comparison Player.cpp @ 1405:c0b273d33338

RemoveTexturesPackFromTextureList and RemoveTexturesFromTextureList
author Ritor1
date Mon, 22 Jul 2013 15:23:43 +0600
parents 7cc3b01a92ac
children d071e0e9ba75
comparison
equal deleted inserted replaced
1404:7cc3b01a92ac 1405:c0b273d33338
6196 scroll_id = pParty->pPickedItem.uItemID - 299; 6196 scroll_id = pParty->pPickedItem.uItemID - 299;
6197 if ( scroll_id == 30 || scroll_id == 4 || scroll_id == 91 || scroll_id == 28 ) //Enchant Item scroll, Vampiric Weapon scroll ,Recharge Item ,Fire Aura 6197 if ( scroll_id == 30 || scroll_id == 4 || scroll_id == 91 || scroll_id == 28 ) //Enchant Item scroll, Vampiric Weapon scroll ,Recharge Item ,Fire Aura
6198 { 6198 {
6199 pMouse->RemoveHoldingItem(); 6199 pMouse->RemoveHoldingItem();
6200 pGUIWindow_CurrentMenu->Release(); 6200 pGUIWindow_CurrentMenu->Release();
6201 pIcons_LOD->ClearTextureList(); 6201 pIcons_LOD->RemoveTexturesPackFromTextureList();
6202 pCurrentScreen = SCREEN_GAME; 6202 pCurrentScreen = SCREEN_GAME;
6203 viewparams->bRedrawGameUI = 1; 6203 viewparams->bRedrawGameUI = 1;
6204 _42777D_CastSpell_UseWand_ShootArrow(scroll_id, player_num - 1, 0x85u, 1, 0); 6204 _42777D_CastSpell_UseWand_ShootArrow(scroll_id, player_num - 1, 0x85u, 1, 0);
6205 } 6205 }
6206 else 6206 else