Mercurial > mm7
comparison mm7_data.h @ 688:c0bfb386b15f
some ui cleanup
author | Gloval |
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date | Sat, 16 Mar 2013 01:11:39 +0400 |
parents | ecfb1b3c9a39 |
children | e0a1fccc89b1 |
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678:35a97ce58790 | 688:c0bfb386b15f |
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1162 extern int dword_506538; // weak | 1162 extern int dword_506538; // weak |
1163 extern int dword_50653C; // weak | 1163 extern int dword_50653C; // weak |
1164 extern int dword_506540; // weak | 1164 extern int dword_506540; // weak |
1165 extern int dword_506544; // weak | 1165 extern int dword_506544; // weak |
1166 extern int dword_506548; // weak | 1166 extern int dword_506548; // weak |
1167 extern int dword_50654C; // weak | 1167 extern int quick_spell_at_page; // weak |
1168 extern char byte_506550; // weak | 1168 extern char byte_506550; // weak |
1169 extern char *aMoonPhaseNames[5]; | 1169 extern char *aMoonPhaseNames[5]; |
1170 extern int dword_506568; // weak | 1170 extern int dword_506568; // weak |
1171 extern char bRecallingBeacon; // weak | 1171 extern char bRecallingBeacon; // weak |
1172 extern int uLastPointedObjectID; // weak | 1172 extern int uLastPointedObjectID; // weak |
1809 char *__fastcall inv_strcat(const char *Source, char *Dest); | 1809 char *__fastcall inv_strcat(const char *Source, char *Dest); |
1810 char *__fastcall inv_strcpy(const char *Source, char *Dest); | 1810 char *__fastcall inv_strcpy(const char *Source, char *Dest); |
1811 void __fastcall intToString(int val, char *pOut); | 1811 void __fastcall intToString(int val, char *pOut); |
1812 // int __cdecl crt_retnull_sub(); | 1812 // int __cdecl crt_retnull_sub(); |
1813 unsigned int __stdcall R8G8B8_to_TargetFormat(int uColor); // idb | 1813 unsigned int __stdcall R8G8B8_to_TargetFormat(int uColor); // idb |
1814 unsigned int __fastcall GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(unsigned __int16 r, unsigned __int16 g, unsigned __int16 b); // idb | 1814 unsigned short GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(unsigned __int16 r, unsigned __int16 g, unsigned __int16 b); // idb |
1815 void __cdecl CallRenderPresent(); | 1815 void __cdecl CallRenderPresent(); |
1816 void __thiscall DoBlt_Copy(unsigned __int16 *pPixels); // idb | 1816 void __thiscall DoBlt_Copy(unsigned __int16 *pPixels); // idb |
1817 int __stdcall retzero_sub_40DFA7(int); // weak | 1817 int __stdcall retzero_sub_40DFA7(int); // weak |
1818 int loc_40E4FC(); // weak | 1818 int loc_40E4FC(); // weak |
1819 void __fastcall ZBuffer_Fill(int *pZBuffer, int uTextureId, int iZValue); | 1819 void __fastcall ZBuffer_Fill(int *pZBuffer, int uTextureId, int iZValue); |
1830 void __cdecl sub_411473(); | 1830 void __cdecl sub_411473(); |
1831 void __cdecl OnCloseSpellook(); | 1831 void __cdecl OnCloseSpellook(); |
1832 void __cdecl InitializeBookTextures(); | 1832 void __cdecl InitializeBookTextures(); |
1833 void __cdecl InitializeBookFonts(); | 1833 void __cdecl InitializeBookFonts(); |
1834 void __fastcall LoadThumbnailLloydTexture(unsigned int uSlot, unsigned int uPlayer); | 1834 void __fastcall LoadThumbnailLloydTexture(unsigned int uSlot, unsigned int uPlayer); |
1835 void __cdecl sub_412AF9(); | 1835 void sub_412AF9(); |
1836 void __cdecl DrawSpellBookContent(); | 1836 void __cdecl DrawSpellBookContent(); |
1837 char __cdecl DrawBook_History(); | 1837 char __cdecl DrawBook_History(); |
1838 void __cdecl DrawBook_Quests(); | 1838 void __cdecl DrawBook_Quests(); |
1839 void __cdecl DrawBook_Autonotes(); | 1839 void __cdecl DrawBook_Autonotes(); |
1840 char *__cdecl DrawBook_Maps(); | 1840 void DrawBook_Maps(); |
1841 void __thiscall SellectDrawBook(unsigned int uBook); // idb | 1841 void __thiscall SellectDrawBook(unsigned int uBook); // idb |
1842 char *__cdecl GetDayPart(); | 1842 char *__cdecl GetDayPart(); |
1843 char __cdecl DrawBook_Calendar(); | 1843 char __cdecl DrawBook_Calendar(); |
1844 void __cdecl SetAttributeNames(); | 1844 void __cdecl SetAttributeNames(); |
1845 void __cdecl uGameUIFontMain_initialize(); | 1845 void __cdecl uGameUIFontMain_initialize(); |
1996 void GameUI_DrawCharacterSelectionFrame(); | 1996 void GameUI_DrawCharacterSelectionFrame(); |
1997 void LoadPartyBuffIcons(); | 1997 void LoadPartyBuffIcons(); |
1998 void GameUI_DrawPartySpells(); | 1998 void GameUI_DrawPartySpells(); |
1999 __int16 __fastcall sub_441A4E(int a1); | 1999 __int16 __fastcall sub_441A4E(int a1); |
2000 void GameUI_DrawMinimap(unsigned int uX, unsigned int uY, unsigned int uZ, unsigned int uW, unsigned int uZoom, unsigned int bRedrawOdmMinimap); | 2000 void GameUI_DrawMinimap(unsigned int uX, unsigned int uY, unsigned int uZ, unsigned int uW, unsigned int uZoom, unsigned int bRedrawOdmMinimap); |
2001 int __fastcall DrawBook_Map_sub(unsigned int x, unsigned int y, unsigned int a4, int a5, int _48074); // idb | 2001 void DrawBook_Map_sub(unsigned int x, unsigned int y, unsigned int a4, int a5, int _48074); // idb |
2002 void Initialize2DA(); | 2002 void Initialize2DA(); |
2003 | 2003 |
2004 void LoadLevel_InitializeLevelStr(); | 2004 void LoadLevel_InitializeLevelStr(); |
2005 | 2005 |
2006 void __cdecl OnMapLeave(); | 2006 void __cdecl OnMapLeave(); |