Mercurial > mm7
comparison mm7_6.cpp @ 1296:c423f946dc99
moving files continue
author | Ritor1 |
---|---|
date | Tue, 18 Jun 2013 17:28:11 +0600 |
parents | 62f4cdaa726b |
children | bfde0563ecdc |
comparison
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1295:86a83e12d795 | 1296:c423f946dc99 |
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1191 dword_50C998_turnbased_icon_1A = 0; | 1191 dword_50C998_turnbased_icon_1A = 0; |
1192 } | 1192 } |
1193 // 50C968: using guessed type int dword_50C968; | 1193 // 50C968: using guessed type int dword_50C968; |
1194 // 50C994: using guessed type int dword_50C994; | 1194 // 50C994: using guessed type int dword_50C994; |
1195 // 50C998: using guessed type int dword_50C998_turnbased_icon_1A; | 1195 // 50C998: using guessed type int dword_50C998_turnbased_icon_1A; |
1196 | |
1197 //----- (004269A2) -------------------------------------------------------- | |
1198 void __fastcall GivePartyExp(unsigned int pEXPNum) | |
1199 { | |
1200 signed int pActivePlayerCount; // ecx@1 | |
1201 int pLearningPercent; // eax@13 | |
1202 | |
1203 pActivePlayerCount = 0; | |
1204 for ( uint i = 0; i < 4; ++i ) | |
1205 { | |
1206 if ( !pParty->pPlayers[i].pConditions[13] && !pParty->pPlayers[i].pConditions[14] && !pParty->pPlayers[i].pConditions[15] && !pParty->pPlayers[i].pConditions[16] ) | |
1207 pActivePlayerCount ++; | |
1208 } | |
1209 if ( pActivePlayerCount ) | |
1210 { | |
1211 pEXPNum = pEXPNum / pActivePlayerCount; | |
1212 for ( uint i = 0; i < 4; ++i ) | |
1213 { | |
1214 if ( !pParty->pPlayers[i].pConditions[13] && !pParty->pPlayers[i].pConditions[14] && !pParty->pPlayers[i].pConditions[15] && !pParty->pPlayers[i].pConditions[16] ) | |
1215 { | |
1216 if ( pEXPNum ) | |
1217 { | |
1218 pLearningPercent = pParty->pPlayers[i].GetLearningPercent(); | |
1219 pEXPNum = pEXPNum + pEXPNum * pLearningPercent / 100; | |
1220 pParty->pPlayers[i].uExperience += pEXPNum; | |
1221 if ( pParty->pPlayers[i].uExperience > 4000000000i64 ) | |
1222 { | |
1223 pParty->pPlayers[i].uExperience = 0; | |
1224 } | |
1225 } | |
1226 } | |
1227 } | |
1228 } | |
1229 } | |
1230 | 1196 |
1231 //----- (00426A5A) -------------------------------------------------------- | 1197 //----- (00426A5A) -------------------------------------------------------- |
1232 void stru319::LootActor(Actor *pActor) | 1198 void stru319::LootActor(Actor *pActor) |
1233 { | 1199 { |
1234 signed int v2; // edi@1 | 1200 signed int v2; // edi@1 |
2022 break; | 1988 break; |
2023 } | 1989 } |
2024 return result; | 1990 return result; |
2025 } | 1991 } |
2026 | 1992 |
2027 //----- (00427769) -------------------------------------------------------- | |
2028 bool __fastcall sub_427769_spell(unsigned int uSpellID) | |
2029 { | |
2030 bool result; // eax@2 | |
2031 | |
2032 __debugbreak(); // refactor | |
2033 if ( *(&pSpellDatas[0].field_12 + 20 * uSpellID) & 0xC ) | |
2034 result = 1; | |
2035 else | |
2036 result = 0; | |
2037 return result; | |
2038 } | |
2039 | |
2040 //----- (0042777D) -------------------------------------------------------- | |
2041 void _42777D_CastSpell_UseWand_ShootArrow(int a1, unsigned int uPlayerID, unsigned int a4, __int16 a5, int a6) | |
2042 { | |
2043 //bool result; // eax@2 | |
2044 //__int16 v6; // bx@4 | |
2045 //Player *v7; // eax@4 | |
2046 //char v8; // zf@12 | |
2047 unsigned __int16 v9; // cx@16 | |
2048 unsigned int v10; // eax@18 | |
2049 unsigned __int8 v11; // sf@18 | |
2050 unsigned __int8 v12; // of@18 | |
2051 unsigned __int16 v13; // cx@21 | |
2052 unsigned int v14; // eax@23 | |
2053 //stru277 *v15; // esi@27 | |
2054 //stru277 *v16; // eax@28 | |
2055 //GUIWindow *v17; // eax@43 | |
2056 //GUIWindow *v18; // [sp-30h] [bp-48h]@44 | |
2057 //unsigned int v19; // [sp-2Ch] [bp-44h]@44 | |
2058 //unsigned int v20; // [sp-28h] [bp-40h]@44 | |
2059 //unsigned int v21; // [sp-24h] [bp-3Ch]@44 | |
2060 //unsigned int v22; // [sp-20h] [bp-38h]@44 | |
2061 //int v23; // [sp-1Ch] [bp-34h]@44 | |
2062 //int v24; // [sp-18h] [bp-30h]@44 | |
2063 //unsigned int v25; // [sp-14h] [bp-2Ch]@43 | |
2064 //unsigned int v26; // [sp-10h] [bp-28h]@43 | |
2065 //unsigned __int8 v27; // [sp-Ch] [bp-24h]@43 | |
2066 //char *v28; // [sp-8h] [bp-20h]@43 | |
2067 //Texture *v29; // [sp-4h] [bp-1Ch]@43 | |
2068 //__int16 a3a; // [sp+10h] [bp-8h]@1 | |
2069 //__int16 a2a; // [sp+14h] [bp-4h]@1 | |
2070 | |
2071 //a3a = uPlayerID; | |
2072 //a2a = a1; | |
2073 | |
2074 //if ( pParty->bTurnBasedModeOn != 1 | |
2075 // || (result = pTurnEngine->field_4, pTurnEngine->field_4 != 1) && pTurnEngine->field_4 != 3 ) | |
2076 if (pParty->bTurnBasedModeOn) | |
2077 { | |
2078 if (pTurnEngine->field_4 == 1 || pTurnEngine->field_4 == 3) | |
2079 return; | |
2080 } | |
2081 | |
2082 | |
2083 //v6 = a5; | |
2084 //v7 = &pParty->pPlayers[uPlayerID]; | |
2085 assert(uPlayerID < 4); | |
2086 auto player = &pParty->pPlayers[uPlayerID]; | |
2087 if ( !(a5 & 0x10) ) | |
2088 { | |
2089 switch ( a1 ) | |
2090 { | |
2091 case SPELL_SPIRIT_FATE: | |
2092 case SPELL_BODY_FIRST_AID: | |
2093 case SPELL_DARK_REANIMATE: | |
2094 //HIBYTE(v6) = HIBYTE(a5) | 1; | |
2095 a5 |= 0x0100; | |
2096 break; | |
2097 | |
2098 case SPELL_FIRE_FIRE_AURA: | |
2099 case SPELL_WATER_RECHARGE_ITEM: | |
2100 case SPELL_WATER_ENCHANT_ITEM: | |
2101 case SPELL_DARK_VAMPIRIC_WEAPON: | |
2102 //LOBYTE(v6) = a5 | 0x80; | |
2103 a5 |= 0x0080; | |
2104 break; | |
2105 | |
2106 case SPELL_FIRE_FIRE_BOLT: | |
2107 case SPELL_FIRE_FIREBALL: | |
2108 case SPELL_FIRE_INCINERATE: | |
2109 case SPELL_AIR_LIGHNING_BOLT: | |
2110 case SPELL_AIR_IMPLOSION: | |
2111 case SPELL_WATER_POISON_SPRAY: | |
2112 case SPELL_WATER_ICE_BOLT: | |
2113 case SPELL_WATER_ACID_BURST: | |
2114 case SPELL_WATER_ICE_BLAST: | |
2115 case SPELL_EARTH_STUN: | |
2116 case SPELL_EARTH_SLOW: | |
2117 case SPELL_EARTH_DEADLY_SWARM: | |
2118 case SPELL_EARTH_BLADES: | |
2119 case SPELL_EARTH_MASS_DISTORTION: | |
2120 case SPELL_SPIRIT_SPIRIT_LASH: | |
2121 case SPELL_MIND_MIND_BLAST: | |
2122 case SPELL_MIND_CHARM: | |
2123 case SPELL_MIND_PSYCHIC_SHOCK: | |
2124 case SPELL_BODY_HARM: | |
2125 case SPELL_BODY_FLYING_FIST: | |
2126 case SPELL_LIGHT_LIGHT_BOLT: | |
2127 case SPELL_LIGHT_DESTROY_UNDEAD: | |
2128 case SPELL_LIGHT_SUNRAY: | |
2129 case SPELL_DARK_TOXIC_CLOUD: | |
2130 case SPELL_DARK_SHRINKING_RAY: | |
2131 case SPELL_DARK_SHARPMETAL: | |
2132 case SPELL_DARK_DRAGON_BREATH: | |
2133 if ( !a6 ) | |
2134 a5 |= 0x0008; | |
2135 break; | |
2136 case SPELL_MIND_TELEPATHY: | |
2137 case SPELL_MIND_BERSERK: | |
2138 case SPELL_MIND_ENSLAVE: | |
2139 case SPELL_LIGHT_PARALYZE: | |
2140 case SPELL_DARK_CONTROL_UNDEAD: | |
2141 //LABEL_9: | |
2142 //v6 = a5 | 8; | |
2143 a5 |= 0x0008; | |
2144 break; | |
2145 | |
2146 case SPELL_EARTH_TELEKINESIS: | |
2147 a5 |= 0x0040; | |
2148 break; | |
2149 | |
2150 case SPELL_SPIRIT_BLESS: | |
2151 if (a4 && ~a4 & 0x01C0) | |
2152 //goto LABEL_25; | |
2153 { | |
2154 a5 |= 0x0002; | |
2155 break; | |
2156 } | |
2157 else if ((player->pActiveSkills[PLAYER_SKILL_SPIRIT] & 0x1C0) == 0) | |
2158 //goto LABEL_25; | |
2159 { | |
2160 a5 |= 0x0002; | |
2161 break; | |
2162 } | |
2163 break; | |
2164 | |
2165 case SPELL_SPIRIT_PRESERVATION: | |
2166 v9 = a4; | |
2167 if ( !a4 ) | |
2168 v9 = player->pActiveSkills[PLAYER_SKILL_SPIRIT]; | |
2169 //goto LABEL_18; | |
2170 v10 = SkillToMastery(v9); | |
2171 v12 = __OFSUB__(v10, 3); | |
2172 v11 = ((v10 - 3) & 0x80000000u) != 0; | |
2173 //goto LABEL_24; | |
2174 if ( v11 ^ v12 ) | |
2175 { | |
2176 a5 |= 0x0002; | |
2177 break; | |
2178 } | |
2179 break; | |
2180 | |
2181 case SPELL_DARK_PAIN_REFLECTION: | |
2182 v9 = a4; | |
2183 if ( !a4 ) | |
2184 v9 = player->pActiveSkills[PLAYER_SKILL_DARK]; | |
2185 //LABEL_18: | |
2186 v10 = SkillToMastery(v9); | |
2187 v12 = __OFSUB__(v10, 3); | |
2188 v11 = ((v10 - 3) & 0x80000000u) != 0; | |
2189 //goto LABEL_24; | |
2190 if ( v11 ^ v12 ) | |
2191 { | |
2192 a5 |= 0x0002; | |
2193 break; | |
2194 } | |
2195 break; | |
2196 | |
2197 case SPELL_BODY_HAMMERHANDS: | |
2198 v13 = a4; | |
2199 if ( !a4 ) | |
2200 v13 = player->pActiveSkills[PLAYER_SKILL_BODY]; | |
2201 v14 = SkillToMastery(v13); | |
2202 v12 = __OFSUB__(v14, 4); | |
2203 v11 = ((v14 - 4) & 0x80000000u) != 0; | |
2204 //LABEL_24: | |
2205 if ( v11 ^ v12 ) | |
2206 //goto LABEL_25; | |
2207 { | |
2208 a5 |= 0x0002; | |
2209 break; | |
2210 } | |
2211 break; | |
2212 | |
2213 case SPELL_EARTH_STONE_TO_FLESH: | |
2214 case SPELL_SPIRIT_REMOVE_CURSE: | |
2215 case SPELL_SPIRIT_RAISE_DEAD: | |
2216 case SPELL_SPIRIT_RESSURECTION: | |
2217 case SPELL_MIND_REMOVE_FEAR: | |
2218 case SPELL_MIND_CURE_PARALYSIS: | |
2219 case SPELL_MIND_CURE_INSANITY: | |
2220 case SPELL_BODY_CURE_WEAKNESS: | |
2221 case SPELL_BODY_REGENERATION: | |
2222 case SPELL_BODY_CURE_POISON: | |
2223 case SPELL_BODY_CURE_DISEASE: | |
2224 //LABEL_25: | |
2225 //v6 = a5 | 2; | |
2226 a5 |= 0x0002; | |
2227 break; | |
2228 | |
2229 case SPELL_DARK_SACRIFICE: | |
2230 //HIBYTE(v6) = HIBYTE(a5) | 2; | |
2231 a5 |= 0x0200; | |
2232 break; | |
2233 default: | |
2234 break; | |
2235 } | |
2236 } | |
2237 | |
2238 | |
2239 if (a5 & 0x3CA) | |
2240 { | |
2241 assert(sizeof(pCastSpellInfo) / sizeof(*pCastSpellInfo.data()) == 10); | |
2242 for (uint i = 0; i < 10; ++i) | |
2243 if (pCastSpellInfo[i].field_8 & 0x3CA) | |
2244 { | |
2245 pCastSpellInfo[i].spellnum = 0; | |
2246 break; | |
2247 } | |
2248 } | |
2249 | |
2250 assert(sizeof(pCastSpellInfo) / sizeof(*pCastSpellInfo.data()) == 10); | |
2251 for (uint i = 0; i < 10; ++i) | |
2252 { | |
2253 auto spell = &pCastSpellInfo[i]; | |
2254 if (!spell->spellnum) | |
2255 continue; | |
2256 | |
2257 spell->spellnum = 0; | |
2258 if (spell->field_8 & 0x3CA) | |
2259 { | |
2260 pGUIWindow_Settings->Release(); | |
2261 pGUIWindow_Settings = nullptr; | |
2262 pMouse->SetCursorBitmap("MICON1"); | |
2263 GameUI_Footer_TimeLeft = 0; | |
2264 unk_50C9A0 = 0; | |
2265 back_to_game(); | |
2266 } | |
2267 } | |
2268 | |
2269 int result = pCastSpellInfo.data()->PushCastSpellInfo(a1, uPlayerID, a4, a5, a6); | |
2270 if ( result != -1 ) | |
2271 { | |
2272 if ( a5 & 2 ) | |
2273 { | |
2274 if ( pGUIWindow_Settings ) | |
2275 return; | |
2276 pGUIWindow_Settings = GUIWindow::Create(0, 0, 640, 480, WINDOW_CastSpell, (int)&pCastSpellInfo[result], 0); | |
2277 pGUIWindow_Settings->CreateButton(52, 422, 35, 0, 2, 0, UIMSG_CastSpell_Character_Big_Improvement, 0, 49, "", 0); | |
2278 pGUIWindow_Settings->CreateButton(165, 422, 35, 0, 2, 0, UIMSG_CastSpell_Character_Big_Improvement, 1, 50, "", 0); | |
2279 pGUIWindow_Settings->CreateButton(280, 422, 35, 0, 2, 0, UIMSG_CastSpell_Character_Big_Improvement, 2, 51, "", 0); | |
2280 pGUIWindow_Settings->CreateButton(390, 422, 35, 0, 2, 0, UIMSG_CastSpell_Character_Big_Improvement, 3, 52, "", 0); | |
2281 sub_421B2C_PlaceInInventory_or_DropPickedItem(); | |
2282 return; | |
2283 } | |
2284 if ( a5 & 8 ) | |
2285 { | |
2286 if ( pGUIWindow_Settings ) | |
2287 return; | |
2288 | |
2289 pGUIWindow_Settings = GUIWindow::Create(0, 0, 640, 480, WINDOW_CastSpell, (int)&pCastSpellInfo[result], 0); | |
2290 pGUIWindow_Settings->CreateButton(game_viewport_x, game_viewport_y, game_viewport_width, game_viewport_height, 1, 0, UIMSG_CastSpell_Shoot_Monster, 0, 0, "", 0); | |
2291 sub_421B2C_PlaceInInventory_or_DropPickedItem(); | |
2292 return; | |
2293 } | |
2294 if ( a5 & 0x40 ) | |
2295 { | |
2296 if ( pGUIWindow_Settings ) | |
2297 return; | |
2298 | |
2299 pGUIWindow_Settings = GUIWindow::Create(0, 0, 640, 480, WINDOW_CastSpell, (int)&pCastSpellInfo[result], 0); | |
2300 pGUIWindow_Settings->CreateButton(game_viewport_x, game_viewport_y, game_viewport_width, game_viewport_height, 1, 0, UIMSG_CastSpell_BE, 0, 0, "", 0); | |
2301 sub_421B2C_PlaceInInventory_or_DropPickedItem(); | |
2302 return; | |
2303 } | |
2304 if ( (char)a5 < 0 ) | |
2305 { | |
2306 if ( pGUIWindow_Settings ) | |
2307 return; | |
2308 ++pIcons_LOD->uTexturePacksCount; | |
2309 if ( !pIcons_LOD->uNumPrevLoadedFiles ) | |
2310 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles; | |
2311 pGUIWindow_Settings = pCastSpellInfo[result].sub_4219BE(); | |
2312 unk_50C9A0 = 1; | |
2313 some_active_character = uActiveCharacter; | |
2314 sub_421B2C_PlaceInInventory_or_DropPickedItem(); | |
2315 return; | |
2316 } | |
2317 if ( HIBYTE(a5) & 1 ) | |
2318 { | |
2319 if ( pGUIWindow_Settings ) | |
2320 return; | |
2321 pGUIWindow_Settings = GUIWindow::Create(0, 0, 640, 480, WINDOW_CastSpell, (int)&pCastSpellInfo[result], 0); | |
2322 pGUIWindow_Settings->CreateButton(0x34u, 0x1A6u, 0x23u, 0, 2, 0, UIMSG_CastSpell_Character_Small_Improvement, 0, 0x31u, "", 0); | |
2323 pGUIWindow_Settings->CreateButton(0xA5u, 0x1A6u, 0x23u, 0, 2, 0, UIMSG_CastSpell_Character_Small_Improvement, 1, 0x32u, "", 0); | |
2324 pGUIWindow_Settings->CreateButton(0x118u, 0x1A6u, 0x23u, 0, 2, 0, UIMSG_CastSpell_Character_Small_Improvement, 2, 0x33u, "", 0); | |
2325 pGUIWindow_Settings->CreateButton(0x186u, 0x1A6u, 0x23u, 0, 2, 0, UIMSG_CastSpell_Character_Small_Improvement, 3, 0x34u, "", 0); | |
2326 pGUIWindow_Settings->CreateButton(8, 8, game_viewport_width, game_viewport_height, 1, 0, UIMSG_CastSpell_Monster_Improvement, 0, 0, "", NULL); | |
2327 sub_421B2C_PlaceInInventory_or_DropPickedItem(); | |
2328 } | |
2329 if ( HIBYTE(a5) & 2 && !pGUIWindow_Settings ) | |
2330 { | |
2331 pGUIWindow_Settings = GUIWindow::Create(0, 0, 640, 480, WINDOW_CastSpell, (int)&pCastSpellInfo[result], 0); | |
2332 pBtn_NPCLeft = pGUIWindow_Settings->CreateButton(469, 178, | |
2333 pIcons_LOD->GetTexture(uTextureID_Btn_NPCLeft)->uTextureWidth, | |
2334 pIcons_LOD->GetTexture(uTextureID_Btn_NPCLeft)->uTextureHeight, | |
2335 1, 0, UIMSG_ScrollNPCPanel, 0, 0, "", | |
2336 pIcons_LOD->GetTexture(uTextureID_Btn_NPCLeft), 0); | |
2337 pBtn_NPCRight = pGUIWindow_Settings->CreateButton(626, 178, | |
2338 pIcons_LOD->GetTexture(uTextureID_Btn_NPCRight)->uTextureWidth, | |
2339 pIcons_LOD->GetTexture(uTextureID_Btn_NPCRight)->uTextureHeight, | |
2340 1, 0, UIMSG_ScrollNPCPanel, 1, 0, "", | |
2341 pIcons_LOD->GetTexture(uTextureID_Btn_NPCRight), 0); | |
2342 pGUIWindow_Settings->CreateButton(491, 149, 64, 74, 1, 0, UIMSG_HiredNPC_CastSpell, 4, 0x35u, "", 0); | |
2343 pGUIWindow_Settings->CreateButton(561, 149, 64, 74, 1, 0, UIMSG_HiredNPC_CastSpell, 5, 0x36u, "", 0); | |
2344 } | |
2345 } | |
2346 } | |
2347 | |
2348 //----- (00427D48) -------------------------------------------------------- | |
2349 void CastSpellInfo::_427D48(unsigned int uPlayerID) | |
2350 { | |
2351 CastSpellInfo *v2; // esi@1 | |
2352 signed int v3; // ebx@1 | |
2353 | |
2354 v2 = this; | |
2355 v3 = 10; | |
2356 do | |
2357 { | |
2358 if ( v2->spellnum ) | |
2359 { | |
2360 if ( v2->field_8 & 0x3CA ) | |
2361 { | |
2362 v2->spellnum = 0; | |
2363 pGUIWindow_Settings->Release(); | |
2364 pGUIWindow_Settings = 0; | |
2365 pMouse->SetCursorBitmap("MICON1"); | |
2366 GameUI_Footer_TimeLeft = 0; | |
2367 unk_50C9A0 = 0; | |
2368 back_to_game(); | |
2369 } | |
2370 } | |
2371 ++v2; | |
2372 --v3; | |
2373 } | |
2374 while ( v3 ); | |
2375 } | |
2376 | |
2377 //----- (00427DA0) -------------------------------------------------------- | |
2378 unsigned int CastSpellInfo::PushCastSpellInfo(__int16 a2, __int16 uPlayerID, __int16 skill_level, __int16 a5, int spell_sound_id) | |
2379 { | |
2380 unsigned int result; // eax@1 | |
2381 CastSpellInfo *v7; // edx@1 | |
2382 CastSpellInfo *v8; // ecx@5 | |
2383 | |
2384 result = 0; | |
2385 v7 = this; | |
2386 while ( v7->spellnum ) | |
2387 { | |
2388 ++result; | |
2389 ++v7; | |
2390 if ( (signed int)result >= 10 ) | |
2391 goto LABEL_8; | |
2392 } | |
2393 v8 = &this[result]; | |
2394 v8->spellnum = a2; | |
2395 v8->uPlayerID = uPlayerID; | |
2396 if ( a5 & 0x10 ) | |
2397 v8->uPlayerID_2 = uPlayerID; | |
2398 v8->field_6 = 0; | |
2399 v8->spell_target_pid = 0; | |
2400 v8->field_8 = a5; | |
2401 v8->forced_spell_skill_level = skill_level; | |
2402 v8->sound_id = spell_sound_id; | |
2403 LABEL_8: | |
2404 if ( result == 10 ) | |
2405 result = -1; | |
2406 return result; | |
2407 } | |
2408 | |
2409 //----- (00427E01) -------------------------------------------------------- | |
2410 void CastSpellInfo::_427E01_cast_spell() | |
2411 { | |
2412 int v2; // edi@1 | |
2413 CastSpellInfo *pCastSpell; // ebx@2 | |
2414 signed int v6; // eax@14 | |
2415 unsigned __int16 v11; // cx@45 | |
2416 unsigned __int8 v14; // zf@53 | |
2417 signed int i; // esi@76 | |
2418 __int16 v23; // ax@88 | |
2419 int v51; // eax@146 | |
2420 __int16 v52; // ax@153 | |
2421 signed __int64 v54; // qax@164 | |
2422 Actor *v55; // edi@164 | |
2423 signed __int64 v58; // qax@177 | |
2424 Actor *pActor; // edi@177 | |
2425 unsigned __int16 v60; // ax@184 | |
2426 int v61; // ecx@184 | |
2427 ItemGen *v69; // esi@211 | |
2428 double v90; // st7@245 | |
2429 Player *v92; // eax@255 | |
2430 int v105; // edi@271 | |
2431 __int16 v108; // ST1C_2@274 | |
2432 __int16 v109; // ST18_2@274 | |
2433 stru6 *v110; // eax@274 | |
2434 int v111; // eax@274 | |
2435 Actor *v112; // esi@278 | |
2436 int v113; // eax@278 | |
2437 int v114; // ebx@278 | |
2438 unsigned int v115; // ecx@278 | |
2439 int v116; // edx@279 | |
2440 int v117; // edx@281 | |
2441 int v118; // edx@283 | |
2442 signed int v122; // eax@286 | |
2443 int v127; // eax@296 | |
2444 int v153; // ecx@322 | |
2445 int v154; // eax@322 | |
2446 int v155; // eax@323 | |
2447 int v156; // eax@323 | |
2448 int v162; // edi@340 | |
2449 signed int v164; // eax@340 | |
2450 signed int v165; // edi@340 | |
2451 signed int v168; // edi@343 | |
2452 int v169; // eax@344 | |
2453 signed int v174; // edi@355 | |
2454 int v188; // esi@369 | |
2455 int v189; // edi@369 | |
2456 signed int v191; // edi@379 | |
2457 signed int v205; // edi@405 | |
2458 int v206; // eax@407 | |
2459 __int16 v207; // cx@407 | |
2460 int v208; // eax@411 | |
2461 signed int v209; // ecx@412 | |
2462 int v210; // edx@412 | |
2463 signed int v211; // ecx@412 | |
2464 int v212; // eax@413 | |
2465 int v213; // eax@413 | |
2466 int v214; // eax@413 | |
2467 int v215; // eax@415 | |
2468 double v216; // st7@415 | |
2469 double v217; // st6@415 | |
2470 signed __int64 v218; // qtt@423 | |
2471 char v223; // al@438 | |
2472 | |
2473 int v227; // esi@453 | |
2474 unsigned int v228; // edi@454 | |
2475 int v229; // edi@466 | |
2476 | |
2477 ItemGen *v240; // ecx@472 | |
2478 double v241; // st7@478 | |
2479 ItemGen *v245; // edi@492 | |
2480 int v254; // eax@513 | |
2481 int v255; // esi@513 | |
2482 int v256; // ecx@513 | |
2483 int v257; // edx@514 | |
2484 int v258; // ecx@514 | |
2485 char v259; // al@516 | |
2486 int v260; // eax@518 | |
2487 int v261; // esi@519 | |
2488 int v262; // edx@521 | |
2489 int *v263; // ecx@521 | |
2490 int v264; // esi@521 | |
2491 int v265; // edx@521 | |
2492 int *ii; // eax@522 | |
2493 int v267; // eax@524 | |
2494 int v268; // eax@524 | |
2495 char v271; // al@531 | |
2496 int v277; // edx@548 | |
2497 int v278; // ecx@548 | |
2498 char v279; // al@550 | |
2499 int v280; // eax@552 | |
2500 int *v281; // esi@553 | |
2501 int v282; // edx@555 | |
2502 int *v283; // ecx@555 | |
2503 int v284; // esi@555 | |
2504 int v285; // edx@555 | |
2505 int *l; // eax@556 | |
2506 ItemGen *v294; // esi@575 | |
2507 int v295; // edx@575 | |
2508 int kk; // edi@575 | |
2509 char v313; // al@606pGame->GetStru6() | |
2510 const char *v317; // ecx@617 | |
2511 Player *v318; // ecx@619 | |
2512 unsigned int v319; // edi@627 | |
2513 int v323; // edi@635 | |
2514 char *v324; // eax@635 | |
2515 Player *v325; // ecx@640 | |
2516 int v328; // ecx@651 | |
2517 int v329; // ecx@652 | |
2518 int v330; // edi@654 | |
2519 signed int v342; // edi@668 | |
2520 signed int v343; // edi@670 | |
2521 unsigned __int64 v344; // ST08_8@670 | |
2522 Player *v351; // edi@680 | |
2523 Player *v357; // edi@694 | |
2524 Actor *v369; // edi@705 | |
2525 int v373; // eax@715 | |
2526 int v374; // eax@717 | |
2527 int v376; // eax@717 | |
2528 Player *v377; // ecx@719 | |
2529 int v381; // edi@727 | |
2530 int v382; // ecx@727 | |
2531 Player *v383; // eax@728 | |
2532 int v384; // eax@733 | |
2533 int v388; // edi@740 | |
2534 int v396; // eax@752 | |
2535 int v397; // eax@757 | |
2536 int v398; // eax@757 | |
2537 int v399; // eax@757 | |
2538 Actor *v417; // eax@787 | |
2539 int v418; // ecx@789 | |
2540 __int16 v419; // ax@791 | |
2541 signed int v420; // eax@793 | |
2542 ItemGen *v421; // edx@793 | |
2543 const char *v422; // eax@801 | |
2544 signed int v426; // eax@815 | |
2545 Actor *v433; // edi@832 | |
2546 int v435; // ecx@837 | |
2547 int v440; // eax@843 | |
2548 int v441; // eax@847 | |
2549 signed int v445; // edi@857 | |
2550 int v446; // ecx@862 | |
2551 LevelDecoration *v447; // edi@864 | |
2552 __int16 v448; // ax@864 | |
2553 char *v449; // esi@870 | |
2554 int v450; // eax@870 | |
2555 signed int v460; // eax@895 | |
2556 Actor *v461; // eax@897 | |
2557 unsigned __int16 v462; // cx@897 | |
2558 signed int v463; // edx@897 | |
2559 int v470; // edi@913 | |
2560 int v471; // eax@917 | |
2561 int v472; // eax@917 | |
2562 int v498; // edi@931 | |
2563 int v499; // eax@935 | |
2564 int v500; // eax@935 | |
2565 Player *v501; // edi@939 | |
2566 int v505; // eax@943 | |
2567 int v507; // edi@944 | |
2568 signed int v509; // eax@944 | |
2569 //signed int v510; // edi@944 | |
2570 Actor *v518; // edx@957 | |
2571 __int16 v519; // cx@958 | |
2572 int v531; // eax@982 | |
2573 int v533; // edi@983 | |
2574 signed int v535; // eax@983 | |
2575 signed int v536; // edi@983 | |
2576 stru6 *v537; // eax@984 | |
2577 double v549; // st7@991 | |
2578 unsigned __int16 v550; // di@991 | |
2579 Player *v553; // edi@1001 | |
2580 unsigned __int16 v562; // di@1005 | |
2581 signed int v563; // eax@1010 | |
2582 unsigned int v564; // ecx@1011 | |
2583 signed int v565; // eax@1012 | |
2584 Player **v566; // ecx@1012 | |
2585 int v567; // eax@1012 | |
2586 Player *v571; // eax@1013 | |
2587 char *v572; // ecx@1013 | |
2588 signed int v576; // eax@1025 | |
2589 Player *v577; // eax@1026 | |
2590 int v578; // eax@1028 | |
2591 __int16 v579; // ax@1029 | |
2592 int v581; // edi@1031 | |
2593 char *v585; // esi@1034 | |
2594 signed int v587; // eax@1035 | |
2595 char v591; // al@1048 | |
2596 ItemGen *v592; // esi@1052 | |
2597 int v596; // esi@1066 | |
2598 unsigned int v597; // edi@1067 | |
2599 int v600; // edi@1086 | |
2600 int v601; // edx@1086 | |
2601 int v602; // eax@1086 | |
2602 int v603; // ecx@1086 | |
2603 NPCData *pNPCData; // eax@1089 | |
2604 int v606; // edx@1091 | |
2605 AwardType *v607; // ecx@1100 | |
2606 __int16 v608; // ax@1102 | |
2607 signed int v609; // eax@1104 | |
2608 int v610; // edi@1106 | |
2609 unsigned int v611; // eax@1106 | |
2610 Player *v612; // edi@1106 | |
2611 DDM_DLV_Header *v613; // eax@1108 | |
2612 int v615; // edi@1119 | |
2613 Player *v619; // edi@1123 | |
2614 signed __int64 v623; // qax@1127 | |
2615 int v625; // edi@1129 | |
2616 signed int v627; // eax@1129 | |
2617 signed int v628; // edi@1129 | |
2618 int v629; // ecx@1130 | |
2619 Player *v630; // eax@1131 | |
2620 int v631; // eax@1137 | |
2621 int v635; // edi@1142 | |
2622 int v642; // edi@1156 | |
2623 int v643; // eax@1156 | |
2624 int v644; // eax@1156 | |
2625 signed int v645; // eax@1158 | |
2626 unsigned int v656; // [sp-4h] [bp-E88h]@639 | |
2627 int v657; // [sp-4h] [bp-E88h]@807 | |
2628 int v659; // [sp+0h] [bp-E84h]@123 | |
2629 int v660; // [sp+0h] [bp-E84h]@146 | |
2630 Actor *v661; // [sp+0h] [bp-E84h]@164 | |
2631 unsigned __int64 v663; // [sp+0h] [bp-E84h]@639 | |
2632 const char *v664; // [sp+0h] [bp-E84h]@802 | |
2633 int v665; // [sp+0h] [bp-E84h]@807 | |
2634 int v666; // [sp+4h] [bp-E80h]@12 | |
2635 PLAYER_SKILL_TYPE v667; // [sp+4h] [bp-E80h]@25 | |
2636 int v671; // [sp+4h] [bp-E80h]@146 | |
2637 int v675; // [sp+4h] [bp-E80h]@800 | |
2638 int v676; // [sp+4h] [bp-E80h]@807 | |
2639 int v677; // [sp+4h] [bp-E80h]@861 | |
2640 int v679[800]; // [sp+14h] [bp-E70h]@515 | |
2641 AIDirection a3; // [sp+C94h] [bp-1F0h]@21 | |
2642 int v681[4]; // [sp+CB0h] [bp-1D4h]@1137 | |
2643 int v682[4]; // [sp+CC0h] [bp-1C4h]@731 | |
2644 ItemGen v683; // [sp+CD0h] [bp-1B4h]@791 | |
2645 int v684; // [sp+D04h] [bp-180h]@416 | |
2646 unsigned __int64 v685; // [sp+D08h] [bp-17Ch]@416 | |
2647 unsigned __int64 v687; // [sp+D24h] [bp-160h]@327 | |
2648 Vec3_int_ v688; // [sp+D2Ch] [bp-158h]@943 | |
2649 Vec3_int_ v691; // [sp+D38h] [bp-14Ch]@137 | |
2650 Vec3_int_ v694; // [sp+D44h] [bp-140h]@982 | |
2651 Vec3_int_ v697; // [sp+D50h] [bp-134h]@129 | |
2652 Vec3_int_ v700; // [sp+D5Ch] [bp-128h]@339 | |
2653 Vec3_int_ v701; // [sp+D68h] [bp-11Ch]@286 | |
2654 Vec3_int_ v704; // [sp+D74h] [bp-110h]@132 | |
2655 Vec3_int_ v707; // [sp+D80h] [bp-104h]@1127 | |
2656 int v710; // [sp+D8Ch] [bp-F8h]@1156 | |
2657 __int64 v712; // [sp+D94h] [bp-F0h]@991 | |
2658 int v713; // [sp+D9Ch] [bp-E8h]@324 | |
2659 int n; // [sp+DA0h] [bp-E4h]@1 | |
2660 AIDirection v715; // [sp+DA4h] [bp-E0h]@21 | |
2661 int v716; // [sp+DC0h] [bp-C4h]@272 | |
2662 __int64 v717; // [sp+DC4h] [bp-C0h]@271 | |
2663 float v718; // [sp+DCCh] [bp-B8h]@176 | |
2664 signed int sRecoveryTime; // [sp+DD0h] [bp-B4h]@53 | |
2665 char *y; // [sp+DD4h] [bp-B0h]@325 | |
2666 int v721; // [sp+DD8h] [bp-ACh]@163 | |
2667 int v723; // [sp+E4Ch] [bp-38h]@1 | |
2668 ItemGen *_this; // [sp+E50h] [bp-34h]@23 | |
2669 float v725; // [sp+E54h] [bp-30h]@23 | |
2670 Player *v726; // [sp+E58h] [bp-2Ch]@131 | |
2671 float v727; // [sp+E5Ch] [bp-28h]@1 | |
2672 unsigned int uRequiredMana; // [sp+E60h] [bp-24h]@53 | |
2673 Player *pPlayer; // [sp+E64h] [bp-20h]@8 | |
2674 int v730; // [sp+E68h] [bp-1Ch]@53 | |
2675 Player *v730b; | |
2676 ItemGen *v730c; | |
2677 int v731; // [sp+E6Ch] [bp-18h]@48 | |
2678 signed int v732; // [sp+E70h] [bp-14h]@325 | |
2679 unsigned __int64 v733; // [sp+E74h] [bp-10h]@1 | |
2680 signed int a2; // [sp+E7Ch] [bp-8h]@14 | |
2681 int amount; // [sp+E80h] [bp-4h]@1 | |
2682 | |
2683 SpriteObject pSpellSprite; // [sp+DDCh] [bp-A8h]@1 | |
2684 | |
2685 v2 = 0; | |
2686 amount = 0; | |
2687 LODWORD(v733) = 0; | |
2688 v723 = 0; | |
2689 v727 = 0.0; | |
2690 for(n = 0; n < 10; ++n) | |
2691 { | |
2692 pCastSpell = &this[n]; | |
2693 HIDWORD(v733) = (int)pCastSpell; | |
2694 if ( pCastSpell->spellnum == 0 ) | |
2695 continue; | |
2696 | |
2697 if (pParty->Invisible()) | |
2698 pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].Reset(); | |
2699 | |
2700 if ( pCastSpell->field_8 & 0x3CA ) | |
2701 { | |
2702 if ( !pParty->pPlayers[pCastSpell->uPlayerID].CanAct() ) | |
2703 this->_427D48(1); | |
2704 continue; | |
2705 } | |
2706 pPlayer = &pParty->pPlayers[pCastSpell->uPlayerID]; | |
2707 | |
2708 a2 = pCastSpell->spell_target_pid; | |
2709 if (!pCastSpell->spell_target_pid) | |
2710 { | |
2711 if (pCastSpell->spellnum == SPELL_LIGHT_DESTROY_UNDEAD || | |
2712 pCastSpell->spellnum == SPELL_SPIRIT_TURN_UNDEAD || | |
2713 pCastSpell->spellnum == SPELL_DARK_CONTROL_UNDEAD ) | |
2714 v666 = 1; | |
2715 else | |
2716 v666 = 0; | |
2717 | |
2718 a2 = stru_50C198.FindClosestActor(5120, 1, v666); | |
2719 v6 = pMouse->uPointingObjectID; | |
2720 if ( pMouse->uPointingObjectID && PID_TYPE(v6) == OBJECT_Actor && pActors[PID_ID(v6)].CanAct() ) | |
2721 a2 = pMouse->uPointingObjectID; | |
2722 } | |
2723 | |
2724 | |
2725 pSpellSprite.uType = stru_4E3ACC[pCastSpell->spellnum].uType; | |
2726 if (pSpellSprite.uType) | |
2727 { | |
2728 if (PID_TYPE(a2) == OBJECT_Actor) | |
2729 { | |
2730 memcpy(&v715, Actor::GetDirectionInfo(PID(OBJECT_Player, pCastSpell->uPlayerID + 1), a2, &a3, 0), sizeof(v715)); | |
2731 v2 = v723; | |
2732 } | |
2733 else | |
2734 { | |
2735 v715.uYawAngle = pParty->sRotationY; | |
2736 v715.uPitchAngle = pParty->sRotationX; | |
2737 } | |
2738 } | |
2739 | |
2740 LODWORD(v725) = 0; | |
2741 _this = 0; | |
2742 if (pCastSpell->forced_spell_skill_level) | |
2743 { | |
2744 v11 = pCastSpell->forced_spell_skill_level; | |
2745 v723 = v11 & 0x3F; // 6 bytes | |
2746 v2 = v723; | |
2747 } | |
2748 else | |
2749 { | |
2750 //v667 = PLAYER_SKILL_STAFF; | |
2751 if (pCastSpell->spellnum < SPELL_AIR_WIZARD_EYE) | |
2752 v667 = PLAYER_SKILL_FIRE; | |
2753 else if (pCastSpell->spellnum < SPELL_WATER_AWAKEN) | |
2754 v667 = PLAYER_SKILL_AIR; | |
2755 else if (pCastSpell->spellnum < SPELL_EARTH_STUN) | |
2756 v667 = PLAYER_SKILL_WATER; | |
2757 else if (pCastSpell->spellnum < SPELL_SPIRIT_DETECT_LIFE) | |
2758 v667 = PLAYER_SKILL_EARTH; | |
2759 else if (pCastSpell->spellnum < SPELL_MIND_REMOVE_FEAR) | |
2760 v667 = PLAYER_SKILL_SPIRIT; | |
2761 else if (pCastSpell->spellnum < SPELL_BODY_CURE_WEAKNESS) | |
2762 v667 = PLAYER_SKILL_MIND; | |
2763 else if (pCastSpell->spellnum < SPELL_LIGHT_LIGHT_BOLT) | |
2764 v667 = PLAYER_SKILL_BODY; | |
2765 else if (pCastSpell->spellnum < SPELL_DARK_REANIMATE) | |
2766 v667 = PLAYER_SKILL_LIGHT; | |
2767 else if (pCastSpell->spellnum < SPELL_BOW_ARROW) | |
2768 v667 = PLAYER_SKILL_DARK; | |
2769 else if (pCastSpell->spellnum == SPELL_BOW_ARROW) | |
2770 v667 = PLAYER_SKILL_BOW; | |
2771 else assert(false && "Unknown spell"); | |
2772 | |
2773 LODWORD(v725) = v667; | |
2774 v723 = pPlayer->GetActualSkillLevel(v667) & 0x3F; | |
2775 v2 = v723; | |
2776 v11 = pPlayer->pActiveSkills[LODWORD(v725)]; | |
2777 } | |
2778 | |
2779 v731 = SkillToMastery(v11); | |
2780 | |
2781 if (pCastSpell->forced_spell_skill_level) | |
2782 uRequiredMana = 0; | |
2783 else | |
2784 uRequiredMana = pSpellDatas[pCastSpell->spellnum - 1].mana_per_skill[v731 - 1]; | |
2785 sRecoveryTime = pSpellDatas[pCastSpell->spellnum - 1].recovery_per_skill[v731 - 1]; | |
2786 | |
2787 if (LODWORD(v725) == PLAYER_SKILL_DARK && pParty->uCurrentHour == 0 && pParty->uCurrentMinute == 0 || | |
2788 LODWORD(v725) == PLAYER_SKILL_LIGHT && pParty->uCurrentHour == 12 && pParty->uCurrentMinute == 0) | |
2789 uRequiredMana = 0; | |
2790 | |
2791 if (pCastSpell->spellnum < SPELL_BOW_ARROW && pPlayer->sMana < uRequiredMana) | |
2792 { | |
2793 ShowStatusBarString(pGlobalTXT_LocalizationStrings[586], 2u); // "Not enough spell points" | |
2794 pCastSpell->spellnum = 0; | |
2795 continue; | |
2796 } | |
2797 v730 = pCastSpell->spellnum; | |
2798 if (pPlayer->Cursed() && pCastSpell->spellnum < SPELL_BOW_ARROW && rand() % 100 < 50) | |
2799 { | |
2800 if (!pParty->bTurnBasedModeOn) | |
2801 { | |
2802 //v646 = pPlayer; | |
2803 pPlayer->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * 213.3333333333333)); | |
2804 //v647 = n; | |
2805 } | |
2806 else | |
2807 { | |
2808 //v647 = n; | |
2809 //v646 = pPlayer; | |
2810 //v648 = sRecoveryTime; | |
2811 //v649 = pPlayer; | |
2812 pParty->pTurnBasedPlayerRecoveryTimes[this[n].uPlayerID] = 100; | |
2813 pPlayer->SetRecoveryTime(sRecoveryTime); | |
2814 pTurnEngine->_40471C(); | |
2815 } | |
2816 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2u); // "Spell failed" | |
2817 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
2818 this[n].spellnum = 0; | |
2819 pPlayer->sMana -= uRequiredMana; | |
2820 return; | |
2821 } | |
2822 | |
2823 switch ( pCastSpell->spellnum ) | |
2824 { | |
2825 case SPELL_101: | |
2826 assert(false && "Unknown spell effect #101 (prolly flaming bow arrow"); | |
2827 case SPELL_BOW_ARROW: | |
2828 { | |
2829 amount = 1; | |
2830 if ( SkillToMastery(pPlayer->pActiveSkills[PLAYER_SKILL_BOW]) >= 3 ) | |
2831 amount = 2; | |
2832 sRecoveryTime = pPlayer->GetAttackRecoveryTime(true); | |
2833 pSpellSprite.stru_24.Reset(); | |
2834 pSpellSprite.spell_level = v2; | |
2835 pSpellSprite.spell_id = pCastSpell->spellnum; | |
2836 pSpellSprite.spell_skill = v731; | |
2837 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
2838 if ( pPlayer->WearsItem(ITEM_ARTEFACT_ULLYSES, EQUIP_BOW) ) | |
2839 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(0xBD6u); | |
2840 pSpellSprite.vPosition.x = pParty->vPosition.x; | |
2841 pSpellSprite.vPosition.y = pParty->vPosition.y; | |
2842 pSpellSprite.uAttributes = 0; | |
2843 pSpellSprite.uSpriteFrameID = 0; | |
2844 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
2845 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
2846 pSpellSprite.spell_target_pid = a2; | |
2847 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
2848 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); | |
2849 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
2850 pPlayer = &pParty->pPlayers[pCastSpell->uPlayerID]; | |
2851 memcpy(&pSpellSprite.stru_24, &pPlayer->pInventoryItems[pPlayer->pEquipment.uBow-1], sizeof(pSpellSprite.stru_24)); | |
2852 pSpellSprite.uAttributes = 256; | |
2853 if ( pParty->bTurnBasedModeOn == 1 ) | |
2854 pSpellSprite.uAttributes = 260; | |
2855 for ( i = 0; i < amount; ++i ) | |
2856 { | |
2857 if ( i ) | |
2858 pSpellSprite.vPosition.z += 32; | |
2859 pSpellSprite.uSectorID = pIndoor->GetSector(pSpellSprite.vPosition.x, pSpellSprite.vPosition.y, pSpellSprite.vPosition.z); | |
2860 if ( pSpellSprite.Create(v715.uYawAngle, v715.uPitchAngle, pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed, | |
2861 pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 ) | |
2862 ++pTurnEngine->field_1C; | |
2863 } | |
2864 break; | |
2865 } | |
2866 case SPELL_LASER_PROJECTILE: | |
2867 { | |
2868 sRecoveryTime = pPlayer->GetAttackRecoveryTime(0); | |
2869 pSpellSprite.stru_24.Reset(); | |
2870 pSpellSprite.spell_id = pCastSpell->spellnum; | |
2871 pSpellSprite.spell_level = v723; | |
2872 pSpellSprite.spell_skill = v731; | |
2873 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
2874 pSpellSprite.vPosition.x = pParty->vPosition.x; | |
2875 pSpellSprite.vPosition.y = pParty->vPosition.y; | |
2876 pSpellSprite.uAttributes = 0; | |
2877 pSpellSprite.uSpriteFrameID = 0; | |
2878 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2; | |
2879 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
2880 pSpellSprite.spell_target_pid = a2; | |
2881 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
2882 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); | |
2883 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
2884 pPlayer = &pParty->pPlayers[pCastSpell->uPlayerID]; | |
2885 memcpy(&pSpellSprite.stru_24, &pPlayer->pInventoryItems[pPlayer->pEquipment.uMainHand-1],sizeof(pSpellSprite.stru_24)); | |
2886 // &pParty->pPlayers[pCastSpell->uPlayerID].spellbook.pDarkSpellbook.bIsSpellAvailable[36 | |
2887 // * pParty->pPlayers[pCastSpell->uPlayerID].pEquipment.uMainHand + 5], ); | |
2888 v23 = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pSpellSprite.vPosition.z); | |
2889 HIBYTE(pSpellSprite.uAttributes) |= 1u; | |
2890 pSpellSprite.uSectorID = v23; | |
2891 if ( pParty->bTurnBasedModeOn == 1 ) | |
2892 LOBYTE(pSpellSprite.uAttributes) |= 4u; | |
2893 if ( pSpellSprite.Create(v715.uYawAngle, v715.uPitchAngle, pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed, | |
2894 pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 ) | |
2895 ++pTurnEngine->field_1C; | |
2896 break; | |
2897 } | |
2898 case SPELL_FIRE_TORCH_LIGHT: | |
2899 { | |
2900 switch (v731) | |
2901 { | |
2902 case 1: amount = 2; break; | |
2903 case 2: amount = 3; break; | |
2904 case 3: | |
2905 case 4: amount = 4; break; | |
2906 default: | |
2907 assert(false); | |
2908 } | |
2909 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2910 break; | |
2911 pParty->pPartyBuffs[PARTY_BUFF_TORCHLIGHT].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)3600 * v2 * 4.2666669), v731, amount, 0, 0); | |
2912 LODWORD(v727) = 1; | |
2913 break; | |
2914 } | |
2915 case SPELL_FIRE_FIRE_SPIKE: | |
2916 { | |
2917 switch (v731) | |
2918 { | |
2919 case 1: amount = 3; break; | |
2920 case 2: amount = 5; break; | |
2921 case 3: amount = 7; break; | |
2922 case 4: amount = 9; break; | |
2923 default: | |
2924 assert(false); | |
2925 } | |
2926 | |
2927 //v31 = v3->uPlayerID; | |
2928 //v32 = 8 * v31; | |
2929 //LOBYTE(v32) = v32 | OBJECT_Player; | |
2930 | |
2931 //if ( (signed int)uNumSpriteObjects > 0 ) | |
2932 int _v733 = 0; | |
2933 for (uint i = 0; i < uNumSpriteObjects; ++i) | |
2934 { | |
2935 auto object = &pSpriteObjects[i]; | |
2936 if (object->uType && object->spell_id == SPELL_FIRE_FIRE_SPIKE && object->spell_caster_pid == PID(OBJECT_Player, pCastSpell->uPlayerID)) | |
2937 ++_v733; | |
2938 /*v33 = (char *)&pSpriteObjects[0].field_48; | |
2939 v730 = uNumSpriteObjects; | |
2940 do | |
2941 { | |
2942 if ( *((short *)v33 - 36) && *(int *)v33 == 7 && *((int *)v33 + 4) == v32 ) | |
2943 ++HIDWORD(v733); | |
2944 v33 += 112; | |
2945 --v730; | |
2946 } | |
2947 while ( v730 );*/ | |
2948 } | |
2949 if (_v733 > amount) | |
2950 { | |
2951 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
2952 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
2953 pCastSpell->spellnum = 0; | |
2954 continue; | |
2955 } | |
2956 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2957 break; | |
2958 pSpellSprite.stru_24.Reset(); | |
2959 pSpellSprite.spell_id = pCastSpell->spellnum; | |
2960 pSpellSprite.spell_level = v2; | |
2961 pSpellSprite.spell_skill = v731; | |
2962 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
2963 pSpellSprite.vPosition.y = pParty->vPosition.y; | |
2964 pSpellSprite.vPosition.x = pParty->vPosition.x; | |
2965 pSpellSprite.uAttributes = 0; | |
2966 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
2967 pSpellSprite.uSectorID = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3); | |
2968 pSpellSprite.uSpriteFrameID = 0; | |
2969 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
2970 pSpellSprite.spell_target_pid = a2; | |
2971 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
2972 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); | |
2973 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
2974 if ( pParty->bTurnBasedModeOn == 1 ) | |
2975 LOBYTE(pSpellSprite.uAttributes) |= 4u; | |
2976 v659 = pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed; | |
2977 if ( pSpellSprite.Create(pParty->sRotationY, pParty->sRotationX + 10, v659, pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 ) | |
2978 ++pTurnEngine->field_1C; | |
2979 LODWORD(v727) = 1; | |
2980 break; | |
2981 } | |
2982 case SPELL_AIR_IMPLOSION: | |
2983 { | |
2984 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2985 break; | |
2986 if (!a2) | |
2987 { | |
2988 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
2989 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
2990 pCastSpell->spellnum = 0; | |
2991 continue; | |
2992 } | |
2993 if (PID_TYPE(a2) != OBJECT_Actor) | |
2994 { | |
2995 LODWORD(v727) = 1; | |
2996 break; | |
2997 } | |
2998 v697.x = 0; | |
2999 v697.y = 0; | |
3000 v697.z = 0; | |
3001 pSpellSprite.stru_24.Reset(); | |
3002 pSpellSprite.spell_id = pCastSpell->spellnum; | |
3003 pSpellSprite.spell_level = v2; | |
3004 pSpellSprite.spell_skill = v731; | |
3005 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
3006 pSpellSprite.uAttributes = 0; | |
3007 pSpellSprite.uSectorID = 0; | |
3008 pSpellSprite.uSpriteFrameID = 0; | |
3009 pSpellSprite.field_60_distance_related_prolly_lod = 0; | |
3010 pSpellSprite.uFacing = 0; | |
3011 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
3012 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
3013 pSpellSprite.vPosition.x = pActors[PID_ID(a2)].vPosition.x; | |
3014 pSpellSprite.vPosition.z = pActors[PID_ID(a2)].vPosition.z; | |
3015 pSpellSprite.vPosition.y = pActors[PID_ID(a2)].vPosition.y; | |
3016 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, PID_ID(a2)); | |
3017 auto obj_id = pSpellSprite.Create(0, 0, 0, 0); | |
3018 DamageMonsterFromParty(PID(OBJECT_Item, obj_id), PID_ID(a2), &v697); | |
3019 LODWORD(v727) = 1; | |
3020 break; | |
3021 } | |
3022 case SPELL_EARTH_MASS_DISTORTION: | |
3023 { | |
3024 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3025 break; | |
3026 if ( !stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 3u) ) | |
3027 { | |
3028 LODWORD(v727) = 1; | |
3029 break; | |
3030 } | |
3031 pActors[PID_ID(a2)].pActorBuffs[10].Apply(pMiscTimer->uTotalGameTimeElapsed + 128, 0, 0, 0, 0); | |
3032 v704.x = 0; | |
3033 v704.y = 0; | |
3034 v704.z = 0; | |
3035 pSpellSprite.stru_24.Reset(); | |
3036 pSpellSprite.spell_id = pCastSpell->spellnum; | |
3037 pSpellSprite.spell_level = v2; | |
3038 pSpellSprite.spell_skill = v731; | |
3039 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
3040 pSpellSprite.uAttributes = 0; | |
3041 pSpellSprite.uSectorID = 0; | |
3042 pSpellSprite.uSpriteFrameID = 0; | |
3043 pSpellSprite.field_60_distance_related_prolly_lod = 0; | |
3044 pSpellSprite.uFacing = 0; | |
3045 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
3046 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
3047 pSpellSprite.vPosition.x = pActors[PID_ID(a2)].vPosition.x; | |
3048 pSpellSprite.vPosition.y = pActors[PID_ID(a2)].vPosition.y; | |
3049 pSpellSprite.vPosition.z = pActors[PID_ID(a2)].vPosition.z; | |
3050 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, PID_ID(a2)); | |
3051 auto obj_id = pSpellSprite.Create(0, 0, 0, 0); | |
3052 DamageMonsterFromParty(PID(OBJECT_Item, obj_id), PID_ID(a2), &v704); | |
3053 LODWORD(v727) = 1; | |
3054 break; | |
3055 } | |
3056 case SPELL_LIGHT_DESTROY_UNDEAD: | |
3057 { | |
3058 if ( !pPlayer->CanCastSpell(uRequiredMana) || !a2 || PID_TYPE(a2) != OBJECT_Actor) | |
3059 break; | |
3060 //v730 = a2 >> 3; | |
3061 //HIDWORD(v733) = (int)&pActors[PID_ID(a2)]; | |
3062 v691.x = 0; | |
3063 v691.y = 0; | |
3064 v691.z = 0; | |
3065 pSpellSprite.stru_24.Reset(); | |
3066 pSpellSprite.spell_id = pCastSpell->spellnum; | |
3067 pSpellSprite.spell_level = v2; | |
3068 pSpellSprite.spell_skill = v731; | |
3069 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
3070 pSpellSprite.vPosition.x = pActors[PID_ID(a2)].vPosition.x; | |
3071 pSpellSprite.vPosition.y = pActors[PID_ID(a2)].vPosition.y; | |
3072 pSpellSprite.vPosition.z = pActors[PID_ID(a2)].vPosition.z; | |
3073 pSpellSprite.uAttributes = 0; | |
3074 pSpellSprite.uSectorID = pIndoor->GetSector(pSpellSprite.vPosition.x, pSpellSprite.vPosition.y, pSpellSprite.vPosition.z); | |
3075 pSpellSprite.uSpriteFrameID = 0; | |
3076 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
3077 pSpellSprite.spell_target_pid = a2; | |
3078 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
3079 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); | |
3080 pSpellSprite.uAttributes |= 0x80u; | |
3081 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
3082 auto obj_id = pSpellSprite.Create(0, 0, 0, 0); | |
3083 if ( !MonsterStats::BelongsToSupertype(pActor->pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) ) | |
3084 { | |
3085 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
3086 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
3087 pCastSpell->spellnum = 0; | |
3088 continue; | |
3089 } | |
3090 DamageMonsterFromParty(PID(OBJECT_Item, obj_id), PID_ID(a2), &v691); | |
3091 LODWORD(v727) = 1; | |
3092 break; | |
3093 } | |
3094 case SPELL_FIRE_FIRE_BOLT: | |
3095 case SPELL_FIRE_FIREBALL: | |
3096 case SPELL_FIRE_INCINERATE: | |
3097 case SPELL_AIR_LIGHNING_BOLT: | |
3098 case SPELL_WATER_ICE_BOLT: | |
3099 case SPELL_WATER_ICE_BLAST: | |
3100 case SPELL_EARTH_STUN: | |
3101 case SPELL_EARTH_DEADLY_SWARM: | |
3102 case SPELL_MIND_MIND_BLAST: | |
3103 case SPELL_MIND_PSYCHIC_SHOCK: | |
3104 case SPELL_BODY_HARM: | |
3105 case SPELL_LIGHT_LIGHT_BOLT: | |
3106 case SPELL_DARK_DRAGON_BREATH: | |
3107 { | |
3108 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3109 break; | |
3110 pSpellSprite.stru_24.Reset(); | |
3111 pSpellSprite.spell_id = pCastSpell->spellnum; | |
3112 pSpellSprite.spell_level = v2; | |
3113 pSpellSprite.spell_skill = v731; | |
3114 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
3115 pSpellSprite.vPosition.y = pParty->vPosition.y; | |
3116 pSpellSprite.vPosition.x = pParty->vPosition.x; | |
3117 pSpellSprite.uAttributes = 0; | |
3118 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
3119 if (uCurrentlyLoadedLevelType == LEVEL_Indoor) | |
3120 pSpellSprite.uSectorID = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3); | |
3121 else | |
3122 pSpellSprite.uSectorID = 0; | |
3123 pSpellSprite.uSpriteFrameID = 0; | |
3124 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
3125 pSpellSprite.spell_target_pid = a2; | |
3126 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
3127 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); | |
3128 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
3129 if ( pParty->bTurnBasedModeOn == 1 ) | |
3130 LOBYTE(pSpellSprite.uAttributes) |= 4u; | |
3131 if ( pCastSpell->spellnum == SPELL_AIR_LIGHNING_BOLT ) | |
3132 LOBYTE(pSpellSprite.uAttributes) |= 0x40u; | |
3133 v659 = pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed; | |
3134 if ( pSpellSprite.Create(v715.uYawAngle, v715.uPitchAngle, v659, pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 ) | |
3135 ++pTurnEngine->field_1C; | |
3136 LODWORD(v727) = 1; | |
3137 break; | |
3138 } | |
3139 case SPELL_WATER_ACID_BURST: | |
3140 case SPELL_EARTH_BLADES: | |
3141 case SPELL_BODY_FLYING_FIST: | |
3142 case SPELL_DARK_TOXIC_CLOUD: | |
3143 { | |
3144 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3145 break; | |
3146 pSpellSprite.stru_24.Reset(); | |
3147 pSpellSprite.spell_id = pCastSpell->spellnum; | |
3148 pSpellSprite.spell_level = v2; | |
3149 pSpellSprite.spell_skill = v731; | |
3150 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
3151 v51 = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2; | |
3152 pSpellSprite.vPosition.y = pParty->vPosition.y; | |
3153 v671 = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2; | |
3154 v660 = pParty->vPosition.y; | |
3155 pSpellSprite.uAttributes = 0; | |
3156 pSpellSprite.vPosition.x = pParty->vPosition.x; | |
3157 pSpellSprite.vPosition.z = v51; | |
3158 v52 = pIndoor->GetSector(pParty->vPosition.x, v660, v671); | |
3159 pSpellSprite.uSpriteFrameID = 0; | |
3160 pSpellSprite.uSectorID = v52; | |
3161 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
3162 pSpellSprite.spell_target_pid = a2; | |
3163 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
3164 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); | |
3165 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
3166 if ( pParty->bTurnBasedModeOn == 1 ) | |
3167 LOBYTE(pSpellSprite.uAttributes) |= 4u; | |
3168 v659 = pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed; | |
3169 if ( pSpellSprite.Create(v715.uYawAngle, v715.uPitchAngle, v659, pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 ) | |
3170 ++pTurnEngine->field_1C; | |
3171 LODWORD(v727) = 1; | |
3172 break; | |
3173 } | |
3174 case SPELL_LIGHT_SUNRAY: | |
3175 { | |
3176 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor | |
3177 || uCurrentlyLoadedLevelType == LEVEL_Outdoor && (pParty->uCurrentHour < 5 || pParty->uCurrentHour >= 21) ) | |
3178 { | |
3179 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
3180 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
3181 pCastSpell->spellnum = 0; | |
3182 continue; | |
3183 } | |
3184 if ( pPlayer->CanCastSpell(uRequiredMana) ) | |
3185 { | |
3186 pSpellSprite.stru_24.Reset(); | |
3187 pSpellSprite.spell_id = pCastSpell->spellnum; | |
3188 pSpellSprite.spell_skill = v731; | |
3189 pSpellSprite.spell_level = v2; | |
3190 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
3191 pSpellSprite.vPosition.y = pParty->vPosition.y; | |
3192 v51 = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
3193 v671 = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
3194 v660 = pParty->vPosition.y; | |
3195 pSpellSprite.uAttributes = 0; | |
3196 pSpellSprite.vPosition.x = pParty->vPosition.x; | |
3197 pSpellSprite.vPosition.z = v51; | |
3198 v52 = pIndoor->GetSector(pParty->vPosition.x, v660, v671); | |
3199 pSpellSprite.uSpriteFrameID = 0; | |
3200 pSpellSprite.uSectorID = v52; | |
3201 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
3202 pSpellSprite.spell_target_pid = a2; | |
3203 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
3204 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); | |
3205 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
3206 if ( pParty->bTurnBasedModeOn == 1 ) | |
3207 LOBYTE(pSpellSprite.uAttributes) |= 4u; | |
3208 v659 = pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed; | |
3209 if ( pSpellSprite.Create(v715.uYawAngle, v715.uPitchAngle, v659, pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 ) | |
3210 ++pTurnEngine->field_1C; | |
3211 LODWORD(v727) = 1; | |
3212 } | |
3213 break; | |
3214 } | |
3215 case SPELL_LIGHT_PARALYZE: | |
3216 { | |
3217 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3218 break; | |
3219 if (PID_TYPE(a2) != OBJECT_Actor || (v730 = PID_ID(a2), v721 = (int)&pActors[PID_ID(a2)], | |
3220 !stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 9)) ) | |
3221 { | |
3222 LODWORD(v727) = 1; | |
3223 break; | |
3224 } | |
3225 Actor::AI_Stand(PID_ID(a2), 4u, 0x80u, 0); | |
3226 v54 = (signed __int64)((double)(23040 * v2) * 0.033333335); | |
3227 v55 = &pActors[PID_ID(a2)]; | |
3228 v55->pActorBuffs[6].Apply(pParty->uTimePlayed + (signed int)v54, v731, 0, 0, 0); | |
3229 BYTE2(v55->uAttributes) |= 8u; | |
3230 v55->vVelocity.x = 0; | |
3231 //v672 = 0; | |
3232 v55->vVelocity.y = 0; | |
3233 v661 = v55; | |
3234 pGame->GetStru6()->_4A7E89_sparkles_on_actor_after_it_casts_buff(v661, 0); | |
3235 LODWORD(v727) = 1; | |
3236 break; | |
3237 } | |
3238 case SPELL_EARTH_SLOW: | |
3239 { | |
3240 switch (v731) | |
3241 { | |
3242 case 1: LODWORD(v733) = 180 * v2; amount = 2; break; | |
3243 case 2: LODWORD(v733) = 300 * v2; amount = 2; break; | |
3244 case 3: LODWORD(v733) = 300 * v2; amount = 4; break; | |
3245 case 4: LODWORD(v733) = 300 * v2; amount = 8; break; | |
3246 default: | |
3247 assert(false); | |
3248 } | |
3249 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3250 break; | |
3251 if (PID_TYPE(a2) != OBJECT_Actor | |
3252 || (v721 = 836 * PID_ID(a2), | |
3253 LODWORD(v718) = (int)&pActors[PID_ID(a2)], | |
3254 !stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 3u)) ) | |
3255 { | |
3256 LODWORD(v727) = 1; | |
3257 break; | |
3258 } | |
3259 v58 = (signed __int64)((double)(23040 * v2) * 0.033333335); | |
3260 //v59 = v721; | |
3261 pActor = &pActors[PID_ID(a2)]; | |
3262 //((SpellBuff *)((char *)&pActors[0].pActorBuffs[7] + v721))->Apply( | |
3263 pActor->pActorBuffs[7].Apply(pParty->uTimePlayed + (signed int)v58, v731, amount, 0, 0); | |
3264 //*((char *)&pActors[0].uAttributes + v59 + 2) |= 8u; | |
3265 BYTE2(pActor->uAttributes) |= 8u; | |
3266 //v672 = 0; | |
3267 v661 = (Actor *)LODWORD(v718); | |
3268 pGame->GetStru6()->_4A7E89_sparkles_on_actor_after_it_casts_buff(v661, 0); | |
3269 LODWORD(v727) = 1; | |
3270 break; | |
3271 } | |
3272 case SPELL_MIND_CHARM: | |
3273 { | |
3274 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3275 break; | |
3276 | |
3277 if ( !stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 7u) ) | |
3278 { | |
3279 LODWORD(v727) = 1; | |
3280 break; | |
3281 } | |
3282 | |
3283 uint power = 300 * v2; | |
3284 if ( v731 == 2 ) | |
3285 { | |
3286 power = 600 * v2; | |
3287 } | |
3288 else if ( v731 == 3 ) | |
3289 power = 29030400; | |
3290 | |
3291 //((SpellBuff *)((char *)&pActors[0].pActorBuffs[9] + v730))->Reset(); | |
3292 pActors[PID_ID(a2)].pActorBuffs[9].Reset(); | |
3293 //((SpellBuff *)((char *)&pActors[0].pActorBuffs[12] + v730))->Reset(); | |
3294 pActors[PID_ID(a2)].pActorBuffs[12].Reset(); | |
3295 //((SpellBuff *)((char *)&pActors[0].pActorBuffs[1] + v730))->Apply( | |
3296 pActors[PID_ID(a2)].pActorBuffs[1].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)(power << 7) * 0.033333335), | |
3297 v731, 0, 0, 0); | |
3298 pSpellSprite.stru_24.Reset(); | |
3299 pSpellSprite.spell_id = pCastSpell->spellnum; | |
3300 pSpellSprite.spell_level = v2; | |
3301 pSpellSprite.spell_skill = v731; | |
3302 v60 = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
3303 v61 = PID_ID(a2); | |
3304 v600 = pActors[v61].vPosition.y; | |
3305 v601 = pActors[v61].vPosition.x; | |
3306 pSpellSprite.uObjectDescID = v60; | |
3307 pSpellSprite.vPosition.x = v601; | |
3308 v602 = pActors[v61].uActorHeight; | |
3309 v603 = pActors[v61].vPosition.z; | |
3310 pSpellSprite.vPosition.y = v600; | |
3311 v676 = v603 + v602; | |
3312 v665 = v600; | |
3313 pSpellSprite.vPosition.z = v603 + v602; | |
3314 v657 = v601; | |
3315 pSpellSprite.uAttributes = 0; | |
3316 pSpellSprite.uSectorID = pIndoor->GetSector(v657, v665, v676); | |
3317 pSpellSprite.uSpriteFrameID = 0; | |
3318 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
3319 pSpellSprite.spell_target_pid = a2; | |
3320 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
3321 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); | |
3322 LOBYTE(pSpellSprite.uAttributes) |= 0x80u; | |
3323 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
3324 pSpellSprite.Create(0, 0, 0, pCastSpell->uPlayerID + 1); | |
3325 LODWORD(v727) = 1; | |
3326 break; | |
3327 } | |
3328 case SPELL_DARK_SHRINKING_RAY: | |
3329 { | |
3330 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3331 break; | |
3332 pSpellSprite.stru_24.Reset(); | |
3333 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
3334 pSpellSprite.vPosition.x = pParty->vPosition.x; | |
3335 pSpellSprite.vPosition.y = pParty->vPosition.y; | |
3336 pSpellSprite.uAttributes = 0; | |
3337 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
3338 pSpellSprite.uSectorID = pIndoor->GetSector( | |
3339 pParty->vPosition.x, | |
3340 pParty->vPosition.y, | |
3341 pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3); | |
3342 pSpellSprite.uSpriteFrameID = 0; | |
3343 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
3344 pSpellSprite.spell_target_pid = a2; | |
3345 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
3346 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); | |
3347 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
3348 pSpellSprite.spell_skill = v731; | |
3349 pSpellSprite.spell_id = SPELL_FIRE_PROTECTION_FROM_FIRE; | |
3350 pSpellSprite.spell_level = 300 * v2; | |
3351 if ( pParty->bTurnBasedModeOn == 1 ) | |
3352 LOBYTE(pSpellSprite.uAttributes) |= 4u; | |
3353 | |
3354 v659 = pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed; | |
3355 | |
3356 if ( pSpellSprite.Create(v715.uYawAngle, v715.uPitchAngle, v659, pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 ) | |
3357 ++pTurnEngine->field_1C; | |
3358 LODWORD(v727) = 1; | |
3359 break; | |
3360 } | |
3361 case SPELL_FIRE_FIRE_AURA: | |
3362 { | |
3363 switch (v731) | |
3364 { | |
3365 case 1: LODWORD(v733) = 3600 * v2; amount = 10; break; | |
3366 case 2: LODWORD(v733) = 3600 * v2; amount = 11; break; | |
3367 case 3: LODWORD(v733) = 3600 * v2; amount = 12; break; | |
3368 case 4: LODWORD(v733) = 0; amount = 12; break; | |
3369 default: | |
3370 assert(false); | |
3371 } | |
3372 | |
3373 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3374 break; | |
3375 v730c = &pParty->pPlayers[pCastSpell->uPlayerID_2].pInventoryItems[a2]; | |
3376 auto _itm = &pItemsTable->pItems[v730c->uItemID]; | |
3377 v730c->UpdateTempBonus(pParty->uTimePlayed); | |
3378 if ( v730c->uItemID < 64 || v730c->uItemID > 65 | |
3379 && !v730c->Broken() | |
3380 && !v730c->uSpecEnchantmentType | |
3381 && !v730c->uEnchantmentType | |
3382 && ( _itm->uEquipType == 0 || _itm->uEquipType == 1 || _itm->uEquipType == 2) | |
3383 && !pItemsTable->IsMaterialNonCommon(v730c) ) | |
3384 { | |
3385 v69 = v730c; | |
3386 v14 = v731 == 4; | |
3387 v730c->uSpecEnchantmentType = amount; | |
3388 if ( !v14 ) | |
3389 { | |
3390 v69->uExpireTime = pParty->uTimePlayed | |
3391 + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) | |
3392 * 0.033333335); | |
3393 v69->uAttributes |= 8u; | |
3394 } | |
3395 v69->uAttributes |= 0x10u; | |
3396 _50C9A8_item_enchantment_timer = 256; | |
3397 LODWORD(v727) = 1; | |
3398 break; | |
3399 } | |
3400 | |
3401 dword_50C9D0 = 113; | |
3402 dword_50C9D4 = 0; | |
3403 dword_50C9D8 = 1; | |
3404 | |
3405 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
3406 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
3407 pCastSpell->spellnum = 0; | |
3408 continue; | |
3409 } | |
3410 case SPELL_BODY_REGENERATION: | |
3411 { | |
3412 switch (v731) | |
3413 { | |
3414 case 1: LODWORD(v733) = 3600 * v2; amount = 1; break; | |
3415 case 2: LODWORD(v733) = 3600 * v2; amount = 1; break; | |
3416 case 3: LODWORD(v733) = 3600 * v2; amount = 3; break; | |
3417 case 4: LODWORD(v733) = 3600 * v2; amount = 10; break; | |
3418 default: | |
3419 assert(false); | |
3420 } | |
3421 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3422 break; | |
3423 | |
3424 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
3425 | |
3426 pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_REGENERATION].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)v733 * 4.2666669), v731, amount, 0, 0); | |
3427 LODWORD(v727) = 1; | |
3428 break; | |
3429 } | |
3430 case SPELL_FIRE_PROTECTION_FROM_FIRE: | |
3431 case SPELL_AIR_PROTECTION_FROM_AIR: | |
3432 case SPELL_WATER_PROTECTION_FROM_WATER: | |
3433 case SPELL_EARTH_PROTECTION_FROM_EARTH: | |
3434 case SPELL_MIND_PROTECTION_FROM_MIND: | |
3435 case SPELL_BODY_PROTECTION_FROM_BODY: | |
3436 { | |
3437 switch (v731) | |
3438 { | |
3439 case 1: | |
3440 case 2: | |
3441 case 3: | |
3442 case 4: LODWORD(v733) = 3600 * v2; amount = v731 * v2; break; | |
3443 default: | |
3444 assert(false); | |
3445 } | |
3446 | |
3447 switch (pCastSpell->spellnum) | |
3448 { | |
3449 case SPELL_FIRE_PROTECTION_FROM_FIRE: | |
3450 LODWORD(v725) = PARTY_BUFF_RESIST_FIRE; | |
3451 break; | |
3452 case SPELL_AIR_PROTECTION_FROM_AIR: | |
3453 LODWORD(v725) = PARTY_BUFF_RESIST_AIR; | |
3454 break; | |
3455 case SPELL_WATER_PROTECTION_FROM_WATER: | |
3456 LODWORD(v725) = PARTY_BUFF_RESIST_WATER; | |
3457 break; | |
3458 case SPELL_EARTH_PROTECTION_FROM_EARTH: | |
3459 LODWORD(v725) = PARTY_BUFF_RESIST_EARTH; | |
3460 break; | |
3461 case SPELL_MIND_PROTECTION_FROM_MIND: | |
3462 LODWORD(v725) = PARTY_BUFF_RESIST_MIND; | |
3463 break; | |
3464 case SPELL_BODY_PROTECTION_FROM_BODY: | |
3465 LODWORD(v725) = PARTY_BUFF_RESIST_BODY; | |
3466 break; | |
3467 default: | |
3468 assert(false); | |
3469 continue; | |
3470 } | |
3471 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3472 break; | |
3473 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); | |
3474 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); | |
3475 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); | |
3476 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); | |
3477 v90 = (double)(signed int)v733 * 4.2666669; | |
3478 pParty->pPartyBuffs[LODWORD(v725)].Apply(pParty->uTimePlayed + (signed int)(signed __int64)v90, v731, amount, 0, 0); | |
3479 LODWORD(v727) = 1; | |
3480 break; | |
3481 } | |
3482 case SPELL_FIRE_HASTE: | |
3483 { | |
3484 switch (v731) | |
3485 { | |
3486 case 1: LODWORD(v733) = 60 * (v2 + 60); break; | |
3487 case 2: LODWORD(v733) = 60 * (v2 + 60); break; | |
3488 case 3: LODWORD(v733) = 180 * (v2 + 20); break; | |
3489 case 4: LODWORD(v733) = 240 * (v2 + 15); break; | |
3490 default: | |
3491 assert(false); | |
3492 } | |
3493 if ( pPlayer->CanCastSpell(uRequiredMana) ) | |
3494 { | |
3495 v92 = pParty->pPlayers;//[0].pConditions[1]; | |
3496 LODWORD(v727) = 1; | |
3497 do | |
3498 { | |
3499 if ( v92->pConditions[1] ) | |
3500 LODWORD(v727) = 0; | |
3501 ++v92; | |
3502 } | |
3503 while ( v92 <= &pParty->pPlayers[3] ); | |
3504 if (LODWORD(v727)) | |
3505 { | |
3506 pParty->pPartyBuffs[PARTY_BUFF_HASTE].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0); | |
3507 | |
3508 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); | |
3509 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); | |
3510 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); | |
3511 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); | |
3512 } | |
3513 } | |
3514 break; | |
3515 } | |
3516 case SPELL_SPIRIT_BLESS: | |
3517 { | |
3518 switch (v731) | |
3519 { | |
3520 case 1: LODWORD(v733) = 300 * (v2 + 12); break; | |
3521 case 2: LODWORD(v733) = 300 * (v2 + 12); break; | |
3522 case 3: LODWORD(v733) = 900 * (v2 + 4); break; | |
3523 case 4: LODWORD(v733) = 3600 * (v2 + 1); break; | |
3524 default: | |
3525 assert(false); | |
3526 } | |
3527 amount = v2 + 5; | |
3528 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3529 break; | |
3530 if ( v731 == 1 ) | |
3531 { | |
3532 v108 = pCastSpell->uPlayerID_2; | |
3533 v109 = pCastSpell->spellnum; | |
3534 v110 = pGame->GetStru6(); | |
3535 pGame->GetStru6()->SetPlayerBuffAnim(v109, v108); | |
3536 v111 = pOtherOverlayList->_4418B1(10000, pCastSpell->uPlayerID_2 + 310, 0, 65536); | |
3537 //v668 = 0; | |
3538 v716 = v111; | |
3539 //v658 = v111; | |
3540 //v653 = amount; | |
3541 //v651 = 1; | |
3542 //v28 = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); | |
3543 //v27 = (char *)&pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_BLESS]; | |
3544 //LABEL_103: | |
3545 //HIDWORD(v650) = HIDWORD(v28); | |
3546 //LABEL_104: | |
3547 //LODWORD(v650) = v28; | |
3548 pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_BLESS].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), 1, amount, v111, 0); | |
3549 LODWORD(v727) = 1; | |
3550 break; | |
3551 } | |
3552 v105 = 0; | |
3553 v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); | |
3554 v730b = pParty->pPlayers;//[0].pPlayerBuffs[1]; | |
3555 do | |
3556 { | |
3557 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, v105); | |
3558 v716 = pOtherOverlayList->_4418B1(10000, v105 + 310, 0, 65536); | |
3559 v730b->pPlayerBuffs[1].Apply(pParty->uTimePlayed + v717, v731, amount, v716, 0); | |
3560 ++v730b; | |
3561 ++v105; | |
3562 } | |
3563 while ( v730b <= &pParty->pPlayers[3] ); | |
3564 LODWORD(v727) = 1; | |
3565 break; | |
3566 } | |
3567 case SPELL_SPIRIT_SPIRIT_LASH: | |
3568 { | |
3569 if ( pPlayer->CanCastSpell(uRequiredMana) && a2 && PID_TYPE(a2) == OBJECT_Actor) | |
3570 { | |
3571 //v730 = a2 >> 3; | |
3572 v112 = &pActors[PID_ID(a2)]; | |
3573 //v726 = (Player *)abs(v112->vPosition.z - pParty->vPosition.z); | |
3574 v721 = abs(v112->vPosition.y - pParty->vPosition.y); | |
3575 v113 = abs(v112->vPosition.x - pParty->vPosition.x); | |
3576 _this = (ItemGen *)v113; | |
3577 v114 = v721; | |
3578 v115 = (unsigned int)abs(v112->vPosition.z - pParty->vPosition.z); | |
3579 if ( v113 < v721 ) | |
3580 { | |
3581 v116 = v113; | |
3582 v113 = v721; | |
3583 v114 = v116; | |
3584 } | |
3585 if ( v113 < (signed int)v115 ) | |
3586 { | |
3587 v117 = v113; | |
3588 v113 = (int)v115; | |
3589 v115 = v117; | |
3590 } | |
3591 if ( v114 < (signed int)v115 ) | |
3592 { | |
3593 v118 = v115; | |
3594 v115 = v114; | |
3595 v114 = v118; | |
3596 } | |
3597 _this = (ItemGen *)(((unsigned int)(11 * v114) >> 5) + (v115 >> 2) + v113); | |
3598 if ( (double)(signed int)this <= 307.2 ) | |
3599 { | |
3600 v701.x = 0; | |
3601 v701.y = 0; | |
3602 v701.z = 0; | |
3603 pSpellSprite.stru_24.Reset(); | |
3604 pSpellSprite.spell_id = pCastSpell->spellnum; | |
3605 pSpellSprite.spell_level = v723; | |
3606 pSpellSprite.spell_skill = v731; | |
3607 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
3608 pSpellSprite.uAttributes = 0; | |
3609 pSpellSprite.uSectorID = 0; | |
3610 pSpellSprite.uSpriteFrameID = 0; | |
3611 pSpellSprite.field_60_distance_related_prolly_lod = 0; | |
3612 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
3613 pSpellSprite.uFacing = 0; | |
3614 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
3615 pSpellSprite.vPosition.x = v112->vPosition.x; | |
3616 pSpellSprite.vPosition.y = v112->vPosition.y; | |
3617 pSpellSprite.vPosition.z = v112->vPosition.z - (unsigned int)(signed __int64)((double)(signed int)v112->uActorHeight * unk_4D8548); | |
3618 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, a2); | |
3619 v122 = pSpellSprite.Create(0, 0, 0, 0); | |
3620 DamageMonsterFromParty(PID(OBJECT_Item, v122), PID_ID(a2), &v701); | |
3621 LODWORD(v727) = 1; | |
3622 } | |
3623 else | |
3624 { | |
3625 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2u); | |
3626 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
3627 pCastSpell->spellnum = 0; | |
3628 } | |
3629 //pCastSpell = (CastSpellInfo *)HIDWORD(v733); | |
3630 } | |
3631 break; | |
3632 } | |
3633 case SPELL_AIR_SHIELD: | |
3634 case SPELL_EARTH_STONESKIN: | |
3635 case SPELL_SPIRIT_HEROISM: | |
3636 { | |
3637 switch (v731) | |
3638 { | |
3639 case 1: LODWORD(v733) = 300 * (v2 + 12); break; | |
3640 case 2: LODWORD(v733) = 300 * (v2 + 12); break; | |
3641 case 3: LODWORD(v733) = 900 * (v2 + 4); break; | |
3642 case 4: LODWORD(v733) = 3600 * (v2 + 1); break; | |
3643 default: | |
3644 assert(false); | |
3645 } | |
3646 v127 = pCastSpell->spellnum; | |
3647 if ( v127 == 17 ) | |
3648 { | |
3649 amount = 0; | |
3650 LODWORD(v725) = 14; | |
3651 } | |
3652 else | |
3653 { | |
3654 if ( v127 == 38 ) | |
3655 { | |
3656 LODWORD(v725) = 15; | |
3657 amount = v2 + 5; | |
3658 } | |
3659 else | |
3660 { | |
3661 if ( v127 != 51 ) | |
3662 continue; | |
3663 LODWORD(v725) = 9; | |
3664 amount = v2 + 5; | |
3665 } | |
3666 } | |
3667 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3668 break; | |
3669 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); | |
3670 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); | |
3671 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); | |
3672 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); | |
3673 v90 = (double)(signed int)((int)v733 << 7) * 0.033333335; | |
3674 //LABEL_304: | |
3675 pParty->pPartyBuffs[LODWORD(v725)].Apply(pParty->uTimePlayed + (signed int)(signed __int64)v90, v731, amount, 0, 0); | |
3676 LODWORD(v727) = 1; | |
3677 break; | |
3678 } | |
3679 case SPELL_FIRE_IMMOLATION: | |
3680 { | |
3681 if ( v731 == 4 ) | |
3682 LODWORD(v733) = 600 * v2; | |
3683 else | |
3684 LODWORD(v733) = 60 * v2; | |
3685 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3686 break; | |
3687 | |
3688 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); | |
3689 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); | |
3690 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); | |
3691 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); | |
3692 | |
3693 pParty->pPartyBuffs[PARTY_BUFF_IMMOLATION].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, v2, 0, 0); | |
3694 LODWORD(v727) = 1; | |
3695 break; | |
3696 } | |
3697 case SPELL_FIRE_METEOR_SHOWER: | |
3698 { | |
3699 //v149 = v731 - 1; | |
3700 //if ( v149 && (v150 = v149 - 1) != 0 && (v151 = v150 - 1) != 0 ) | |
3701 int i; | |
3702 if ( v731 == 4 ) | |
3703 { | |
3704 i = 20; | |
3705 } | |
3706 else | |
3707 { | |
3708 i = 16; | |
3709 } | |
3710 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) | |
3711 { | |
3712 ShowStatusBarString(pGlobalTXT_LocalizationStrings[491], 2); // Can't cast Meteor Shower indoors! | |
3713 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
3714 pCastSpell->spellnum = 0; | |
3715 continue; | |
3716 } | |
3717 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3718 break; | |
3719 LODWORD(v725) = PID_TYPE(a2); | |
3720 if (PID_TYPE(a2) == OBJECT_Actor) | |
3721 { | |
3722 uRequiredMana = pActors[PID_ID(a2)].vPosition.x; | |
3723 v153 = pActors[PID_ID(a2)].vPosition.y; | |
3724 v154 = pActors[PID_ID(a2)].vPosition.z; | |
3725 LODWORD(v727) = v153; | |
3726 } | |
3727 else | |
3728 { | |
3729 v155 = stru_5C6E00->Cos(pParty->sRotationY); | |
3730 uRequiredMana = pParty->vPosition.x + sub_42EBBE(2048, v155); | |
3731 v156 = stru_5C6E00->Sin(pParty->sRotationY); | |
3732 LODWORD(v727) = pParty->vPosition.y + sub_42EBBE(2048, v156); | |
3733 v154 = pParty->vPosition.z; | |
3734 } | |
3735 unsigned __int64 k = 0; | |
3736 int j = 0; | |
3737 if ( (signed int)i > 0 ) | |
3738 { | |
3739 v730 = LODWORD(v725) == 3 ? a2 : 0; | |
3740 do | |
3741 { | |
3742 a2 = rand() % 1000; | |
3743 if ( sqrt((double)(rand() % 1000) - 2500 * | |
3744 (double)(rand() % 1000) - 2500 + | |
3745 j * j + k * k) <= 1.0 ) | |
3746 { | |
3747 LODWORD(v687) = 0; | |
3748 HIDWORD(v687) = 0; | |
3749 } | |
3750 else | |
3751 { | |
3752 v687 = __PAIR__( | |
3753 stru_5C6E00->Atan2((signed __int64)sqrt((float)(j * j + k * k)), | |
3754 (double)(rand() % 1000) - 2500), | |
3755 stru_5C6E00->Atan2(j, k)); | |
3756 } | |
3757 pSpellSprite.stru_24.Reset(); | |
3758 pSpellSprite.spell_id = pCastSpell->spellnum; | |
3759 pSpellSprite.spell_level = v2; | |
3760 pSpellSprite.spell_skill = v731; | |
3761 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
3762 pSpellSprite.uAttributes = 0; | |
3763 pSpellSprite.vPosition.x = uRequiredMana; | |
3764 pSpellSprite.vPosition.y = LODWORD(v727); | |
3765 pSpellSprite.uSectorID = 0; | |
3766 pSpellSprite.vPosition.z = a2 + v154; | |
3767 pSpellSprite.uSpriteFrameID = 0; | |
3768 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
3769 pSpellSprite.spell_target_pid = v730; | |
3770 pSpellSprite.field_60_distance_related_prolly_lod = stru_50C198._427546(a2 + 2500); | |
3771 pSpellSprite.uFacing = v687; | |
3772 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
3773 if ( pParty->bTurnBasedModeOn == 1 ) | |
3774 pSpellSprite.uAttributes = 4; | |
3775 if ( pSpellSprite.Create(v687, SHIDWORD(v687), pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed, 0) != -1 | |
3776 && pParty->bTurnBasedModeOn == 1 ) | |
3777 ++pTurnEngine->field_1C; | |
3778 j = rand() % 1024 - 512; | |
3779 k = rand() % 1024 - 512; | |
3780 } | |
3781 while ( i-- != 1 ); | |
3782 } | |
3783 LODWORD(v727) = 1; | |
3784 break; | |
3785 } | |
3786 case SPELL_FIRE_INFERNO: | |
3787 { | |
3788 //v67 = 2; | |
3789 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor) | |
3790 { | |
3791 ShowStatusBarString(pGlobalTXT_LocalizationStrings[492], 2); // Can't cast Inferno outdoors! | |
3792 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
3793 pCastSpell->spellnum = 0; | |
3794 continue; | |
3795 } | |
3796 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3797 break; | |
3798 auto _v726 = sub_46A6AC((int)dword_50BF30.data(), 100, 4096); | |
3799 v700.z = 0; | |
3800 v700.y = 0; | |
3801 v700.x = 0; | |
3802 pSpellSprite.stru_24.Reset(); | |
3803 pSpellSprite.spell_id = pCastSpell->spellnum; | |
3804 pSpellSprite.spell_level = v2; | |
3805 pSpellSprite.spell_skill = v731; | |
3806 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
3807 pSpellSprite.uAttributes = 0; | |
3808 pSpellSprite.uSectorID = 0; | |
3809 pSpellSprite.uSpriteFrameID = 0; | |
3810 pSpellSprite.field_60_distance_related_prolly_lod = 0; | |
3811 pSpellSprite.uFacing = 0; | |
3812 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
3813 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
3814 a2 = 0; | |
3815 if ( (signed int)_v726 > 0 ) | |
3816 { | |
3817 do | |
3818 { | |
3819 v162 = dword_50BF30[a2]; | |
3820 pSpellSprite.vPosition.x = pActors[v162].vPosition.x; | |
3821 pSpellSprite.vPosition.y = pActors[v162].vPosition.y; | |
3822 pSpellSprite.vPosition.z = pActors[v162].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v162].uActorHeight * unk_4D8548); | |
3823 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]); | |
3824 v164 = pSpellSprite.Create(0, 0, 0, 0); | |
3825 v165 = a2; | |
3826 DamageMonsterFromParty(PID(OBJECT_Item, v164), dword_50BF30[a2], &v700); | |
3827 pGame->GetStru6()->_4A81CA(&pSpellSprite); | |
3828 pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xFF3C1Eu, 0x40u); | |
3829 a2 = v165 + 1; | |
3830 } | |
3831 while ( v165 + 1 < (signed int)_v726 ); | |
3832 } | |
3833 LODWORD(v727) = 1; | |
3834 break; | |
3835 } | |
3836 case SPELL_AIR_WIZARD_EYE: | |
3837 { | |
3838 LODWORD(v733) = 3600 * v2; | |
3839 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3840 break; | |
3841 v168 = 0; | |
3842 do | |
3843 { | |
3844 v169 = pOtherOverlayList->_4418B1(2000, v168++ + 100, 0, 65536); | |
3845 v716 = v169; | |
3846 } | |
3847 while ( v168 < 4 ); | |
3848 | |
3849 pParty->pPartyBuffs[PARTY_BUFF_WIZARD_EYE].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0); | |
3850 LODWORD(v727) = 1; | |
3851 break; | |
3852 } | |
3853 case SPELL_AIR_FEATHER_FALL: | |
3854 { | |
3855 switch (v731) | |
3856 { | |
3857 case 1: LODWORD(v733) = 300 * v2; break; | |
3858 case 2: LODWORD(v733) = 600 * v2; break; | |
3859 case 3: LODWORD(v733) = 3600 * v2; break; | |
3860 case 4: LODWORD(v733) = 3600 * v2; break; | |
3861 default: | |
3862 assert(false); | |
3863 } | |
3864 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3865 break; | |
3866 v174 = 0; | |
3867 do | |
3868 pOtherOverlayList->_4418B1(2010, v174++ + 100, 0, 65536); | |
3869 while ( v174 < 4 ); | |
3870 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); | |
3871 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); | |
3872 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); | |
3873 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); | |
3874 | |
3875 pParty->pPartyBuffs[PARTY_BUFF_FEATHER_FALL].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0); | |
3876 LODWORD(v727) = 1; | |
3877 break; | |
3878 } | |
3879 case SPELL_AIR_SPARKS: | |
3880 { | |
3881 switch (v731) | |
3882 { | |
3883 case 1: amount = 3; break; | |
3884 case 2: amount = 5; break; | |
3885 case 3: amount = 7; break; | |
3886 case 4: amount = 9; break; | |
3887 default: | |
3888 assert(false); | |
3889 } | |
3890 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3891 break; | |
3892 auto _v726 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360; | |
3893 pSpellSprite.stru_24.Reset(); | |
3894 pSpellSprite.spell_id = pCastSpell->spellnum; | |
3895 pSpellSprite.spell_level = v2; | |
3896 pSpellSprite.spell_skill = v731; | |
3897 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
3898 pSpellSprite.vPosition.y = pParty->vPosition.y; | |
3899 pSpellSprite.vPosition.x = pParty->vPosition.x; | |
3900 pSpellSprite.uAttributes = 0; | |
3901 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
3902 pSpellSprite.uSectorID = pIndoor->GetSector( | |
3903 pParty->vPosition.x, | |
3904 pParty->vPosition.y, | |
3905 pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3); | |
3906 pSpellSprite.uSpriteFrameID = 0; | |
3907 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
3908 pSpellSprite.spell_target_pid = a2; | |
3909 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
3910 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
3911 if ( pParty->bTurnBasedModeOn == 1 ) | |
3912 LOBYTE(pSpellSprite.uAttributes) |= 4u; | |
3913 v188 = (signed int)_v726 / -2; | |
3914 v189 = (signed int)_v726 / 2; | |
3915 while ( v188 <= v189 ) | |
3916 { | |
3917 pSpellSprite.uFacing = v188 + LOWORD(v715.uYawAngle); | |
3918 if ( pSpellSprite.Create( | |
3919 (signed __int16)(v188 + LOWORD(v715.uYawAngle)), | |
3920 v715.uPitchAngle, | |
3921 pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed, | |
3922 pCastSpell->uPlayerID + 1) != -1 | |
3923 && pParty->bTurnBasedModeOn == 1 ) | |
3924 ++pTurnEngine->field_1C; | |
3925 v188 += _v726 / (amount - 1); | |
3926 } | |
3927 LODWORD(v727) = 1; | |
3928 break; | |
3929 } | |
3930 case SPELL_AIR_JUMP: | |
3931 { | |
3932 if ( pParty->uFlags & PARTY_FLAGS_1_FALLING) | |
3933 { | |
3934 ShowStatusBarString(pGlobalTXT_LocalizationStrings[493], 2); // Can't cast Jump while airborne! | |
3935 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
3936 break; | |
3937 } | |
3938 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3939 break; | |
3940 v191 = 0; | |
3941 do | |
3942 pOtherOverlayList->_4418B1(2040, v191++ + 100, 0, 65536); | |
3943 while ( v191 < 4 ); | |
3944 BYTE1(pParty->uFlags) |= 1u; | |
3945 pParty->uFallSpeed = 1000; | |
3946 LODWORD(v727) = 1; | |
3947 break; | |
3948 } | |
3949 case SPELL_AIR_INVISIBILITY: | |
3950 { | |
3951 switch (v731) | |
3952 { | |
3953 case 1: LODWORD(v733) = 600 * v2; amount = v2; break; | |
3954 case 2: LODWORD(v733) = 600 * v2; amount = 2 * v2; break; | |
3955 case 3: LODWORD(v733) = 600 * v2; amount = 3 * v2; break; | |
3956 case 4: LODWORD(v733) = 3600 * v2; amount = 4 * v2; break; | |
3957 default: | |
3958 assert(false); | |
3959 } | |
3960 if (pParty->uFlags & (PARTY_FLAGS_1_ALERT_RED | PARTY_FLAGS_1_ALERT_YELLOW)) | |
3961 { | |
3962 ShowStatusBarString(pGlobalTXT_LocalizationStrings[638], 2); // There are hostile creatures nearby! | |
3963 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
3964 pCastSpell->spellnum = 0; | |
3965 continue; | |
3966 } | |
3967 if ( pPlayer->CanCastSpell(uRequiredMana) ) | |
3968 { | |
3969 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); | |
3970 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); | |
3971 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); | |
3972 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); | |
3973 | |
3974 pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, amount, 0, 0); | |
3975 LODWORD(v727) = 1; | |
3976 } | |
3977 break; | |
3978 } | |
3979 case SPELL_AIR_FLY: | |
3980 { | |
3981 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) | |
3982 { | |
3983 ShowStatusBarString(pGlobalTXT_LocalizationStrings[494], 2); // Can not cast Fly indoors! | |
3984 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
3985 break; | |
3986 } | |
3987 if ( !pPlayers[pCastSpell->uPlayerID + 1]->GetMaxMana() ) | |
3988 { | |
3989 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
3990 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
3991 break; | |
3992 } | |
3993 LODWORD(v733) = 3600 * v2; | |
3994 if ( v731 == 1 || v731 == 2 || v731 == 3 ) | |
3995 amount = 1; | |
3996 else | |
3997 amount = 0; | |
3998 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3999 break; | |
4000 v205 = 0; | |
4001 do | |
4002 pOtherOverlayList->_4418B1(2090, v205++ + 100, 0, 65536); | |
4003 while ( v205 < 4 ); | |
4004 v206 = pOtherOverlayList->_4418B1(10008, 203, 0, 65536); | |
4005 v207 = pCastSpell->uPlayerID + 1; | |
4006 v716 = v206; | |
4007 | |
4008 pParty->pPartyBuffs[PARTY_BUFF_FLY].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, amount, v206, v207); | |
4009 LODWORD(v727) = 1; | |
4010 break; | |
4011 } | |
4012 case SPELL_AIR_STARBURST: | |
4013 { | |
4014 //v67 = 2; | |
4015 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) | |
4016 { | |
4017 ShowStatusBarString(pGlobalTXT_LocalizationStrings[495], 2); // Can't cast Starburst indoors! | |
4018 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
4019 pCastSpell->spellnum = 0; | |
4020 continue; | |
4021 } | |
4022 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4023 break; | |
4024 v208 = PID_TYPE(a2); | |
4025 LODWORD(v725) = PID_TYPE(a2); | |
4026 if ( v208 == 3 ) | |
4027 { | |
4028 v209 = PID_ID(a2); | |
4029 LODWORD(v718) = pActors[v209].vPosition.x; | |
4030 v210 = pActors[v209].vPosition.y; | |
4031 v211 = pActors[v209].vPosition.z; | |
4032 v713 = v210; | |
4033 } | |
4034 else | |
4035 { | |
4036 v212 = stru_5C6E00->Cos(pParty->sRotationY); | |
4037 LODWORD(v718) = pParty->vPosition.x + sub_42EBBE(2048, v212); | |
4038 v213 = stru_5C6E00->Sin(pParty->sRotationY); | |
4039 v214 = sub_42EBBE(2048, v213); | |
4040 v211 = pParty->vPosition.z; | |
4041 v713 = pParty->vPosition.y + v214; | |
4042 v208 = LODWORD(v725); | |
4043 } | |
4044 signed int _v733 = 0; | |
4045 *(float *)&v732 = (double)v211; | |
4046 LODWORD(v725) = v211 + 2500; | |
4047 v721 = 0; | |
4048 *(float *)&y = (double)(v211 + 2500); | |
4049 v730 = v208 == 3 ? a2 : 0; | |
4050 a2 = 20; | |
4051 do | |
4052 { | |
4053 v215 = rand(); | |
4054 v216 = (double)v721; | |
4055 v217 = (double)_v733; | |
4056 *(float *)&uRequiredMana = v217; | |
4057 _this = (ItemGen *)(v215 % 1000); | |
4058 *((float *)&v733 + 1) = (double)(v215 % 1000) + *(float *)&v732 - *(float *)&y; | |
4059 *(float *)&v721 = v217 * v217; | |
4060 //*(float *)&v726 = v216 * v216; | |
4061 if ( sqrt(*((float *)&v733 + 1) * *((float *)&v733 + 1) + v216 * v216 + *(float *)&v721) <= 1.0 ) | |
4062 { | |
4063 LODWORD(v685) = 0; | |
4064 HIDWORD(v685) = 0; | |
4065 } | |
4066 else | |
4067 { | |
4068 v684 = (signed __int64)sqrt(v216 * v216 + *(float *)&v721); | |
4069 v685 = __PAIR__( | |
4070 stru_5C6E00->Atan2(v684, (signed __int64)*((float *)&v733 + 1)), | |
4071 stru_5C6E00->Atan2((signed __int64)v216, (signed __int64)*(float *)&uRequiredMana)); | |
4072 } | |
4073 pSpellSprite.stru_24.Reset(); | |
4074 pSpellSprite.spell_id = pCastSpell->spellnum; | |
4075 pSpellSprite.spell_level = v2; | |
4076 pSpellSprite.spell_skill = v731; | |
4077 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
4078 pSpellSprite.uAttributes = 0; | |
4079 pSpellSprite.vPosition.x = LODWORD(v718); | |
4080 pSpellSprite.vPosition.y = v713; | |
4081 pSpellSprite.uSectorID = 0; | |
4082 pSpellSprite.vPosition.z = (int)((char *)_this + LODWORD(v725)); | |
4083 pSpellSprite.uSpriteFrameID = 0; | |
4084 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
4085 pSpellSprite.spell_target_pid = v730; | |
4086 //__debugbreak();//çâåçäîïàä | |
4087 pSpellSprite.field_60_distance_related_prolly_lod = stru_50C198._427546((int)&_this[69].uNumCharges); | |
4088 pSpellSprite.uFacing = v685; | |
4089 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
4090 if ( pParty->bTurnBasedModeOn == 1 ) | |
4091 pSpellSprite.uAttributes = 4; | |
4092 if ( pSpellSprite.Create(v685, SHIDWORD(v685), pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed, 0) != -1 | |
4093 && pParty->bTurnBasedModeOn == 1 ) | |
4094 ++pTurnEngine->field_1C; | |
4095 v721 = rand() % 1024 - 512; | |
4096 v218 = rand(); | |
4097 v14 = a2-- == 1; | |
4098 _v733 = (unsigned __int64)(v218 % 1024) - 512; | |
4099 } | |
4100 while ( !v14 ); | |
4101 LODWORD(v727) = 1; | |
4102 break; | |
4103 } | |
4104 case SPELL_WATER_AWAKEN: | |
4105 { | |
4106 switch (v731) | |
4107 { | |
4108 case 1: amount = 180 * v2; break; | |
4109 case 2: amount = 3600 * v2; break; | |
4110 case 3: amount = 86400 * v2; break; | |
4111 case 4: amount = 0; break; | |
4112 default: | |
4113 assert(false); | |
4114 } | |
4115 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4116 break; | |
4117 for( int i=0; i < 4; i++ ) | |
4118 { | |
4119 pPlayer = &pParty->pPlayers[i]; | |
4120 if ( v731 == 4 ) | |
4121 { | |
4122 if ( pPlayer->pConditions[2] ) | |
4123 { | |
4124 //*((int *)v222 + 4) = 0; | |
4125 //*((int *)v222 + 5) = 0; | |
4126 pPlayer->pConditions[2] = 0; | |
4127 pPlayer->PlaySound(SPEECH_103, 0); | |
4128 } | |
4129 } | |
4130 else | |
4131 { | |
4132 v223 = pPlayer->DiscardConditionIfLastsLongerThan( | |
4133 2u, | |
4134 pParty->uTimePlayed - (signed int)(signed __int64)((double)(amount << 7) * 0.033333335)); | |
4135 if ( v223 ) | |
4136 pPlayer->PlaySound(SPEECH_103, 0); | |
4137 } | |
4138 } | |
4139 LODWORD(v727) = 1; | |
4140 break; | |
4141 } | |
4142 case SPELL_WATER_POISON_SPRAY: | |
4143 { | |
4144 switch (v731) | |
4145 { | |
4146 case 1: amount = 1; break; | |
4147 case 2: amount = 3; break; | |
4148 case 3: amount = 5; break; | |
4149 case 4: amount = 7; break; | |
4150 default: | |
4151 assert(false); | |
4152 } | |
4153 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4154 break; | |
4155 signed int _v733 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360; | |
4156 if ( amount == 1 ) | |
4157 { | |
4158 pSpellSprite.stru_24.Reset(); | |
4159 pSpellSprite.spell_id = pCastSpell->spellnum; | |
4160 pSpellSprite.spell_skill = v731; | |
4161 pSpellSprite.spell_level = v2; | |
4162 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
4163 pSpellSprite.vPosition.y = pParty->vPosition.y; | |
4164 v51 = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
4165 v671 = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
4166 v660 = pParty->vPosition.y; | |
4167 // LABEL_153: | |
4168 pSpellSprite.uAttributes = 0; | |
4169 pSpellSprite.vPosition.x = pParty->vPosition.x; | |
4170 pSpellSprite.vPosition.z = v51; | |
4171 v52 = pIndoor->GetSector(pParty->vPosition.x, v660, v671); | |
4172 pSpellSprite.uSpriteFrameID = 0; | |
4173 pSpellSprite.uSectorID = v52; | |
4174 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
4175 pSpellSprite.spell_target_pid = a2; | |
4176 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
4177 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); | |
4178 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
4179 if ( pParty->bTurnBasedModeOn == 1 ) | |
4180 LOBYTE(pSpellSprite.uAttributes) |= 4u; | |
4181 v659 = pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed; | |
4182 if ( pSpellSprite.Create(v715.uYawAngle, v715.uPitchAngle, v659, pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 ) | |
4183 ++pTurnEngine->field_1C; | |
4184 } | |
4185 else | |
4186 { | |
4187 pSpellSprite.stru_24.Reset(); | |
4188 pSpellSprite.spell_id = pCastSpell->spellnum; | |
4189 pSpellSprite.spell_level = v2; | |
4190 pSpellSprite.spell_skill = v731; | |
4191 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
4192 pSpellSprite.vPosition.y = pParty->vPosition.y; | |
4193 pSpellSprite.vPosition.x = pParty->vPosition.x; | |
4194 pSpellSprite.uAttributes = 0; | |
4195 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
4196 pSpellSprite.uSectorID = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3); | |
4197 pSpellSprite.uSpriteFrameID = 0; | |
4198 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
4199 pSpellSprite.spell_target_pid = a2; | |
4200 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
4201 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
4202 if ( pParty->bTurnBasedModeOn == 1 ) | |
4203 LOBYTE(pSpellSprite.uAttributes) |= 4u; | |
4204 v227 = _v733 / -2; | |
4205 signed int _y = _v733 / 2; | |
4206 if ( _v733 / -2 <= _v733 / 2 ) | |
4207 { | |
4208 v228 = v715.uYawAngle; | |
4209 do | |
4210 { | |
4211 pSpellSprite.uFacing = v227 + v228; | |
4212 if ( pSpellSprite.Create( | |
4213 v227 + v228, | |
4214 v715.uPitchAngle, | |
4215 pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed, | |
4216 pCastSpell->uPlayerID + 1) != -1 | |
4217 && pParty->bTurnBasedModeOn == 1 ) | |
4218 ++pTurnEngine->field_1C; | |
4219 v227 += _v733 / (amount - 1); | |
4220 } | |
4221 while ( v227 <= _y ); | |
4222 } | |
4223 } | |
4224 LODWORD(v727) = 1; | |
4225 break; | |
4226 } | |
4227 case SPELL_WATER_WATER_WALK: | |
4228 { | |
4229 if ( !pPlayers[pCastSpell->uPlayerID + 1]->GetMaxMana() ) | |
4230 { | |
4231 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
4232 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
4233 break; | |
4234 } | |
4235 if ( v731 == 2 || v731 != 3 && v731 != 4 ) | |
4236 v229 = 600 * v2; | |
4237 else | |
4238 v229 = 3600 * v2; | |
4239 LODWORD(v733) = v229; | |
4240 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4241 break; | |
4242 v716 = pOtherOverlayList->_4418B1(10005, 201, 0, 65536); | |
4243 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); | |
4244 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); | |
4245 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); | |
4246 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); | |
4247 | |
4248 pParty->pPartyBuffs[PARTY_BUFF_WATER_WALK].Apply( | |
4249 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v229 << 7) * 0.033333335), | |
4250 v731, | |
4251 amount, | |
4252 v716, | |
4253 pCastSpell->uPlayerID + 1); | |
4254 if ( v731 == 4 ) | |
4255 pParty->pPartyBuffs[PARTY_BUFF_WATER_WALK].uFlags = 1; | |
4256 LODWORD(v727) = 1; | |
4257 break; | |
4258 } | |
4259 case SPELL_WATER_RECHARGE_ITEM: | |
4260 { | |
4261 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4262 break; | |
4263 v240 = &pParty->pPlayers[pCastSpell->uPlayerID_2].pInventoryItems[a2]; | |
4264 | |
4265 if ( pItemsTable->pItems[v240->uItemID].uEquipType != 12 || v240->uAttributes & 2 ) | |
4266 { | |
4267 dword_50C9D0 = 113; | |
4268 dword_50C9D4 = 0; | |
4269 dword_50C9D8 = 1; | |
4270 | |
4271 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
4272 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
4273 pCastSpell->spellnum = 0; | |
4274 continue; | |
4275 } | |
4276 if ( v731 == 1 || v731 == 2 ) | |
4277 { | |
4278 v241 = (double)v723 * 0.0099999998 + 0.5; | |
4279 } | |
4280 else if ( v731 == 3 ) | |
4281 { | |
4282 v241 = (double)v723 * 0.0099999998 + 0.69999999; | |
4283 } | |
4284 else if ( v731 == 4 ) | |
4285 { | |
4286 v241 = (double)v723 * 0.0099999998 + 0.80000001; | |
4287 } | |
4288 else | |
4289 { | |
4290 v241 = 0.0; | |
4291 } | |
4292 if ( v241 > 1.0 ) | |
4293 v241 = 1.0; | |
4294 int uNewCharges = v240->uMaxCharges * v241; | |
4295 v240->uMaxCharges = uNewCharges; | |
4296 v240->uNumCharges = uNewCharges; | |
4297 if ( uNewCharges <= 0 ) | |
4298 { | |
4299 v240 = 0; | |
4300 dword_50C9D0 = 113; | |
4301 dword_50C9D4 = 0; | |
4302 dword_50C9D8 = 1; | |
4303 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2u); | |
4304 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
4305 pCastSpell->spellnum = 0; | |
4306 v2 = v723; | |
4307 continue; | |
4308 } | |
4309 v240->uAttributes |= 0x40u; | |
4310 _50C9A8_item_enchantment_timer = 256; | |
4311 LODWORD(v727) = 1; | |
4312 break; | |
4313 } | |
4314 case SPELL_WATER_ENCHANT_ITEM: | |
4315 { | |
4316 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4317 break; | |
4318 uRequiredMana = 0; | |
4319 amount = 10 * v2; | |
4320 v730 = 1; | |
4321 pPlayer = &pParty->pPlayers[pCastSpell->uPlayerID_2]; | |
4322 v245 = &pPlayer->pInventoryItems[a2]; | |
4323 ItemDesc *_v725 = &pItemsTable->pItems[v245->uItemID]; | |
4324 if ( | |
4325 v731 == 1 || v731 == 2 && _v725->uEquipType > 2 || | |
4326 v731 == 3 || v731 == 4 && | |
4327 v245->uItemID <= 134 && | |
4328 v245->uSpecEnchantmentType == 0 && | |
4329 v245->uEnchantmentType == 0 && | |
4330 v245->_bonus_strength== 0 && | |
4331 !v245->Broken() ) | |
4332 { | |
4333 if ( v245->GetValue() < 450 || | |
4334 (v245->GetValue() < 250 && (v731 == 3 || v731 == 4) && _v725->uEquipType >= 0 && _v725->uEquipType <= 2) | |
4335 ) | |
4336 { | |
4337 v730 = 0; | |
4338 } | |
4339 if ( rand() % 100 < 10 * v2 || | |
4340 (rand() % 100 < 80 && (v731 == 3 || v731 == 4 )) || | |
4341 v245->GetValue() < 450 || | |
4342 (v245->GetValue() < 250 && (v731 == 3 || v731 == 4) && v271 >= 0 && v271 <= 2) | |
4343 ) | |
4344 { | |
4345 v313 = _v725->uEquipType; | |
4346 if ( _v725->uEquipType >= 3 && _v725->uEquipType <= 11 ) | |
4347 { | |
4348 v295 = rand() % 10;// pItemsTable->field_116D8[pItemsTable->pItems[_this->uItemID].uEquipType]; | |
4349 v245->uEnchantmentType = 0; | |
4350 for ( kk = pItemsTable->pEnchantments[0].to_item[pItemsTable->pItems[v245->uItemID].uEquipType + 1]; | |
4351 ; | |
4352 kk += pItemsTable->pEnchantments[v294->uEnchantmentType].to_item[pItemsTable->pItems[v245->uItemID].uEquipType + 1] ) | |
4353 { | |
4354 ++v245->uEnchantmentType; | |
4355 if ( kk >= v295 ) | |
4356 break; | |
4357 } | |
4358 v255 = 10;//pItemsTable->field_116D8[17]; | |
4359 v256 = 10;//pItemsTable->field_116D8[16]; | |
4360 v245->_bonus_strength = v256 + rand() % (v255 - v256 + 1); | |
4361 v245->uAttributes |= 0x20u; | |
4362 _50C9A8_item_enchantment_timer = 256; | |
4363 LODWORD(v727) = 1; | |
4364 break; | |
4365 } | |
4366 else if ( v731 == 3 || v731 == 4) | |
4367 { | |
4368 v257 = pItemsTable->pSpecialEnchantments_count; | |
4369 v258 = 0; | |
4370 v725 = 0.0; | |
4371 int _v733 = 0; | |
4372 if ( pItemsTable->pSpecialEnchantments_count > 0 ) | |
4373 { | |
4374 v730 = (int)&v679; | |
4375 do | |
4376 { | |
4377 v259 = LOBYTE(pItemsTable->pSpecialEnchantments[v258 + 1].pBonusStatement); | |
4378 if ( !v259 || v259 == 1 ) | |
4379 { | |
4380 v260 = *(&pItemsTable->pSpecialEnchantments[0].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType | |
4381 + 4] | |
4382 + v258 * 28); | |
4383 LODWORD(v725) += v260; | |
4384 if ( v260 ) | |
4385 { | |
4386 v261 = v730; | |
4387 v730 += 4; | |
4388 *(int *)v261 = _v733; | |
4389 } | |
4390 } | |
4391 ++_v733; | |
4392 ++v258; | |
4393 } | |
4394 while ( _v733 < v257 ); | |
4395 } | |
4396 v262 = rand() % SLODWORD(v725); | |
4397 v263 = v679; | |
4398 v245->uSpecEnchantmentType = v679[0]; | |
4399 v264 = pItemsTable->pSpecialEnchantments[*v263].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType + 4]; | |
4400 v265 = v262 + 1; | |
4401 if ( v264 < v265 ) | |
4402 { | |
4403 for ( ii = v679; ; ii = (int *)v732 ) | |
4404 { | |
4405 v267 = (int)(ii + 1); | |
4406 v732 = v267; | |
4407 v268 = *(int *)v267; | |
4408 *(int *)(v245 + 12) = v268; | |
4409 v264 += pItemsTable->pSpecialEnchantments[v268].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType | |
4410 + 4]; | |
4411 if ( v264 >= v265 ) | |
4412 break; | |
4413 } | |
4414 } | |
4415 | |
4416 v277 = pItemsTable->pSpecialEnchantments_count; | |
4417 v278 = 0; | |
4418 v725 = 0.0; | |
4419 _v733 = 0; | |
4420 if ( pItemsTable->pSpecialEnchantments_count > 0 ) | |
4421 { | |
4422 int *_v730 = v679; | |
4423 do | |
4424 { | |
4425 v279 = LOBYTE(pItemsTable->pSpecialEnchantments[v278].pBonusStatement); | |
4426 if ( !v279 || v279 == 1 ) | |
4427 { | |
4428 v280 = *(&pItemsTable->pSpecialEnchantments[v278].to_item_apply[pItemsTable->pItems[v245->uItemID].uEquipType]); | |
4429 _v733 += v280; | |
4430 if ( v280 ) | |
4431 { | |
4432 v281 = _v730; | |
4433 ++_v730; | |
4434 *v281 = _v733; | |
4435 } | |
4436 } | |
4437 ++_v733; | |
4438 ++v278; | |
4439 } | |
4440 while ( _v733 < v277 ); | |
4441 } | |
4442 v282 = rand() % _v733; | |
4443 v283 = v679; | |
4444 v245->uSpecEnchantmentType = v679[0]; | |
4445 v284 = pItemsTable->pSpecialEnchantments[*v283].to_item_apply[pItemsTable->pItems[v245->uItemID].uEquipType ]; | |
4446 v285 = v282 + 1; | |
4447 for ( l = v679; v284 < v285; ++l ) | |
4448 { | |
4449 v245->uSpecEnchantmentType = *(l+1); | |
4450 v284 += pItemsTable->pSpecialEnchantments[*(l+1)].to_item_apply[pItemsTable->pItems[v245->uItemID].uEquipType]; | |
4451 } | |
4452 ++v245->uSpecEnchantmentType; | |
4453 v245->uAttributes |= 0x20u; | |
4454 _50C9A8_item_enchantment_timer = 256; | |
4455 LODWORD(v727) = 1; | |
4456 break; | |
4457 } | |
4458 } | |
4459 else | |
4460 { | |
4461 if ( !(BYTE1(v245->uAttributes) & 2) ) | |
4462 { | |
4463 v245->uAttributes |= 2; | |
4464 } | |
4465 } | |
4466 | |
4467 } | |
4468 | |
4469 if ( LODWORD(v727) == 0 ) | |
4470 { | |
4471 v317 = pGlobalTXT_LocalizationStrings[428]; | |
4472 if ( v730 == 0 ) | |
4473 v317 = pGlobalTXT_LocalizationStrings[585]; | |
4474 ShowStatusBarString(v317, 2u); | |
4475 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
4476 v318 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; | |
4477 pCastSpell->spellnum = 0; | |
4478 v318->PlaySound(SPEECH_43, 0); | |
4479 } | |
4480 | |
4481 break; | |
4482 } | |
4483 case SPELL_WATER_TOWN_PORTAL: | |
4484 { | |
4485 amount = 10 * v2; | |
4486 if ( pPlayer->sMana < (signed int)uRequiredMana ) | |
4487 break; | |
4488 if ( pParty->uFlags & (PARTY_FLAGS_1_ALERT_RED | PARTY_FLAGS_1_ALERT_YELLOW) && v731 != 4 || rand() % 100 >= amount && v731 != 4 ) | |
4489 { | |
4490 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
4491 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
4492 pCastSpell->spellnum = 0; | |
4493 continue; | |
4494 } | |
4495 town_portal_caster_id = LOBYTE(pCastSpell->uPlayerID); | |
4496 pMessageQueue_50CBD0->AddMessage(UIMSG_OnCastTownPortal, 0, 0); | |
4497 LODWORD(v727) = 1; | |
4498 break; | |
4499 } | |
4500 case SPELL_WATER_LLOYDS_BEACON: | |
4501 { | |
4502 LODWORD(v733) = 604800 * v2; | |
4503 if ( !_stricmp(pCurrentMapName.data(), "d05.blv") ) | |
4504 { | |
4505 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
4506 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
4507 pCastSpell->spellnum = 0; | |
4508 continue; | |
4509 } | |
4510 v319 = uRequiredMana; | |
4511 if ( pPlayer->sMana >= (signed int)uRequiredMana ) | |
4512 { | |
4513 pEventTimer->Pause(); | |
4514 pMessageQueue_50CBD0->AddMessage(UIMSG_OnCastLloydsBeacon, 0, 0); | |
4515 qword_506350 = (signed int)v733; | |
4516 _506348_current_lloyd_playerid = pCastSpell->uPlayerID; | |
4517 ::uRequiredMana = v319; | |
4518 ::sRecoveryTime = sRecoveryTime; | |
4519 dword_50633C = pCastSpell->sound_id; | |
4520 dword_506338 = pCastSpell->spellnum; | |
4521 LOBYTE(pCastSpell->field_8) |= 0x20u; | |
4522 } | |
4523 break; | |
4524 } | |
4525 case SPELL_EARTH_STONE_TO_FLESH: | |
4526 { | |
4527 __debugbreak(); // missing GM ? | |
4528 switch (v731) | |
4529 { | |
4530 case 1: amount = 3600 * v2; break; | |
4531 case 2: amount = 3600 * v2; break; | |
4532 case 3: amount = 86400 * v2; break; | |
4533 case 4: break; | |
4534 default: | |
4535 assert(false); | |
4536 } | |
4537 //LABEL_634: | |
4538 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4539 break; | |
4540 v323 = pCastSpell->uPlayerID_2; | |
4541 v324 = (char *)&pParty->pPlayers[v323].pConditions[15]; | |
4542 if ( !pParty->pPlayers[v323].pConditions[15] ) | |
4543 { | |
4544 LODWORD(v727) = 1; | |
4545 break; | |
4546 } | |
4547 if ( v731 == 4 ) | |
4548 { | |
4549 *(int *)v324 = 0; | |
4550 *((int *)v324 + 1) = 0; | |
4551 LODWORD(v727) = 1; | |
4552 break; | |
4553 } | |
4554 v732 = amount << 7; | |
4555 v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335); | |
4556 v656 = 15; | |
4557 v325 = &pParty->pPlayers[v323]; | |
4558 v325->DiscardConditionIfLastsLongerThan(v656, v663); | |
4559 LODWORD(v727) = 1; | |
4560 break; | |
4561 } | |
4562 case SPELL_EARTH_ROCK_BLAST: | |
4563 { | |
4564 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4565 break; | |
4566 pSpellSprite.stru_24.Reset(); | |
4567 pSpellSprite.spell_id = pCastSpell->spellnum; | |
4568 pSpellSprite.spell_level = v2; | |
4569 pSpellSprite.spell_skill = v731; | |
4570 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
4571 pSpellSprite.vPosition.y = pParty->vPosition.y; | |
4572 pSpellSprite.vPosition.x = pParty->vPosition.x; | |
4573 pSpellSprite.uAttributes = 0; | |
4574 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
4575 pSpellSprite.uSectorID = pIndoor->GetSector( | |
4576 pParty->vPosition.x, | |
4577 pParty->vPosition.y, | |
4578 pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3); | |
4579 pSpellSprite.uSpriteFrameID = 0; | |
4580 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
4581 pSpellSprite.spell_target_pid = a2; | |
4582 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
4583 pSpellSprite.uFacing = LOWORD(pParty->sRotationY); | |
4584 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
4585 if ( pParty->bTurnBasedModeOn == 1 ) | |
4586 LOBYTE(pSpellSprite.uAttributes) |= 4u; | |
4587 | |
4588 v659 = pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed; | |
4589 if ( pSpellSprite.Create(pParty->sRotationY, pParty->sRotationX, v659, pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 ) | |
4590 ++pTurnEngine->field_1C; | |
4591 LODWORD(v727) = 1; | |
4592 break; | |
4593 } | |
4594 case SPELL_EARTH_DEATH_BLOSSOM: | |
4595 { | |
4596 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) | |
4597 { | |
4598 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
4599 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
4600 pCastSpell->spellnum = 0; | |
4601 continue; | |
4602 } | |
4603 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4604 break; | |
4605 pSpellSprite.uType = 4090; | |
4606 pSpellSprite.stru_24.Reset(); | |
4607 pSpellSprite.spell_id = pCastSpell->spellnum; | |
4608 pSpellSprite.spell_level = v2; | |
4609 pSpellSprite.spell_skill = v731; | |
4610 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
4611 pSpellSprite.vPosition.x = pParty->vPosition.x; | |
4612 pSpellSprite.vPosition.y = pParty->vPosition.y; | |
4613 pSpellSprite.uAttributes = 0; | |
4614 pSpellSprite.uSectorID = 0; | |
4615 pSpellSprite.uSpriteFrameID = 0; | |
4616 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
4617 pSpellSprite.field_60_distance_related_prolly_lod = 0; | |
4618 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
4619 pSpellSprite.spell_target_pid = a2; | |
4620 pSpellSprite.uFacing = LOWORD(pParty->sRotationY); | |
4621 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
4622 if ( pParty->bTurnBasedModeOn == 1 ) | |
4623 pSpellSprite.uAttributes = 4; | |
4624 | |
4625 v659 = pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed; | |
4626 if ( pSpellSprite.Create(pParty->sRotationY, stru_5C6E00->uIntegerHalfPi / 2, v659, 0) != -1 && pParty->bTurnBasedModeOn == 1 ) | |
4627 ++pTurnEngine->field_1C; | |
4628 LODWORD(v727) = 1; | |
4629 break; | |
4630 } | |
4631 case SPELL_SPIRIT_DETECT_LIFE: | |
4632 { | |
4633 v328 = v731 - 2; | |
4634 if ( v328 ) | |
4635 { | |
4636 v329 = v328 - 1; | |
4637 if ( v329 && v329 != 1 ) | |
4638 v330 = 600 * v2; | |
4639 else | |
4640 v330 = 3600 * v2; | |
4641 } | |
4642 else | |
4643 { | |
4644 v330 = 1800 * v2; | |
4645 } | |
4646 LODWORD(v733) = v330; | |
4647 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4648 break; | |
4649 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); | |
4650 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); | |
4651 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); | |
4652 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); | |
4653 | |
4654 pParty->pPartyBuffs[PARTY_BUFF_DETECT_LIFE].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0); | |
4655 LODWORD(v727) = 1; | |
4656 break; | |
4657 } | |
4658 case SPELL_SPIRIT_FATE: | |
4659 { | |
4660 switch (v731) | |
4661 { | |
4662 case 1: amount = 1 * v2; break; | |
4663 case 2: amount = 2 * v2; break; | |
4664 case 3: amount = 4 * v2; break; | |
4665 case 4: amount = 6 * v2; break; | |
4666 default: | |
4667 assert(false); | |
4668 } | |
4669 LODWORD(v733) = 300; | |
4670 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4671 break; | |
4672 v342 = pCastSpell->spell_target_pid; | |
4673 if ( v342 == 0 ) | |
4674 { | |
4675 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
4676 | |
4677 pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_FATE].Apply(pParty->uTimePlayed + 1280, v731, amount, 0, 0); | |
4678 LODWORD(v727) = 1; | |
4679 break; | |
4680 } | |
4681 if (PID_TYPE(v342) == OBJECT_Actor) | |
4682 { | |
4683 v343 = PID_ID(v342); | |
4684 HIDWORD(v344) = 0 + ((pParty->uTimePlayed + 1280) >> 32); | |
4685 LODWORD(v344) = LODWORD(pParty->uTimePlayed) + 1280; | |
4686 pActors[v343].pActorBuffs[11].Apply(v344, v731, amount, 0, 0); | |
4687 BYTE2(pActors[v343].uAttributes) |= 8u; | |
4688 //v672 = 0; | |
4689 v661 = &pActors[v343]; | |
4690 pGame->GetStru6()->_4A7E89_sparkles_on_actor_after_it_casts_buff(v661, 0); | |
4691 } | |
4692 LODWORD(v727) = 1; | |
4693 break; | |
4694 } | |
4695 case SPELL_SPIRIT_REMOVE_CURSE: | |
4696 { | |
4697 switch (v731) | |
4698 { | |
4699 case 1: amount = 3600 * v2; break; | |
4700 case 2: amount = 3600 * v2; break; | |
4701 case 3: amount = 86400 * v2; break; | |
4702 case 4: amount = 0; break; | |
4703 default: | |
4704 assert(false); | |
4705 } | |
4706 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4707 break; | |
4708 v351 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; | |
4709 if ( !v351->pConditions[0] ) | |
4710 { | |
4711 LODWORD(v727) = 1; | |
4712 break; | |
4713 } | |
4714 if ( v731 == 4 ) | |
4715 { | |
4716 LODWORD(v351->pConditions[0]) = 0; | |
4717 HIDWORD(v351->pConditions[0]) = 0; | |
4718 } | |
4719 else | |
4720 { | |
4721 v732 = amount << 7; | |
4722 v351->DiscardConditionIfLastsLongerThan(0, (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335)); | |
4723 if ( HIDWORD(pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[0]) | LODWORD(pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[0]) ) | |
4724 { | |
4725 LODWORD(v727) = 1; | |
4726 break; | |
4727 } | |
4728 } | |
4729 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
4730 LODWORD(v727) = 1; | |
4731 break; | |
4732 } | |
4733 case SPELL_SPIRIT_PRESERVATION: | |
4734 { | |
4735 if ( v731 == 4 ) | |
4736 LODWORD(v733) = 900 * (v2 + 4); | |
4737 else | |
4738 LODWORD(v733) = 300 * (v2 + 12); | |
4739 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4740 break; | |
4741 if ( v731 == 1 || v731 == 2 ) | |
4742 { | |
4743 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
4744 pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_PRESERVATION].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0); | |
4745 LODWORD(v727) = 1; | |
4746 break; | |
4747 } | |
4748 a2 = 0; | |
4749 v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); | |
4750 v357 = pParty->pPlayers;//[0].pPlayerBuffs[11]; | |
4751 do | |
4752 { | |
4753 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, a2); | |
4754 v357->pPlayerBuffs[PLAYER_BUFF_PRESERVATION].Apply(pParty->uTimePlayed + v717, v731, 0, 0, 0); | |
4755 ++a2; | |
4756 ++v357;// = (SpellBuff *)((char *)v357 + 6972); | |
4757 } | |
4758 while ( v357 <= &pParty->pPlayers[3] ); | |
4759 LODWORD(v727) = 1; | |
4760 break; | |
4761 } | |
4762 case SPELL_SPIRIT_TURN_UNDEAD: | |
4763 { | |
4764 if ( v731 == 1 || v731 == 2) | |
4765 LODWORD(v733) = 60 * (v2 + 3); | |
4766 else | |
4767 LODWORD(v733) = 300 * v2 + 180; | |
4768 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4769 break; | |
4770 auto _v726 = sub_46A6AC((int)dword_50BF30.data(), 100, 4096); | |
4771 pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xFFFFFFu, 0xC0u); | |
4772 ++pSpellSprite.uType; | |
4773 pSpellSprite.stru_24.Reset(); | |
4774 pSpellSprite.spell_id = pCastSpell->spellnum; | |
4775 pSpellSprite.spell_level = v2; | |
4776 pSpellSprite.spell_skill = v731; | |
4777 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
4778 pSpellSprite.uAttributes = 0; | |
4779 pSpellSprite.uSectorID = 0; | |
4780 pSpellSprite.uSpriteFrameID = 0; | |
4781 pSpellSprite.field_60_distance_related_prolly_lod = 0; | |
4782 pSpellSprite.uFacing = 0; | |
4783 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
4784 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
4785 for ( a2 = 0; a2 < (signed int)_v726; ++a2 ) | |
4786 { | |
4787 v369 = &pActors[dword_50BF30[a2]]; | |
4788 if ( MonsterStats::BelongsToSupertype(v369->pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) ) | |
4789 { | |
4790 pSpellSprite.vPosition.x = v369->vPosition.x; | |
4791 pSpellSprite.vPosition.y = v369->vPosition.y; | |
4792 pSpellSprite.vPosition.z = v369->vPosition.z - (unsigned int)(signed __int64)((double)v369->uActorHeight * unk_4D8548); | |
4793 | |
4794 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]); | |
4795 pSpellSprite.Create(0, 0, 0, 0); | |
4796 v369->pActorBuffs[4].Apply( | |
4797 pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), | |
4798 v731, 0, 0, 0); | |
4799 } | |
4800 } | |
4801 LODWORD(v727) = 1; | |
4802 break; | |
4803 } | |
4804 case SPELL_SPIRIT_RAISE_DEAD: | |
4805 { | |
4806 if ( v731 == 4 ) | |
4807 amount = 0; | |
4808 else | |
4809 amount = 86400 * v2; | |
4810 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4811 break; | |
4812 pOtherOverlayList->_4418B1(5080, pCastSpell->uPlayerID_2 + 100, 0, 65536); | |
4813 v373 = pCastSpell->uPlayerID_2; | |
4814 if ( !(HIDWORD(pParty->pPlayers[v373].pConditions[14]) | LODWORD(pParty->pPlayers[v373].pConditions[14])) ) | |
4815 { | |
4816 LODWORD(v727) = 1; | |
4817 break; | |
4818 } | |
4819 v14 = v731 == 4; | |
4820 pParty->pPlayers[v373].sHealth = 1; | |
4821 if ( v14 ) | |
4822 { | |
4823 v374 = pCastSpell->uPlayerID_2; | |
4824 LODWORD(pParty->pPlayers[v374].pConditions[14]) = 0; | |
4825 HIDWORD(pParty->pPlayers[v374].pConditions[14]) = 0; | |
4826 v376 = pCastSpell->uPlayerID_2; | |
4827 LODWORD(pParty->pPlayers[v376].pConditions[13]) = 0; | |
4828 HIDWORD(pParty->pPlayers[v376].pConditions[13]) = 0; | |
4829 } | |
4830 else | |
4831 { | |
4832 *(float *)&a2 = (double)(amount << 7) * 0.033333335; | |
4833 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( | |
4834 0xEu, | |
4835 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); | |
4836 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( | |
4837 0xDu, | |
4838 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); | |
4839 } | |
4840 v377 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; | |
4841 v377->SetCondition(1, 0); | |
4842 LODWORD(v727) = 1; | |
4843 break; | |
4844 } | |
4845 case SPELL_SPIRIT_SHARED_LIFE: | |
4846 { | |
4847 if ( v731 == 4 ) | |
4848 amount = 4 * v2; | |
4849 else | |
4850 amount = 3 * v2; | |
4851 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4852 break; | |
4853 v381 = 0; | |
4854 signed int _v733 = amount; | |
4855 v730 = 0; | |
4856 v382 = 1; | |
4857 do | |
4858 { | |
4859 v383 = pPlayers[v382]; | |
4860 if ( !v383->pConditions[14] && !v383->pConditions[15] && !v383->pConditions[16] ) | |
4861 v682[v381++] = v382; | |
4862 ++v382; | |
4863 } | |
4864 while ( v382 <= 4 ); | |
4865 v384 = 0; | |
4866 v730 = v381; | |
4867 if ( v381 > 0 ) | |
4868 { | |
4869 do | |
4870 _v733 += pPlayers[v682[v384++]]->sHealth; | |
4871 while ( v384 < v381 ); | |
4872 } | |
4873 v732 = (signed __int64)((double)_v733 / (double)v730); | |
4874 _v733 = 0; | |
4875 if ( v381 > 0 ) | |
4876 { | |
4877 do | |
4878 { | |
4879 //v385 = (ItemGen **)&pPlayers[v682[HIDWORD(v733)]]; | |
4880 v726 = pPlayers[v682[_v733]]; | |
4881 v726->sHealth = v732; | |
4882 //v386 = v726->GetMaxHealth(); | |
4883 if ( v726->sHealth > v726->GetMaxHealth()) | |
4884 v726->sHealth = v726->GetMaxHealth(); | |
4885 if ( v726->sHealth > 0 ) | |
4886 { | |
4887 v726->pConditions[Player::Condition_Unconcious] = 0; | |
4888 } | |
4889 v388 = _v733; | |
4890 | |
4891 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, LOWORD(v682[_v733]) - 1); | |
4892 _v733 = v388 + 1; | |
4893 } | |
4894 while ( v388 + 1 < v730 ); | |
4895 } | |
4896 LODWORD(v727) = 1; | |
4897 break; | |
4898 } | |
4899 case SPELL_SPIRIT_RESSURECTION: | |
4900 { | |
4901 switch (v731) | |
4902 { | |
4903 case 1: amount = 180 * v2; break; | |
4904 case 2: amount = 10800 * v2; break; | |
4905 case 3: amount = 259200 * v2; break; | |
4906 case 4: amount = 0; break; | |
4907 default: | |
4908 assert(false); | |
4909 } | |
4910 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4911 break; | |
4912 v396 = pCastSpell->uPlayerID_2; | |
4913 if ( HIDWORD(pParty->pPlayers[v396].pConditions[16]) | LODWORD(pParty->pPlayers[v396].pConditions[16]) | |
4914 || HIDWORD(pParty->pPlayers[v396].pConditions[14]) | LODWORD(pParty->pPlayers[v396].pConditions[14]) ) | |
4915 { | |
4916 if ( !(HIDWORD(pParty->pPlayers[v396].pConditions[1]) | LODWORD(pParty->pPlayers[v396].pConditions[1])) ) | |
4917 pParty->pPlayers[v396].PlaySound(SPEECH_25, 0); | |
4918 if ( v731 == 4 ) | |
4919 { | |
4920 v397 = pCastSpell->uPlayerID_2; | |
4921 LODWORD(pParty->pPlayers[v397].pConditions[16]) = 0; | |
4922 HIDWORD(pParty->pPlayers[v397].pConditions[16]) = 0; | |
4923 v398 = pCastSpell->uPlayerID_2; | |
4924 LODWORD(pParty->pPlayers[v398].pConditions[14]) = 0; | |
4925 HIDWORD(pParty->pPlayers[v398].pConditions[14]) = 0; | |
4926 v399 = pCastSpell->uPlayerID_2; | |
4927 LODWORD(pParty->pPlayers[v399].pConditions[13]) = 0; | |
4928 HIDWORD(pParty->pPlayers[v399].pConditions[13]) = 0; | |
4929 } | |
4930 else | |
4931 { | |
4932 *(float *)&a2 = (double)(amount << 7) * 0.033333335; | |
4933 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( 0x10u, | |
4934 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); | |
4935 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( 0xEu, | |
4936 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); | |
4937 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( 0xDu, | |
4938 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); | |
4939 } | |
4940 pParty->pPlayers[pCastSpell->uPlayerID_2].SetCondition(1u, 1); | |
4941 pParty->pPlayers[pCastSpell->uPlayerID_2].sHealth = 1; | |
4942 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
4943 } | |
4944 LODWORD(v727) = 1; | |
4945 break; | |
4946 } | |
4947 case SPELL_MIND_CURE_PARALYSIS: | |
4948 { | |
4949 switch (v731) | |
4950 { | |
4951 case 1: amount = 3600 * v2; break; | |
4952 case 2: amount = 3600 * v2; break; | |
4953 case 3: amount = 86400 * v2; break; | |
4954 case 4: amount = 0; break; | |
4955 default: | |
4956 assert(false); | |
4957 } | |
4958 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4959 break; | |
4960 | |
4961 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
4962 v323 = pCastSpell->uPlayerID_2; | |
4963 v324 = (char *)&pParty->pPlayers[v323].pConditions[12]; | |
4964 if ( !pParty->pPlayers[v323].pConditions[12] ) | |
4965 { | |
4966 LODWORD(v727) = 1; | |
4967 break; | |
4968 } | |
4969 if ( v731 == 4 ) | |
4970 { | |
4971 *(int *)v324 = 0; | |
4972 *((int *)v324 + 1) = 0; | |
4973 LODWORD(v727) = 1; | |
4974 break; | |
4975 } | |
4976 v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335); | |
4977 v656 = 12; | |
4978 v325 = &pParty->pPlayers[v323]; | |
4979 v325->DiscardConditionIfLastsLongerThan(v656, v663); | |
4980 LODWORD(v727) = 1; | |
4981 break; | |
4982 } | |
4983 case SPELL_MIND_REMOVE_FEAR: | |
4984 { | |
4985 switch (v731) | |
4986 { | |
4987 case 1: amount = 180 * v2; break; | |
4988 case 2: amount = 3600 * v2; break; | |
4989 case 3: amount = 86400 * v2; break; | |
4990 case 4: amount = 0; break; | |
4991 default: | |
4992 assert(false); | |
4993 } | |
4994 | |
4995 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
4996 break; | |
4997 | |
4998 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
4999 v323 = pCastSpell->uPlayerID_2; | |
5000 v324 = (char *)&pParty->pPlayers[v323].pConditions[3]; | |
5001 if ( !pParty->pPlayers[v323].pConditions[3] ) | |
5002 { | |
5003 LODWORD(v727) = 1; | |
5004 break; | |
5005 } | |
5006 if ( v731 == 4 ) | |
5007 { | |
5008 *(int *)v324 = 0; | |
5009 *((int *)v324 + 1) = 0; | |
5010 LODWORD(v727) = 1; | |
5011 break; | |
5012 } | |
5013 v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335); | |
5014 v656 = 3; | |
5015 v325 = &pParty->pPlayers[v323]; | |
5016 v325->DiscardConditionIfLastsLongerThan(v656, v663); | |
5017 LODWORD(v727) = 1; | |
5018 break; | |
5019 } | |
5020 case SPELL_MIND_TELEPATHY: | |
5021 { | |
5022 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5023 break; | |
5024 if (PID_TYPE(a2) != OBJECT_Actor) | |
5025 { | |
5026 LODWORD(v727) = 1; | |
5027 break; | |
5028 } | |
5029 v417 = &pActors[PID_ID(a2)]; | |
5030 Actor * _v730 = v417; | |
5031 if ( !(BYTE2(v417->uAttributes) & 0x80) ) | |
5032 { | |
5033 v417->SetRandomGoldIfTheresNoItem(); | |
5034 v417 = _v730; | |
5035 } | |
5036 v418 = v417->array_000234[3].uItemID; | |
5037 signed int _v733 = 0; | |
5038 if ( pItemsTable->pItems[v418].uEquipType == 18 ) | |
5039 _v733 = v417->array_000234[3].uSpecEnchantmentType; | |
5040 | |
5041 //ItemGen::ItemGen(&v683); | |
5042 v683.Reset(); | |
5043 | |
5044 v419 = _v730->uCarriedItemID; | |
5045 if (v419) | |
5046 { | |
5047 v683.uItemID = v419; | |
5048 //goto LABEL_799; | |
5049 } | |
5050 else | |
5051 { | |
5052 v420 = 0; | |
5053 v421 = _v730->array_000234; | |
5054 while ( !v421->uItemID || pItemsTable->pItems[v421->uItemID].uEquipType == 18 ) | |
5055 { | |
5056 ++v420; | |
5057 ++v421; | |
5058 if ( v420 >= 4 ) | |
5059 break; | |
5060 } | |
5061 if ( v420 < 4 ) | |
5062 { | |
5063 memcpy(&v683, &_v730->array_000234[v420], sizeof(v683)); | |
5064 v2 = v723; | |
5065 //v1 = 0; | |
5066 } | |
5067 } | |
5068 // LABEL_799: | |
5069 if ( _v733 != 0 ) | |
5070 { | |
5071 v675 = _v733; | |
5072 if (v683.uItemID) | |
5073 { | |
5074 v422 = v683.GetDisplayName(); | |
5075 sprintf(pTmpBuf2.data(), "(%s), and %d gold", v422, v675); | |
5076 | |
5077 } | |
5078 else | |
5079 { | |
5080 v664 = "%d gold"; | |
5081 sprintf(pTmpBuf2.data(), v664, v675); | |
5082 } | |
5083 } | |
5084 else | |
5085 { | |
5086 if (v683.uItemID) | |
5087 { | |
5088 const char *_v675 = v683.GetDisplayName(); | |
5089 v664 = "(%s)"; | |
5090 sprintf(pTmpBuf2.data(), v664, _v675); | |
5091 } | |
5092 else | |
5093 { | |
5094 strcpy(pTmpBuf2.data(), "nothing"); | |
5095 ShowStatusBarString(pTmpBuf2.data(), 2u); | |
5096 } | |
5097 } | |
5098 ShowStatusBarString(pTmpBuf2.data(), 2u); | |
5099 pSpellSprite.stru_24.Reset(); | |
5100 pSpellSprite.spell_id = pCastSpell->spellnum; | |
5101 pSpellSprite.spell_level = v2; | |
5102 pSpellSprite.spell_skill = v731; | |
5103 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
5104 pSpellSprite.vPosition.x = _v730->vPosition.x; | |
5105 pSpellSprite.vPosition.y = _v730->vPosition.y; | |
5106 v676 = _v730->uActorHeight; | |
5107 v665 = pSpellSprite.vPosition.y; | |
5108 pSpellSprite.vPosition.z = _v730->uActorHeight; | |
5109 v657 = pSpellSprite.vPosition.x; | |
5110 pSpellSprite.uAttributes = 0; | |
5111 pSpellSprite.uSectorID = pIndoor->GetSector(v657, v665, v676); | |
5112 pSpellSprite.uSpriteFrameID = 0; | |
5113 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
5114 pSpellSprite.spell_target_pid = a2; | |
5115 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
5116 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); | |
5117 LOBYTE(pSpellSprite.uAttributes) |= 0x80u; | |
5118 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
5119 pSpellSprite.Create(0, 0, 0, pCastSpell->uPlayerID + 1); | |
5120 LODWORD(v727) = 1; | |
5121 break; | |
5122 } | |
5123 case SPELL_MIND_BERSERK: | |
5124 { | |
5125 switch (v731) | |
5126 { | |
5127 case 1: amount = 300 * v2; break; | |
5128 case 2: amount = 300 * v2; break; | |
5129 case 3: amount = 600 * v2; break; | |
5130 case 4: amount = 3600; break; | |
5131 default: | |
5132 assert(false); | |
5133 } | |
5134 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5135 break; | |
5136 v426 = PID_ID(a2); | |
5137 if (PID_TYPE(a2) != OBJECT_Actor) | |
5138 { | |
5139 LODWORD(v727) = 1; | |
5140 break; | |
5141 } | |
5142 v730 = 836 * v426; | |
5143 if ( stru_50C198.GetMagicalResistance(&pActors[v426], 7u) ) | |
5144 { | |
5145 pActors[v426].pActorBuffs[1].Reset(); | |
5146 pActors[v426].pActorBuffs[12].Reset(); | |
5147 pActors[v426].pActorBuffs[9].Apply( | |
5148 pParty->uTimePlayed + (signed __int64)((double)(amount << 7) * 0.033333335), | |
5149 v731, 0, 0, 0); | |
5150 pActors[v426].pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long; | |
5151 } | |
5152 pSpellSprite.stru_24.Reset(); | |
5153 pSpellSprite.spell_id = pCastSpell->spellnum; | |
5154 pSpellSprite.spell_level = v2; | |
5155 pSpellSprite.spell_skill = v731; | |
5156 v60 = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
5157 v61 = v426; | |
5158 v600 = pActors[v61].vPosition.y; | |
5159 v601 = pActors[v61].vPosition.x; | |
5160 pSpellSprite.uObjectDescID = v60; | |
5161 pSpellSprite.vPosition.x = v601; | |
5162 v602 = pActors[v61].uActorHeight; | |
5163 v603 = pActors[v61].vPosition.z; | |
5164 pSpellSprite.vPosition.y = v600; | |
5165 v676 = v603 + v602; | |
5166 v665 = v600; | |
5167 pSpellSprite.vPosition.z = v603 + v602; | |
5168 v657 = v601; | |
5169 pSpellSprite.uAttributes = 0; | |
5170 pSpellSprite.uSectorID = pIndoor->GetSector(v657, v665, v676); | |
5171 pSpellSprite.uSpriteFrameID = 0; | |
5172 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
5173 pSpellSprite.spell_target_pid = a2; | |
5174 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
5175 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); | |
5176 LOBYTE(pSpellSprite.uAttributes) |= 0x80u; | |
5177 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
5178 pSpellSprite.Create(0, 0, 0, pCastSpell->uPlayerID + 1); | |
5179 LODWORD(v727) = 1; | |
5180 break; | |
5181 } | |
5182 case SPELL_MIND_ENSLAVE: | |
5183 { | |
5184 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5185 break; | |
5186 amount = 600 * v2; | |
5187 if (PID_TYPE(a2) != OBJECT_Actor) | |
5188 { | |
5189 LODWORD(v727) = 1; | |
5190 break; | |
5191 } | |
5192 v730 = 836 * PID_ID(a2); | |
5193 if ( MonsterStats::BelongsToSupertype(pActors[PID_ID(a2)].pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) ) | |
5194 break; | |
5195 if ( stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 7u) ) | |
5196 { | |
5197 pActors[PID_ID(a2)].pActorBuffs[9].Reset(); | |
5198 pActors[PID_ID(a2)].pActorBuffs[1].Reset(); | |
5199 pActors[PID_ID(a2)].pActorBuffs[12].Apply(pParty->uTimePlayed + (signed __int64)((double)(amount << 7) * 0.033333335), | |
5200 v731, 0, 0, 0); | |
5201 } | |
5202 pSpellSprite.stru_24.Reset(); | |
5203 pSpellSprite.spell_id = pCastSpell->spellnum; | |
5204 pSpellSprite.spell_level = v2; | |
5205 pSpellSprite.spell_skill = v731; | |
5206 v60 = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
5207 v61 = PID_ID(a2); | |
5208 v600 = pActors[v61].vPosition.y; | |
5209 v601 = pActors[v61].vPosition.x; | |
5210 pSpellSprite.uObjectDescID = v60; | |
5211 pSpellSprite.vPosition.x = v601; | |
5212 v602 = pActors[v61].uActorHeight; | |
5213 v603 = pActors[v61].vPosition.z; | |
5214 pSpellSprite.vPosition.y = v600; | |
5215 v676 = v603 + v602; | |
5216 v665 = v600; | |
5217 pSpellSprite.vPosition.z = v603 + v602; | |
5218 v657 = v601; | |
5219 pSpellSprite.uAttributes = 0; | |
5220 pSpellSprite.uSectorID = pIndoor->GetSector(v657, v665, v676); | |
5221 pSpellSprite.uSpriteFrameID = 0; | |
5222 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
5223 pSpellSprite.spell_target_pid = a2; | |
5224 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
5225 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); | |
5226 LOBYTE(pSpellSprite.uAttributes) |= 0x80u; | |
5227 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
5228 pSpellSprite.Create(0, 0, 0, pCastSpell->uPlayerID + 1); | |
5229 LODWORD(v727) = 1; | |
5230 break; | |
5231 } | |
5232 case SPELL_MIND_MASS_FEAR: | |
5233 { | |
5234 if ( v731 == 4 ) | |
5235 amount = 300 * v2; | |
5236 else | |
5237 amount = 180 * v2; | |
5238 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5239 break; | |
5240 auto _v726 = sub_46A6AC((int)dword_50BF30.data(), 100, 4096); | |
5241 pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xA0A0Au, 0xC0u); | |
5242 ++pSpellSprite.uType; | |
5243 pSpellSprite.stru_24.Reset(); | |
5244 pSpellSprite.spell_id = pCastSpell->spellnum; | |
5245 pSpellSprite.spell_level = v2; | |
5246 pSpellSprite.spell_skill = v731; | |
5247 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
5248 pSpellSprite.uAttributes = 0; | |
5249 pSpellSprite.uSectorID = 0; | |
5250 pSpellSprite.uSpriteFrameID = 0; | |
5251 pSpellSprite.field_60_distance_related_prolly_lod = 0; | |
5252 pSpellSprite.uFacing = 0; | |
5253 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
5254 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
5255 for ( a2 = 0; a2 < (signed int)_v726; ++a2 ) | |
5256 { | |
5257 v433 = &pActors[dword_50BF30[a2]]; | |
5258 if ( MonsterStats::BelongsToSupertype(v433->pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) ) | |
5259 break; | |
5260 pSpellSprite.vPosition.x = v433->vPosition.x; | |
5261 pSpellSprite.vPosition.y = v433->vPosition.y; | |
5262 pSpellSprite.vPosition.z = v433->vPosition.z - (unsigned int)(signed __int64)((double)v433->uActorHeight * unk_4D8548); | |
5263 | |
5264 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]); | |
5265 pSpellSprite.Create(0, 0, 0, 0); | |
5266 if ( stru_50C198.GetMagicalResistance(v433, 7u) ) | |
5267 { | |
5268 v433->pActorBuffs[4].Apply(pParty->uTimePlayed + (signed __int64)((double)(amount << 7) * 0.033333335), | |
5269 v731, 0, 0, 0); | |
5270 } | |
5271 } | |
5272 LODWORD(v727) = 1; | |
5273 break; | |
5274 } | |
5275 case SPELL_MIND_CURE_INSANITY: | |
5276 { | |
5277 v435 = v731 - 2; | |
5278 if ( v731 == 4 ) | |
5279 amount = 0; | |
5280 else | |
5281 amount = 86400 * v2; | |
5282 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5283 break; | |
5284 | |
5285 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
5286 v440 = pCastSpell->uPlayerID_2; | |
5287 if ( HIDWORD(pParty->pPlayers[v440].pConditions[5]) | LODWORD(pParty->pPlayers[v440].pConditions[5]) ) | |
5288 { | |
5289 if ( !(HIDWORD(pParty->pPlayers[v440].pConditions[1]) | LODWORD(pParty->pPlayers[v440].pConditions[1])) ) | |
5290 pParty->pPlayers[v440].PlaySound(SPEECH_25, 0); | |
5291 if ( v731 == 4 ) | |
5292 { | |
5293 v441 = pCastSpell->uPlayerID_2; | |
5294 LODWORD(pParty->pPlayers[v441].pConditions[5]) = 0; | |
5295 HIDWORD(pParty->pPlayers[v441].pConditions[5]) = 0; | |
5296 } | |
5297 else | |
5298 { | |
5299 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan(5u, | |
5300 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335)); | |
5301 } | |
5302 v377 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; | |
5303 v377->SetCondition(1, 0); | |
5304 } | |
5305 LODWORD(v727) = 1; | |
5306 break; | |
5307 } | |
5308 case SPELL_EARTH_TELEKINESIS: | |
5309 { | |
5310 switch (v731) | |
5311 { | |
5312 case 1: amount = 2 * v2; break; | |
5313 case 2: amount = 2 * v2; break; | |
5314 case 3: amount = 3 * v2; break; | |
5315 case 4: amount = 4 * v2; break; | |
5316 default: | |
5317 assert(false); | |
5318 } | |
5319 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5320 break; | |
5321 v445 = PID_ID(a2); | |
5322 if (PID_TYPE(a2) == OBJECT_Item) | |
5323 { | |
5324 v449 = (char *)&pSpriteObjects[v445].stru_24; | |
5325 v450 = *(int *)v449; | |
5326 if ( pItemsTable->pItems[v450].uEquipType == 18 ) | |
5327 { | |
5328 party_finds_gold(*((int *)v449 + 3), 0); | |
5329 viewparams->bRedrawGameUI = 1; | |
5330 } | |
5331 else | |
5332 { | |
5333 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[471], pItemsTable->pItems[v450].pUnidentifiedName); | |
5334 ShowStatusBarString(pTmpBuf2.data(), 2u); | |
5335 if ( !pParty->AddItem(&pSpriteObjects[v445].stru_24) ) | |
5336 pParty->SetHoldingItem(&pSpriteObjects[v445].stru_24); | |
5337 } | |
5338 SpriteObject::OnInteraction(v445); | |
5339 } | |
5340 else | |
5341 { | |
5342 if (PID_TYPE(a2) == OBJECT_Actor) | |
5343 { | |
5344 stru_50C198.LootActor(&pActors[v445]); | |
5345 } | |
5346 else | |
5347 { | |
5348 if (PID_TYPE(a2) != OBJECT_Decoration) | |
5349 { | |
5350 if (PID_TYPE(a2) != OBJECT_BModel) | |
5351 { | |
5352 LODWORD(v727) = 1; | |
5353 break; | |
5354 } | |
5355 dword_507CD8 = 1; | |
5356 v677 = 1; | |
5357 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) | |
5358 v446 = pIndoor->pFaceExtras[pIndoor->pFaces[v445].uFaceExtraID].uEventID; | |
5359 else | |
5360 v446 = pOutdoor->pBModels[a2 >> 9].pFaces[v445 & 0x3F].sCogTriggeredID; | |
5361 EventProcessor(v446, a2, v677); | |
5362 LODWORD(v727) = 1; | |
5363 break; | |
5364 } | |
5365 v447 = &pLevelDecorations[v445]; | |
5366 dword_507CD8 = 1; | |
5367 v448 = v447->field_16_event_id; | |
5368 if (v448) | |
5369 { | |
5370 v677 = 1; | |
5371 v446 = v448; | |
5372 EventProcessor(v446, a2, v677); | |
5373 LODWORD(v727) = 1; | |
5374 break; | |
5375 } | |
5376 if ( v447->IsInteractive() ) | |
5377 { | |
5378 activeLevelDecoration = v447; | |
5379 EventProcessor(stru_5E4C90._decor_events[v447->_idx_in_stru123 - 75] + 380, 0, 1); | |
5380 activeLevelDecoration = NULL; | |
5381 } | |
5382 } | |
5383 } | |
5384 LODWORD(v727) = 1; | |
5385 break; | |
5386 } | |
5387 case SPELL_BODY_CURE_WEAKNESS: | |
5388 { | |
5389 switch (v731) | |
5390 { | |
5391 case 1: amount = 180 * v2; break; | |
5392 case 2: amount = 3600 * v2; break; | |
5393 case 3: amount = 86400 * v2; break; | |
5394 case 4: amount = 0; break; | |
5395 default: | |
5396 assert(false); | |
5397 } | |
5398 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5399 break; | |
5400 | |
5401 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
5402 v323 = pCastSpell->uPlayerID_2; | |
5403 v324 = (char *)&pParty->pPlayers[v323].pConditions[1]; | |
5404 if ( !pParty->pPlayers[v323].pConditions[1] ) | |
5405 { | |
5406 LODWORD(v727) = 1; | |
5407 break; | |
5408 } | |
5409 if ( v731 == 4 ) | |
5410 { | |
5411 *(int *)v324 = 0; | |
5412 *((int *)v324 + 1) = 0; | |
5413 LODWORD(v727) = 1; | |
5414 break; | |
5415 } | |
5416 v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335); | |
5417 v656 = 1; | |
5418 v325 = &pParty->pPlayers[v323]; | |
5419 v325->DiscardConditionIfLastsLongerThan(v656, v663); | |
5420 LODWORD(v727) = 1; | |
5421 break; | |
5422 } | |
5423 case SPELL_BODY_FIRST_AID: | |
5424 { | |
5425 switch (v731) | |
5426 { | |
5427 case 1: amount = 2 * v2 + 5; break; | |
5428 case 2: amount = 3 * v2 + 5; break; | |
5429 case 3: amount = 4 * v2 + 5; break; | |
5430 case 4: amount = 5 * v2 + 5; break; | |
5431 default: | |
5432 assert(false); | |
5433 } | |
5434 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5435 break; | |
5436 v460 = pCastSpell->spell_target_pid; | |
5437 if (!v460) | |
5438 { | |
5439 pParty->pPlayers[pCastSpell->uPlayerID_2].Heal(amount); | |
5440 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
5441 } | |
5442 else | |
5443 { | |
5444 if (PID_TYPE(v460) == OBJECT_Actor) | |
5445 { | |
5446 v461 = &pActors[PID_ID(v460)]; | |
5447 v462 = v461->uAIState; | |
5448 v463 = v461->pMonsterInfo.uHP; | |
5449 if ( v462 != 5 ) | |
5450 { | |
5451 if ( v462 != 4 ) | |
5452 { | |
5453 if ( v462 != 19 ) | |
5454 { | |
5455 if ( v462 != 11 ) | |
5456 { | |
5457 v461->sCurrentHP += amount; | |
5458 if ( v461->sCurrentHP > v463 ) | |
5459 v461->sCurrentHP = v463; | |
5460 } | |
5461 } | |
5462 } | |
5463 } | |
5464 } | |
5465 } | |
5466 LODWORD(v727) = 1; | |
5467 break; | |
5468 } | |
5469 case SPELL_BODY_CURE_POISON: | |
5470 { | |
5471 switch (v731) | |
5472 { | |
5473 case 1: amount = 3600 * v2; break; | |
5474 case 2: amount = 3600 * v2; break; | |
5475 case 3: amount = 86400 * v2; break; | |
5476 case 4: amount = 0; break; | |
5477 default: | |
5478 assert(false); | |
5479 } | |
5480 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5481 break; | |
5482 | |
5483 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
5484 v470 = pCastSpell->uPlayerID_2; | |
5485 if ( !(HIDWORD(pParty->pPlayers[v470].pConditions[6]) | LODWORD(pParty->pPlayers[v470].pConditions[6])) | |
5486 && !(HIDWORD(pParty->pPlayers[v470].pConditions[8]) | LODWORD(pParty->pPlayers[v470].pConditions[8])) | |
5487 && !(HIDWORD(pParty->pPlayers[v470].pConditions[10]) | LODWORD(pParty->pPlayers[v470].pConditions[10])) ) | |
5488 { | |
5489 LODWORD(v727) = 1; | |
5490 break; | |
5491 } | |
5492 if ( v731 == 4 ) | |
5493 { | |
5494 LODWORD(pParty->pPlayers[v470].pConditions[6]) = 0; | |
5495 HIDWORD(pParty->pPlayers[v470].pConditions[6]) = 0; | |
5496 v471 = pCastSpell->uPlayerID_2; | |
5497 LODWORD(pParty->pPlayers[v471].pConditions[8]) = 0; | |
5498 HIDWORD(pParty->pPlayers[v471].pConditions[8]) = 0; | |
5499 v472 = pCastSpell->uPlayerID_2; | |
5500 LODWORD(pParty->pPlayers[v472].pConditions[10]) = 0; | |
5501 HIDWORD(pParty->pPlayers[v472].pConditions[10]) = 0; | |
5502 LODWORD(v727) = 1; | |
5503 break; | |
5504 } | |
5505 *(float *)&a2 = (double)(amount << 7) * 0.033333335; | |
5506 pParty->pPlayers[v470].DiscardConditionIfLastsLongerThan( | |
5507 6u, | |
5508 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); | |
5509 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( | |
5510 8u, | |
5511 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); | |
5512 v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2); | |
5513 v656 = 10; | |
5514 v325 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; | |
5515 v325->DiscardConditionIfLastsLongerThan(v656, v663); | |
5516 LODWORD(v727) = 1; | |
5517 break; | |
5518 } | |
5519 case SPELL_BODY_PROTECTION_FROM_MAGIC: | |
5520 { | |
5521 amount = v2; | |
5522 LODWORD(v733) = 3600 * v2; | |
5523 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5524 break; | |
5525 | |
5526 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); | |
5527 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); | |
5528 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); | |
5529 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); | |
5530 | |
5531 pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, v2, 0, 0); | |
5532 LODWORD(v727) = 1; | |
5533 break; | |
5534 } | |
5535 case SPELL_BODY_HAMMERHANDS: | |
5536 { | |
5537 LODWORD(v733) = 3600 * v2; | |
5538 amount = v2; | |
5539 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5540 break; | |
5541 if ( v731 == 4 ) | |
5542 { | |
5543 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); | |
5544 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); | |
5545 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); | |
5546 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); | |
5547 v732 = (int)v733 << 7; | |
5548 v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); | |
5549 pParty->pPlayers[0].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4u, v2, v2, 0); | |
5550 pParty->pPlayers[1].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4u, v2, v2, 0); | |
5551 pParty->pPlayers[2].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4u, v2, v2, 0); | |
5552 | |
5553 pParty->pPlayers[3].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4, v2, v2, 0); | |
5554 LODWORD(v727) = 1; | |
5555 break; | |
5556 } | |
5557 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
5558 | |
5559 pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, v2, v2, 0); | |
5560 LODWORD(v727) = 1; | |
5561 break; | |
5562 } | |
5563 case SPELL_BODY_CURE_DISEASE: | |
5564 { | |
5565 if ( v731 == 4 ) | |
5566 amount = 0; | |
5567 else | |
5568 amount = 86400 * v2; | |
5569 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5570 break; | |
5571 | |
5572 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
5573 v498 = pCastSpell->uPlayerID_2; | |
5574 if ( !(HIDWORD(pParty->pPlayers[v498].pConditions[7]) | LODWORD(pParty->pPlayers[v498].pConditions[7])) | |
5575 && !(HIDWORD(pParty->pPlayers[v498].pConditions[9]) | LODWORD(pParty->pPlayers[v498].pConditions[9])) | |
5576 && !(HIDWORD(pParty->pPlayers[v498].pConditions[11]) | LODWORD(pParty->pPlayers[v498].pConditions[11])) ) | |
5577 { | |
5578 LODWORD(v727) = 1; | |
5579 break; | |
5580 } | |
5581 if ( v731 == 4 ) | |
5582 { | |
5583 LODWORD(pParty->pPlayers[v498].pConditions[7]) = 0; | |
5584 HIDWORD(pParty->pPlayers[v498].pConditions[7]) = 0; | |
5585 v499 = pCastSpell->uPlayerID_2; | |
5586 LODWORD(pParty->pPlayers[v499].pConditions[9]) = 0; | |
5587 HIDWORD(pParty->pPlayers[v499].pConditions[9]) = 0; | |
5588 v500 = pCastSpell->uPlayerID_2; | |
5589 LODWORD(pParty->pPlayers[v500].pConditions[11]) = 0; | |
5590 HIDWORD(pParty->pPlayers[v500].pConditions[11]) = 0; | |
5591 } | |
5592 else | |
5593 { | |
5594 *(float *)&a2 = (double)(amount << 7) * 0.033333335; | |
5595 pParty->pPlayers[v498].DiscardConditionIfLastsLongerThan( | |
5596 7u, | |
5597 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); | |
5598 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( | |
5599 9u, | |
5600 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2)); | |
5601 v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2); | |
5602 v656 = 11; | |
5603 v325 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; | |
5604 v325->DiscardConditionIfLastsLongerThan(v656, v663); | |
5605 } | |
5606 LODWORD(v727) = 1; | |
5607 break; | |
5608 } | |
5609 case SPELL_BODY_POWER_CURE: | |
5610 { | |
5611 amount = 5 * v2 + 10; | |
5612 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5613 break; | |
5614 v501 = pParty->pPlayers; | |
5615 int v1 = 0; | |
5616 do | |
5617 { | |
5618 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, v1); | |
5619 v501->Heal(amount); | |
5620 ++v501; | |
5621 ++v1; | |
5622 } | |
5623 while ( (signed int)v501 < (signed int)pParty->pHirelings ); | |
5624 LODWORD(v727) = 1; | |
5625 break; | |
5626 } | |
5627 case SPELL_LIGHT_DISPEL_MAGIC: | |
5628 { | |
5629 sRecoveryTime -= v2; | |
5630 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5631 break; | |
5632 | |
5633 pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xAFF0Au, 0xC0u); | |
5634 v505 = sub_46A6AC((int)dword_50BF30.data(), 100, 4096); | |
5635 ++pSpellSprite.uType; | |
5636 //signed int _v733 = v505; | |
5637 v688.x = 0; | |
5638 v688.y = 0; | |
5639 v688.z = 0; | |
5640 pSpellSprite.stru_24.Reset(); | |
5641 pSpellSprite.spell_id = pCastSpell->spellnum; | |
5642 pSpellSprite.spell_level = v2; | |
5643 pSpellSprite.spell_skill = v731; | |
5644 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
5645 pSpellSprite.uAttributes = 0; | |
5646 pSpellSprite.uSectorID = 0; | |
5647 pSpellSprite.uSpriteFrameID = 0; | |
5648 pSpellSprite.field_60_distance_related_prolly_lod = 0; | |
5649 pSpellSprite.uFacing = 0; | |
5650 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
5651 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
5652 a2 = 0; | |
5653 for ( a2 = 0; a2 < v505; ++a2 ) | |
5654 { | |
5655 v507 = dword_50BF30[a2]; | |
5656 pSpellSprite.vPosition.x = pActors[v507].vPosition.x; | |
5657 pSpellSprite.vPosition.y = pActors[v507].vPosition.y; | |
5658 pSpellSprite.vPosition.z = pActors[v507].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v507].uActorHeight * unk_4D8548); | |
5659 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]); | |
5660 v509 = pSpellSprite.Create(0, 0, 0, 0); | |
5661 DamageMonsterFromParty(PID(OBJECT_Item, v509), dword_50BF30[a2], &v688); | |
5662 } | |
5663 for ( a2 = 0; a2 < v505; ++a2 ) | |
5664 { | |
5665 pActor = &pActors[dword_50BF30[a2]]; | |
5666 pSpellSprite.vPosition.x = pActor->vPosition.x; | |
5667 pSpellSprite.vPosition.y = pActor->vPosition.y; | |
5668 pSpellSprite.vPosition.z = pActor->vPosition.z - (unsigned int)(signed __int64)((double)pActor->uActorHeight * unk_4D8548); | |
5669 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]); | |
5670 pSpellSprite.Create(0, 0, 0, 0); | |
5671 for (int i = 0; i < 22; ++i) | |
5672 { | |
5673 pActor->pActorBuffs[i].Reset(); | |
5674 } | |
5675 } | |
5676 LODWORD(v727) = 1; | |
5677 break; | |
5678 } | |
5679 case SPELL_LIGHT_SUMMON_ELEMENTAL: | |
5680 { | |
5681 switch (v731) | |
5682 { | |
5683 case 1: v733 = 300 * v2; amount = 1; break; | |
5684 case 2: v733 = 300 * v2; amount = 1; break; | |
5685 case 3: v733 = 900 * v2; amount = 3; break; | |
5686 case 4: v733 = 900 * v2; amount = 5; break; | |
5687 default: | |
5688 assert(false); | |
5689 } | |
5690 //v733 = __PAIR__(0, v516); | |
5691 signed int _v733 = 0; | |
5692 if ( (signed int)uNumActors > 0 ) | |
5693 { | |
5694 v518 = pActors.data();//[0].uAIState; | |
5695 auto _v726 = uNumActors; | |
5696 do | |
5697 { | |
5698 v519 = v518->uAIState; | |
5699 if ( v518->uAIState != 5 && v519 != 11 && v519 != 19 && PID(OBJECT_Player, pCastSpell->uPlayerID) == v518->uSummonerID ) | |
5700 ++_v733; | |
5701 ++v518; | |
5702 --_v726; | |
5703 } | |
5704 while ( _v726 != 0 ); | |
5705 } | |
5706 if ( _v733 >= amount ) | |
5707 { | |
5708 ShowStatusBarString(pGlobalTXT_LocalizationStrings[648], 2); // This character can't summon any more monsters! | |
5709 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
5710 pCastSpell->spellnum = 0; | |
5711 continue; | |
5712 } | |
5713 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5714 break; | |
5715 sub_44FA4C_spawn_light_elemental(pCastSpell->uPlayerID, v731, v733); | |
5716 LODWORD(v727) = 1; | |
5717 break; | |
5718 } | |
5719 case SPELL_LIGHT_DAY_OF_THE_GODS: | |
5720 { | |
5721 switch (v731) | |
5722 { | |
5723 case 1: LODWORD(v733) = 10800 * v2; amount = 3 * v2 + 10; break; | |
5724 case 2: LODWORD(v733) = 10800 * v2; amount = 3 * v2 + 10; break; | |
5725 case 3: LODWORD(v733) = 14400 * v2; amount = 4 * v2 + 10; break; | |
5726 case 4: LODWORD(v733) = 18000 * v2; amount = 5 * v2 + 10; break; | |
5727 default: | |
5728 assert(false); | |
5729 } | |
5730 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5731 break; | |
5732 | |
5733 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); | |
5734 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); | |
5735 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); | |
5736 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); | |
5737 | |
5738 pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, amount, 0, 0); | |
5739 LODWORD(v727) = 1; | |
5740 break; | |
5741 } | |
5742 case SPELL_LIGHT_PRISMATIC_LIGHT: | |
5743 { | |
5744 //v67 = 2; | |
5745 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor) | |
5746 { | |
5747 ShowStatusBarString(pGlobalTXT_LocalizationStrings[497], 2); // Can't cast Prismatic Light outdoors! | |
5748 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
5749 pCastSpell->spellnum = 0; | |
5750 continue; | |
5751 } | |
5752 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5753 break; | |
5754 v531 = sub_46A6AC((int)dword_50BF30.data(), 100, 4096); | |
5755 ++pSpellSprite.uType; | |
5756 v694.x = 0; | |
5757 v694.y = 0; | |
5758 v694.z = 0; | |
5759 pSpellSprite.stru_24.Reset(); | |
5760 pSpellSprite.spell_id = pCastSpell->spellnum; | |
5761 pSpellSprite.spell_level = v2; | |
5762 pSpellSprite.spell_skill = v731; | |
5763 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
5764 pSpellSprite.uAttributes = 0; | |
5765 pSpellSprite.uSectorID = 0; | |
5766 pSpellSprite.uSpriteFrameID = 0; | |
5767 pSpellSprite.field_60_distance_related_prolly_lod = 0; | |
5768 pSpellSprite.uFacing = 0; | |
5769 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
5770 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
5771 a2 = 0; | |
5772 if ( (signed int)v531 > 0 ) | |
5773 { | |
5774 do | |
5775 { | |
5776 v533 = dword_50BF30[a2]; | |
5777 pSpellSprite.vPosition.x = pActors[v533].vPosition.x; | |
5778 pSpellSprite.vPosition.y = pActors[v533].vPosition.y; | |
5779 pSpellSprite.vPosition.z = pActors[v533].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v533].uActorHeight * unk_4D8548); | |
5780 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]); | |
5781 v535 = pSpellSprite.Create(0, 0, 0, 0); | |
5782 v536 = a2; | |
5783 DamageMonsterFromParty(PID(OBJECT_Item, v535), dword_50BF30[a2], &v694); | |
5784 a2 = v536 + 1; | |
5785 } | |
5786 while ( v536 + 1 < (signed int)v531 ); | |
5787 } | |
5788 v537 = pGame->GetStru6(); | |
5789 pGame->GetStru6()->_4A8BFC(); | |
5790 LODWORD(v727) = 1; | |
5791 break; | |
5792 } | |
5793 case SPELL_LIGHT_DAY_OF_PROTECTION: | |
5794 { | |
5795 switch (v731) | |
5796 { | |
5797 case 1: LODWORD(v733) = 14400 * v2; amount = 4 * v2; break; | |
5798 case 2: LODWORD(v733) = 14400 * v2; amount = 4 * v2; break; | |
5799 case 3: LODWORD(v733) = 14400 * v2; amount = 4 * v2; break; | |
5800 case 4: LODWORD(v733) = 18000 * v2; amount = 5 * v2; break; | |
5801 default: | |
5802 assert(false); | |
5803 } | |
5804 v730 = LODWORD(v733); | |
5805 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5806 break; | |
5807 | |
5808 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); | |
5809 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); | |
5810 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); | |
5811 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); | |
5812 | |
5813 v732 = v730 << 7; | |
5814 v549 = (double)(v730 << 7) * 0.033333335; | |
5815 *((float *)&v733 + 1) = v549; | |
5816 v712 = (signed __int64)v549; | |
5817 pParty->pPartyBuffs[PARTY_BUFF_RESIST_BODY].Apply(pParty->uTimePlayed + (signed __int64)v549, v731, amount, 0, 0); | |
5818 pParty->pPartyBuffs[PARTY_BUFF_RESIST_MIND].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0); | |
5819 pParty->pPartyBuffs[PARTY_BUFF_RESIST_FIRE].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0); | |
5820 pParty->pPartyBuffs[PARTY_BUFF_RESIST_WATER].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0); | |
5821 pParty->pPartyBuffs[PARTY_BUFF_RESIST_AIR].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0); | |
5822 pParty->pPartyBuffs[PARTY_BUFF_RESIST_EARTH].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0); | |
5823 v550 = v2 + 5; | |
5824 pParty->pPartyBuffs[PARTY_BUFF_FEATHER_FALL].Apply( | |
5825 (signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), | |
5826 v731, | |
5827 v550, 0, 0); | |
5828 | |
5829 pParty->pPartyBuffs[PARTY_BUFF_WIZARD_EYE].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v731, v550, 0, 0); | |
5830 LODWORD(v727) = 1; | |
5831 break; | |
5832 } | |
5833 case SPELL_LIGHT_HOUR_OF_POWER: | |
5834 { | |
5835 switch (v731) | |
5836 { | |
5837 case 1: LODWORD(v733) = 4; amount = 4; break; | |
5838 case 2: LODWORD(v733) = 4; amount = 4; break; | |
5839 case 3: LODWORD(v733) = 12; amount = 12; break; | |
5840 case 4: LODWORD(v733) = 20; amount = 15; break; | |
5841 default: | |
5842 assert(false); | |
5843 } | |
5844 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5845 break; | |
5846 y = (char *)(60 * (v2 * LODWORD(v733) + 60)); | |
5847 v732 = (300 * amount * v2 + 60) << 7; | |
5848 v730 = v2 + 5; | |
5849 int _v726 = 0; | |
5850 v553 = pParty->pPlayers;//[0].pConditions[1]; | |
5851 *((float *)&v733) = (double)v732 * 0.033333335; | |
5852 do | |
5853 { | |
5854 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 0); | |
5855 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 1); | |
5856 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 2); | |
5857 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, 3); | |
5858 | |
5859 //((SpellBuff *)(v553 + 6056))->Apply( | |
5860 v553->pPlayerBuffs[4].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733)), v731, v730, 0, 0); | |
5861 if ( *(_QWORD *)v553 ) | |
5862 _v726 = 1; | |
5863 ++v553; | |
5864 } | |
5865 while ( v553 <= &pParty->pPlayers[3] ); | |
5866 v562 = v731; | |
5867 pParty->pPartyBuffs[PARTY_BUFF_HEROISM].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733)), v731, v730, 0, 0); | |
5868 pParty->pPartyBuffs[PARTY_BUFF_SHIELD].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733)), v562, 0, 0, 0); | |
5869 pParty->pPartyBuffs[PARTY_BUFF_STONE_SKIN].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733)), v562, v730, 0, 0); | |
5870 if (!_v726) | |
5871 { | |
5872 pParty->pPartyBuffs[PARTY_BUFF_HASTE].Apply((signed __int64)((double)(signed int)((int)y << 7) * 0.033333335 + (double)(signed __int64)pParty->uTimePlayed), v562, v730, 0, 0); | |
5873 } | |
5874 LODWORD(v727) = 1; | |
5875 break; | |
5876 } | |
5877 case SPELL_LIGHT_DIVINE_INTERVENTION: | |
5878 { | |
5879 amount = 3; | |
5880 if ( pPlayer->uNumDivineInterventionCastsThisDay >= 3u ) | |
5881 { | |
5882 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
5883 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
5884 pCastSpell->spellnum = 0; | |
5885 continue; | |
5886 } | |
5887 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5888 break; | |
5889 a2 = 0; | |
5890 _this = (ItemGen *)&pPlayers[1]; | |
5891 do | |
5892 { | |
5893 v563 = 0; | |
5894 do | |
5895 { | |
5896 v564 = _this->uItemID; | |
5897 *(int *)(v563 + _this->uItemID) = 0; | |
5898 v563 += 8; | |
5899 *(int *)(v563 + v564 - 4) = 0; | |
5900 } | |
5901 while ( v563 <= 128 ); | |
5902 v565 = ((Player *)_this->uItemID)->GetMaxHealth(); | |
5903 v566 = (Player **)_this; | |
5904 *(int *)(_this->uItemID + 6460) = v565; | |
5905 v567 = (*v566)->GetMaxMana(); | |
5906 *(int *)(_this->uItemID + 6464) = v567; | |
5907 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, a2); | |
5908 ++a2; | |
5909 _this = (ItemGen *)((char *)_this + 4); | |
5910 } | |
5911 while ( (signed int)this < (signed int)&qword_A750D8 ); | |
5912 v571 = pPlayer; | |
5913 v572 = (char *)&pPlayer->sAgeModifier; | |
5914 if ( pPlayer->sAgeModifier + 10 >= 120 ) | |
5915 *(short *)v572 = 120; | |
5916 else | |
5917 *(short *)v572 = pPlayer->sAgeModifier + 10; | |
5918 sRecoveryTime += -5 * v2; | |
5919 ++v571->uNumDivineInterventionCastsThisDay; | |
5920 LODWORD(v727) = 1; | |
5921 break; | |
5922 } | |
5923 case SPELL_DARK_REANIMATE: | |
5924 { | |
5925 switch (v731) | |
5926 { | |
5927 case 1: amount = 2 * v2; break; | |
5928 case 2: amount = 3 * v2; break; | |
5929 case 3: amount = 4 * v2; break; | |
5930 case 4: amount = 5 * v2; break; | |
5931 default: | |
5932 assert(false); | |
5933 } | |
5934 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
5935 break; | |
5936 v576 = pCastSpell->spell_target_pid; | |
5937 if (!v576) | |
5938 { | |
5939 v585 = (char *)&pParty->pPlayers[pCastSpell->uPlayerID_2]; | |
5940 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
5941 if ( *((_QWORD *)v585 + 14) ) | |
5942 { | |
5943 ((Player *)v585)->SetCondition(0x11u, 1); | |
5944 v587 = ((Player *)v585)->GetSexByVoice(); | |
5945 ReloadPlayerPortraits(pCastSpell->uPlayerID_2, (v587 != 0) + 23); | |
5946 *((_QWORD *)v585 + 17) = pParty->uTimePlayed; | |
5947 } | |
5948 break; | |
5949 } | |
5950 v577 = (Player *)(PID_ID(v576)); | |
5951 //v726 = v577; | |
5952 if ( v577 == (Player *)-1 ) | |
5953 { | |
5954 ShowStatusBarString(pGlobalTXT_LocalizationStrings[496], 2); // No valid target exists! | |
5955 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
5956 pCastSpell->spellnum = 0; | |
5957 continue; | |
5958 } | |
5959 v578 = (int)&pActors[(int)v577]; | |
5960 v721 = v578; | |
5961 if ( *(short *)(v578 + 40) > 0 || (v579 = *(short *)(v578 + 176), v579 != 5) && v579 != 4 ) | |
5962 { | |
5963 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
5964 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
5965 pCastSpell->spellnum = 0; | |
5966 continue; | |
5967 } | |
5968 ++pSpellSprite.uType; | |
5969 pSpellSprite.stru_24.Reset(); | |
5970 pSpellSprite.spell_id = pCastSpell->spellnum; | |
5971 pSpellSprite.spell_level = v2; | |
5972 pSpellSprite.spell_skill = v731; | |
5973 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
5974 pSpellSprite.uAttributes = 0; | |
5975 pSpellSprite.uSectorID = 0; | |
5976 pSpellSprite.uSpriteFrameID = 0; | |
5977 pSpellSprite.field_60_distance_related_prolly_lod = 0; | |
5978 v581 = v721; | |
5979 pSpellSprite.uFacing = 0; | |
5980 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
5981 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
5982 pSpellSprite.vPosition.x = *(short *)(v721 + 142); | |
5983 pSpellSprite.vPosition.y = *(short *)(v721 + 144); | |
5984 v732 = *(short *)(v721 + 138); | |
5985 pSpellSprite.vPosition.z = *(short *)(v721 + 146) - (unsigned int)(signed __int64)((double)v732 * unk_4D8548); | |
5986 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, (int)v577); | |
5987 pSpellSprite.Create(0, 0, 0, 0); | |
5988 if ( *(char *)(v581 + 52) > amount ) | |
5989 break; | |
5990 Actor::Resurrect((unsigned int)v577); | |
5991 *(char *)(v581 + 61) = 0; | |
5992 *(char *)(v581 + 53) = 0; | |
5993 *(char *)(v581 + 54) = 0; | |
5994 *(char *)(v581 + 55) = 0; | |
5995 *(char *)(v581 + 56) = 0; | |
5996 *(char *)(v581 + 57) = 0; | |
5997 *(int *)(v581 + 712) = 9999; | |
5998 *(char *)(v581 + 38) &= 0xF7u; | |
5999 *(int *)(v581 + 708) = 0; | |
6000 ((SpellBuff *)(v581 + 356))->Reset(); | |
6001 ((SpellBuff *)(v581 + 228))->Reset(); | |
6002 ((SpellBuff *)(v581 + 404))->Reset(); | |
6003 if ( *(short *)(v581 + 40) > 10 * amount ) | |
6004 *(short *)(v581 + 40) = 10 * amount; | |
6005 LODWORD(v727) = 1; | |
6006 break; | |
6007 } | |
6008 case SPELL_DARK_VAMPIRIC_WEAPON: | |
6009 { | |
6010 amount = 16; | |
6011 if ( v731 == 4 ) | |
6012 { | |
6013 LODWORD(v733) = 0; | |
6014 } | |
6015 else | |
6016 { | |
6017 LODWORD(v733) = 3600 * v2; | |
6018 } | |
6019 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
6020 break; | |
6021 __debugbreak(); | |
6022 //HIDWORD(v733) = (int)(char *)&pParty + 6972 * pCastSpell->uPlayerID_2 + 36 * a2 + 3040; | |
6023 ItemGen *_v733 = &pParty->pPlayers[pCastSpell->uPlayerID_2].pInventoryItems[a2]; | |
6024 ItemDesc *_v732 = &pItemsTable->pItems[_v733->uItemID]; | |
6025 _v733->UpdateTempBonus(pParty->uTimePlayed); | |
6026 if ( _v733->uItemID >= 64 && _v733->uItemID <= 65 | |
6027 || LOBYTE(_v733->uAttributes) & 2 | |
6028 || _v733->uSpecEnchantmentType != 0 | |
6029 || _v733->uEnchantmentType != 0 | |
6030 || (v591 = _v732->uEquipType) != 0 && v591 != 1 && v591 != 2 | |
6031 || pItemsTable->IsMaterialNonCommon(_v733) ) | |
6032 { | |
6033 dword_50C9D0 = 113; | |
6034 dword_50C9D4 = 0; | |
6035 dword_50C9D8 = 1; | |
6036 | |
6037 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
6038 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
6039 pCastSpell->spellnum = 0; | |
6040 continue; | |
6041 } | |
6042 v592 = _v733; | |
6043 v14 = v731 == 4; | |
6044 _v733->uSpecEnchantmentType = 16; | |
6045 if ( !v14 ) | |
6046 { | |
6047 v732 = (int)v733 << 7; | |
6048 v592->uExpireTime = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); | |
6049 v592->uAttributes |= 8u; | |
6050 } | |
6051 LOBYTE(v592->uAttributes) |= 0x80u; | |
6052 _50C9A8_item_enchantment_timer = 256; | |
6053 LODWORD(v727) = 1; | |
6054 break; | |
6055 } | |
6056 case SPELL_DARK_SHARPMETAL: | |
6057 { | |
6058 switch (v731) | |
6059 { | |
6060 case 1: amount = 5; break; | |
6061 case 2: amount = 5; break; | |
6062 case 3: amount = 7; break; | |
6063 case 4: amount = 9; break; | |
6064 default: | |
6065 assert(false); | |
6066 } | |
6067 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
6068 break; | |
6069 auto _v726 = ((signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360); | |
6070 pSpellSprite.stru_24.Reset(); | |
6071 pSpellSprite.spell_id = pCastSpell->spellnum; | |
6072 pSpellSprite.spell_level = v2; | |
6073 pSpellSprite.spell_skill = v731; | |
6074 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
6075 pSpellSprite.vPosition.x = pParty->vPosition.x; | |
6076 pSpellSprite.vPosition.y = pParty->vPosition.y; | |
6077 pSpellSprite.uAttributes = 0; | |
6078 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2; | |
6079 pSpellSprite.uSectorID = pIndoor->GetSector( | |
6080 pParty->vPosition.x, | |
6081 pParty->vPosition.y, | |
6082 pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2); | |
6083 pSpellSprite.uSpriteFrameID = 0; | |
6084 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
6085 pSpellSprite.spell_target_pid = a2; | |
6086 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
6087 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
6088 if ( pParty->bTurnBasedModeOn == 1 ) | |
6089 LOBYTE(pSpellSprite.uAttributes) |= 4u; | |
6090 v596 = (signed int)_v726 / -2; | |
6091 y = (char *)((signed int)_v726 / 2); | |
6092 if ( (signed int)_v726 / -2 <= (signed int)_v726 / 2 ) | |
6093 { | |
6094 v597 = v715.uYawAngle; | |
6095 do | |
6096 { | |
6097 pSpellSprite.uFacing = v596 + v597; | |
6098 if ( pSpellSprite.Create( | |
6099 v596 + v597, | |
6100 v715.uPitchAngle, | |
6101 pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed, | |
6102 pCastSpell->uPlayerID + 1) != -1 | |
6103 && pParty->bTurnBasedModeOn == 1 ) | |
6104 ++pTurnEngine->field_1C; | |
6105 v596 += _v726 / (amount - 1); | |
6106 } | |
6107 while ( v596 <= (signed int)y ); | |
6108 } | |
6109 LODWORD(v727) = 1; | |
6110 break; | |
6111 } | |
6112 case SPELL_DARK_CONTROL_UNDEAD: | |
6113 { | |
6114 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
6115 break; | |
6116 switch (v731) | |
6117 { | |
6118 case 1: LODWORD(v733) = 180 * v2; break; | |
6119 case 2: LODWORD(v733) = 180 * v2; break; | |
6120 case 3: LODWORD(v733) = 300 * v2; break; | |
6121 case 4: LODWORD(v733) = 29030400; break; | |
6122 default: | |
6123 assert(false); | |
6124 } | |
6125 if (PID_TYPE(a2) != OBJECT_Actor) | |
6126 { | |
6127 LODWORD(v727) = 1; | |
6128 break; | |
6129 } | |
6130 pActor = &pActors[PID_ID(a2)]; | |
6131 if ( !MonsterStats::BelongsToSupertype(pActor->pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) ) | |
6132 break; | |
6133 if ( !stru_50C198.GetMagicalResistance(pActor, 0xAu) ) | |
6134 { | |
6135 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
6136 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
6137 pCastSpell->spellnum = 0; | |
6138 continue; | |
6139 } | |
6140 pActor->pActorBuffs[9].Reset(); | |
6141 pActor->pActorBuffs[1].Reset(); | |
6142 pActor->pActorBuffs[12].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), | |
6143 v731, 0, 0, 0); | |
6144 pSpellSprite.stru_24.Reset(); | |
6145 pSpellSprite.spell_id = pCastSpell->spellnum; | |
6146 pSpellSprite.spell_level = v2; | |
6147 pSpellSprite.spell_skill = v731; | |
6148 v60 = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
6149 | |
6150 v600 = pActor->vPosition.y; | |
6151 v601 = pActor->vPosition.x; | |
6152 pSpellSprite.uObjectDescID = v60; | |
6153 pSpellSprite.vPosition.x = v601; | |
6154 v602 = pActor->uActorHeight; | |
6155 v603 = pActor->vPosition.z; | |
6156 pSpellSprite.vPosition.y = v600; | |
6157 v676 = v603 + v602; | |
6158 v665 = v600; | |
6159 pSpellSprite.vPosition.z = v603 + v602; | |
6160 v657 = v601; | |
6161 pSpellSprite.uAttributes = 0; | |
6162 pSpellSprite.uSectorID = pIndoor->GetSector(v657, v665, v676); | |
6163 pSpellSprite.uSpriteFrameID = 0; | |
6164 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
6165 pSpellSprite.spell_target_pid = a2; | |
6166 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
6167 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); | |
6168 LOBYTE(pSpellSprite.uAttributes) |= 0x80u; | |
6169 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
6170 pSpellSprite.Create(0, 0, 0, pCastSpell->uPlayerID + 1); | |
6171 LODWORD(v727) = 1; | |
6172 break; | |
6173 } | |
6174 case SPELL_DARK_SACRIFICE: | |
6175 { | |
6176 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
6177 break; | |
6178 int _v733 = 0; | |
6179 memset(&achieved_awards, 0, 4000); | |
6180 int i = 0; | |
6181 pNPCData = pParty->pHirelings; | |
6182 do | |
6183 { | |
6184 if ( pNPCData->pName != 0) | |
6185 { | |
6186 v606 = _v733++; | |
6187 achieved_awards[v606] = (AwardType)(i + 1); | |
6188 } | |
6189 ++i; | |
6190 ++pNPCData; | |
6191 } | |
6192 while ( pNPCData <= &pParty->pHirelings[1] ); | |
6193 i = 0; | |
6194 if ( (signed int)pNPCStats->uNumNewNPCs > 0) | |
6195 { | |
6196 pNPCData = pNPCStats->pNewNPCData; | |
6197 //__debugbreak(); // data offset | |
6198 AwardType *_v734 = &achieved_awards[_v733]; | |
6199 do | |
6200 { | |
6201 if ( pNPCData->uFlags & 0x80 | |
6202 && (!pParty->pHirelings[0].pName || strcmp(pNPCData->pName, pParty->pHirelings[0].pName)) | |
6203 && (!pParty->pHirelings[1].pName || strcmp(pNPCData->pName, pParty->pHirelings[1].pName)) ) | |
6204 { | |
6205 v607 = _v734; | |
6206 ++_v734; | |
6207 *v607 = (AwardType)(i + 3); | |
6208 } | |
6209 ++i; | |
6210 ++pNPCData; | |
6211 } | |
6212 while ( (signed int)i < (signed int)pNPCStats->uNumNewNPCs ); | |
6213 } | |
6214 v608 = pCastSpell->uPlayerID_2; | |
6215 if ( v608 != 4 && v608 != 5 | |
6216 || (v609 = (signed int)*(&pFontCChar + v608 + (unsigned __int8)pParty->field_709), v609 <= 0) | |
6217 || v609 >= 3 ) | |
6218 { | |
6219 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
6220 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
6221 pCastSpell->spellnum = 0; | |
6222 continue; | |
6223 } | |
6224 v610 = 76 * v609; | |
6225 //*((int *)&pParty->pPlayers[3].pInstalledBeacons[4].uBeaconTime + 19 * v609) = 0; | |
6226 pParty->pHirelings[v609-1].evt_B = 0; | |
6227 v611 = pIconsFrameTable->FindIcon("spell96"); | |
6228 //*(int *)((char *)&pParty->pPlayers[3].pInstalledBeacons[4].uBeaconTime + v610 + 4) = pIconsFrameTable->GetIconAnimLength(v611); | |
6229 pParty->pHirelings[v609-1].evt_C = pIconsFrameTable->GetIconAnimLength(v611); | |
6230 //*(int *)((char *)&pParty->pPlayers[3].pInstalledBeacons[3].field_18 + v610) = 1; | |
6231 pParty->pHirelings[v609-1].evt_A = 1; | |
6232 | |
6233 v612 = pParty->pPlayers; | |
6234 do | |
6235 { | |
6236 v612->sHealth = v612->GetMaxHealth(); | |
6237 v612->sMana = v612->GetMaxMana(); | |
6238 ++v612; | |
6239 } | |
6240 while ( v612 <= &pParty->pPlayers[3] ); | |
6241 v613 = &pOutdoor->ddm; | |
6242 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor) | |
6243 v613 = &pIndoor->dlv; | |
6244 v613->uReputation += 15; | |
6245 if ( v613->uReputation > 10000 ) | |
6246 v613->uReputation = 10000; | |
6247 LODWORD(v727) = 1; | |
6248 break; | |
6249 } | |
6250 case SPELL_DARK_PAIN_REFLECTION: | |
6251 { | |
6252 switch (v731) | |
6253 { | |
6254 case 1: LODWORD(v733) = 300 * (v2 + 12); break; | |
6255 case 2: LODWORD(v733) = 300 * (v2 + 12); break; | |
6256 case 3: LODWORD(v733) = 300 * (v2 + 12); break; | |
6257 case 4: LODWORD(v733) = 900 * (v2 + 4); break; | |
6258 default: | |
6259 assert(false); | |
6260 } | |
6261 amount = v2 + 5; | |
6262 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
6263 break; | |
6264 if ( v731 != 3 && v731 != 4 ) | |
6265 { | |
6266 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, pCastSpell->uPlayerID_2); | |
6267 pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, amount, v716, 0); | |
6268 LODWORD(v727) = 1; | |
6269 break; | |
6270 } | |
6271 a2 = 0; | |
6272 v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335); | |
6273 v619 = pParty->pPlayers;//[0].pPlayerBuffs[10]; | |
6274 do | |
6275 { | |
6276 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, a2); | |
6277 v619->pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].Apply(pParty->uTimePlayed + v717, v731, amount, v716, 0); | |
6278 ++a2; | |
6279 ++v619; | |
6280 } | |
6281 while ( v619 <= &pParty->pPlayers[3] ); | |
6282 LODWORD(v727) = 1; | |
6283 break; | |
6284 } | |
6285 case SPELL_DARK_SOULDRINKER: | |
6286 { | |
6287 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
6288 break; | |
6289 pGame->GetIndoorCamera(); | |
6290 v623 = (signed __int64)pGame->pIndoorCameraD3D->GetPickDepth(); | |
6291 signed int _v733 = sub_46A6AC((int)dword_50BF30.data(), 100, v623); | |
6292 v707.x = 0; | |
6293 v707.y = 0; | |
6294 v707.z = 0; | |
6295 pSpellSprite.stru_24.Reset(); | |
6296 pSpellSprite.spell_id = pCastSpell->spellnum; | |
6297 pSpellSprite.spell_level = v2; | |
6298 pSpellSprite.spell_skill = v731; | |
6299 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
6300 pSpellSprite.uAttributes = 0; | |
6301 pSpellSprite.uSectorID = 0; | |
6302 pSpellSprite.uSpriteFrameID = 0; | |
6303 pSpellSprite.field_60_distance_related_prolly_lod = 0; | |
6304 pSpellSprite.uFacing = 0; | |
6305 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
6306 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
6307 a2 = 0; | |
6308 int _v726 = 0; | |
6309 if ( _v733 > 0 ) | |
6310 { | |
6311 _v726 = (_v733 * (7 * v2 + 25)); | |
6312 do | |
6313 { | |
6314 v625 = dword_50BF30[a2]; | |
6315 pSpellSprite.vPosition.x = pActors[v625].vPosition.x; | |
6316 pSpellSprite.vPosition.y = pActors[v625].vPosition.y; | |
6317 //v732 = pActors[v625].uActorHeight; | |
6318 pSpellSprite.vPosition.z = pActors[v625].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v625].uActorHeight * unk_4D8548); | |
6319 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]); | |
6320 v627 = pSpellSprite.Create(0, 0, 0, 0); | |
6321 v628 = a2; | |
6322 DamageMonsterFromParty(PID(OBJECT_Item, v627), dword_50BF30[a2], &v707); | |
6323 a2 = v628 + 1; | |
6324 } | |
6325 while ( v628 + 1 < _v733 ); | |
6326 } | |
6327 v730 = 0; | |
6328 v629 = 1; | |
6329 do | |
6330 { | |
6331 v630 = pPlayers[v629]; | |
6332 if ( !v630->pConditions[2] | |
6333 && !v630->pConditions[12] | |
6334 && !v630->pConditions[13] | |
6335 && !v630->pConditions[14] | |
6336 && !v630->pConditions[15] | |
6337 && !v630->pConditions[16] ) | |
6338 { | |
6339 v631 = v730++; | |
6340 v681[v631] = v629; | |
6341 } | |
6342 ++v629; | |
6343 } | |
6344 while ( v629 <= 4 ); | |
6345 v732 = (signed __int64)((double)(signed int)_v726 / (double)v730); | |
6346 _v733 = 0; | |
6347 if ( v730 > 0 ) | |
6348 { | |
6349 do | |
6350 { | |
6351 //v632 = 4 * v681[HIDWORD(v733)] + 10965188; | |
6352 v726 = pPlayers[v681[_v733]]; | |
6353 //v633 = pPlayers[v681[HIDWORD(v733)]]; | |
6354 v726->sHealth += v732; | |
6355 //v726 = *(Player **)v632; | |
6356 //v634 = v726->GetMaxHealth(); | |
6357 if ( v726->sHealth > v726->GetMaxHealth()) | |
6358 v726->sHealth = v726->GetMaxHealth(); | |
6359 v635 = _v733; | |
6360 | |
6361 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->spellnum, WORD2(v733)); | |
6362 _v733 = v635 + 1; | |
6363 } | |
6364 while ( v635 + 1 < v730 ); | |
6365 } | |
6366 pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0, 0x40u); | |
6367 LODWORD(v727) = 1; | |
6368 break; | |
6369 } | |
6370 case SPELL_DARK_ARMAGEDDON: | |
6371 { | |
6372 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) | |
6373 { | |
6374 ShowStatusBarString(pGlobalTXT_LocalizationStrings[499], 2); // Can't cast Armageddon indoors! | |
6375 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
6376 pCastSpell->spellnum = 0; | |
6377 continue; | |
6378 } | |
6379 if ( v731 == 4) | |
6380 amount = 4; | |
6381 else | |
6382 amount = 3; | |
6383 if ( pPlayer->uNumArmageddonCasts >= amount || pParty->armageddon_timer > 0 ) | |
6384 { | |
6385 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
6386 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
6387 pCastSpell->spellnum = 0; | |
6388 continue; | |
6389 } | |
6390 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
6391 break; | |
6392 pParty->armageddon_timer = 256; | |
6393 pParty->field_16140 = v2; | |
6394 ++pPlayer->uNumArmageddonCasts; | |
6395 if ( pParty->bTurnBasedModeOn == 1 ) | |
6396 ++pTurnEngine->field_1C; | |
6397 auto _v726 = 50; | |
6398 do | |
6399 { | |
6400 v642 = rand() % 4096 - 2048; | |
6401 v643 = rand(); | |
6402 v721 = v642 + pParty->vPosition.x; | |
6403 y = (char *)(pParty->vPosition.y + v643 % 4096 - 2048); | |
6404 v732 = GetTerrainHeightsAroundParty2(v642 + pParty->vPosition.x, (int)y, &v710, 0); | |
6405 v644 = rand(); | |
6406 sub_42F7EB_DropItemAt(0xFE6u, v721, (int)y, v732 + 16, v644 % 500 + 500, 1, 0, 0, 0); | |
6407 --_v726; | |
6408 } | |
6409 while ( _v726 != 0 ); | |
6410 LODWORD(v727) = 1; | |
6411 break; | |
6412 } | |
6413 | |
6414 default: | |
6415 break; | |
6416 } | |
6417 if ( pCastSpell->field_8 & 0x20 ) | |
6418 { | |
6419 if ( v727 != 0.0 ) | |
6420 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[pCastSpell->spellnum], 0, 0, -1, 0, pCastSpell->sound_id, 0, 0); | |
6421 } | |
6422 else | |
6423 { | |
6424 if ( sRecoveryTime < 0 ) | |
6425 sRecoveryTime = 0; | |
6426 if ( pParty->bTurnBasedModeOn ) | |
6427 { | |
6428 v645 = sRecoveryTime; | |
6429 pParty->pTurnBasedPlayerRecoveryTimes[pCastSpell->uPlayerID] = sRecoveryTime; | |
6430 pPlayer->SetRecoveryTime(v645); | |
6431 if ( !some_active_character ) | |
6432 pTurnEngine->_40471C(); | |
6433 } | |
6434 else | |
6435 { | |
6436 pPlayer->SetRecoveryTime( | |
6437 (signed __int64)(flt_6BE3A4_debug_recmod1 * (double)sRecoveryTime * 2.133333333333333)); | |
6438 } | |
6439 if ( v727 != 0.0 ) | |
6440 { | |
6441 pPlayer->PlaySound(SPEECH_49, 0); | |
6442 if ( v727 != 0.0 ) | |
6443 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[pCastSpell->spellnum], 0, 0, -1, 0, pCastSpell->sound_id, 0, 0); | |
6444 } | |
6445 } | |
6446 pCastSpell->spellnum = 0; | |
6447 v2 = v723; | |
6448 continue; | |
6449 } | |
6450 | |
6451 } | |
6452 //----- (0042EB42) -------------------------------------------------------- | |
6453 __int16 ObjectList::ObjectIDByItemID(unsigned __int16 uItemID) | |
6454 { | |
6455 unsigned int v2; // edx@1 | |
6456 signed int v3; // eax@1 | |
6457 char *v4; // ecx@2 | |
6458 | |
6459 v2 = this->uNumObjects; | |
6460 v3 = 0; | |
6461 if ( (signed int)this->uNumObjects <= 0 ) | |
6462 { | |
6463 LABEL_5: | |
6464 LOWORD(v3) = 0; | |
6465 } | |
6466 else | |
6467 { | |
6468 v4 = (char *)&this->pObjects->uObjectID; | |
6469 while ( uItemID != *(short *)v4 ) | |
6470 { | |
6471 ++v3; | |
6472 v4 += 56; | |
6473 if ( v3 >= (signed int)v2 ) | |
6474 goto LABEL_5; | |
6475 } | |
6476 } | |
6477 return v3; | |
6478 } | |
6479 | |
6480 //----- (0042EB78) -------------------------------------------------------- | |
6481 int IconFrameTable::GetIconAnimLength(unsigned int uIconID) | |
6482 { | |
6483 return 8 * this->pIcons[uIconID].uAnimLength; | |
6484 } | |
6485 | |
6486 const wchar_t *UIMessage2String(UIMessageType msg) | |
6487 { | |
6488 #define CASE(xxx) case xxx: swprintf(b, wcslen(L"%03X/%s"), L"%03X/%s", msg, L#xxx); return b; | |
6489 static wchar_t b[256]; // bad for threads | |
6490 switch (msg) | |
6491 { | |
6492 CASE(UIMSG_SelectSpell) | |
6493 CASE(UIMSG_ChangeGameState) | |
6494 CASE(UIMSG_Attack) | |
6495 CASE(UIMSG_PlayArcomage) | |
6496 CASE(UIMSG_MainMenu_ShowPartyCreationWnd) | |
6497 CASE(UIMSG_MainMenu_ShowLoadWindow) | |
6498 CASE(UIMSG_ShowCredits) | |
6499 CASE(UIMSG_ExitToWindows) | |
6500 CASE(UIMSG_PlayerCreationChangeName) | |
6501 CASE(UIMSG_PlayerCreationClickPlus) | |
6502 CASE(UIMSG_PlayerCreationClickMinus) | |
6503 CASE(UIMSG_PlayerCreationSelectActiveSkill) | |
6504 CASE(UIMSG_PlayerCreationSelectClass) | |
6505 CASE(UIMSG_PlayerCreationClickOK) | |
6506 CASE(UIMSG_PlayerCreationClickReset) | |
6507 CASE(UIMSG_ClickBooksBtn) | |
6508 CASE(UIMSG_PlayerCreationRemoveUpSkill) | |
6509 CASE(UIMSG_PlayerCreationRemoveDownSkill) | |
6510 CASE(UIMSG_SPellbook_ShowHightlightedSpellInfo) | |
6511 CASE(UIMSG_LoadGame) | |
6512 CASE(UIMSG_SaveGame) | |
6513 CASE(UIMSG_ShowStatus_DateTime) | |
6514 CASE(UIMSG_ShowStatus_ManaHP) | |
6515 CASE(UIMSG_ShowStatus_Player) | |
6516 CASE(UIMSG_Wait5Minutes) | |
6517 CASE(UIMSG_Wait1Hour) | |
6518 CASE(UIMSG_ShowStatus_Food) | |
6519 CASE(UIMSG_ShowStatus_Funds) | |
6520 CASE(UIMSG_QuickReference) | |
6521 CASE(UIMSG_GameMenuButton) | |
6522 CASE(UIMSG_AlreadyResting) | |
6523 CASE(UIMSG_SelectCharacter) | |
6524 CASE(UIMSG_ChangeSoundVolume) | |
6525 CASE(UIMSG_ChangeMusicVolume) | |
6526 CASE(UIMSG_Escape) | |
6527 CASE(UIMSG_PlayerCreation_SelectAttribute) | |
6528 CASE(UIMSG_InventoryLeftClick) | |
6529 CASE(UIMSG_SkillUp) | |
6530 CASE(UIMSG_GameMenu_ReturnToGame) | |
6531 CASE(UIMSG_StartNewGame) | |
6532 CASE(UIMSG_Game_OpenLoadGameDialog) | |
6533 CASE(UIMSG_Game_OpenSaveGameDialog) | |
6534 CASE(UIMSG_Game_OpenOptionsDialog) | |
6535 CASE(UIMSG_SetGraphicsMode) | |
6536 CASE(UIMSG_Quit) | |
6537 CASE(UIMSG_StartHireling1Dialogue) | |
6538 CASE(UIMSG_StartHireling2Dialogue) | |
6539 CASE(UIMSG_SelectNPCDialogueOption) | |
6540 CASE(UIMSG_CastSpellFromBook) | |
6541 CASE(UIMSG_PlayerCreation_VoicePrev) | |
6542 CASE(UIMSG_PlayerCreation_VoiceNext) | |
6543 CASE(UIMSG_StartNPCDialogue) | |
6544 CASE(UIMSG_ArrowUp) | |
6545 CASE(UIMSG_DownArrow) | |
6546 CASE(UIMSG_SaveLoadBtn) | |
6547 CASE(UIMSG_SelectLoadSlot) | |
6548 CASE(UIMSG_Cancel) | |
6549 CASE(UIMSG_ExitRest) | |
6550 CASE(UIMSG_PlayerCreation_FacePrev) | |
6551 CASE(UIMSG_PlayerCreation_FaceNext) | |
6552 CASE(UIMSG_CycleCharacters) | |
6553 CASE(UIMSG_SetTurnSpeed) | |
6554 CASE(UIMSG_ToggleWalkSound) | |
6555 CASE(UIMSG_ChangeVoiceVolume) | |
6556 CASE(UIMSG_ToggleShowDamage) | |
6557 CASE(UIMSG_ScrollNPCPanel) | |
6558 CASE(UIMSG_ShowFinalWindow) | |
6559 CASE(UIMSG_OpenQuestBook) | |
6560 CASE(UIMSG_OpenAutonotes) | |
6561 CASE(UIMSG_OpenMapBook) | |
6562 CASE(UIMSG_OpenCalendar) | |
6563 CASE(UIMSG_OpenHistoryBook) | |
6564 CASE(UIMSG_ToggleAlwaysRun) | |
6565 CASE(UIMSG_ToggleFlipOnExit) | |
6566 CASE(UIMSG_Game_Action) | |
6567 CASE(UIMSG_RentRoom) | |
6568 CASE(UIMSG_TransitionUI_Confirm) | |
6569 CASE(UIMSG_OpenKeyMappingOptions) | |
6570 CASE(UIMSG_SelectKeyPage1) | |
6571 CASE(UIMSG_SelectKeyPage2) | |
6572 CASE(UIMSG_ResetKeyMapping) | |
6573 CASE(UIMSG_ChangeKeyButton) | |
6574 CASE(UIMSG_OpenVideoOptions) | |
6575 CASE(UIMSG_ToggleBloodsplats) | |
6576 CASE(UIMSG_ToggleColoredLights) | |
6577 CASE(UIMSG_ToggleTint) | |
6578 default: | |
6579 swprintf(b, wcslen(L"UIMSG_%03X") , L"UIMSG_%03X", msg); return b; | |
6580 }; | |
6581 #undef CASE | |
6582 } | |
6583 | |
6584 //----- (0042EB8D) -------------------------------------------------------- | 1993 //----- (0042EB8D) -------------------------------------------------------- |
6585 void GUIMessageQueue::AddMessageImpl(UIMessageType msg, int param, unsigned int a4, const char *file, int line) | 1994 void GUIMessageQueue::AddMessageImpl(UIMessageType msg, int param, unsigned int a4, const char *file, int line) |
6586 { | 1995 { |
6587 //Log::Warning(L"%s @ (%S %u)", UIMessage2String(msg), file, line); | 1996 //Log::Warning(L"%s @ (%S %u)", UIMessage2String(msg), file, line); |
6588 if (uNumMessages < 40) | 1997 if (uNumMessages < 40) |