comparison mm7_5.cpp @ 111:bf7ea4c330b3

Paperdoll fixed
author Ritor1
date Sun, 10 Feb 2013 00:17:23 +0600
parents aa9b34eb3da4
children b5c3f448cd74 30e731fc0f7a
comparison
equal deleted inserted replaced
110:aa9b34eb3da4 111:bf7ea4c330b3
1775 back_to_game(); 1775 back_to_game();
1776 continue; 1776 continue;
1777 } 1777 }
1778 sub_41426F(); 1778 sub_41426F();
1779 continue; 1779 continue;
1780 case UIMSG_BC://Right and Left button for NPCPanel 1780 case UIMSG_ScrollNPCPanel://Right and Left button for NPCPanel
1781 if ( uMessageParam ) 1781 if ( uMessageParam )
1782 { 1782 {
1783 GUIWindow::Create(0x272u, 0xB3u, 0, 0, (enum WindowType)90, (int)pBtn_NPCRight, 0); 1783 GUIWindow::Create(626, 179, 0, 0, (enum WindowType)90, (int)pBtn_NPCRight, 0);
1784 v37 = (pParty->pHirelings[0].pName != 0) + (pParty->pHirelings[1].pName != 0) + (unsigned __int8)pParty->field_70A - 2; 1784 v37 = (pParty->pHirelings[0].pName != 0) + (pParty->pHirelings[1].pName != 0) + (unsigned __int8)pParty->field_70A - 2;
1785 if ( (unsigned __int8)pParty->field_709 < v37 ) 1785 if ( (unsigned __int8)pParty->field_709 < v37 )
1786 { 1786 {
1787 ++pParty->field_709; 1787 ++pParty->field_709;//??? maybe number of the first cell???
1788 if ( (unsigned __int8)pParty->field_709 >= v37 ) 1788 if ( (unsigned __int8)pParty->field_709 >= v37 )
1789 pParty->field_709 = (pParty->pHirelings[0].pName != 0) + (pParty->pHirelings[1].pName != 0) + pParty->field_70A - 2; 1789 pParty->field_709 = (pParty->pHirelings[0].pName != 0) + (pParty->pHirelings[1].pName != 0) + pParty->field_70A - 2;
1790 } 1790 }
1791 } 1791 }
1792 else 1792 else
1793 { 1793 {
1794 GUIWindow::Create(0x1D5u, 0xB3u, 0, 0, (enum WindowType)90, (int)pBtn_NPCLeft, 0); 1794 GUIWindow::Create(469, 179, 0, 0, (enum WindowType)90, (int)pBtn_NPCLeft, 0);
1795 if ( pParty->field_709 ) 1795 if ( pParty->field_709 )
1796 { 1796 {
1797 --pParty->field_709; 1797 --pParty->field_709;
1798 if ( pParty->field_709 < 1 ) 1798 if ( pParty->field_709 < 1 )
1799 pParty->field_709 = 0; 1799 pParty->field_709 = 0;