comparison mm7_1.cpp @ 949:c0d0656aa662

Awards
author Nomad
date Wed, 01 May 2013 20:04:24 +0200
parents 5a2dbb00c399
children 9a5db2cf999a
comparison
equal deleted inserted replaced
948:5a2dbb00c399 949:c0d0656aa662
1408 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeC"); 1408 pUIAnim_WizardEye->uIconID = pIconsFrameTable->FindIcon("wizeyeC");
1409 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID); 1409 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnim_WizardEye->uIconID);
1410 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchC"); 1410 pUIAnum_Torchlight->uIconID = pIconsFrameTable->FindIcon("torchC");
1411 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID); 1411 pIconsFrameTable->InitializeAnimation((signed __int16)pUIAnum_Torchlight->uIconID);
1412 } 1412 }
1413 v3 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xC8u, 0, 0); 1413 v3 = TargetColor(0xC8u, 0, 0);
1414 v4 = 0; 1414 v4 = 0;
1415 v6 = 0; 1415 v6 = 0;
1416 v5 = 10; 1416 v5 = 10;
1417 } 1417 }
1418 else if (align == PartyAlignment_Neutral) 1418 else if (align == PartyAlignment_Neutral)
1504 uTextureID_50769C = pIcons_LOD->LoadTexture("edge_rt", TEXTURE_16BIT_PALETTE); 1504 uTextureID_50769C = pIcons_LOD->LoadTexture("edge_rt", TEXTURE_16BIT_PALETTE);
1505 uTextureID_507698 = pIcons_LOD->LoadTexture("edge_top", TEXTURE_16BIT_PALETTE); 1505 uTextureID_507698 = pIcons_LOD->LoadTexture("edge_top", TEXTURE_16BIT_PALETTE);
1506 pTexture_591428 = pIcons_LOD->LoadTexturePtr("endcap", TEXTURE_16BIT_PALETTE); 1506 pTexture_591428 = pIcons_LOD->LoadTexturePtr("endcap", TEXTURE_16BIT_PALETTE);
1507 1507
1508 } 1508 }
1509 v3 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xAu, 0, 0); 1509 v3 = TargetColor(0xAu, 0, 0);
1510 v4 = 214; 1510 v4 = 214;
1511 v5 = 230; 1511 v5 = 230;
1512 v6 = 193; 1512 v6 = 193;
1513 } 1513 }
1514 else if (align == PartyAlignment_Good) 1514 else if (align == PartyAlignment_Good)
1555 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A0], "edge_lf-b", 2); 1555 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_5076A0], "edge_lf-b", 2);
1556 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50769C], "edge_rt-b", 2); 1556 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_50769C], "edge_rt-b", 2);
1557 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507698], "edge_top-b", 2); 1557 pIcons_LOD->ReloadTexture(&pIcons_LOD->pTextures[uTextureID_507698], "edge_top-b", 2);
1558 pIcons_LOD->ReloadTexture(pTexture_591428, "endcap-b", 2); 1558 pIcons_LOD->ReloadTexture(pTexture_591428, "endcap-b", 2);
1559 } 1559 }
1560 v3 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0, 0xC8u); 1560 v3 = TargetColor(0, 0, 0xC8u);
1561 v5 = 255; 1561 v5 = 255;
1562 v4 = 225; 1562 v4 = 225;
1563 v6 = 255; 1563 v6 = 255;
1564 } 1564 }
1565 else assert(false); 1565 else assert(false);
1566 1566
1567 uGameUIFontMain = v3; 1567 uGameUIFontMain = v3;
1568 uGameUIFontShadow = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(v5, v4, v6); 1568 uGameUIFontShadow = TargetColor(v5, v4, v6);
1569 } 1569 }
1570 1570
1571 //----- (00423AEE) -------------------------------------------------------- 1571 //----- (00423AEE) --------------------------------------------------------
1572 void __cdecl reset_some_strus_flt_2Cs() 1572 void __cdecl reset_some_strus_flt_2Cs()
1573 { 1573 {