Mercurial > mm7
comparison Engine/Graphics/Texture.h @ 2544:c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
author | a.parshin |
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date | Mon, 11 May 2015 09:51:04 +0200 |
parents | c7264ab7132f |
children | d87bfbd3bb3b |
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2543:b6140dfeac27 | 2544:c674d547cc7c |
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172 extern struct Texture *pTex_moon_ful; | 172 extern struct Texture *pTex_moon_ful; |
173 | 173 |
174 | 174 |
175 | 175 |
176 extern RGBTexture stru_506E40; // weak | 176 extern RGBTexture stru_506E40; // weak |
177 extern RGBTexture pTexture_PCX; | |
178 | 177 |
179 | 178 |
180 extern int uTextureID_RestUI_restb4; // weak | 179 extern int uTextureID_RestUI_restb4; // weak |
181 extern int uTextureID_RestUI_restexit; // weak | 180 extern int uTextureID_RestUI_restexit; // weak |
182 extern int uTextureID_RestUI_restb3; // weak | 181 extern int uTextureID_RestUI_restb3; // weak |
259 | 258 |
260 | 259 |
261 extern unsigned int uTextureID_right_panel; // weak | 260 extern unsigned int uTextureID_right_panel; // weak |
262 | 261 |
263 | 262 |
264 extern RGBTexture *pTexture_StatusBar; | 263 extern struct RGBTexture *pTexture_StatusBar; |
265 extern RGBTexture *pTexture_LeftFrame; | 264 extern struct RGBTexture *pTexture_LeftFrame; |
266 extern RGBTexture *pTexture_TopFrame; | 265 extern struct RGBTexture *pTexture_TopFrame; |
267 extern RGBTexture *pTexture_BottomFrame; | 266 extern struct RGBTexture *pTexture_BottomFrame; |
268 extern RGBTexture *pTexture_RightFrame; | 267 extern struct RGBTexture *pTexture_RightFrame; |
269 | 268 |
270 | 269 |
271 extern unsigned int uTextureID_right_panel_loop; // weak | 270 extern unsigned int uTextureID_right_panel_loop; // weak |
272 | 271 |
273 | 272 |
318 | 317 |
319 | 318 |
320 extern struct Texture pTex_F7CE30; | 319 extern struct Texture pTex_F7CE30; |
321 | 320 |
322 | 321 |
323 extern RGBTexture stru_5773C4; // idb | 322 extern struct RGBTexture stru_5773C4; // idb |
324 | 323 |
325 extern struct stru355 stru_4E82A4;// = {0x20, 0x41, 0, 0x20, 0xFF0000, 0xFF00, 0xFF, 0xFF000000}; moved to texture.h | 324 extern struct stru355 stru_4E82A4;// = {0x20, 0x41, 0, 0x20, 0xFF0000, 0xFF00, 0xFF, 0xFF000000}; moved to texture.h |
326 extern struct stru355 stru_4EFCBC;// = {0x20, 0x41, 0, 0x10, 0x7C00, 0x3E0, 0x1F, 0x8000}; moved to texture.h | 325 extern struct stru355 stru_4EFCBC;// = {0x20, 0x41, 0, 0x10, 0x7C00, 0x3E0, 0x1F, 0x8000}; moved to texture.h |
327 | 326 |
328 | 327 |