comparison mm7_data.h @ 991:c5d8ea1e6ccb

CharacterUI cleanings.
author Nomad
date Mon, 13 May 2013 17:01:20 +0200
parents d982fffb8b96
children 3a3ab572eff5
comparison
equal deleted inserted replaced
984:d982fffb8b96 991:c5d8ea1e6ccb
459 extern const char *format_4E2E10; // format text of resistance in Stats screen 459 extern const char *format_4E2E10; // format text of resistance in Stats screen
460 extern char aS100S_0[]; // idb 460 extern char aS100S_0[]; // idb
461 extern char aS100S[]; // idb 461 extern char aS100S[]; // idb
462 extern char aS100D[]; // idb 462 extern char aS100D[]; // idb
463 extern char aS180[6]; // idb 463 extern char aS180[6]; // idb
464 extern const char *format_4E2E68; // format 2 text of resistance in Stats screen
465 extern char aS_6[2]; // idb 464 extern char aS_6[2]; // idb
466 extern char aSS_0[]; // idb 465 extern char aSS_0[]; // idb
467 extern char aS_5[4]; // idb 466 extern char aS_5[4]; // idb
468 extern char string_4E3294[8]; 467 extern char string_4E3294[8];
469 extern char Format[]; // idb 468 extern char Format[]; // idb
580 extern int pPaperdoll_Beards[4]; // weak 579 extern int pPaperdoll_Beards[4]; // weak
581 extern int pPaperdoll_LeftHand[4][2]; 580 extern int pPaperdoll_LeftHand[4][2];
582 extern int pPaperdoll_SecondLeftHand[4][2]; 581 extern int pPaperdoll_SecondLeftHand[4][2];
583 extern int pPaperdoll_RightHand[4][2]; 582 extern int pPaperdoll_RightHand[4][2];
584 extern int pPaperdollLeftEmptyHand[4][2]; 583 extern int pPaperdollLeftEmptyHand[4][2];
585 extern int pPaperdollRingsX[6];
586 extern int pPaperdollRingsY[6];
587 extern char aItem092v3[]; // idb 584 extern char aItem092v3[]; // idb
588 extern char aIbCd5D[]; // idb 585 extern char aIbCd5D[]; // idb
589 extern char aItem281pc02d[]; // idb 586 extern char aItem281pc02d[]; // idb
590 extern char aPc02dbrd[]; // idb 587 extern char aPc02dbrd[]; // idb
591 extern char aPc23vDlhu[]; // idb 588 extern char aPc23vDlhu[]; // idb
1594 signed int __thiscall GetConditionDrawColor(unsigned int uConditionIdx); // idb 1591 signed int __thiscall GetConditionDrawColor(unsigned int uConditionIdx); // idb
1595 char __fastcall sub_4179BC_draw_tooltip(const char *a1, const char *a2); // idb 1592 char __fastcall sub_4179BC_draw_tooltip(const char *a1, const char *a2); // idb
1596 void FillAwardsData(); 1593 void FillAwardsData();
1597 void sub_419220(); 1594 void sub_419220();
1598 void sub_419379(); 1595 void sub_419379();
1599 void CharacterUI_SkillScreen_Draw();
1600 void sub_4196A0();
1601 unsigned int __fastcall GetSizeInInventorySlots(unsigned int uNumPixels); 1596 unsigned int __fastcall GetSizeInInventorySlots(unsigned int uNumPixels);
1602 void __cdecl draw_leather(); 1597 void __cdecl draw_leather();
1603 void __cdecl GameUI_DrawRightPanelItems(); 1598 void __cdecl GameUI_DrawRightPanelItems();
1604 void __cdecl GameUI_DrawFoodAndGold(); 1599 void __cdecl GameUI_DrawFoodAndGold();
1605 void __cdecl GameUI_DrawLifeManaBars(); 1600 void __cdecl GameUI_DrawLifeManaBars();
1685 void Software_ResetNewEdges(); 1680 void Software_ResetNewEdges();
1686 // int __cdecl crt_deconstruct_43B9E3(); 1681 // int __cdecl crt_deconstruct_43B9E3();
1687 int __stdcall DirectInputMouse_enumerator(int, int); // weak 1682 int __stdcall DirectInputMouse_enumerator(int, int); // weak
1688 void CharacterUI_LoadPaperdollTextures(); 1683 void CharacterUI_LoadPaperdollTextures();
1689 int __fastcall GetItemTextureFilename(char *pOut, signed int item_id, int index, int shoulder); 1684 int __fastcall GetItemTextureFilename(char *pOut, signed int item_id, int index, int shoulder);
1690 void __fastcall CharacterUI_DrawPaperdoll(unsigned int uPlayerID); // idb
1691 void __fastcall CharacterUI_DrawPaperdollWithRingOverlay(unsigned int uPlayerID); // idb
1692 bool _43ED6F_check_party_races(bool b); 1685 bool _43ED6F_check_party_races(bool b);
1693 bool __thiscall sub_43EDB9_get_some_race_sex_relation_2(unsigned int _this); 1686 bool __thiscall sub_43EDB9_get_some_race_sex_relation_2(unsigned int _this);
1694 bool __fastcall Player_has_item(unsigned int uItemID, struct Player *pPlayer, char a3); 1687 bool __fastcall Player_has_item(unsigned int uItemID, struct Player *pPlayer, char a3);
1695 bool __fastcall sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped(signed int a1); 1688 bool __fastcall sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped(signed int a1);
1696 void __fastcall WetsuitOn(unsigned int uPlayerID); // idb 1689 void __fastcall WetsuitOn(unsigned int uPlayerID); // idb