comparison _deleted.cpp @ 1517:c3da3c2985b8

Clean CastSpellInfo. (1)
author yoctozepto
date Wed, 04 Sep 2013 14:34:59 +0200
parents 934074e7fcc1
children 499761153844
comparison
equal deleted inserted replaced
1516:f3cd08b89476 1517:c3da3c2985b8
12274 v2 = v16 - 1; 12274 v2 = v16 - 1;
12275 } 12275 }
12276 while ( v16 != 1 ); 12276 while ( v16 != 1 );
12277 } 12277 }
12278 } 12278 }
12279 const wchar_t *UIMessage2String(UIMessageType msg)
12280 {
12281 #define CASE(xxx) case xxx: swprintf(b, wcslen(L"%03X/%s"), L"%03X/%s", msg, L#xxx); return b;
12282 static wchar_t b[256]; // bad for threads
12283 switch (msg)
12284 {
12285 CASE(UIMSG_SelectSpell)
12286 CASE(UIMSG_ChangeGameState)
12287 CASE(UIMSG_Attack)
12288 CASE(UIMSG_PlayArcomage)
12289 CASE(UIMSG_MainMenu_ShowPartyCreationWnd)
12290 CASE(UIMSG_MainMenu_ShowLoadWindow)
12291 CASE(UIMSG_ShowCredits)
12292 CASE(UIMSG_ExitToWindows)
12293 CASE(UIMSG_PlayerCreationChangeName)
12294 CASE(UIMSG_PlayerCreationClickPlus)
12295 CASE(UIMSG_PlayerCreationClickMinus)
12296 CASE(UIMSG_PlayerCreationSelectActiveSkill)
12297 CASE(UIMSG_PlayerCreationSelectClass)
12298 CASE(UIMSG_PlayerCreationClickOK)
12299 CASE(UIMSG_PlayerCreationClickReset)
12300 CASE(UIMSG_ClickBooksBtn)
12301 CASE(UIMSG_PlayerCreationRemoveUpSkill)
12302 CASE(UIMSG_PlayerCreationRemoveDownSkill)
12303 CASE(UIMSG_SPellbook_ShowHightlightedSpellInfo)
12304 CASE(UIMSG_LoadGame)
12305 CASE(UIMSG_SaveGame)
12306 CASE(UIMSG_ShowStatus_DateTime)
12307 CASE(UIMSG_ShowStatus_ManaHP)
12308 CASE(UIMSG_ShowStatus_Player)
12309 CASE(UIMSG_Wait5Minutes)
12310 CASE(UIMSG_Wait1Hour)
12311 CASE(UIMSG_ShowStatus_Food)
12312 CASE(UIMSG_ShowStatus_Funds)
12313 CASE(UIMSG_QuickReference)
12314 CASE(UIMSG_GameMenuButton)
12315 CASE(UIMSG_AlreadyResting)
12316 CASE(UIMSG_SelectCharacter)
12317 CASE(UIMSG_ChangeSoundVolume)
12318 CASE(UIMSG_ChangeMusicVolume)
12319 CASE(UIMSG_Escape)
12320 CASE(UIMSG_PlayerCreation_SelectAttribute)
12321 CASE(UIMSG_InventoryLeftClick)
12322 CASE(UIMSG_SkillUp)
12323 CASE(UIMSG_GameMenu_ReturnToGame)
12324 CASE(UIMSG_StartNewGame)
12325 CASE(UIMSG_Game_OpenLoadGameDialog)
12326 CASE(UIMSG_Game_OpenSaveGameDialog)
12327 CASE(UIMSG_Game_OpenOptionsDialog)
12328 CASE(UIMSG_SetGraphicsMode)
12329 CASE(UIMSG_Quit)
12330 CASE(UIMSG_StartHireling1Dialogue)
12331 CASE(UIMSG_StartHireling2Dialogue)
12332 CASE(UIMSG_SelectNPCDialogueOption)
12333 CASE(UIMSG_CastSpellFromBook)
12334 CASE(UIMSG_PlayerCreation_VoicePrev)
12335 CASE(UIMSG_PlayerCreation_VoiceNext)
12336 CASE(UIMSG_StartNPCDialogue)
12337 CASE(UIMSG_ArrowUp)
12338 CASE(UIMSG_DownArrow)
12339 CASE(UIMSG_SaveLoadBtn)
12340 CASE(UIMSG_SelectLoadSlot)
12341 CASE(UIMSG_Cancel)
12342 CASE(UIMSG_ExitRest)
12343 CASE(UIMSG_PlayerCreation_FacePrev)
12344 CASE(UIMSG_PlayerCreation_FaceNext)
12345 CASE(UIMSG_CycleCharacters)
12346 CASE(UIMSG_SetTurnSpeed)
12347 CASE(UIMSG_ToggleWalkSound)
12348 CASE(UIMSG_ChangeVoiceVolume)
12349 CASE(UIMSG_ToggleShowDamage)
12350 CASE(UIMSG_ScrollNPCPanel)
12351 CASE(UIMSG_ShowFinalWindow)
12352 CASE(UIMSG_OpenQuestBook)
12353 CASE(UIMSG_OpenAutonotes)
12354 CASE(UIMSG_OpenMapBook)
12355 CASE(UIMSG_OpenCalendar)
12356 CASE(UIMSG_OpenHistoryBook)
12357 CASE(UIMSG_ToggleAlwaysRun)
12358 CASE(UIMSG_ToggleFlipOnExit)
12359 CASE(UIMSG_Game_Action)
12360 CASE(UIMSG_RentRoom)
12361 CASE(UIMSG_TransitionUI_Confirm)
12362 CASE(UIMSG_OpenKeyMappingOptions)
12363 CASE(UIMSG_SelectKeyPage1)
12364 CASE(UIMSG_SelectKeyPage2)
12365 CASE(UIMSG_ResetKeyMapping)
12366 CASE(UIMSG_ChangeKeyButton)
12367 CASE(UIMSG_OpenVideoOptions)
12368 CASE(UIMSG_ToggleBloodsplats)
12369 CASE(UIMSG_ToggleColoredLights)
12370 CASE(UIMSG_ToggleTint)
12371 default:
12372 swprintf(b, wcslen(L"UIMSG_%03X") , L"UIMSG_%03X", msg); return b;
12373 };
12374 #undef CASE
12375 }
12279 */ 12376 */