksWindow, (int)pBtn_History, 0); | 731 pBooksWindow = new GUIWindow_BooksWindow(0x258u, 0x169u, 0, 0, (int)pBtn_History, 0); |
732 bFlashHistoryBook = 0; | 732 bFlashHistoryBook = 0; |
733 continue; | 733 continue; |
734 case UIMSG_Escape:// нажатие Escape and return to game | 734 case UIMSG_Escape:// нажатие Escape and return to game |
735 back_to_game(); | 735 back_to_game(); |
736 DoThatMessageThing(); | 736 DoThatMessageThing(); |
1254 continue; | 1254 continue; |
1255 } | 1255 } |
1256 if (!pGUIWindow_Settings)//Draw Menu | 1256 if (!pGUIWindow_Settings)//Draw Menu |
1257 { | 1257 { |
1258 dword_6BE138 = -1; | 1258 dword_6BE138 = -1; |
1259 GUIWindow::Create(0x25Au, 0x1C2u, 0, 0, WINDOW_PressedButton2, (int)pBtn_GameSettings, (char *)1); | 1259 new OnButtonClick2(0x25Au, 0x1C2u, 0, 0, (int)pBtn_GameSettings, (char *)1); |
1260 pEventTimer->Pause(); | 1260 pEventTimer->Pause(); |
1261 pAudioPlayer->StopChannels(-1, -1); | 1261 pAudioPlayer->StopChannels(-1, -1); |
1262 current_screen_type = SCREEN_MENU; | 1262 current_screen_type = SCREEN_MENU; |
1263 | 1263 |
1264 ++pIcons_LOD->uTexturePacksCount; | 1264 ++pIcons_LOD->uTexturePacksCount; |
1287 continue; | 1287 continue; |
1288 | 1288 |
1289 case UIMSG_ScrollNPCPanel://Right and Left button for NPCPanel | 1289 case UIMSG_ScrollNPCPanel://Right and Left button for NPCPanel |
1290 if (uMessageParam) | 1290 if (uMessageParam) |
1291 { | 1291 { |
1292 GUIWindow::Create(626, 179, 0, 0, WINDOW_PressedButton2, (int)pBtn_NPCRight, 0); | 1292 new OnButtonClick2(626, 179, 0, 0, (int)pBtn_NPCRight, 0); |
1293 v37 = (pParty->pHirelings[0].pName != 0) + (pParty->pHirelings[1].pName != 0) + (unsigned __int8)pParty->field_70A - 2; | 1293 v37 = (pParty->pHirelings[0].pName != 0) + (pParty->pHirelings[1].pName != 0) + (unsigned __int8)pParty->field_70A - 2; |
1294 if (pParty->hirelingScrollPosition < v37) | 1294 if (pParty->hirelingScrollPosition < v37) |
1295 { | 1295 { |
1296 ++pParty->hirelingScrollPosition;//??? maybe number of the first cell??? | 1296 ++pParty->hirelingScrollPosition;//??? maybe number of the first cell??? |
1297 if (pParty->hirelingScrollPosition >= v37) | 1297 if (pParty->hirelingScrollPosition >= v37) |
1298 pParty->hirelingScrollPosition = (pParty->pHirelings[0].pName != 0) + (pParty->pHirelings[1].pName != 0) + pParty->field_70A - 2; | 1298 pParty->hirelingScrollPosition = (pParty->pHirelings[0].pName != 0) + (pParty->pHirelings[1].pName != 0) + pParty->field_70A - 2; |
1299 } | 1299 } |
1300 } | 1300 } |
1301 else | 1301 else |
1302 { | 1302 { |
1303 GUIWindow::Create(469, 179, 0, 0, WINDOW_PressedButton2, (int)pBtn_NPCLeft, 0); | 1303 new OnButtonClick2(469, 179, 0, 0, (int)pBtn_NPCLeft, 0); |
1304 /*if ( pParty->field_709 ) | 1304 /*if ( pParty->field_709 ) |
1305 { | 1305 { |
1306 --pParty->field_709; | 1306 --pParty->field_709; |
1307 if ( pParty->field_709 < 1 ) | 1307 if ( pParty->field_709 < 1 ) |
1308 pParty->field_709 = 0; | 1308 pParty->field_709 = 0; |
1656 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Escape, 1, 0); | 1656 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_Escape, 1, 0); |
1657 continue; | 1657 continue; |
1658 | 1658 |
1659 case UIMSG_OnCastTownPortal: | 1659 case UIMSG_OnCastTownPortal: |
1660 pAudioPlayer->StopChannels(-1, -1); | 1660 pAudioPlayer->StopChannels(-1, -1); |
1661 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Book, WINDOW_TownPortal, (char *)uMessageParam); | 1661 pGUIWindow_CurrentMenu = new GUIWindow_Book(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_TownPortal, (char *)uMessageParam); |
1662 continue; | 1662 continue; |
1663 | 1663 |
1664 case UIMSG_OnCastLloydsBeacon: | 1664 case UIMSG_OnCastLloydsBeacon: |
1665 pAudioPlayer->StopChannels(-1, -1); | 1665 pAudioPlayer->StopChannels(-1, -1); |
1666 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Book, WINDOW_LloydsBeacon, 0); | 1666 pGUIWindow_CurrentMenu = new GUIWindow_Book(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_LloydsBeacon, 0); |
1667 continue; | 1667 continue; |
1668 | 1668 |
1669 case UIMSG_LloydsBeacon_FlippingBtn: | 1669 case UIMSG_LloydsBeacon_FlippingBtn: |
1670 bRecallingBeacon = uMessageParam; | 1670 bRecallingBeacon = uMessageParam; |
1671 v127 = uMessageParam + 204; | 1671 v127 = uMessageParam + 204; |
2098 continue; | 2098 continue; |
2099 case UIMSG_1C: | 2099 case UIMSG_1C: |
2100 __debugbreak(); | 2100 __debugbreak(); |
2101 if (!uActiveCharacter || current_screen_type != SCREEN_GAME) | 2101 if (!uActiveCharacter || current_screen_type != SCREEN_GAME) |
2102 continue; | 2102 continue; |
2103 ptr_507BC8 = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_68, uMessageParam, 0); | 2103 __debugbreak();//ptr_507BC8 = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_68, uMessageParam, 0); |
2104 current_screen_type = SCREEN_19; | 2104 current_screen_type = SCREEN_19; |
2105 pEventTimer->Pause(); | 2105 pEventTimer->Pause(); |
2106 continue; | 2106 continue; |
2107 case UIMSG_STEALFROMACTOR: | 2107 case UIMSG_STEALFROMACTOR: |
2108 if (!uActiveCharacter) | 2108 if (!uActiveCharacter) |
2138 continue; | 2138 continue; |
2139 if (!(pTurnEngine->field_18 & TE_HAVE_PENDING_ACTIONS)) | 2139 if (!(pTurnEngine->field_18 & TE_HAVE_PENDING_ACTIONS)) |
2140 Player::_42ECB5_PlayerAttacksActor(); | 2140 Player::_42ECB5_PlayerAttacksActor(); |
2141 continue; | 2141 continue; |
2142 case UIMSG_ExitRest: | 2142 case UIMSG_ExitRest: |
2143 GUIWindow::Create(pButton_RestUI_Exit->uX, pButton_RestUI_Exit->uY, 0, 0, WINDOW_CloseRestWindowBtn, (int)pButton_RestUI_Exit, pGlobalTXT_LocalizationStrings[81]);// "Exit Rest" | 2143 new OnCancel(pButton_RestUI_Exit->uX, pButton_RestUI_Exit->uY, 0, 0, (int)pButton_RestUI_Exit, pGlobalTXT_LocalizationStrings[81]);// "Exit Rest" |
2144 continue; | 2144 continue; |
2145 case UIMSG_Wait5Minutes: | 2145 case UIMSG_Wait5Minutes: |
2146 if (_506F14_resting_stage == 2) | 2146 if (_506F14_resting_stage == 2) |
2147 { | 2147 { |
2148 ShowStatusBarString(pGlobalTXT_LocalizationStrings[477], 2);// "You are already resting!" | 2148 ShowStatusBarString(pGlobalTXT_LocalizationStrings[477], 2);// "You are already resting!" |
2149 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0); | 2149 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0); |
2150 continue; | 2150 continue; |
2151 } | 2151 } |
2152 GUIWindow::Create(pButton_RestUI_Wait5Minutes->uX, pButton_RestUI_Wait5Minutes->uY, 0, 0, WINDOW_PressedButton2, | 2152 new OnButtonClick2(pButton_RestUI_Wait5Minutes->uX, pButton_RestUI_Wait5Minutes->uY, 0, 0, |
2153 (int)pButton_RestUI_Wait5Minutes, pGlobalTXT_LocalizationStrings[238]);// "Wait 5 Minutes" | 2153 (int)pButton_RestUI_Wait5Minutes, pGlobalTXT_LocalizationStrings[238]);// "Wait 5 Minutes" |
2154 _506F14_resting_stage = 1; | 2154 _506F14_resting_stage = 1; |
2155 _506F18_num_minutes_to_sleep = 5; | 2155 _506F18_num_minutes_to_sleep = 5; |
2156 continue; | 2156 continue; |
2157 case UIMSG_Wait1Hour: | 2157 case UIMSG_Wait1Hour: |
2159 { | 2159 { |
2160 ShowStatusBarString(pGlobalTXT_LocalizationStrings[477], 2);// "You are already resting!" | 2160 ShowStatusBarString(pGlobalTXT_LocalizationStrings[477], 2);// "You are already resting!" |
2161 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0); | 2161 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0); |
2162 continue; | 2162 continue; |
2163 } | 2163 } |
2164 GUIWindow::Create(pButton_RestUI_Wait1Hour->uX, pButton_RestUI_Wait1Hour->uY, 0, 0, WINDOW_PressedButton2, | 2164 new OnButtonClick2(pButton_RestUI_Wait1Hour->uX, pButton_RestUI_Wait1Hour->uY, 0, 0, |
2165 (int)pButton_RestUI_Wait1Hour, pGlobalTXT_LocalizationStrings[239]);// "Wait 1 Hour" | 2165 (int)pButton_RestUI_Wait1Hour, pGlobalTXT_LocalizationStrings[239]);// "Wait 1 Hour" |
2166 _506F14_resting_stage = 1; | 2166 _506F14_resting_stage = 1; |
2167 _506F18_num_minutes_to_sleep = 60; | 2167 _506F18_num_minutes_to_sleep = 60; |
2168 continue; | 2168 continue; |
2169 case UIMSG_RentRoom: | 2169 case UIMSG_RentRoom: |
2295 { | 2295 { |
2296 ShowStatusBarString(pGlobalTXT_LocalizationStrings[477], 2);// "You are already resting!" | 2296 ShowStatusBarString(pGlobalTXT_LocalizationStrings[477], 2);// "You are already resting!" |
2297 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0); | 2297 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0); |
2298 continue; | 2298 continue; |
2299 } | 2299 } |
2300 GUIWindow::Create(pButton_RestUI_WaitUntilDawn->uX, pButton_RestUI_WaitUntilDawn->uY, 0, 0, WINDOW_PressedButton2, | 2300 new OnButtonClick2(pButton_RestUI_WaitUntilDawn->uX, pButton_RestUI_WaitUntilDawn->uY, 0, 0, |
2301 (int)pButton_RestUI_WaitUntilDawn, pGlobalTXT_LocalizationStrings[237]);// "Wait until Dawn" | 2301 (int)pButton_RestUI_WaitUntilDawn, pGlobalTXT_LocalizationStrings[237]);// "Wait until Dawn" |
2302 v97 = _494820_training_time(pParty->uCurrentHour); | 2302 v97 = _494820_training_time(pParty->uCurrentHour); |
2303 _506F14_resting_stage = 1; | 2303 _506F14_resting_stage = 1; |
2304 _506F18_num_minutes_to_sleep = 60 * v97 - pParty->uCurrentMinute; | 2304 _506F18_num_minutes_to_sleep = 60 * v97 - pParty->uCurrentMinute; |
2305 continue; | 2305 continue; |
2338 } | 2338 } |
2339 sprintfex(pTmpBuf.data(), v161, v178); | 2339 sprintfex(pTmpBuf.data(), v161, v178); |
2340 GameUI_SetFooterString(pTmpBuf.data()); | 2340 GameUI_SetFooterString(pTmpBuf.data()); |
2341 continue; | 2341 continue; |
2342 case UIMSG_ClickInstallRemoveQuickSpellBtn: | 2342 case UIMSG_ClickInstallRemoveQuickSpellBtn: |
2343 GUIWindow::Create(pBtn_InstallRemoveSpell->uX, pBtn_InstallRemoveSpell->uY, 0, 0, WINDOW_PressedButton2, (int)pBtn_InstallRemoveSpell, 0); | 2343 new OnButtonClick2(pBtn_InstallRemoveSpell->uX, pBtn_InstallRemoveSpell->uY, 0, 0, (int)pBtn_InstallRemoveSpell, 0); |
2344 if (!uActiveCharacter) | 2344 if (!uActiveCharacter) |
2345 continue; | 2345 continue; |
2346 pPlayer10 = pPlayers[uActiveCharacter]; | 2346 pPlayer10 = pPlayers[uActiveCharacter]; |
2347 if (!byte_506550 || !quick_spell_at_page) | 2347 if (!byte_506550 || !quick_spell_at_page) |
2348 { | 2348 { |
2465 DoThatMessageThing(); | 2465 DoThatMessageThing(); |
2466 if (uActiveCharacter && !pPlayers[uActiveCharacter]->uTimeToRecovery) | 2466 if (uActiveCharacter && !pPlayers[uActiveCharacter]->uTimeToRecovery) |
2467 { | 2467 { |
2468 if (current_screen_type == SCREEN_GAME) | 2468 if (current_screen_type == SCREEN_GAME) |
2469 { | 2469 { |
2470 GUIWindow::Create(476, 450, 0, 0, WINDOW_PressedButton2, (int)pBtn_CastSpell, 0); | 2470 new OnButtonClick2(476, 450, 0, 0, (int)pBtn_CastSpell, 0); |
2471 current_screen_type = SCREEN_SPELL_BOOK; | 2471 current_screen_type = SCREEN_SPELL_BOOK; |
2472 pEventTimer->Pause(); | 2472 pEventTimer->Pause(); |
2473 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_SpellBook, 0, 0); | 2473 pGUIWindow_CurrentMenu = new GUIWindow_Spellbook(0, 0, window->GetWidth(), window->GetHeight(), 0, 0); |
2474 pAudioPlayer->PlaySound(SOUND_48, 0, 0, -1, 0, 0, 0, 0); | 2474 pAudioPlayer->PlaySound(SOUND_48, 0, 0, -1, 0, 0, 0, 0); |
2475 viewparams->field_48 = 1; | 2475 viewparams->field_48 = 1; |
2476 continue; | 2476 continue; |
2477 } | 2477 } |
2478 if (current_screen_type != SCREEN_REST && current_screen_type != SCREEN_CHARACTERS | 2478 if (current_screen_type != SCREEN_REST && current_screen_type != SCREEN_CHARACTERS |
2479 && (current_screen_type <= SCREEN_63 || current_screen_type > SCREEN_67)) | 2479 && (current_screen_type <= SCREEN_63 || current_screen_type > SCREEN_67)) |
2480 { | 2480 { |
2481 pGUIWindow_CurrentMenu->Release(); | 2481 pGUIWindow_CurrentMenu->Release(); |
2482 GUIWindow::Create(476, 450, 0, 0, WINDOW_PressedButton2, (int)pBtn_CastSpell, 0); | 2482 new OnButtonClick2(476, 450, 0, 0, (int)pBtn_CastSpell, 0); |
2483 current_screen_type = SCREEN_SPELL_BOOK; | 2483 current_screen_type = SCREEN_SPELL_BOOK; |
2484 pEventTimer->Pause(); | 2484 pEventTimer->Pause(); |
2485 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_SpellBook, 0, 0); | 2485 pGUIWindow_CurrentMenu = new GUIWindow_Spellbook(0, 0, window->GetWidth(), window->GetHeight(), 0, 0); |
2486 pAudioPlayer->PlaySound(SOUND_48, 0, 0, -1, 0, 0, 0, 0); | 2486 pAudioPlayer->PlaySound(SOUND_48, 0, 0, -1, 0, 0, 0, 0); |
2487 viewparams->field_48 = 1; | 2487 viewparams->field_48 = 1; |
2488 continue; | 2488 continue; |
2489 } | 2489 } |
2490 } | 2490 } |
2495 if (current_screen_type) | 2495 if (current_screen_type) |
2496 pGUIWindow_CurrentMenu->Release(); | 2496 pGUIWindow_CurrentMenu->Release(); |
2497 ++pIcons_LOD->uTexturePacksCount; | 2497 ++pIcons_LOD->uTexturePacksCount; |
2498 if (!pIcons_LOD->uNumPrevLoadedFiles) | 2498 if (!pIcons_LOD->uNumPrevLoadedFiles) |
2499 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles; | 2499 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles; |
2500 GUIWindow::Create(0x230u, 0x1C2u, 0, 0, WINDOW_PressedButton2, (int)pBtn_QuickReference, 0); | 2500 new OnButtonClick2(0x230u, 0x1C2u, 0, 0, (int)pBtn_QuickReference, 0); |
2501 viewparams->bRedrawGameUI = 1; | 2501 viewparams->bRedrawGameUI = 1; |
2502 pEventTimer->Pause(); | 2502 pEventTimer->Pause(); |
2503 pAudioPlayer->StopChannels(-1, -1); | 2503 pAudioPlayer->StopChannels(-1, -1); |
2504 current_screen_type = SCREEN_QUICK_REFERENCE; | 2504 current_screen_type = SCREEN_QUICK_REFERENCE; |
2505 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_QuickReference, 5, 0); | 2505 pGUIWindow_CurrentMenu = new GUIWindow_QuickReference(0, 0, window->GetWidth(), window->GetHeight(), 5, 0); |
2506 papredoll_dbrds[2] = pIcons_LOD->LoadTexture("BUTTEXI1", TEXTURE_16BIT_PALETTE); | 2506 papredoll_dbrds[2] = pIcons_LOD->LoadTexture("BUTTEXI1", TEXTURE_16BIT_PALETTE); |
2507 pBtn_ExitCancel = pGUIWindow_CurrentMenu->CreateButton(0x187u, 0x13Cu, 0x4Bu, 0x21u, 1, 0, UIMSG_Escape, 0, 0, | 2507 pBtn_ExitCancel = pGUIWindow_CurrentMenu->CreateButton(0x187u, 0x13Cu, 0x4Bu, 0x21u, 1, 0, UIMSG_Escape, 0, 0, |
2508 pGlobalTXT_LocalizationStrings[79],// "Exit" | 2508 pGlobalTXT_LocalizationStrings[79],// "Exit" |
2509 pIcons_LOD->GetTexture(uTextureID_BUTTDESC2), 0); //, v179); | 2509 pIcons_LOD->GetTexture(uTextureID_BUTTDESC2), 0); //, v179); |
2510 continue; | 2510 continue; |
2519 | 2519 |
2520 stru_506E40.Release(); | 2520 stru_506E40.Release(); |
2521 pRenderer->SaveScreenshot("gamma.pcx", 155, 117); | 2521 pRenderer->SaveScreenshot("gamma.pcx", 155, 117); |
2522 stru_506E40.LoadPCXFile("gamma.pcx", 0); | 2522 stru_506E40.LoadPCXFile("gamma.pcx", 0); |
2523 | 2523 |
2524 GUIWindow::Create(0x25Au, 0x1C2u, 0, 0, WINDOW_PressedButton, (int)pBtn_GameSettings, 0); | 2524 new OnButtonClick(0x25Au, 0x1C2u, 0, 0, (int)pBtn_GameSettings, 0); |
2525 //LABEL_453: | 2525 //LABEL_453: |
2526 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages >= 40 ) | 2526 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages >= 40 ) |
2527 continue; | 2527 continue; |
2528 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Escape; | 2528 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Escape; |
2529 //goto LABEL_770; | 2529 //goto LABEL_770; |
2536 books_page_number = 1; | 2536 books_page_number = 1; |
2537 if (pMouse->GetCursorPos(&v211)->y > 178) | 2537 if (pMouse->GetCursorPos(&v211)->y > 178) |
2538 books_page_number = -1; | 2538 books_page_number = -1; |
2539 continue; | 2539 continue; |
2540 case UIMSG_ClickAwardsUpBtn: | 2540 case UIMSG_ClickAwardsUpBtn: |
2541 GUIWindow::Create(pBtn_Up->uX, pBtn_Up->uY, 0, 0, WINDOW_CharactersPressedButton, (int)pBtn_Up, 0); | 2541 new OnButtonClick3(pBtn_Up->uX, pBtn_Up->uY, 0, 0, (int)pBtn_Up, 0); |
2542 BtnUp_flag = 1; | 2542 BtnUp_flag = 1; |
2543 continue; | 2543 continue; |
2544 case UIMSG_ClickAwardsDownBtn: | 2544 case UIMSG_ClickAwardsDownBtn: |
2545 GUIWindow::Create(pBtn_Down->uX, pBtn_Down->uY, 0, 0, WINDOW_CharactersPressedButton, (int)pBtn_Down, 0); | 2545 new OnButtonClick3(pBtn_Down->uX, pBtn_Down->uY, 0, 0, (int)pBtn_Down, 0); |
2546 BtnDown_flag = 1; | 2546 BtnDown_flag = 1; |
2547 continue; | 2547 continue; |
2548 case UIMSG_ChangeDetaliz: | 2548 case UIMSG_ChangeDetaliz: |
2549 bRingsShownInCharScreen ^= 1; | 2549 bRingsShownInCharScreen ^= 1; |
2550 pCharacterScreen_DetalizBtn->Release(); | 2550 pCharacterScreen_DetalizBtn->Release(); |
2571 continue; | 2571 continue; |
2572 case UIMSG_ClickPaperdoll: | 2572 case UIMSG_ClickPaperdoll: |
2573 OnPaperdollLeftClick(); | 2573 OnPaperdollLeftClick(); |
2574 continue; | 2574 continue; |
2575 case UIMSG_ClickStatsBtn: | 2575 case UIMSG_ClickStatsBtn: |
2576 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 100; | 2576 current_character_screen_window = WINDOW_CharacterWindow_Stats; |
2577 CharacterUI_ReleaseButtons(); | 2577 CharacterUI_ReleaseButtons(); |
2578 ReleaseAwardsScrollBar(); | 2578 ReleaseAwardsScrollBar(); |
2579 GUIWindow::Create(pCharacterScreen_StatsBtn->uX, pCharacterScreen_StatsBtn->uY, 0, 0, WINDOW_CharactersPressedButton, (int)pCharacterScreen_StatsBtn, 0); | 2579 new OnButtonClick3(pCharacterScreen_StatsBtn->uX, pCharacterScreen_StatsBtn->uY, 0, 0, (int)pCharacterScreen_StatsBtn, 0); |
2580 continue; | 2580 continue; |
2581 case UIMSG_ClickSkillsBtn: | 2581 case UIMSG_ClickSkillsBtn: |
2582 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 101; | 2582 current_character_screen_window = WINDOW_CharacterWindow_Skills; |
2583 CharacterUI_ReleaseButtons(); | 2583 CharacterUI_ReleaseButtons(); |
2584 ReleaseAwardsScrollBar(); | 2584 ReleaseAwardsScrollBar(); |
2585 CharacterUI_SkillsTab_CreateButtons(); | 2585 CharacterUI_SkillsTab_CreateButtons(); |
2586 GUIWindow::Create(pCharacterScreen_SkillsBtn->uX, pCharacterScreen_SkillsBtn->uY, 0, 0, WINDOW_CharactersPressedButton, (int)pCharacterScreen_SkillsBtn, 0); | 2586 new OnButtonClick3(pCharacterScreen_SkillsBtn->uX, pCharacterScreen_SkillsBtn->uY, 0, 0, (int)pCharacterScreen_SkillsBtn, 0); |
2587 continue; | 2587 continue; |
2588 case UIMSG_SkillUp: | 2588 case UIMSG_SkillUp: |
2589 pPlayer4 = pPlayers[uActiveCharacter]; | 2589 pPlayer4 = pPlayers[uActiveCharacter]; |
2590 v105 = (int)&pPlayer4->pActiveSkills[uMessageParam]; | 2590 v105 = (int)&pPlayer4->pActiveSkills[uMessageParam]; |
2591 LOWORD(v2) = *(short *)v105; | 2591 LOWORD(v2) = *(short *)v105; |
2607 v87 = pGlobalTXT_LocalizationStrings[487];// "You have already mastered this skill!" | 2607 v87 = pGlobalTXT_LocalizationStrings[487];// "You have already mastered this skill!" |
2608 } | 2608 } |
2609 ShowStatusBarString(v87, 2); | 2609 ShowStatusBarString(v87, 2); |
2610 continue; | 2610 continue; |
2611 case UIMSG_ClickInventoryBtn: | 2611 case UIMSG_ClickInventoryBtn: |
2612 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103; | 2612 current_character_screen_window = WINDOW_CharacterWindow_Inventory; |
2613 ReleaseAwardsScrollBar(); | 2613 ReleaseAwardsScrollBar(); |
2614 CharacterUI_ReleaseButtons(); | 2614 CharacterUI_ReleaseButtons(); |
2615 GUIWindow::Create(pCharacterScreen_InventoryBtn->uX, pCharacterScreen_InventoryBtn->uY, 0, 0, WINDOW_CharactersPressedButton, (int)pCharacterScreen_InventoryBtn, 0); | 2615 new OnButtonClick3(pCharacterScreen_InventoryBtn->uX, pCharacterScreen_InventoryBtn->uY, 0, 0, (int)pCharacterScreen_InventoryBtn, 0); |
2616 continue; | 2616 continue; |
2617 case UIMSG_ClickExitCharacterWindowBtn: | 2617 case UIMSG_ClickExitCharacterWindowBtn: |
2618 GUIWindow::Create(pCharacterScreen_ExitBtn->uX, pCharacterScreen_ExitBtn->uY, 0, 0, WINDOW_ExitCharacterWindow, (int)pCharacterScreen_ExitBtn, 0); | 2618 new OnCancel2(pCharacterScreen_ExitBtn->uX, pCharacterScreen_ExitBtn->uY, 0, 0, (int)pCharacterScreen_ExitBtn, 0); |
2619 continue; | 2619 continue; |
2620 case UIMSG_ClickAwardsBtn: | 2620 case UIMSG_ClickAwardsBtn: |
2621 ReleaseAwardsScrollBar(); | 2621 ReleaseAwardsScrollBar(); |
2622 CharacterUI_ReleaseButtons(); | 2622 CharacterUI_ReleaseButtons(); |
2623 CreateAwardsScrollBar(); | 2623 CreateAwardsScrollBar(); |
2624 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 102; | 2624 current_character_screen_window = WINDOW_CharacterWindow_Awards; |
2625 GUIWindow::Create(pCharacterScreen_AwardsBtn->uX, pCharacterScreen_AwardsBtn->uY, 0, 0, WINDOW_CharactersPressedButton, (int)pCharacterScreen_AwardsBtn, 0); | 2625 new OnButtonClick3(pCharacterScreen_AwardsBtn->uX, pCharacterScreen_AwardsBtn->uY, 0, 0, (int)pCharacterScreen_AwardsBtn, 0); |
2626 FillAwardsData(); | 2626 FillAwardsData(); |
2627 continue; | 2627 continue; |
2628 case UIMSG_ClickBooksBtn: | 2628 case UIMSG_ClickBooksBtn: |
2629 switch (uMessageParam) | 2629 switch (uMessageParam) |
2630 { | 2630 { |
2677 Autonotes_Instructors_page_flag = 1; | 2677 Autonotes_Instructors_page_flag = 1; |
2678 break; | 2678 break; |
2679 default: | 2679 default: |
2680 continue; | 2680 continue; |
2681 } | 2681 } |
2682 GUIWindow::Create(pButton->uX, pButton->uY, 0, 0, WINDOW_PressedButton, (int)pButton, (char *)1); | 2682 new OnButtonClick(pButton->uX, pButton->uY, 0, 0, (int)pButton, (char *)1); |
2683 continue; | 2683 continue; |
2684 case UIMSG_SelectCharacter: | 2684 case UIMSG_SelectCharacter: |
2685 DoThatMessageThing(); | 2685 DoThatMessageThing(); |
2686 GameUI_OnPlayerPortraitLeftClick(uMessageParam); | 2686 GameUI_OnPlayerPortraitLeftClick(uMessageParam); |
2687 continue; | 2687 continue; |
2808 uNumSeconds = (unsigned int)pMouse->GetCursorPos(&v209); | 2808 uNumSeconds = (unsigned int)pMouse->GetCursorPos(&v209); |
2809 pPoint3 = pMouse->GetCursorPos(&v204); | 2809 pPoint3 = pMouse->GetCursorPos(&v204); |
2810 v116 = pRenderer->pActiveZBuffer[*(int *)uNumSeconds + pSRZBufferLineOffsets[pPoint3->y]]; | 2810 v116 = pRenderer->pActiveZBuffer[*(int *)uNumSeconds + pSRZBufferLineOffsets[pPoint3->y]]; |
2811 }*/ | 2811 }*/ |
2812 pButton2 = (GUIButton *)(unsigned __int16)v116; | 2812 pButton2 = (GUIButton *)(unsigned __int16)v116; |
2813 GUIWindow::Create(0, 0, 0, 0, WINDOW_F, (int)pButton2, 0); | 2813 __debugbreak();//GUIWindow::Create(0, 0, 0, 0, WINDOW_F, (int)pButton2, 0); |
2814 continue; | 2814 continue; |
2815 case UIMSG_54: | 2815 case UIMSG_54: |
2816 __debugbreak(); | 2816 __debugbreak(); |
2817 pButton2 = (GUIButton *)uMessageParam; | 2817 pButton2 = (GUIButton *)uMessageParam; |
2818 GUIWindow::Create(0, 0, 0, 0, WINDOW_22, (int)pButton2, 0); | 2818 __debugbreak();//GUIWindow::Create(0, 0, 0, 0, WINDOW_22, (int)pButton2, 0); |
2819 continue; | 2819 continue; |
2820 case UIMSG_Game_Action: | 2820 case UIMSG_Game_Action: |
2821 DoThatMessageThing(); | 2821 DoThatMessageThing(); |
2822 OnPressSpace(); | 2822 OnPressSpace(); |
2823 continue; | 2823 continue; |
2824 case UIMSG_ClickZoomOutBtn: | 2824 case UIMSG_ClickZoomOutBtn: |
2825 if (current_screen_type) | 2825 if (current_screen_type) |
2826 continue; | 2826 continue; |
2827 pParty->uFlags |= 2u; | 2827 pParty->uFlags |= 2u; |
2828 GUIWindow::Create(519, 136, 0, 0, WINDOW_PressedButton2, (int)pBtn_ZoomOut, 0); | 2828 new OnButtonClick2(519, 136, 0, 0, (int)pBtn_ZoomOut, 0); |
2829 uNumSeconds = 131072; | 2829 uNumSeconds = 131072; |
2830 v118 = 2 * viewparams->uMinimapZoom; | 2830 v118 = 2 * viewparams->uMinimapZoom; |
2831 ++viewparams->field_28; | 2831 ++viewparams->field_28; |
2832 viewparams->uMinimapZoom *= 2; | 2832 viewparams->uMinimapZoom *= 2; |
2833 if (uCurrentlyLoadedLevelType != LEVEL_Outdoor) | 2833 if (uCurrentlyLoadedLevelType != LEVEL_Outdoor) |
2853 break; | 2853 break; |
2854 case UIMSG_ClickZoomInBtn: | 2854 case UIMSG_ClickZoomInBtn: |
2855 if (current_screen_type) | 2855 if (current_screen_type) |
2856 continue; | 2856 continue; |
2857 pParty->uFlags |= 2u; | 2857 pParty->uFlags |= 2u; |
2858 GUIWindow::Create(574, 136, 0, 0, WINDOW_PressedButton2, (int)pBtn_ZoomIn, 0); | 2858 new OnButtonClick2(574, 136, 0, 0, (int)pBtn_ZoomIn, 0); |
2859 uNumSeconds = 32768; | 2859 uNumSeconds = 32768; |
2860 v118 = (unsigned __int64)((signed __int64)(signed int)viewparams->uMinimapZoom << 15) >> 16; | 2860 v118 = (unsigned __int64)((signed __int64)(signed int)viewparams->uMinimapZoom << 15) >> 16; |
2861 --viewparams->field_28; | 2861 --viewparams->field_28; |
2862 viewparams->uMinimapZoom = (unsigned __int64)((signed __int64)(signed int)viewparams->uMinimapZoom << 15) >> 16; | 2862 viewparams->uMinimapZoom = (unsigned __int64)((signed __int64)(signed int)viewparams->uMinimapZoom << 15) >> 16; |
2863 if (uCurrentlyLoadedLevelType == LEVEL_Outdoor) | 2863 if (uCurrentlyLoadedLevelType == LEVEL_Outdoor) |