comparison mm7_2.cpp @ 1016:c45d51b3f4f4

Included header files cleanup
author Grumpy7
date Sun, 19 May 2013 17:55:19 +0200
parents 3431f6abc786
children 9ac94d00012e
comparison
equal deleted inserted replaced
1003:9318dd3f3711 1016:c45d51b3f4f4
1 #include <io.h> 1 #include <io.h>
2 #include <direct.h> 2 #include <direct.h>
3 #include <assert.h> 3 #include <assert.h>
4 4 #include <windows.h>
5
6
7 #include "VideoPlayer.h"
8 #include "Sprites.h"
9 #include "BSPModel.h"
10 #include "OutdoorCamera.h"
11
12 #include "LightmapBuilder.h"
13 #include "DecalBuilder.h"
14 #include "ParticleEngine.h"
15 #include "Mouse.h"
16 #include "Keyboard.h"
17 #include "CShow.h"
18 #include "GammaControl.h"
19 #include "stru6.h"
20
21 #include "Vis.h"
5 #include "MapInfo.h" 22 #include "MapInfo.h"
6 #include "Game.h" 23 #include "Game.h"
7 #include "GUIWindow.h" 24 #include "GUIWindow.h"
8 #include "GUIFont.h" 25 #include "GUIFont.h"
9 #include "Party.h" 26 #include "Party.h"
10 #include "AudioPlayer.h" 27 #include "AudioPlayer.h"
11 #include "Outdoor.h" 28 #include "Outdoor.h"
12 #include "IndoorCamera.h" 29 #include "IndoorCamera.h"
13 #include "Overlays.h" 30 #include "Overlays.h"
14 #include "Monsters.h"
15 #include "Arcomage.h" 31 #include "Arcomage.h"
16 #include "LOD.h" 32 #include "LOD.h"
17 #include "Actor.h" 33 #include "Actor.h"
18 #include "Allocator.h" 34 #include "Allocator.h"
19 #include "Events.h" 35 #include "Events.h"
30 #include "stru176.h" 46 #include "stru176.h"
31 #include "Time.h" 47 #include "Time.h"
32 #include "IconFrameTable.h" 48 #include "IconFrameTable.h"
33 #include "GUIProgressBar.h" 49 #include "GUIProgressBar.h"
34 #include "Bink_Smacker.h" 50 #include "Bink_Smacker.h"
35 #include "TileFrameTable.h"
36 #include "PlayerFrameTable.h" 51 #include "PlayerFrameTable.h"
37 #include "Awards.h"
38 #include "Autonotes.h"
39 #include "stru160.h"
40 #include "TurnEngine.h" 52 #include "TurnEngine.h"
41 #include "FactionTable.h" 53 #include "FactionTable.h"
42 #include "StorylineTextTable.h" 54 #include "StorylineTextTable.h"
43 #include "Random.h" 55 #include "Random.h"
44 #include "CastSpellInfo.h" 56 #include "CastSpellInfo.h"
45 #include "stru298.h" 57 #include "stru298.h"
46 #include "stru12.h"
47 #include "Events2D.h" 58 #include "Events2D.h"
48 #include "stru159.h"
49 #include "Log.h" 59 #include "Log.h"
50 #include "UIHouses.h" 60 #include "UIHouses.h"
51 #include "texts.h" 61 #include "texts.h"
52 #include "mm7_data.h" 62 #include "mm7_data.h"
53 #include "MM7.h" 63 #include "MM7.h"