Mercurial > mm7
comparison Render.h @ 1455:bfe342ae0c1f
DrawPaperdoll cleaning
author | Ritor1 |
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date | Fri, 09 Aug 2013 17:30:33 +0600 |
parents | 1987f2cca08f |
children | 934074e7fcc1 |
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1454:7d3bed7772cb | 1455:bfe342ae0c1f |
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342 void _4A5D33(unsigned int a2, unsigned int a3, int a4, int a5, RGBTexture *pTexture); | 342 void _4A5D33(unsigned int a2, unsigned int a3, int a4, int a5, RGBTexture *pTexture); |
343 void DrawTextureIndexed(unsigned int uX, unsigned int uY, struct Texture *a4); | 343 void DrawTextureIndexed(unsigned int uX, unsigned int uY, struct Texture *a4); |
344 void ZBuffer_Fill_2(signed int a2, signed int a3, struct Texture *pTexture, int a5); | 344 void ZBuffer_Fill_2(signed int a2, signed int a3, struct Texture *pTexture, int a5); |
345 void DrawMaskToZBuffer(signed int uOutX, unsigned int uOutY, struct Texture *pTexture, int zVal); | 345 void DrawMaskToZBuffer(signed int uOutX, unsigned int uOutY, struct Texture *pTexture, int zVal); |
346 void DrawTextureTransparent(unsigned int uX, unsigned int uY, struct Texture *pTexture); | 346 void DrawTextureTransparent(unsigned int uX, unsigned int uY, struct Texture *pTexture); |
347 void _4A63E6(unsigned int a2, unsigned int a3, struct Texture *a4, struct Texture *a5, int a6, int a7, int a8); | 347 void DrawAura(unsigned int a2, unsigned int a3, struct Texture *a4, struct Texture *a5, int a6, int a7, int a8); |
348 void _4A65CC(unsigned int x, unsigned int y, struct Texture *a4, struct Texture *a5, int a6, int a7, int a8); | 348 void _4A65CC(unsigned int x, unsigned int y, struct Texture *a4, struct Texture *a5, int a6, int a7, int a8); |
349 void DrawTransparentRedShade(unsigned int a2, unsigned int a3, struct Texture *a4); | 349 void DrawTransparentRedShade(unsigned int a2, unsigned int a3, struct Texture *a4); |
350 void DrawTransparentGreenShade(signed int a2, signed int a3, struct Texture *pTexture); | 350 void DrawTransparentGreenShade(signed int a2, signed int a3, struct Texture *pTexture); |
351 void _4A6A68(unsigned int a2, unsigned int a3, struct Texture *a4, __int16 height); | 351 void _4A6A68(unsigned int a2, unsigned int a3, struct Texture *a4, __int16 height); |
352 void DrawTextPalette(int x, int y, unsigned char* font_pixels, int a5, unsigned int uFontHeight, unsigned __int16 *pPalette, int a8); | 352 void DrawTextPalette(int x, int y, unsigned char* font_pixels, int a5, unsigned int uFontHeight, unsigned __int16 *pPalette, int a8); |