Mercurial > mm7
comparison mm7_4.cpp @ 782:c47efaf23642
more tidy
author | zipi |
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date | Sun, 24 Mar 2013 01:45:09 +0000 |
parents | 7994986603d5 |
children | b3e08a496778 da80bd2922df |
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781:d170f23f70d1 | 782:c47efaf23642 |
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1 #include <io.h> | 1 #include <io.h> |
2 #include <direct.h> | 2 #include <direct.h> |
3 #include <assert.h> | 3 #include <assert.h> |
4 | 4 |
5 #include "MM7.h" | 5 #include "MM7.h" |
6 | |
7 #include "MapInfo.h" | 6 #include "MapInfo.h" |
8 #include "Game.h" | 7 #include "Game.h" |
9 #include "GUIWindow.h" | 8 #include "GUIWindow.h" |
10 #include "GUIButton.h" | 9 #include "GUIButton.h" |
11 #include "GUIFont.h" | 10 #include "GUIFont.h" |
52 #include "Events2D.h" | 51 #include "Events2D.h" |
53 #include "stru159.h" | 52 #include "stru159.h" |
54 #include "texts.h" | 53 #include "texts.h" |
55 #include "Log.h" | 54 #include "Log.h" |
56 #include "UIHouses.h" | 55 #include "UIHouses.h" |
57 | |
58 #include "mm7_data.h" | 56 #include "mm7_data.h" |
59 | |
60 | |
61 | |
62 | |
63 | |
64 | |
65 | |
66 | |
67 | |
68 | |
69 | |
70 | |
71 | |
72 | |
73 | 57 |
74 //----- (0046CC4B) -------------------------------------------------------- | 58 //----- (0046CC4B) -------------------------------------------------------- |
75 void __cdecl _46CC4B_check_event_triggers() | 59 void __cdecl _46CC4B_check_event_triggers() |
76 { | 60 { |
77 int v0; // eax@1 | 61 int v0; // eax@1 |
840 LABEL_54: | 824 LABEL_54: |
841 *(int *)a4 = 0; | 825 *(int *)a4 = 0; |
842 return dword_720F20[v22]; | 826 return dword_720F20[v22]; |
843 } | 827 } |
844 | 828 |
845 | |
846 //not sure if right- or left-handed coordinate space assumed, so this could be normal of inverse normal | 829 //not sure if right- or left-handed coordinate space assumed, so this could be normal of inverse normal |
847 // for a right-handed system, that would be an inverse normal | 830 // for a right-handed system, that would be an inverse normal |
848 //----- (0046DCC8) -------------------------------------------------------- | 831 //----- (0046DCC8) -------------------------------------------------------- |
849 void ODM_GetTerrainNormalAt(int pos_x, int pos_z, Vec3_int_ *out) | 832 void ODM_GetTerrainNormalAt(int pos_x, int pos_z, Vec3_int_ *out) |
850 { | 833 { |
913 out->x = invmag * nx * 65536.0; | 896 out->x = invmag * nx * 65536.0; |
914 out->y = invmag * ny * 65536.0; | 897 out->y = invmag * ny * 65536.0; |
915 out->z = invmag * nz * 65536.0; | 898 out->z = invmag * nz * 65536.0; |
916 } | 899 } |
917 } | 900 } |
918 | |
919 | 901 |
920 //----- (0046DEF2) -------------------------------------------------------- | 902 //----- (0046DEF2) -------------------------------------------------------- |
921 unsigned int __fastcall sub_46DEF2(signed int a2, unsigned int uLayingItemID) | 903 unsigned int __fastcall sub_46DEF2(signed int a2, unsigned int uLayingItemID) |
922 { | 904 { |
923 unsigned int result; // eax@1 | 905 unsigned int result; // eax@1 |
1450 } | 1432 } |
1451 } | 1433 } |
1452 } | 1434 } |
1453 // 4EC3EC: using guessed type Edge defaultEdge; | 1435 // 4EC3EC: using guessed type Edge defaultEdge; |
1454 | 1436 |
1455 | |
1456 | |
1457 //----- (00487355) -------------------------------------------------------- | 1437 //----- (00487355) -------------------------------------------------------- |
1458 bool OutdoorCamera::_487355() | 1438 bool OutdoorCamera::_487355() |
1459 { | 1439 { |
1460 int v0; // esi@1 | 1440 int v0; // esi@1 |
1461 stru148 *v1; // edi@2 | 1441 stru148 *v1; // edi@2 |
1474 while ( v0 < pOutdoorCamera->numStru148s ); | 1454 while ( v0 < pOutdoorCamera->numStru148s ); |
1475 } | 1455 } |
1476 return result; | 1456 return result; |
1477 } | 1457 } |
1478 | 1458 |
1479 | |
1480 | |
1481 //----- (00487DA9) -------------------------------------------------------- | 1459 //----- (00487DA9) -------------------------------------------------------- |
1482 void __cdecl sub_487DA9() | 1460 void __cdecl sub_487DA9() |
1483 { | 1461 { |
1484 char *v0; // eax@1 | 1462 char *v0; // eax@1 |
1485 | 1463 |
1516 --v2; | 1494 --v2; |
1517 } | 1495 } |
1518 while ( v2 ); | 1496 while ( v2 ); |
1519 } | 1497 } |
1520 // 4EC3EC: using guessed type Edge defaultEdge; | 1498 // 4EC3EC: using guessed type Edge defaultEdge; |
1521 | |
1522 | |
1523 | |
1524 | |
1525 | 1499 |
1526 //----- (0048958E) -------------------------------------------------------- | 1500 //----- (0048958E) -------------------------------------------------------- |
1527 stru12_MemoryBlock::stru12_MemoryBlock(int a2) | 1501 stru12_MemoryBlock::stru12_MemoryBlock(int a2) |
1528 { | 1502 { |
1529 stru12_MemoryBlock *v2; // esi@1 | 1503 stru12_MemoryBlock *v2; // esi@1 |
1793 while ( v22 < this->field_8C ); | 1767 while ( v22 < this->field_8C ); |
1794 } | 1768 } |
1795 this->field_8C = 0; | 1769 this->field_8C = 0; |
1796 } | 1770 } |
1797 | 1771 |
1798 | |
1799 | |
1800 | |
1801 | |
1802 //----- (0048A959) -------------------------------------------------------- | 1772 //----- (0048A959) -------------------------------------------------------- |
1803 unsigned int ReplaceHSV(unsigned int uColor, float h_replace, float s_replace, float v_replace) | 1773 unsigned int ReplaceHSV(unsigned int uColor, float h_replace, float s_replace, float v_replace) |
1804 { | 1774 { |
1805 float r = ((uColor & 0x00FF0000) >> 16) / 255.0f, | 1775 float r = ((uColor & 0x00FF0000) >> 16) / 255.0f, |
1806 g = ((uColor & 0x0000FF00) >> 8) / 255.0f, | 1776 g = ((uColor & 0x0000FF00) >> 8) / 255.0f, |
1819 | 1789 |
1820 return (((uint)floorf(r * 255.0f + 0.5f) & 0xFF) << 16) | | 1790 return (((uint)floorf(r * 255.0f + 0.5f) & 0xFF) << 16) | |
1821 (((uint)floorf(g * 255.0f + 0.5f) & 0xFF) << 8) | | 1791 (((uint)floorf(g * 255.0f + 0.5f) & 0xFF) << 8) | |
1822 ((uint)floorf(b * 255.0f + 0.5f) & 0xFF); | 1792 ((uint)floorf(b * 255.0f + 0.5f) & 0xFF); |
1823 } | 1793 } |
1824 | |
1825 | 1794 |
1826 //----- (0048B561) -------------------------------------------------------- | 1795 //----- (0048B561) -------------------------------------------------------- |
1827 int _48B561_mess_with_scaling_along_z(/*int a1, */float a2) | 1796 int _48B561_mess_with_scaling_along_z(/*int a1, */float a2) |
1828 { | 1797 { |
1829 //v2 = a2 - 0.5; | 1798 //v2 = a2 - 0.5; |
1833 //v5 = v7 + 6.7553994e15; | 1802 //v5 = v7 + 6.7553994e15; |
1834 //return LODWORD(v5) | (v4 << 16); | 1803 //return LODWORD(v5) | (v4 << 16); |
1835 int v5 = floorf((a2 - v4) * 65536.0f + 0.5f); | 1804 int v5 = floorf((a2 - v4) * 65536.0f + 0.5f); |
1836 return v5 | (v4 << 16); | 1805 return v5 | (v4 << 16); |
1837 } | 1806 } |
1838 | |
1839 | |
1840 | |
1841 | |
1842 | |
1843 | 1807 |
1844 //----- (00491E3A) -------------------------------------------------------- | 1808 //----- (00491E3A) -------------------------------------------------------- |
1845 void __cdecl sub_491E3A() | 1809 void __cdecl sub_491E3A() |
1846 { | 1810 { |
1847 Player *v0; // ebx@1 | 1811 Player *v0; // ebx@1 |
1939 v12 = pIcons_LOD->pFacesLock; | 1903 v12 = pIcons_LOD->pFacesLock; |
1940 pIcons_LOD->pFacesLock = 0; | 1904 pIcons_LOD->pFacesLock = 0; |
1941 pIcons_LOD->uNumLoadedFiles = v12; | 1905 pIcons_LOD->uNumLoadedFiles = v12; |
1942 } | 1906 } |
1943 // 4ED498: using guessed type char byte_4ED498; | 1907 // 4ED498: using guessed type char byte_4ED498; |
1944 | |
1945 | |
1946 | |
1947 | 1908 |
1948 //----- (0049387A) -------------------------------------------------------- | 1909 //----- (0049387A) -------------------------------------------------------- |
1949 int CycleCharacter(unsigned int _this) | 1910 int CycleCharacter(unsigned int _this) |
1950 { | 1911 { |
1951 signed int result; // eax@1 | 1912 signed int result; // eax@1 |
2378 } | 2339 } |
2379 } | 2340 } |
2380 return result; | 2341 return result; |
2381 } | 2342 } |
2382 | 2343 |
2383 | |
2384 | |
2385 //----- (00493F79) -------------------------------------------------------- | 2344 //----- (00493F79) -------------------------------------------------------- |
2386 void sub_493F79(stru351_summoned_item *_this, __int64 a2) | 2345 void sub_493F79(stru351_summoned_item *_this, __int64 a2) |
2387 { | 2346 { |
2388 signed __int64 v2; // ST2C_8@1 | 2347 signed __int64 v2; // ST2C_8@1 |
2389 signed __int64 v3; // qax@1 | 2348 signed __int64 v3; // qax@1 |
2402 _this->field_10_expire_week = v5 / 7 & 3; | 2361 _this->field_10_expire_week = v5 / 7 & 3; |
2403 _this->field_C_expire_day = (unsigned int)v5 % 0x1C; | 2362 _this->field_C_expire_day = (unsigned int)v5 % 0x1C; |
2404 _this->field_14_exprie_month = v6 % 0xC; | 2363 _this->field_14_exprie_month = v6 % 0xC; |
2405 _this->field_18_expire_year = v6 / 0xC + game_starting_year; | 2364 _this->field_18_expire_year = v6 / 0xC + game_starting_year; |
2406 } | 2365 } |
2407 | |
2408 | |
2409 | |
2410 | |
2411 | 2366 |
2412 //----- (00494035) -------------------------------------------------------- | 2367 //----- (00494035) -------------------------------------------------------- |
2413 void __cdecl _494035_timed_effects__water_walking_damage__etc() | 2368 void __cdecl _494035_timed_effects__water_walking_damage__etc() |
2414 { | 2369 { |
2415 signed __int64 v0; // qax@1 | 2370 signed __int64 v0; // qax@1 |
2906 } | 2861 } |
2907 return result; | 2862 return result; |
2908 } | 2863 } |
2909 // 4EE088: using guessed type __int16 word_4EE088_sound_ids[]; | 2864 // 4EE088: using guessed type __int16 word_4EE088_sound_ids[]; |
2910 | 2865 |
2911 | |
2912 | |
2913 //----- (00494AED) -------------------------------------------------------- | 2866 //----- (00494AED) -------------------------------------------------------- |
2914 unsigned int PlayerFrameTable::GetFrameIdByExpression(CHARACTER_EXPRESSION_ID expression) | 2867 unsigned int PlayerFrameTable::GetFrameIdByExpression(CHARACTER_EXPRESSION_ID expression) |
2915 { | 2868 { |
2916 unsigned int _uNumFrames; // edx@1 | 2869 unsigned int _uNumFrames; // edx@1 |
2917 unsigned int result; // eax@1 | 2870 unsigned int result; // eax@1 |
3382 fclose(File); | 3335 fclose(File); |
3383 result = 0; | 3336 result = 0; |
3384 } | 3337 } |
3385 return result; | 3338 return result; |
3386 } | 3339 } |
3387 | |
3388 | |
3389 | 3340 |
3390 //----- (00495366) -------------------------------------------------------- | 3341 //----- (00495366) -------------------------------------------------------- |
3391 char *__fastcall sub_495366(unsigned __int8 a1, unsigned __int8 a2) | 3342 char *__fastcall sub_495366(unsigned __int8 a1, unsigned __int8 a2) |
3392 { | 3343 { |
3393 int v2; // edi@1 | 3344 int v2; // edi@1 |
3893 } | 3844 } |
3894 } | 3845 } |
3895 return pTmpBuf2; | 3846 return pTmpBuf2; |
3896 } | 3847 } |
3897 | 3848 |
3898 | |
3899 | |
3900 | |
3901 //----- (0049B04D) -------------------------------------------------------- | 3849 //----- (0049B04D) -------------------------------------------------------- |
3902 void stru154::GetFacePlaneAndClassify(ODMFace *a2, BSPVertexBuffer *a3) | 3850 void stru154::GetFacePlaneAndClassify(ODMFace *a2, BSPVertexBuffer *a3) |
3903 { | 3851 { |
3904 //stru154 *v3; // edi@1 | 3852 //stru154 *v3; // edi@1 |
3905 //signed int v4; // eax@1 | 3853 //signed int v4; // eax@1 |
4027 pOutNormal->y = (double)(v5->pFacePlane.vNormal.y & 0xFFFF) / 65535.0f + (double)(v5->pFacePlane.vNormal.y >> 16); | 3975 pOutNormal->y = (double)(v5->pFacePlane.vNormal.y & 0xFFFF) / 65535.0f + (double)(v5->pFacePlane.vNormal.y >> 16); |
4028 pOutNormal->z = (double)(v5->pFacePlane.vNormal.z & 0xFFFF) / 65535.0f + (double)(v5->pFacePlane.vNormal.z >> 16); | 3976 pOutNormal->z = (double)(v5->pFacePlane.vNormal.z & 0xFFFF) / 65535.0f + (double)(v5->pFacePlane.vNormal.z >> 16); |
4029 *pOutDist = (double)(v5->pFacePlane.dist & 0xFFFF) / 65535.0f + (double)(v5->pFacePlane.dist >> 16); | 3977 *pOutDist = (double)(v5->pFacePlane.dist & 0xFFFF) / 65535.0f + (double)(v5->pFacePlane.dist >> 16); |
4030 } | 3978 } |
4031 | 3979 |
4032 | |
4033 | |
4034 | |
4035 | |
4036 //----- (0049D700) -------------------------------------------------------- | 3980 //----- (0049D700) -------------------------------------------------------- |
4037 unsigned int __fastcall GetMaxMipLevels(unsigned int uDim) | 3981 unsigned int __fastcall GetMaxMipLevels(unsigned int uDim) |
4038 { | 3982 { |
4039 unsigned int v1; // eax@1 | 3983 unsigned int v1; // eax@1 |
4040 int v2; // ecx@1 | 3984 int v2; // ecx@1 |
4048 v3 >>= 1; | 3992 v3 >>= 1; |
4049 ++v2; | 3993 ++v2; |
4050 } | 3994 } |
4051 return v3 == 0 ? v2 : 0; | 3995 return v3 == 0 ? v2 : 0; |
4052 } | 3996 } |
4053 | |
4054 | |
4055 | |
4056 | |
4057 | |
4058 | |
4059 | |
4060 | |
4061 | |
4062 | 3997 |
4063 //----- (004A19D8) -------------------------------------------------------- | 3998 //----- (004A19D8) -------------------------------------------------------- |
4064 unsigned int BlendColors(unsigned int a1, unsigned int a2) | 3999 unsigned int BlendColors(unsigned int a1, unsigned int a2) |
4065 { | 4000 { |
4066 /*signed __int64 v2; // ST10_8@1 | 4001 /*signed __int64 v2; // ST10_8@1 |
4100 v12 = (double)(a1 & 0xFFi64) / 255.0f * (double)(unsigned __int8)a2 / 255.0f * 255.0; | 4035 v12 = (double)(a1 & 0xFFi64) / 255.0f * (double)(unsigned __int8)a2 / 255.0f * 255.0; |
4101 v13 = v12 + 6.7553994e15; | 4036 v13 = v12 + 6.7553994e15; |
4102 return LOBYTE(v13) | ((LOBYTE(v11) | (((v6 << 8) | v9) << 8)) << 8);*/ | 4037 return LOBYTE(v13) | ((LOBYTE(v11) | (((v6 << 8) | v9) << 8)) << 8);*/ |
4103 } | 4038 } |
4104 | 4039 |
4105 | |
4106 | |
4107 //----- (004A46E6) -------------------------------------------------------- | 4040 //----- (004A46E6) -------------------------------------------------------- |
4108 int __fastcall sr_4A46E6_draw_particle_segment(unsigned int x, signed int y, signed int _z, int a4, unsigned int lightColor) | 4041 int __fastcall sr_4A46E6_draw_particle_segment(unsigned int x, signed int y, signed int _z, int a4, unsigned int lightColor) |
4109 { | 4042 { |
4110 int v5; // eax@1 | 4043 int v5; // eax@1 |
4111 int z; // eax@1 | 4044 int z; // eax@1 |
4240 } | 4173 } |
4241 } | 4174 } |
4242 } | 4175 } |
4243 return z; | 4176 return z; |
4244 } | 4177 } |
4245 | |
4246 | 4178 |
4247 //----- (004A57E9) -------------------------------------------------------- | 4179 //----- (004A57E9) -------------------------------------------------------- |
4248 void __cdecl Present_ColorKey() | 4180 void __cdecl Present_ColorKey() |
4249 { | 4181 { |
4250 HRESULT v0; // eax@3 | 4182 HRESULT v0; // eax@3 |
4470 } | 4402 } |
4471 } | 4403 } |
4472 } | 4404 } |
4473 } | 4405 } |
4474 | 4406 |
4475 | |
4476 | |
4477 //----- (004A7063) -------------------------------------------------------- | 4407 //----- (004A7063) -------------------------------------------------------- |
4478 int __thiscall sub_4A7063(unsigned int uDiffuse, float a2) | 4408 int __thiscall sub_4A7063(unsigned int uDiffuse, float a2) |
4479 { | 4409 { |
4480 float v2; // ST1C_4@1 | 4410 float v2; // ST1C_4@1 |
4481 double v3; // ST14_8@1 | 4411 double v3; // ST14_8@1 |
4518 v10 = 255; | 4448 v10 = 255; |
4519 if ( v10 < 0 ) | 4449 if ( v10 < 0 ) |
4520 v10 = 0; | 4450 v10 = 0; |
4521 return v10 | ((v9 | ((v7 | (v4 << 8)) << 8)) << 8); | 4451 return v10 | ((v9 | ((v7 | (v4 << 8)) << 8)) << 8); |
4522 } | 4452 } |
4523 | |
4524 | |
4525 | |
4526 | |
4527 | |
4528 | |
4529 | |
4530 | 4453 |
4531 //----- (004AD504) -------------------------------------------------------- | 4454 //----- (004AD504) -------------------------------------------------------- |
4532 int __fastcall sub_4AD504(signed int sFaceID) | 4455 int __fastcall sub_4AD504(signed int sFaceID) |
4533 { | 4456 { |
4534 int result; // eax@1 | 4457 int result; // eax@1 |
5504 ++pBLVRenderParams->field_8C; | 5427 ++pBLVRenderParams->field_8C; |
5505 return v17; | 5428 return v17; |
5506 } | 5429 } |
5507 // 4AE491: using guessed type int __fastcall sub_4AE491(int, int); | 5430 // 4AE491: using guessed type int __fastcall sub_4AE491(int, int); |
5508 | 5431 |
5509 | |
5510 | |
5511 | |
5512 //----- (004AE5F1) -------------------------------------------------------- | 5432 //----- (004AE5F1) -------------------------------------------------------- |
5513 void __fastcall sub_4AE5F1(unsigned int uFaceID) | 5433 void __fastcall sub_4AE5F1(unsigned int uFaceID) |
5514 { | 5434 { |
5515 BLVFace *v1; // esi@1 | 5435 BLVFace *v1; // esi@1 |
5516 BLVFaceExtra *v2; // ebx@1 | 5436 BLVFaceExtra *v2; // ebx@1 |
6160 stru_F8AD28.uNumLightsApplied = 0; | 6080 stru_F8AD28.uNumLightsApplied = 0; |
6161 stru_F8AD28.field_34 = 0; | 6081 stru_F8AD28.field_34 = 0; |
6162 return result; | 6082 return result; |
6163 } | 6083 } |
6164 | 6084 |
6165 | |
6166 | |
6167 | |
6168 | |
6169 | |
6170 //----- (004B1447) -------------------------------------------------------- | 6085 //----- (004B1447) -------------------------------------------------------- |
6171 Player *__fastcall sub_4B1447_party_fine(int a1, int a2, int a3) | 6086 Player *__fastcall sub_4B1447_party_fine(int a1, int a2, int a3) |
6172 { | 6087 { |
6173 signed int v3; // esi@1 | 6088 signed int v3; // esi@1 |
6174 char v4; // sf@8 | 6089 char v4; // sf@8 |
6307 a1.DrawTitleText(pFontComic, 0xCu, 0x4Bu, 0, pSkillNames[v11 / 4 + 12], 3u); | 6222 a1.DrawTitleText(pFontComic, 0xCu, 0x4Bu, 0, pSkillNames[v11 / 4 + 12], 3u); |
6308 sprintf(pTmpBuf, "%s\n%d", pGlobalTXT_LocalizationStrings[522], *(&pSpellDatas[0].uNormalLevelMana + 10 * v1)); | 6223 sprintf(pTmpBuf, "%s\n%d", pGlobalTXT_LocalizationStrings[522], *(&pSpellDatas[0].uNormalLevelMana + 10 * v1)); |
6309 a1.DrawTitleText(pFontComic, 0xCu, a1.uFrameHeight - LOBYTE(pFontComic->uFontHeight) - 16, 0, pTmpBuf, 3); | 6224 a1.DrawTitleText(pFontComic, 0xCu, a1.uFrameHeight - LOBYTE(pFontComic->uFontHeight) - 16, 0, pTmpBuf, 3); |
6310 } | 6225 } |
6311 | 6226 |
6312 | |
6313 //----- (004B1784) -------------------------------------------------------- | 6227 //----- (004B1784) -------------------------------------------------------- |
6314 bool __cdecl sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() | 6228 bool __cdecl sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() |
6315 { | 6229 { |
6316 Player *pPlayer; // ebx@1 | 6230 Player *pPlayer; // ebx@1 |
6317 bool result; // eax@2 | 6231 bool result; // eax@2 |
6341 result = 0; | 6255 result = 0; |
6342 } | 6256 } |
6343 return result; | 6257 return result; |
6344 } | 6258 } |
6345 // F8B1E0: using guessed type int dword_F8B1E0; | 6259 // F8B1E0: using guessed type int dword_F8B1E0; |
6346 | |
6347 | 6260 |
6348 //view item details in shop? | 6261 //view item details in shop? |
6349 //----- (004B1A2D) -------------------------------------------------------- | 6262 //----- (004B1A2D) -------------------------------------------------------- |
6350 void __cdecl sub_4B1A2D() | 6263 void __cdecl sub_4B1A2D() |
6351 { | 6264 { |
6545 } | 6458 } |
6546 } | 6459 } |
6547 } | 6460 } |
6548 } | 6461 } |
6549 } | 6462 } |
6550 | |
6551 | |
6552 | 6463 |
6553 //----- (004B1ECE) -------------------------------------------------------- | 6464 //----- (004B1ECE) -------------------------------------------------------- |
6554 void __cdecl sub_4B1ECE() | 6465 void __cdecl sub_4B1ECE() |
6555 { | 6466 { |
6556 __int16 *v0; // edi@1 | 6467 __int16 *v0; // edi@1 |
6643 } | 6554 } |
6644 if ( v9 ) | 6555 if ( v9 ) |
6645 v9->uHolderPlayer = v5; | 6556 v9->uHolderPlayer = v5; |
6646 } | 6557 } |
6647 } | 6558 } |
6648 | |
6649 // 4F08EC: using guessed type int dword_4F08EC[]; | 6559 // 4F08EC: using guessed type int dword_4F08EC[]; |
6650 // 722B3C: using guessed type int dword_722B3C; | 6560 // 722B3C: using guessed type int dword_722B3C; |
6651 // 722B44: using guessed type int dword_722B44; | 6561 // 722B44: using guessed type int dword_722B44; |
6652 // F8B1A8: using guessed type int dword_F8B1A8; | 6562 // F8B1A8: using guessed type int dword_F8B1A8; |
6653 | 6563 |
6928 pPlayers[uActiveCharacter]->PlaySound((PlayerSpeech)61, 0); | 6838 pPlayers[uActiveCharacter]->PlaySound((PlayerSpeech)61, 0); |
6929 _return: | 6839 _return: |
6930 pVideoPlayer->_4BF5B2();//HouseVideo | 6840 pVideoPlayer->_4BF5B2();//HouseVideo |
6931 } | 6841 } |
6932 | 6842 |
6933 | |
6934 //----- (004B254D) -------------------------------------------------------- | 6843 //----- (004B254D) -------------------------------------------------------- |
6935 char *__thiscall _4B254D_SkillMasteryTeacher(int _this) | 6844 char *__thiscall _4B254D_SkillMasteryTeacher(int _this) |
6936 { | 6845 { |
6937 Player *v1; // esi@1 | 6846 Player *v1; // esi@1 |
6938 int v2; // edx@1 | 6847 int v2; // edx@1 |
7257 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[534], v21, v24, v27); | 7166 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[534], v21, v24, v27); |
7258 } | 7167 } |
7259 return pTmpBuf2; | 7168 return pTmpBuf2; |
7260 } | 7169 } |
7261 | 7170 |
7262 | |
7263 | |
7264 //----- (004B29F2) -------------------------------------------------------- | 7171 //----- (004B29F2) -------------------------------------------------------- |
7265 const char * ContractSelectText( int pEventCode ) | 7172 const char * ContractSelectText( int pEventCode ) |
7266 { | 7173 { |
7267 static const int dialogue_base=110; | 7174 static const int dialogue_base=110; |
7268 contract_approved = 0; | 7175 contract_approved = 0; |
7290 else | 7197 else |
7291 { | 7198 { |
7292 return pNPCTopics[dialogue_base+12].pText; | 7199 return pNPCTopics[dialogue_base+12].pText; |
7293 } | 7200 } |
7294 } | 7201 } |
7295 | |
7296 | 7202 |
7297 //----- (004B2A74) -------------------------------------------------------- | 7203 //----- (004B2A74) -------------------------------------------------------- |
7298 void SimpleHouseAndBoatsDialog() | 7204 void SimpleHouseAndBoatsDialog() |
7299 { | 7205 { |
7300 char *v0; // esi@3 | 7206 char *v0; // esi@3 |
7618 v49 = FitTextInAWindow(ptr_F8B1E8, v47, &w, 0xDu, 0); | 7524 v49 = FitTextInAWindow(ptr_F8B1E8, v47, &w, 0xDu, 0); |
7619 a1.DrawText(v47, 13, 354 - v48, 0, v49, 0, 0, 0); | 7525 a1.DrawText(v47, 13, 354 - v48, 0, v49, 0, 0, 0); |
7620 } | 7526 } |
7621 } | 7527 } |
7622 | 7528 |
7623 | |
7624 | |
7625 | |
7626 | |
7627 //----- (004B36CC) -------------------------------------------------------- | 7529 //----- (004B36CC) -------------------------------------------------------- |
7628 void CreateButtonInColumn( int column_pos, unsigned int control_id ) | 7530 void CreateButtonInColumn( int column_pos, unsigned int control_id ) |
7629 { | 7531 { |
7630 pDialogueWindow->CreateButton( 480, 30 * column_pos + 146, 140, 30, 1, 0, 0x195u, control_id, 0, "", 0); | 7532 pDialogueWindow->CreateButton( 480, 30 * column_pos + 146, 140, 30, 1, 0, 0x195u, control_id, 0, "", 0); |
7631 } | 7533 } |
7632 | |
7633 | |
7634 | 7534 |
7635 //----- (004B3A72) -------------------------------------------------------- | 7535 //----- (004B3A72) -------------------------------------------------------- |
7636 void sub_4B3A72( int a1 ) | 7536 void sub_4B3A72( int a1 ) |
7637 { | 7537 { |
7638 int num_buttons; // esi@1 | 7538 int num_buttons; // esi@1 |
7966 pGlobalTXT_LocalizationStrings[406], 0); //"Hire" | 7866 pGlobalTXT_LocalizationStrings[406], 0); //"Hire" |
7967 pDialogueWindow->_41D08F(v0 + 1, 1, 0, 2); | 7867 pDialogueWindow->_41D08F(v0 + 1, 1, 0, 2); |
7968 dialog_menu_id = HOUSE_DIALOGUE_OTHER; | 7868 dialog_menu_id = HOUSE_DIALOGUE_OTHER; |
7969 } | 7869 } |
7970 | 7870 |
7971 | |
7972 //----- (004B4224) -------------------------------------------------------- | 7871 //----- (004B4224) -------------------------------------------------------- |
7973 void _4B4224_UpdateNPCTopics( int _this ) | 7872 void _4B4224_UpdateNPCTopics( int _this ) |
7974 { | 7873 { |
7975 int num_menu_buttons; // ebx@1 | 7874 int num_menu_buttons; // ebx@1 |
7976 int i; // ebp@5 | 7875 int i; // ebp@5 |
8088 dialog_menu_id = HOUSE_DIALOGUE_MAIN; | 7987 dialog_menu_id = HOUSE_DIALOGUE_MAIN; |
8089 } | 7988 } |
8090 | 7989 |
8091 } | 7990 } |
8092 | 7991 |
8093 | |
8094 | |
8095 //----- (004B46A5) -------------------------------------------------------- | 7992 //----- (004B46A5) -------------------------------------------------------- |
8096 char __fastcall DrawTextAtStatusBar(const char *sText, int font_color) | 7993 char __fastcall DrawTextAtStatusBar(const char *sText, int font_color) |
8097 { | 7994 { |
8098 int v4; // eax@1 | 7995 int v4; // eax@1 |
8099 pRenderer->DrawTextureRGB(0, 352, pTexture_StatusBar); | 7996 pRenderer->DrawTextureRGB(0, 352, pTexture_StatusBar); |
8110 v1 = 0; | 8007 v1 = 0; |
8111 for ( i = 0; i < a1; ++i ) | 8008 for ( i = 0; i < a1; ++i ) |
8112 v1 += i + 1; | 8009 v1 += i + 1; |
8113 return 1000 * v1; | 8010 return 1000 * v1; |
8114 } | 8011 } |
8115 | |
8116 | 8012 |
8117 //----- (004BC49B) -------------------------------------------------------- | 8013 //----- (004BC49B) -------------------------------------------------------- |
8118 void OnSelectNPCDialogueOption(DIALOGUE_TYPE newDialogueType) | 8014 void OnSelectNPCDialogueOption(DIALOGUE_TYPE newDialogueType) |
8119 { | 8015 { |
8120 //unsigned int v1; // esi@1 | 8016 //unsigned int v1; // esi@1 |
8337 if ( !dword_7241C8 ) | 8233 if ( !dword_7241C8 ) |
8338 pGame->Draw(); | 8234 pGame->Draw(); |
8339 dword_7241C8 = 0; | 8235 dword_7241C8 = 0; |
8340 } | 8236 } |
8341 | 8237 |
8342 | |
8343 | |
8344 //----- (004BDAAF) -------------------------------------------------------- | 8238 //----- (004BDAAF) -------------------------------------------------------- |
8345 bool __fastcall sub_4BDAAF(ItemGen *a1, int _2da_idx) | 8239 bool __fastcall sub_4BDAAF(ItemGen *a1, int _2da_idx) |
8346 { | 8240 { |
8347 int v2; // edx@1 | 8241 int v2; // edx@1 |
8348 unsigned int v3; // esi@1 | 8242 unsigned int v3; // esi@1 |
8442 } | 8336 } |
8443 } | 8337 } |
8444 return 0; | 8338 return 0; |
8445 */ | 8339 */ |
8446 } | 8340 } |
8447 | |
8448 | |
8449 | |
8450 | 8341 |
8451 //----- (004B6478) -------------------------------------------------------- | 8342 //----- (004B6478) -------------------------------------------------------- |
8452 void sub_4B6478() | 8343 void sub_4B6478() |
8453 { | 8344 { |
8454 GUIWindow *v0; // ebx@1 | 8345 GUIWindow *v0; // ebx@1 |
8653 } | 8544 } |
8654 while ( v35 <v29->pNumPresenceButton + v29->pStartingPosActiveItem ); | 8545 while ( v35 <v29->pNumPresenceButton + v29->pStartingPosActiveItem ); |
8655 } | 8546 } |
8656 return; | 8547 return; |
8657 } | 8548 } |
8658 | |
8659 | |
8660 | |
8661 | |
8662 | 8549 |
8663 //----- (00405CFF) -------------------------------------------------------- | 8550 //----- (00405CFF) -------------------------------------------------------- |
8664 void stru262_TurnBased::End(bool bPlaySound) | 8551 void stru262_TurnBased::End(bool bPlaySound) |
8665 { | 8552 { |
8666 stru262_TurnBased *v2; // edi@1 | 8553 stru262_TurnBased *v2; // edi@1 |
8905 { | 8792 { |
8906 v1->_406FA8(); | 8793 v1->_406FA8(); |
8907 } | 8794 } |
8908 } | 8795 } |
8909 } | 8796 } |
8910 | |
8911 | |
8912 | |
8913 | 8797 |
8914 //----- (0043FDED) -------------------------------------------------------- | 8798 //----- (0043FDED) -------------------------------------------------------- |
8915 void PrepareActorRenderList_BLV() | 8799 void PrepareActorRenderList_BLV() |
8916 { | 8800 { |
8917 RenderBillboard *v0; // esi@0 | 8801 RenderBillboard *v0; // esi@0 |
9123 _continue: | 9007 _continue: |
9124 ; | 9008 ; |
9125 } | 9009 } |
9126 } | 9010 } |
9127 | 9011 |
9128 | |
9129 | |
9130 | |
9131 //----- (00444732) -------------------------------------------------------- | 9012 //----- (00444732) -------------------------------------------------------- |
9132 char *GetEventHintString(unsigned int uEventID) | 9013 char *GetEventHintString(unsigned int uEventID) |
9133 { | 9014 { |
9134 signed int event_index; // edx@1 | 9015 signed int event_index; // edx@1 |
9135 int event_pos; // esi@4 | 9016 int event_pos; // esi@4 |
9180 result = &pLevelStr[pLevelStrOffsets[EVT_BYTE(last_evt->v5)]]; | 9061 result = &pLevelStr[pLevelStrOffsets[EVT_BYTE(last_evt->v5)]]; |
9181 } | 9062 } |
9182 | 9063 |
9183 return result; | 9064 return result; |
9184 } | 9065 } |
9185 | |
9186 | |
9187 | |
9188 | 9066 |
9189 //----- (00444839) -------------------------------------------------------- | 9067 //----- (00444839) -------------------------------------------------------- |
9190 unsigned int __fastcall sub_444839_move_map(unsigned int a1, int a2, int x, int y, int z, int directiony, int directionx, int a8, const char *pLocationName) | 9068 unsigned int __fastcall sub_444839_move_map(unsigned int a1, int a2, int x, int y, int z, int directiony, int directionx, int a8, const char *pLocationName) |
9191 { | 9069 { |
9192 unsigned int v9; // ebx@1 | 9070 unsigned int v9; // ebx@1 |
9287 result = v23; | 9165 result = v23; |
9288 if ( v23 ) | 9166 if ( v23 ) |
9289 uCurrentHouse_Animation = v23; | 9167 uCurrentHouse_Animation = v23; |
9290 return result; | 9168 return result; |
9291 } | 9169 } |
9292 |