comparison Build/Visual Studio 2013/World of Might and Magic.vcxproj @ 2544:c674d547cc7c

GUIWindow switch logic refactored into behaviour classes
author a.parshin
date Mon, 11 May 2015 09:51:04 +0200
parents b6140dfeac27
children 4087cbc62706
comparison
equal deleted inserted replaced
2543:b6140dfeac27 2544:c674d547cc7c
311 <ClInclude Include="..\..\Engine\stru159.h" /> 311 <ClInclude Include="..\..\Engine\stru159.h" />
312 <ClInclude Include="..\..\Engine\stru160.h" /> 312 <ClInclude Include="..\..\Engine\stru160.h" />
313 <ClInclude Include="..\..\Engine\stru298.h" /> 313 <ClInclude Include="..\..\Engine\stru298.h" />
314 <ClInclude Include="..\..\Engine\stru314.h" /> 314 <ClInclude Include="..\..\Engine\stru314.h" />
315 <ClInclude Include="..\..\Engine\stru367.h" /> 315 <ClInclude Include="..\..\Engine\stru367.h" />
316 <ClInclude Include="..\..\Engine\stuff.h" />
317 <ClInclude Include="..\..\Engine\Tables\FactionTable.h" /> 316 <ClInclude Include="..\..\Engine\Tables\FactionTable.h" />
318 <ClInclude Include="..\..\Engine\Tables\FrameTableInc.h" /> 317 <ClInclude Include="..\..\Engine\Tables\FrameTableInc.h" />
319 <ClInclude Include="..\..\Engine\Tables\IconFrameTable.h" /> 318 <ClInclude Include="..\..\Engine\Tables\IconFrameTable.h" />
320 <ClInclude Include="..\..\Engine\Tables\PlayerFrameTable.h" /> 319 <ClInclude Include="..\..\Engine\Tables\PlayerFrameTable.h" />
321 <ClInclude Include="..\..\Engine\Tables\StorylineTextTable.h" /> 320 <ClInclude Include="..\..\Engine\Tables\StorylineTextTable.h" />