comparison Render.cpp @ 688:c0bfb386b15f

some ui cleanup
author Gloval
date Sat, 16 Mar 2013 01:11:39 +0400
parents 9824e2eeee30
children e0a1fccc89b1 d5473972234d
comparison
equal deleted inserted replaced
678:35a97ce58790 688:c0bfb386b15f
4749 v1->field_4002C = 0; 4749 v1->field_4002C = 0;
4750 v1->pActiveZBuffer = 0; 4750 v1->pActiveZBuffer = 0;
4751 v1->pDefaultZBuffer = 0; 4751 v1->pDefaultZBuffer = 0;
4752 v1->field_20_clipy = 0; 4752 v1->field_20_clipy = 0;
4753 v1->field_1C_clipx = 0; 4753 v1->field_1C_clipx = 0;
4754 v1->field_24_clipz = 639; 4754 v1->field_24_width = 639;
4755 v1->field_28_clipw = 479; 4755 v1->field_28_height = 479;
4756 v1->field_4003C = (int)&unk_4EED80; 4756 v1->field_4003C = (int)&unk_4EED80;
4757 v1->field_40040 = dword_4EED78; 4757 v1->field_40040 = dword_4EED78;
4758 v1->uClipZ = 640; 4758 v1->uClipZ = 640;
4759 v1->field_40044 = 2; 4759 v1->field_40044 = 2;
4760 v1->field_40048 = 6; 4760 v1->field_40048 = 6;
6335 v36 = 0i64; 6335 v36 = 0i64;
6336 v6 = this->field_1C_clipx; 6336 v6 = this->field_1C_clipx;
6337 v35 = this; 6337 v35 = this;
6338 if ( (signed int)uX < v6 ) 6338 if ( (signed int)uX < v6 )
6339 HIDWORD(v36) = 8; 6339 HIDWORD(v36) = 8;
6340 v34 = this->field_24_clipz; 6340 v34 = this->field_24_width;
6341 if ( (signed int)uX > this->field_24_clipz ) 6341 if ( (signed int)uX > this->field_24_width )
6342 HIDWORD(v36) |= 4u; 6342 HIDWORD(v36) |= 4u;
6343 v7 = this->field_20_clipy; 6343 v7 = this->field_20_clipy;
6344 v8 = uY; 6344 v8 = uY;
6345 if ( (signed int)uY < v7 ) 6345 if ( (signed int)uY < v7 )
6346 HIDWORD(v36) |= 2u; 6346 HIDWORD(v36) |= 2u;
6347 v9 = this->field_28_clipw; 6347 v9 = this->field_28_height;
6348 if ( (signed int)uY > v9 ) 6348 if ( (signed int)uY > v9 )
6349 HIDWORD(v36) |= 1u; 6349 HIDWORD(v36) |= 1u;
6350 v10 = uZ; 6350 v10 = uZ;
6351 if ( (signed int)uZ < v6 ) 6351 if ( (signed int)uZ < v6 )
6352 LODWORD(v36) = 8; 6352 LODWORD(v36) = 8;
6455 } 6455 }
6456 v14 = v35; 6456 v14 = v35;
6457 LABEL_24: 6457 LABEL_24:
6458 if ( (BYTE4(v36) ^ (unsigned __int8)v36) & 4 ) 6458 if ( (BYTE4(v36) ^ (unsigned __int8)v36) & 4 )
6459 { 6459 {
6460 v15 = v14->field_24_clipz; 6460 v15 = v14->field_24_width;
6461 if ( BYTE4(v36) & 4 ) 6461 if ( BYTE4(v36) & 4 )
6462 { 6462 {
6463 v14 = v35; 6463 v14 = v35;
6464 v8 += (signed int)((v11 - v8) * (v15 - uX)) / (signed int)(v10 - uX); 6464 v8 += (signed int)((v11 - v8) * (v15 - uX)) / (signed int)(v10 - uX);
6465 uX = v35->field_24_clipz; 6465 uX = v35->field_24_width;
6466 } 6466 }
6467 else 6467 else
6468 { 6468 {
6469 v16 = (signed int)((v8 - v11) * (v15 - v10)) / (signed int)(uX - v10); 6469 v16 = (signed int)((v8 - v11) * (v15 - v10)) / (signed int)(uX - v10);
6470 v10 = v14->field_24_clipz; 6470 v10 = v14->field_24_width;
6471 v11 += v16; 6471 v11 += v16;
6472 } 6472 }
6473 } 6473 }
6474 v17 = v14->field_20_clipy; 6474 v17 = v14->field_20_clipy;
6475 v37 = 0; 6475 v37 = 0;
6476 uYa = v14->field_20_clipy; 6476 uYa = v14->field_20_clipy;
6477 if ( (signed int)v8 < v17 ) 6477 if ( (signed int)v8 < v17 )
6478 v37 = 2; 6478 v37 = 2;
6479 v18 = v14->field_28_clipw; 6479 v18 = v14->field_28_height;
6480 if ( (signed int)v8 > v18 ) 6480 if ( (signed int)v8 > v18 )
6481 v37 |= 1u; 6481 v37 |= 1u;
6482 if ( (signed int)v11 >= v17 ) 6482 if ( (signed int)v11 >= v17 )
6483 v12 = 0; 6483 v12 = 0;
6484 else 6484 else
6508 } 6508 }
6509 if ( uZa & 1 ) 6509 if ( uZa & 1 )
6510 { 6510 {
6511 if ( v37 & 1 ) 6511 if ( v37 & 1 )
6512 { 6512 {
6513 uX += (signed int)((v10 - uX) * (v35->field_28_clipw - v8)) / (signed int)(v11 - v8); 6513 uX += (signed int)((v10 - uX) * (v35->field_28_height - v8)) / (signed int)(v11 - v8);
6514 LOBYTE(v12) = (char)v35; 6514 LOBYTE(v12) = (char)v35;
6515 v8 = v35->field_28_clipw; 6515 v8 = v35->field_28_height;
6516 } 6516 }
6517 else 6517 else
6518 { 6518 {
6519 v12 = (signed int)((uX - v10) * (v35->field_28_clipw - v11)) / (signed int)(v8 - v11); 6519 v12 = (signed int)((uX - v10) * (v35->field_28_height - v11)) / (signed int)(v8 - v11);
6520 v11 = v35->field_28_clipw; 6520 v11 = v35->field_28_height;
6521 v10 += v12; 6521 v10 += v12;
6522 } 6522 }
6523 } 6523 }
6524 goto LABEL_46; 6524 goto LABEL_46;
6525 } 6525 }
6539 //----- (004A0E97) -------------------------------------------------------- 6539 //----- (004A0E97) --------------------------------------------------------
6540 void Render::Clip_v2(unsigned int uX, unsigned int uY, unsigned int uZ, unsigned int uW) 6540 void Render::Clip_v2(unsigned int uX, unsigned int uY, unsigned int uZ, unsigned int uW)
6541 { 6541 {
6542 this->field_1C_clipx = uX; 6542 this->field_1C_clipx = uX;
6543 this->field_20_clipy = uY; 6543 this->field_20_clipy = uY;
6544 this->field_24_clipz = uZ; 6544 this->field_24_width = uZ;
6545 this->field_28_clipw = uW; 6545 this->field_28_height = uW;
6546 } 6546 }
6547 6547
6548 6548
6549 //----- (004A0EB6) -------------------------------------------------------- 6549 //----- (004A0EB6) --------------------------------------------------------
6550 void Render::ParseTargetPixelFormat() 6550 void Render::ParseTargetPixelFormat()
11072 v8 = v7; 11072 v8 = v7;
11073 } 11073 }
11074 v6->Load(v8, v9); 11074 v6->Load(v8, v9);
11075 LABEL_38: 11075 LABEL_38:
11076 viewparams->bRedrawGameUI = 1; 11076 viewparams->bRedrawGameUI = 1;
11077 viewparams->_443343(); 11077 viewparams->InitGrayPalette();
11078 pMouse->SetCurrentCursorBitmap(); 11078 pMouse->SetCurrentCursorBitmap();
11079 if ( pRenderer->bWindowMode ) 11079 if ( pRenderer->bWindowMode )
11080 { 11080 {
11081 InvalidateRect(0, 0, 0); 11081 InvalidateRect(0, 0, 0);
11082 MoveWindow(hWnd, uWindowX, uWindowY, uWindowWidth, uWindowHeight, 0); 11082 MoveWindow(hWnd, uWindowX, uWindowY, uWindowWidth, uWindowHeight, 0);