Mercurial > mm7
comparison Engine/Party.cpp @ 2544:c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
author | a.parshin |
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date | Mon, 11 May 2015 09:51:04 +0200 |
parents | bacf9809126a |
children | 117c219bf913 |
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2543:b6140dfeac27 | 2544:c674d547cc7c |
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538 | 538 |
539 for (uint i = 1; i < 20; ++i) | 539 for (uint i = 1; i < 20; ++i) |
540 pPartyBuffs[i].Reset(); | 540 pPartyBuffs[i].Reset(); |
541 | 541 |
542 | 542 |
543 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 100; // default character ui - stats | 543 current_character_screen_window = WINDOW_CharacterWindow_Stats; // default character ui - stats |
544 uFlags = 0; | 544 uFlags = 0; |
545 memset(_autonote_bits, 0, sizeof(_autonote_bits)); | 545 memset(_autonote_bits, 0, sizeof(_autonote_bits)); |
546 memset(_quest_bits, 0, sizeof(_quest_bits)); | 546 memset(_quest_bits, 0, sizeof(_quest_bits)); |
547 pIsArtifactFound.fill(0); | 547 pIsArtifactFound.fill(0); |
548 _449B7E_toggle_bit(_quest_bits, PARTY_QUEST_EMERALD_RED_POTION_ACTIVE, 1); | 548 _449B7E_toggle_bit(_quest_bits, PARTY_QUEST_EMERALD_RED_POTION_ACTIVE, 1); |