Mercurial > mm7
comparison mm7_data.h @ 405:c0700eaabeb8
AnimatedRooms fix and change name of function
author | Ritor1 |
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date | Sat, 23 Feb 2013 18:30:31 +0600 |
parents | 86637e3f59a9 |
children | 6cb79ea315ba |
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404:9fb8fb53d588 | 405:c0700eaabeb8 |
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2305 void __fastcall HousePlaySomeSound(unsigned int uHouseID, int a2); // idb | 2305 void __fastcall HousePlaySomeSound(unsigned int uHouseID, int a2); // idb |
2306 void __cdecl sub_4B1ECE(); | 2306 void __cdecl sub_4B1ECE(); |
2307 void __fastcall sub_4B2001(signed int a1); | 2307 void __fastcall sub_4B2001(signed int a1); |
2308 char *__thiscall _4B254D_SkillMasteryTeacher(int _this); | 2308 char *__thiscall _4B254D_SkillMasteryTeacher(int _this); |
2309 const char *__fastcall sub_4B29F2(int a1); | 2309 const char *__fastcall sub_4B29F2(int a1); |
2310 char __cdecl sub_4B2A74(); | 2310 char __cdecl SimpleHouseDialog(); |
2311 struct GUIButton *__fastcall sub_4B36CC(int a1, unsigned int a2); | 2311 struct GUIButton *__fastcall sub_4B36CC(int a1, unsigned int a2); |
2312 int __thiscall sub_4B3703(void *_this); | 2312 int __thiscall sub_4B3703(void *_this); |
2313 int __thiscall sub_4B3A72(int a1); // idb | 2313 int __thiscall sub_4B3A72(int a1); // idb |
2314 int __fastcall sub_4B3AD4(signed int a1); | 2314 int __fastcall sub_4B3AD4(signed int a1); |
2315 int __fastcall sub_4B3B42(signed int a1); | 2315 int __fastcall sub_4B3B42(signed int a1); |
2318 void __fastcall sub_4B3FE5(int a4); | 2318 void __fastcall sub_4B3FE5(int a4); |
2319 void __cdecl sub_4B40E6(); | 2319 void __cdecl sub_4B40E6(); |
2320 struct GUIButton *__thiscall _4B4224_UpdateNPCTopics(int _this); | 2320 struct GUIButton *__thiscall _4B4224_UpdateNPCTopics(int _this); |
2321 char __fastcall sub_4B46A5(const char *Str, int a5); | 2321 char __fastcall sub_4B46A5(const char *Str, int a5); |
2322 int __fastcall sub_4B46F8(int a1); | 2322 int __fastcall sub_4B46F8(int a1); |
2323 int __cdecl ui_training(); | 2323 int __cdecl TrainingDialog(); |
2324 char *__cdecl sub_4B4F4F(); | 2324 char *__cdecl sub_4B4F4F(); |
2325 int __cdecl ui_shop_teachers(); | 2325 int __cdecl MagicShopDialog(); |
2326 int __cdecl sub_4B5D7C(); | 2326 int __cdecl GuildDialog(); |
2327 int __cdecl sub_4B6478(); | 2327 int __cdecl sub_4B6478(); |
2328 bool __fastcall sub_4B68EA(int a1); | 2328 bool __fastcall sub_4B68EA(int a1); |
2329 void __cdecl TravelByTransport(); | 2329 void __cdecl TravelByTransport(); |
2330 int __cdecl sub_4B705E(); | 2330 int __cdecl TampleDialog(); |
2331 void __cdecl sub_4B7911(); | 2331 void __cdecl sub_4B7911(); |
2332 void __cdecl _4B7D7E_bank(); | 2332 void __cdecl _4B7D7E_bank(); |
2333 void __cdecl sub_4B8285_prolly_draw_arcomage_result(); | 2333 void __cdecl TavernDialog(); |
2334 void *__cdecl GenerateShopItems(); | 2334 void *__cdecl GenerateShopItems(); |
2335 void *__cdecl sub_4B8F94(); | 2335 void *__cdecl sub_4B8F94(); |
2336 char *__cdecl _4B910F_shop_interaction(); | 2336 char *__cdecl WeaponShopDialog(); |
2337 POINT *__cdecl sub_4B9CC6(); | 2337 POINT *__cdecl AlchemistDialog(); |
2338 void __cdecl sub_4BA928(); | 2338 void __cdecl ArmorShopDialog(); |
2339 signed int __fastcall sub_4BB756(signed int a1); | 2339 signed int __fastcall sub_4BB756(signed int a1); |
2340 const char *sub_4BBA85_bounties(); | 2340 const char *sub_4BBA85_bounties(); |
2341 void __cdecl sub_4BBCDD(); | 2341 void __cdecl sub_4BBCDD(); |
2342 void __fastcall _4BBF61_summon_actor(int a1, __int16 x, int y, int z); // idb | 2342 void __fastcall _4BBF61_summon_actor(int a1, __int16 x, int y, int z); // idb |
2343 void __cdecl ArenaFight(); | 2343 void __cdecl ArenaFight(); |