Mercurial > mm7
comparison mm7_data.h @ 991:c5d8ea1e6ccb
CharacterUI cleanings.
author | Nomad |
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date | Mon, 13 May 2013 17:01:20 +0200 |
parents | d982fffb8b96 |
children | 3a3ab572eff5 |
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984:d982fffb8b96 | 991:c5d8ea1e6ccb |
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459 extern const char *format_4E2E10; // format text of resistance in Stats screen | 459 extern const char *format_4E2E10; // format text of resistance in Stats screen |
460 extern char aS100S_0[]; // idb | 460 extern char aS100S_0[]; // idb |
461 extern char aS100S[]; // idb | 461 extern char aS100S[]; // idb |
462 extern char aS100D[]; // idb | 462 extern char aS100D[]; // idb |
463 extern char aS180[6]; // idb | 463 extern char aS180[6]; // idb |
464 extern const char *format_4E2E68; // format 2 text of resistance in Stats screen | |
465 extern char aS_6[2]; // idb | 464 extern char aS_6[2]; // idb |
466 extern char aSS_0[]; // idb | 465 extern char aSS_0[]; // idb |
467 extern char aS_5[4]; // idb | 466 extern char aS_5[4]; // idb |
468 extern char string_4E3294[8]; | 467 extern char string_4E3294[8]; |
469 extern char Format[]; // idb | 468 extern char Format[]; // idb |
580 extern int pPaperdoll_Beards[4]; // weak | 579 extern int pPaperdoll_Beards[4]; // weak |
581 extern int pPaperdoll_LeftHand[4][2]; | 580 extern int pPaperdoll_LeftHand[4][2]; |
582 extern int pPaperdoll_SecondLeftHand[4][2]; | 581 extern int pPaperdoll_SecondLeftHand[4][2]; |
583 extern int pPaperdoll_RightHand[4][2]; | 582 extern int pPaperdoll_RightHand[4][2]; |
584 extern int pPaperdollLeftEmptyHand[4][2]; | 583 extern int pPaperdollLeftEmptyHand[4][2]; |
585 extern int pPaperdollRingsX[6]; | |
586 extern int pPaperdollRingsY[6]; | |
587 extern char aItem092v3[]; // idb | 584 extern char aItem092v3[]; // idb |
588 extern char aIbCd5D[]; // idb | 585 extern char aIbCd5D[]; // idb |
589 extern char aItem281pc02d[]; // idb | 586 extern char aItem281pc02d[]; // idb |
590 extern char aPc02dbrd[]; // idb | 587 extern char aPc02dbrd[]; // idb |
591 extern char aPc23vDlhu[]; // idb | 588 extern char aPc23vDlhu[]; // idb |
1594 signed int __thiscall GetConditionDrawColor(unsigned int uConditionIdx); // idb | 1591 signed int __thiscall GetConditionDrawColor(unsigned int uConditionIdx); // idb |
1595 char __fastcall sub_4179BC_draw_tooltip(const char *a1, const char *a2); // idb | 1592 char __fastcall sub_4179BC_draw_tooltip(const char *a1, const char *a2); // idb |
1596 void FillAwardsData(); | 1593 void FillAwardsData(); |
1597 void sub_419220(); | 1594 void sub_419220(); |
1598 void sub_419379(); | 1595 void sub_419379(); |
1599 void CharacterUI_SkillScreen_Draw(); | |
1600 void sub_4196A0(); | |
1601 unsigned int __fastcall GetSizeInInventorySlots(unsigned int uNumPixels); | 1596 unsigned int __fastcall GetSizeInInventorySlots(unsigned int uNumPixels); |
1602 void __cdecl draw_leather(); | 1597 void __cdecl draw_leather(); |
1603 void __cdecl GameUI_DrawRightPanelItems(); | 1598 void __cdecl GameUI_DrawRightPanelItems(); |
1604 void __cdecl GameUI_DrawFoodAndGold(); | 1599 void __cdecl GameUI_DrawFoodAndGold(); |
1605 void __cdecl GameUI_DrawLifeManaBars(); | 1600 void __cdecl GameUI_DrawLifeManaBars(); |
1685 void Software_ResetNewEdges(); | 1680 void Software_ResetNewEdges(); |
1686 // int __cdecl crt_deconstruct_43B9E3(); | 1681 // int __cdecl crt_deconstruct_43B9E3(); |
1687 int __stdcall DirectInputMouse_enumerator(int, int); // weak | 1682 int __stdcall DirectInputMouse_enumerator(int, int); // weak |
1688 void CharacterUI_LoadPaperdollTextures(); | 1683 void CharacterUI_LoadPaperdollTextures(); |
1689 int __fastcall GetItemTextureFilename(char *pOut, signed int item_id, int index, int shoulder); | 1684 int __fastcall GetItemTextureFilename(char *pOut, signed int item_id, int index, int shoulder); |
1690 void __fastcall CharacterUI_DrawPaperdoll(unsigned int uPlayerID); // idb | |
1691 void __fastcall CharacterUI_DrawPaperdollWithRingOverlay(unsigned int uPlayerID); // idb | |
1692 bool _43ED6F_check_party_races(bool b); | 1685 bool _43ED6F_check_party_races(bool b); |
1693 bool __thiscall sub_43EDB9_get_some_race_sex_relation_2(unsigned int _this); | 1686 bool __thiscall sub_43EDB9_get_some_race_sex_relation_2(unsigned int _this); |
1694 bool __fastcall Player_has_item(unsigned int uItemID, struct Player *pPlayer, char a3); | 1687 bool __fastcall Player_has_item(unsigned int uItemID, struct Player *pPlayer, char a3); |
1695 bool __fastcall sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped(signed int a1); | 1688 bool __fastcall sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped(signed int a1); |
1696 void __fastcall WetsuitOn(unsigned int uPlayerID); // idb | 1689 void __fastcall WetsuitOn(unsigned int uPlayerID); // idb |