Mercurial > mm7
comparison UI/UIHouses.cpp @ 1300:bedc304ab617
new files in UI
author | Ritor1 |
---|---|
date | Thu, 20 Jun 2013 15:24:09 +0600 |
parents | 8c2f689b5f0b |
children | 13b7be8b06a0 |
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1299:8c2f689b5f0b | 1300:bedc304ab617 |
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312 {"Human Temple02", 0x24, 0x3AB, 23, 27, 0 }, | 312 {"Human Temple02", 0x24, 0x3AB, 23, 27, 0 }, |
313 {"Player Castle Good", 0x24, 0, 25, 0, 0 }, | 313 {"Player Castle Good", 0x24, 0, 25, 0, 0 }, |
314 {"Player Castle Bad", 0x24, 0, 25, 0, 0} | 314 {"Player Castle Bad", 0x24, 0, 25, 0, 0} |
315 }}; | 315 }}; |
316 | 316 |
317 | |
318 | |
319 //----- (0044606A) -------------------------------------------------------- | |
320 void PrepareHouse(HOUSE_ID house) | |
321 { | |
322 //unsigned int v1; // ebx@1 | |
323 //signed int v2; // esi@1 | |
324 //int uExitPic; // edi@1 | |
325 __int16 uExitMapID; // ax@2 | |
326 //int result; // eax@5 | |
327 //unsigned int *v6; // ecx@8 | |
328 int v7; // ebx@11 | |
329 //int v8; // esi@16 | |
330 //unsigned int v9; // eax@16 | |
331 //unsigned int v10; // eax@19 | |
332 //int v11; // ecx@19 | |
333 //char pContainer[36]; // [sp+Ch] [bp-54h]@16 | |
334 int v13; // [sp+30h] [bp-30h]@11 | |
335 int npc_id_arr[6]; // [sp+34h] [bp-2Ch]@1 | |
336 //unsigned int v15; // [sp+4Ch] [bp-14h]@1 | |
337 int uAnimationID; // [sp+50h] [bp-10h]@1 | |
338 //unsigned int *v17; // [sp+54h] [bp-Ch]@3 | |
339 //unsigned int v18; // [sp+58h] [bp-8h]@1 | |
340 //int v19; // [sp+5Ch] [bp-4h]@7 | |
341 | |
342 | |
343 uAnimationID = p2DEvents[house - 1].uAnimationID; | |
344 memset(npc_id_arr, 0, sizeof(npc_id_arr)); | |
345 uNumDialogueNPCPortraits = 0; | |
346 uHouse_ExitPic = p2DEvents[house - 1].uExitPicID; | |
347 if ( uHouse_ExitPic ) | |
348 { | |
349 uExitMapID = p2DEvents[house - 1]._quest_related; | |
350 if ( uExitMapID > 0 ) | |
351 { | |
352 if(_449B57_test_bit(pParty->_quest_bits,uExitMapID)) | |
353 { | |
354 uHouse_ExitPic = 0; | |
355 } | |
356 } | |
357 } | |
358 | |
359 dword_591080 = pAnimatedRooms[uAnimationID].house_npc_id; | |
360 HouseNPCData[0]=0; | |
361 uNumDialogueNPCPortraits = 0; | |
362 if ( dword_591080 ) | |
363 { | |
364 | |
365 npc_id_arr[0] = dword_591080; | |
366 uNumDialogueNPCPortraits = 1; | |
367 } | |
368 | |
369 for (uint i = 1; i < pNPCStats->uNumNewNPCs; ++i) | |
370 { | |
371 if (pNPCStats->pNewNPCData[i].Location2D == house ) | |
372 { | |
373 if (!(pNPCStats->pNewNPCData[i].uFlags & 0x80)) | |
374 { | |
375 | |
376 HouseNPCData[uNumDialogueNPCPortraits+1- (dword_591080 != 0) ? 1 : 0] = &pNPCStats->pNewNPCData[i]; | |
377 npc_id_arr[uNumDialogueNPCPortraits] = pNPCStats->pNewNPCData[i].uPortraitID; | |
378 ++uNumDialogueNPCPortraits; | |
379 if ((pNPCStats->pNewNPCData[i].uFlags & 3) != 2) | |
380 ++pNPCStats->pNewNPCData[i].uFlags; | |
381 } | |
382 } | |
383 | |
384 } | |
385 | |
386 for (uint i = 0; i < uNumDialogueNPCPortraits; ++i) | |
387 { | |
388 | |
389 char icon_name[128]; | |
390 sprintfex(icon_name, "npc%03u", npc_id_arr[i]); | |
391 pDialogueNPCPortraits[i] = pIcons_LOD->LoadTexturePtr(icon_name, TEXTURE_16BIT_PALETTE); | |
392 } | |
393 | |
394 if (uHouse_ExitPic) | |
395 { | |
396 pDialogueNPCPortraits[uNumDialogueNPCPortraits] = pIcons_LOD->LoadTexturePtr(pHouse_ExitPictures[uHouse_ExitPic], TEXTURE_16BIT_PALETTE); | |
397 ++uNumDialogueNPCPortraits; | |
398 uHouse_ExitPic = p2DEvents[house - 1].uExitMapID; | |
399 } | |
400 } | |
401 | |
402 | |
403 //----- (0044622E) -------------------------------------------------------- | 317 //----- (0044622E) -------------------------------------------------------- |
404 bool EnterHouse(enum HOUSE_ID uHouseID) | 318 bool EnterHouse(enum HOUSE_ID uHouseID) |
405 { | 319 { |
406 //enum HOUSE_ID v1; // edi@1 | 320 //enum HOUSE_ID v1; // edi@1 |
407 //int v2; // edi@5 | 321 //int v2; // edi@5 |
555 dword_5C35D4 = 1; | 469 dword_5C35D4 = 1; |
556 return 1; | 470 return 1; |
557 } | 471 } |
558 } | 472 } |
559 | 473 |
474 //----- (0044606A) -------------------------------------------------------- | |
475 void PrepareHouse(HOUSE_ID house) | |
476 { | |
477 //unsigned int v1; // ebx@1 | |
478 //signed int v2; // esi@1 | |
479 //int uExitPic; // edi@1 | |
480 __int16 uExitMapID; // ax@2 | |
481 //int result; // eax@5 | |
482 //unsigned int *v6; // ecx@8 | |
483 int v7; // ebx@11 | |
484 //int v8; // esi@16 | |
485 //unsigned int v9; // eax@16 | |
486 //unsigned int v10; // eax@19 | |
487 //int v11; // ecx@19 | |
488 //char pContainer[36]; // [sp+Ch] [bp-54h]@16 | |
489 int v13; // [sp+30h] [bp-30h]@11 | |
490 int npc_id_arr[6]; // [sp+34h] [bp-2Ch]@1 | |
491 //unsigned int v15; // [sp+4Ch] [bp-14h]@1 | |
492 int uAnimationID; // [sp+50h] [bp-10h]@1 | |
493 //unsigned int *v17; // [sp+54h] [bp-Ch]@3 | |
494 //unsigned int v18; // [sp+58h] [bp-8h]@1 | |
495 //int v19; // [sp+5Ch] [bp-4h]@7 | |
496 | |
497 | |
498 uAnimationID = p2DEvents[house - 1].uAnimationID; | |
499 memset(npc_id_arr, 0, sizeof(npc_id_arr)); | |
500 uNumDialogueNPCPortraits = 0; | |
501 uHouse_ExitPic = p2DEvents[house - 1].uExitPicID; | |
502 if ( uHouse_ExitPic ) | |
503 { | |
504 uExitMapID = p2DEvents[house - 1]._quest_related; | |
505 if ( uExitMapID > 0 ) | |
506 { | |
507 if(_449B57_test_bit(pParty->_quest_bits,uExitMapID)) | |
508 { | |
509 uHouse_ExitPic = 0; | |
510 } | |
511 } | |
512 } | |
513 | |
514 dword_591080 = pAnimatedRooms[uAnimationID].house_npc_id; | |
515 HouseNPCData[0]=0; | |
516 uNumDialogueNPCPortraits = 0; | |
517 if ( dword_591080 ) | |
518 { | |
519 | |
520 npc_id_arr[0] = dword_591080; | |
521 uNumDialogueNPCPortraits = 1; | |
522 } | |
523 | |
524 for (uint i = 1; i < pNPCStats->uNumNewNPCs; ++i) | |
525 { | |
526 if (pNPCStats->pNewNPCData[i].Location2D == house ) | |
527 { | |
528 if (!(pNPCStats->pNewNPCData[i].uFlags & 0x80)) | |
529 { | |
530 | |
531 HouseNPCData[uNumDialogueNPCPortraits+1- (dword_591080 != 0) ? 1 : 0] = &pNPCStats->pNewNPCData[i]; | |
532 npc_id_arr[uNumDialogueNPCPortraits] = pNPCStats->pNewNPCData[i].uPortraitID; | |
533 ++uNumDialogueNPCPortraits; | |
534 if ((pNPCStats->pNewNPCData[i].uFlags & 3) != 2) | |
535 ++pNPCStats->pNewNPCData[i].uFlags; | |
536 } | |
537 } | |
538 | |
539 } | |
540 | |
541 for (uint i = 0; i < uNumDialogueNPCPortraits; ++i) | |
542 { | |
543 | |
544 char icon_name[128]; | |
545 sprintfex(icon_name, "npc%03u", npc_id_arr[i]); | |
546 pDialogueNPCPortraits[i] = pIcons_LOD->LoadTexturePtr(icon_name, TEXTURE_16BIT_PALETTE); | |
547 } | |
548 | |
549 if (uHouse_ExitPic) | |
550 { | |
551 pDialogueNPCPortraits[uNumDialogueNPCPortraits] = pIcons_LOD->LoadTexturePtr(pHouse_ExitPictures[uHouse_ExitPic], TEXTURE_16BIT_PALETTE); | |
552 ++uNumDialogueNPCPortraits; | |
553 uHouse_ExitPic = p2DEvents[house - 1].uExitMapID; | |
554 } | |
555 } | |
560 //----- (004B1E92) -------------------------------------------------------- | 556 //----- (004B1E92) -------------------------------------------------------- |
561 void PlayHouseSound(unsigned int uHouseID, HouseSoundID sound) | 557 void PlayHouseSound(unsigned int uHouseID, HouseSoundID sound) |
562 { | 558 { |
563 //if ( BYTE1(pAnimatedRooms[p2DEvents_minus1___02[26 * uHouseID]].field_C) ) | 559 //if ( BYTE1(pAnimatedRooms[p2DEvents_minus1___02[26 * uHouseID]].field_C) ) |
564 if ( pAnimatedRooms[p2DEvents[uHouseID].uAnimationID].uRoomSoundId ) | 560 if ( pAnimatedRooms[p2DEvents[uHouseID].uAnimationID].uRoomSoundId ) |
565 pAudioPlayer->PlaySound( | 561 pAudioPlayer->PlaySound( |
566 //(SoundID)(a2 + 100 * (BYTE1(pAnimatedRooms[p2DEvents_minus1___02[26 * uHouseID]].field_C) + 300)), | 562 //(SoundID)(a2 + 100 * (BYTE1(pAnimatedRooms[p2DEvents_minus1___02[26 * uHouseID]].field_C) + 300)), |
567 (SoundID)(sound + 100 * (pAnimatedRooms[p2DEvents[uHouseID].uAnimationID].uRoomSoundId + 300)), | 563 (SoundID)(sound + 100 * (pAnimatedRooms[p2DEvents[uHouseID].uAnimationID].uRoomSoundId + 300)), |
568 806, 0, -1, 0, 0, 0, 0); | 564 806, 0, -1, 0, 0, 0, 0); |
569 } | 565 } |
570 | |
571 //----- (004B4F4F) -------------------------------------------------------- | |
572 void JailDialog() | |
573 { | |
574 const char *v0; // esi@1 | |
575 const char *v1; // ST10_4@1 | |
576 unsigned __int16 v2; // ST0C_2@1 | |
577 int v3; // eax@1 | |
578 GUIWindow v5; // [sp+8h] [bp-54h]@1 | |
579 | |
580 memcpy(&v5, window_SpeakInHouse, sizeof(v5)); | |
581 v0 = pGlobalTXT_LocalizationStrings[672]; | |
582 v1 = pGlobalTXT_LocalizationStrings[672]; | |
583 v5.uFrameX = 483; | |
584 v5.uFrameWidth = 148; | |
585 v5.uFrameZ = 334; | |
586 v2 = TargetColor(0xFFu, 0xFFu, 0x9Bu); | |
587 v3 = pFontArrus->CalcTextHeight(v0, &v5, 0, 0); | |
588 v5.DrawTitleText(pFontArrus, 0, (310 - v3) / 2 + 18, v2, v1, 3u); | |
589 } | |
590 | |
591 | |
592 | |
593 | 566 |
594 //----- (004BCACC) -------------------------------------------------------- | 567 //----- (004BCACC) -------------------------------------------------------- |
595 void __fastcall OnSelectShopDialogueOption(signed int uMessageParam) | 568 void __fastcall OnSelectShopDialogueOption(signed int uMessageParam) |
596 { | 569 { |
597 //unsigned int v1; // edi@1 | 570 //unsigned int v1; // edi@1 |
1611 } | 1584 } |
1612 } | 1585 } |
1613 } | 1586 } |
1614 */ | 1587 */ |
1615 } | 1588 } |
1616 | |
1617 | |
1618 | |
1619 //----- (004B6943) -------------------------------------------------------- | 1589 //----- (004B6943) -------------------------------------------------------- |
1620 void __cdecl TravelByTransport() | 1590 void __cdecl TravelByTransport() |
1621 { | 1591 { |
1622 GUIWindow *v0; // ebx@1 | 1592 GUIWindow *v0; // ebx@1 |
1623 Player *v1; // esi@1 | 1593 Player *v1; // esi@1 |
1927 pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0); | 1897 pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0); |
1928 } | 1898 } |
1929 } | 1899 } |
1930 } | 1900 } |
1931 } | 1901 } |
1932 | |
1933 | |
1934 | |
1935 | |
1936 | |
1937 | |
1938 //----- (004B68EA) -------------------------------------------------------- | 1902 //----- (004B68EA) -------------------------------------------------------- |
1939 bool __fastcall IsTravelAvailable(int a1) | 1903 bool __fastcall IsTravelAvailable(int a1) |
1940 { | 1904 { |
1941 for (uint i = 0; i < 4; ++i) | 1905 for (uint i = 0; i < 4; ++i) |
1942 { | 1906 { |
2127 break; | 2091 break; |
2128 } | 2092 } |
2129 } | 2093 } |
2130 return; | 2094 return; |
2131 } | 2095 } |
2132 | |
2133 | |
2134 | 2096 |
2135 //----- (004B7D7E) -------------------------------------------------------- | 2097 //----- (004B7D7E) -------------------------------------------------------- |
2136 void __cdecl BankDialog() | 2098 void __cdecl BankDialog() |
2137 { | 2099 { |
2138 GUIWindow *v0; // eax@4 | 2100 GUIWindow *v0; // eax@4 |
2711 default: | 2673 default: |
2712 { | 2674 { |
2713 break; | 2675 break; |
2714 } | 2676 } |
2715 } | 2677 } |
2716 } | |
2717 | |
2718 | |
2719 //----- (004B910F) -------------------------------------------------------- | |
2720 void __cdecl WeaponShopDialog() | |
2721 { | |
2722 int v0; // ebx@1 | |
2723 int pNumActiveItem; // eax@6 | |
2724 signed int v2; // esi@8 | |
2725 ItemGen *v4; // eax@11 | |
2726 char *v5; // ecx@12 | |
2727 unsigned __int8 v6; // dl@13 | |
2728 char *v7; // edx@14 | |
2729 int v9; // ST08_4@16 | |
2730 int v10; // eax@16 | |
2731 signed int v11; // esi@18 | |
2732 int v12; // ST08_4@21 | |
2733 int v13; // eax@21 | |
2734 int v14; // edi@23 | |
2735 char **v15; // esi@23 | |
2736 int v16; // eax@24 | |
2737 //int v18; // edx@25 | |
2738 int v19; // edi@25 | |
2739 unsigned __int8 v20; // sf@25 | |
2740 GUIButton *pButton; // esi@27 | |
2741 int pNewItem; // eax@27 | |
2742 unsigned int v24; // ecx@27 | |
2743 int v25; // edx@27 | |
2744 unsigned int pColorText; // ax@27 | |
2745 signed int v27; // esi@32 | |
2746 int v28; // ST08_4@36 | |
2747 int v29; // eax@36 | |
2748 signed int v32; // esi@41 | |
2749 unsigned int v33; // esi@43 | |
2750 int v34; // eax@43 | |
2751 unsigned int v35; // eax@44 | |
2752 int v36; // eax@46 | |
2753 __int32 v37; // ecx@51 | |
2754 int v40; // eax@53 | |
2755 char *v41; // eax@55 | |
2756 unsigned int v43; // ecx@55 | |
2757 const char **v44; // edx@55 | |
2758 int v45; // eax@55 | |
2759 int v47; // eax@59 | |
2760 const char **v48; // eax@63 | |
2761 unsigned int v49; // esi@65 | |
2762 Texture *v50; // eax@65 | |
2763 int v51; // edi@65 | |
2764 int v52; // esi@70 | |
2765 Texture *v53; // ST1C_4@70 | |
2766 int v54; // edi@70 | |
2767 signed int v55; // ecx@73 | |
2768 SHORT v56; // di@82 | |
2769 bool v57; // eax@82 | |
2770 const char *v58; // ecx@84 | |
2771 POINT *v59; // esi@89 | |
2772 LONG v60; // ecx@90 | |
2773 int v61; // eax@90 | |
2774 int v62; // ecx@90 | |
2775 ItemGen *pItemInShop; // esi@90 | |
2776 int v64; // eax@95 | |
2777 int all_text_height; // esi@96 | |
2778 char **v66; // edi@96 | |
2779 int v67; // eax@97 | |
2780 int v69; // edx@98 | |
2781 int v70; // edi@98 | |
2782 int v71; | |
2783 const char **v72; // eax@100 | |
2784 int pTextHeight; // eax@100 | |
2785 unsigned int v74; // ecx@100 | |
2786 int v78; // [sp-14h] [bp-10Ch]@14 | |
2787 ItemGen *v79; // [sp-10h] [bp-108h]@12 | |
2788 int v80; // [sp-10h] [bp-108h]@14 | |
2789 void *v81; // [sp-Ch] [bp-104h]@12 | |
2790 unsigned __int16 v82; // [sp-Ch] [bp-104h]@14 | |
2791 int v83; // [sp-8h] [bp-100h]@11 | |
2792 char *v84; // [sp-8h] [bp-100h]@14 | |
2793 __int64 *v85; // [sp-4h] [bp-FCh]@11 | |
2794 unsigned int v86; // [sp-4h] [bp-FCh]@14 | |
2795 POINT v87; // [sp+Ch] [bp-ECh]@8 | |
2796 POINT v88; // [sp+14h] [bp-E4h]@18 | |
2797 POINT v89; // [sp+1Ch] [bp-DCh]@89 | |
2798 POINT v90; // [sp+24h] [bp-D4h]@19 | |
2799 POINT v91; // [sp+2Ch] [bp-CCh]@89 | |
2800 POINT v92; // [sp+34h] [bp-C4h]@9 | |
2801 POINT v93; // [sp+3Ch] [bp-BCh]@33 | |
2802 POINT v94; // [sp+44h] [bp-B4h]@18 | |
2803 POINT v95; // [sp+4Ch] [bp-ACh]@32 | |
2804 POINT v96; // [sp+54h] [bp-A4h]@18 | |
2805 POINT v97; // [sp+5Ch] [bp-9Ch]@32 | |
2806 POINT a2; // [sp+64h] [bp-94h]@8 | |
2807 POINT v99; // [sp+6Ch] [bp-8Ch]@32 | |
2808 POINT v100; // [sp+74h] [bp-84h]@8 | |
2809 GUIWindow dialog_window; // [sp+7Ch] [bp-7Ch]@1 | |
2810 char *Str; // [sp+D0h] [bp-28h]@55 | |
2811 __int32 v103; // [sp+D4h] [bp-24h]@25 | |
2812 int pColorYellow; // [sp+D8h] [bp-20h]@1 | |
2813 int pColorWhite; // [sp+DCh] [bp-1Ch]@1 | |
2814 POINT v106; // [sp+E0h] [bp-18h]@8 | |
2815 Player *pPlayer; // [sp+E8h] [bp-10h]@1 | |
2816 int pItemNum; // [sp+ECh] [bp-Ch]@26 | |
2817 const char **v109; // [sp+F0h] [bp-8h]@26 | |
2818 unsigned __int8 v110; // [sp+F7h] [bp-1h]@16 | |
2819 int pNumString; | |
2820 | |
2821 pPlayer = pPlayers[uActiveCharacter]; | |
2822 memcpy(&dialog_window, window_SpeakInHouse, sizeof(dialog_window)); | |
2823 dialog_window.uFrameX = 483; | |
2824 dialog_window.uFrameWidth = 148; | |
2825 dialog_window.uFrameZ = 334; | |
2826 pColorWhite = TargetColor(0xFFu, 0xFFu, 0xFFu); | |
2827 pColorYellow = TargetColor(0xE1u, 0xCDu, 0x23u); | |
2828 | |
2829 switch(dialog_menu_id) | |
2830 { | |
2831 case HOUSE_DIALOGUE_MAIN: | |
2832 { | |
2833 pNumActiveItem = sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); | |
2834 if ( pNumActiveItem ) | |
2835 { | |
2836 pShopOptions[0] = pGlobalTXT_LocalizationStrings[134]; | |
2837 pShopOptions[1] = pGlobalTXT_LocalizationStrings[152]; | |
2838 pShopOptions[2] = pGlobalTXT_LocalizationStrings[159]; | |
2839 pShopOptions[3] = pGlobalTXT_LocalizationStrings[160]; | |
2840 all_text_height = 0; | |
2841 for (int i = 0; i < 4; ++i)//while ( (signed int)v15 < (signed int)&unk_F8B1C8 ); | |
2842 all_text_height += pFontArrus->CalcTextHeight(pShopOptions[i], &dialog_window, 0, 0); | |
2843 v103 = (174 - all_text_height) / 4; | |
2844 pNumActiveItem = pDialogueWindow->pStartingPosActiveItem; | |
2845 v19 = (174 - 4 * (174 - all_text_height) / 4 - all_text_height) / 2 - (174 - all_text_height) / 4 / 2 + 138; | |
2846 v20 = -pDialogueWindow->pNumPresenceButton < 0; | |
2847 if ( v20 ^ (pNumActiveItem > pNumActiveItem + pDialogueWindow->pNumPresenceButton )) | |
2848 { | |
2849 pItemNum = 2; | |
2850 pNumString = 0; | |
2851 do | |
2852 { | |
2853 pButton = pDialogueWindow->GetControl(pItemNum); | |
2854 pButton->uY = v103 + v19; | |
2855 pTextHeight = pFontArrus->CalcTextHeight((const char *)pShopOptions[pNumString], &dialog_window, 0, 0); | |
2856 pButton->uHeight = pTextHeight; | |
2857 v19 = pButton->uY + pTextHeight - 1; | |
2858 pButton->uW = v19; | |
2859 pColorText = pColorYellow; | |
2860 if ( pDialogueWindow->pCurrentPosActiveItem != pItemNum ) | |
2861 pColorText = pColorWhite; | |
2862 dialog_window.DrawTitleText(pFontArrus, 0, pButton->uY, pColorText, (const char *)pShopOptions[pNumString], 3); | |
2863 ++pItemNum; | |
2864 ++pNumString; | |
2865 pNumActiveItem = pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem; | |
2866 } | |
2867 while ( pItemNum < pNumActiveItem ); | |
2868 } | |
2869 } | |
2870 break; | |
2871 } | |
2872 | |
2873 case HOUSE_DIALOGUE_SHOP_BUY_STANDARD: | |
2874 { | |
2875 pRenderer->DrawTextureIndexed(8, 8, ShopTexture); | |
2876 v48 = 0; | |
2877 pItemNum = 0; | |
2878 v109 = 0; | |
2879 do | |
2880 { | |
2881 // if ( pParty->field_777C[9 * (int)&v48[3 * (unsigned int)window_SpeakInHouse->ptr_1C]] ) | |
2882 if ( pParty->StandartItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][(int)v48].uItemID) | |
2883 { | |
2884 v49 = word_F8B158[(signed int)v48]; | |
2885 v50 = ItemsInShopTexture[(signed int)v48]; | |
2886 v49 += 30; | |
2887 v51 = 60 - ((signed int)v50->uTextureWidth >> 1); | |
2888 pRenderer->DrawTextureTransparent(v51 + pItemNum, v49, v50); | |
2889 sub_40F92A(&pRenderer->pActiveZBuffer[v51 + pItemNum + 640 * v49], ItemsInShopTexture[(signed int)v109], (int)((char *)v109 + 1)); | |
2890 v48 = v109; | |
2891 } | |
2892 pItemNum += 70; | |
2893 v48 = (const char **)((char *)v48 + 1); | |
2894 v109 = v48; | |
2895 } | |
2896 while ( (signed int)v48 < 6 ); | |
2897 pNumActiveItem = sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); | |
2898 if ( pNumActiveItem ) | |
2899 { | |
2900 v55 = 0; | |
2901 v106.x = 0; | |
2902 v106.x = 0; | |
2903 do | |
2904 { | |
2905 if ( pParty->StandartItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v55].uItemID)//9 * (v55 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C)] ) | |
2906 ++v106.x; | |
2907 ++v55; | |
2908 } | |
2909 while ( v55 < 6 ); | |
2910 v56 = GetAsyncKeyState(17); | |
2911 v57 = pPlayer->CanSteal(); | |
2912 Str = (char *)v57; | |
2913 if ( v56 && v57 ) | |
2914 { | |
2915 v58 = pGlobalTXT_LocalizationStrings[185]; | |
2916 } | |
2917 else | |
2918 { | |
2919 v58 = pGlobalTXT_LocalizationStrings[195]; | |
2920 if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD) | |
2921 v58 = pGlobalTXT_LocalizationStrings[196]; | |
2922 } | |
2923 DrawTextAtStatusBar(v58, 0); | |
2924 if ( v106.x ) | |
2925 { | |
2926 v59 = pMouse->GetCursorPos(&v91); | |
2927 pNumActiveItem = v59->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v89)->y]; | |
2928 if ( pRenderer->pActiveZBuffer[pNumActiveItem] & 0xFFFF ) | |
2929 { | |
2930 v60 = (pRenderer->pActiveZBuffer[pNumActiveItem] & 0xFFFF) - 1; | |
2931 v106.x = v60; | |
2932 v61 = (int)window_SpeakInHouse->ptr_1C;//maybe ptr_1C - BuildID_2Events | |
2933 // v62 = 9 * (v60 + 12 * v61); | |
2934 pItemInShop = (ItemGen *)&pParty->StandartItemsInShops[(int)v61][v60]; | |
2935 if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD) | |
2936 pItemInShop = &pParty->SpecialItemsInShops[(int)v61][v60]; | |
2937 if ( !v56 || !Str ) | |
2938 { | |
2939 v64 = pPlayer->SelectPhrasesTransaction(pItemInShop, BildingType_WeaponShop, v61, 2); | |
2940 v7 = BuilDialogueString((char *)pMerchantsBuyPhrases[v64], uActiveCharacter - 1, pItemInShop, (char *)window_SpeakInHouse->ptr_1C, 2, 0); | |
2941 pTextHeight = pFontArrus->CalcTextHeight(v7, &dialog_window, 0, 0); | |
2942 dialog_window.DrawTitleText(pFontArrus, 0, (174 - pTextHeight) / 2 + 138, pColorWhite, v7, 3); | |
2943 } | |
2944 else | |
2945 { | |
2946 v7 = BuilDialogueString(pGlobalTXT_LocalizationStrings[181], uActiveCharacter - 1, pItemInShop, (char *)window_SpeakInHouse->ptr_1C, 2, 0); | |
2947 pTextHeight = pFontArrus->CalcTextHeight(v7, &dialog_window, 0, 0); | |
2948 dialog_window.DrawTitleText(pFontArrus, 0, (174 - pTextHeight) / 2 + 138, pColorWhite, v7, 3); | |
2949 } | |
2950 } | |
2951 } | |
2952 else | |
2953 { | |
2954 dialog_window.DrawCurrentTime( pParty->field_3C.field_50[(unsigned int)window_SpeakInHouse->ptr_1C] - pParty->uTimePlayed); | |
2955 pNumActiveItem = 0; //added | |
2956 } | |
2957 } | |
2958 break; | |
2959 } | |
2960 | |
2961 case HOUSE_DIALOGUE_SHOP_SELL: | |
2962 { | |
2963 draw_leather(); | |
2964 CharacterUI_InventoryTab_Draw(pPlayers[uActiveCharacter], true); | |
2965 DrawTextAtStatusBar(pGlobalTXT_LocalizationStrings[199], 0); | |
2966 if ( !sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) | |
2967 return; | |
2968 if((v11 = pMouse->GetCursorPos(&v96)->x - 14, v106.x = (v11 >> 5) + 14 * ((pMouse->GetCursorPos(&v88)->y - 17) >> 5), | |
2969 pMouse->GetCursorPos(&v94)->x <= 13) || pMouse->GetCursorPos(&v90)->x >= 462 | |
2970 || (pNumActiveItem = pPlayer->GetItemIDAtInventoryIndex((int *)&v106.x), !pNumActiveItem) ) | |
2971 return; | |
2972 v79 = (ItemGen *)&pPlayer->pInventoryItems[pNumActiveItem - 1]; | |
2973 v13 = pPlayer->SelectPhrasesTransaction(v79, BildingType_WeaponShop, (int)window_SpeakInHouse->ptr_1C, 3); | |
2974 v7 = BuilDialogueString((char *)pMerchantsSellPhrases[v13], uActiveCharacter - 1, v79, (char *)window_SpeakInHouse->ptr_1C, 3, 0); | |
2975 pTextHeight = pFontArrus->CalcTextHeight(v7, &dialog_window, 0, 0); | |
2976 dialog_window.DrawTitleText(pFontArrus, 0, (174 - pTextHeight) / 2 + 138, pColorWhite, v7, 3); | |
2977 break; | |
2978 } | |
2979 | |
2980 case HOUSE_DIALOGUE_SHOP_IDENTIFY: | |
2981 { | |
2982 draw_leather(); | |
2983 CharacterUI_InventoryTab_Draw(pPlayers[uActiveCharacter], true); | |
2984 DrawTextAtStatusBar(pGlobalTXT_LocalizationStrings[197], 0); | |
2985 if ( !sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) | |
2986 return; | |
2987 if((v2 = pMouse->GetCursorPos(&a2)->x - 14, v106.x = (v2 >> 5) + 14 * ((pMouse->GetCursorPos(&v87)->y - 17) >> 5), | |
2988 pMouse->GetCursorPos(&v100)->x <= 13) || pMouse->GetCursorPos(&v92)->x >= 462 | |
2989 || (pNumActiveItem = pPlayer->GetItemIDAtInventoryIndex((int *)&v106.x), !pNumActiveItem) ) | |
2990 return; | |
2991 v4 = (ItemGen *)&pPlayer->pInventoryItems[pNumActiveItem - 1]; | |
2992 if (!v4->Identified()) | |
2993 { | |
2994 v10 = pPlayer->SelectPhrasesTransaction(v4, BildingType_WeaponShop, (int)window_SpeakInHouse->ptr_1C, 4); | |
2995 v7 = BuilDialogueString((char *)pMerchantsIdentifyPhrases[v10], uActiveCharacter - 1, v4, (char *)window_SpeakInHouse->ptr_1C, 4, 0); | |
2996 pTextHeight = pFontArrus->CalcTextHeight(v7, &dialog_window, 0, 0); | |
2997 dialog_window.DrawTitleText(pFontArrus, 0, (174 - pTextHeight) / 2 + 138, pColorWhite, v7, 3); | |
2998 } | |
2999 else | |
3000 { | |
3001 v7 = BuilDialogueString("%24", uActiveCharacter - 1, v4, (char *)window_SpeakInHouse->ptr_1C, 4, 0); | |
3002 pTextHeight = pFontArrus->CalcTextHeight(v7, &dialog_window, 0, 0); | |
3003 dialog_window.DrawTitleText(pFontArrus, 0, (174 - pTextHeight) / 2 + 138, pColorWhite, v7, 3); | |
3004 } | |
3005 break; | |
3006 } | |
3007 | |
3008 case HOUSE_DIALOGUE_SHOP_REPAIR: | |
3009 { | |
3010 draw_leather(); | |
3011 CharacterUI_InventoryTab_Draw(pPlayers[uActiveCharacter], true); | |
3012 DrawTextAtStatusBar(pGlobalTXT_LocalizationStrings[198], 0); | |
3013 if ( !sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win()) | |
3014 return; | |
3015 if( (v2 = pMouse->GetCursorPos(&a2)->x - 14, v106.x = (v2 >> 5) + 14 * ((pMouse->GetCursorPos(&v87)->y - 17) >> 5), | |
3016 pMouse->GetCursorPos(&v100)->x <= 13) || pMouse->GetCursorPos(&v92)->x >= 462 | |
3017 || (pNumActiveItem = pPlayer->GetItemIDAtInventoryIndex((int *)&v106.x), !pNumActiveItem) | |
3018 || (!(pPlayer->pOwnItems[pNumActiveItem-1].uAttributes& 2)) ) | |
3019 return; | |
3020 v4 = (ItemGen *)&pPlayer->pInventoryItems[pNumActiveItem - 1]; | |
3021 v10 = pPlayer->SelectPhrasesTransaction(v4, BildingType_ArmorShop, (int)window_SpeakInHouse->ptr_1C, 5); | |
3022 v7 = BuilDialogueString((char *)pMerchantsRepairPhrases[v10], uActiveCharacter - 1, v4, (char *)window_SpeakInHouse->ptr_1C, 5, 0); | |
3023 pTextHeight = (174 - pFontArrus->CalcTextHeight(v7, &dialog_window, 0, 0)) / 2 + 138; | |
3024 dialog_window.DrawTitleText(pFontArrus, 0, pTextHeight, pColorWhite, v7, 3); | |
3025 return; | |
3026 } | |
3027 break; | |
3028 | |
3029 case HOUSE_DIALOGUE_SHOP_DISPLAY_EQUIPMENT: | |
3030 { | |
3031 draw_leather(); | |
3032 CharacterUI_InventoryTab_Draw(pPlayers[uActiveCharacter], true); | |
3033 pShopOptions[0] = pGlobalTXT_LocalizationStrings[200];//sell | |
3034 pShopOptions[1] = pGlobalTXT_LocalizationStrings[113];//identify | |
3035 pShopOptions[2] = pGlobalTXT_LocalizationStrings[179];//repair | |
3036 all_text_height = 0; | |
3037 for ( int i = 0; i < 3; ++i ) | |
3038 all_text_height += pFontArrus->CalcTextHeight(pShopOptions[i], &dialog_window, 0, 0); | |
3039 v103 = (174 - all_text_height) / 3; | |
3040 pNumActiveItem = pDialogueWindow->pStartingPosActiveItem; | |
3041 v70 = (3 * (58 - (signed int)v103) - all_text_height) / 2 - ((174 - all_text_height) / 3) / 2 + 138; | |
3042 v20 = -pDialogueWindow->pNumPresenceButton < 0; | |
3043 if ( v20 ^ (pNumActiveItem > pNumActiveItem + pDialogueWindow->pNumPresenceButton )) | |
3044 { | |
3045 pItemNum = 2; | |
3046 pNumString = 0; | |
3047 do | |
3048 { | |
3049 pButton = pDialogueWindow->GetControl(pItemNum); | |
3050 pButton->uY = v103 + v70; | |
3051 pTextHeight = pFontArrus->CalcTextHeight((const char *)pShopOptions[pNumString], &dialog_window, 0, 0); | |
3052 pButton->uHeight = pTextHeight; | |
3053 v70 = pButton->uY + pTextHeight - 1; | |
3054 pButton->uW = v70; | |
3055 pColorText = pColorYellow; | |
3056 if ( pDialogueWindow->pCurrentPosActiveItem != pItemNum ) | |
3057 pColorText = pColorWhite; | |
3058 dialog_window.DrawTitleText(pFontArrus, 0, pButton->uY, pColorText, (const char *)pShopOptions[pNumString], 3); | |
3059 ++pItemNum; | |
3060 ++pNumString; | |
3061 pNumActiveItem = pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem; | |
3062 } | |
3063 while ( pItemNum < pNumActiveItem ); | |
3064 } | |
3065 break; | |
3066 } | |
3067 | |
3068 case HOUSE_DIALOGUE_SHOP_BUY_SPECIAL: | |
3069 { | |
3070 pRenderer->DrawTextureIndexed(8, 8, ShopTexture); | |
3071 v109 = 0; | |
3072 pItemNum = 0; | |
3073 do | |
3074 { | |
3075 // if ( pParty->field_C59C[9 * (int)&v109[3 * (unsigned int)window_SpeakInHouse->ptr_1C] + 724] ) | |
3076 if (pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][(signed int)v109].uItemID) | |
3077 { | |
3078 v52 = word_F8B158[(signed int)v109] + 30; | |
3079 v53 = ItemsInShopTexture[(signed int)v109]; | |
3080 v54 = 60 - ((signed int)v53->uTextureWidth >> 1); | |
3081 pRenderer->DrawTextureTransparent(v54 + pItemNum, word_F8B158[(signed int)v109] + 30, v53); | |
3082 sub_40F92A(&pRenderer->pActiveZBuffer[v54 + pItemNum + 640 * v52], ItemsInShopTexture[(signed int)v109], (int)((char *)v109 + 1)); | |
3083 } | |
3084 v109 = (const char **)((char *)v109 + 1); | |
3085 pItemNum += 70; | |
3086 } | |
3087 while ( (signed int)v109 < 6 ); | |
3088 pNumActiveItem = sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); | |
3089 if ( pNumActiveItem ) | |
3090 { | |
3091 v55 = 0; | |
3092 v106.x = 0; | |
3093 do | |
3094 { | |
3095 // if ( pParty->field_C59C[9 * (v55 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C) + 724] ) | |
3096 if (pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v55].uItemID) | |
3097 ++v106.x; | |
3098 ++v55; | |
3099 } | |
3100 while ( v55 < 6 ); | |
3101 v56 = GetAsyncKeyState(17); | |
3102 v57 = pPlayer->CanSteal(); | |
3103 Str = (char *)v57; | |
3104 if ( v56 && v57 ) | |
3105 { | |
3106 v58 = pGlobalTXT_LocalizationStrings[185]; | |
3107 } | |
3108 else | |
3109 { | |
3110 v58 = pGlobalTXT_LocalizationStrings[195]; | |
3111 if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD) | |
3112 v58 = pGlobalTXT_LocalizationStrings[196]; | |
3113 } | |
3114 DrawTextAtStatusBar(v58, 0); | |
3115 if ( v106.x ) | |
3116 { | |
3117 v59 = pMouse->GetCursorPos(&v91); | |
3118 pNumActiveItem = v59->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v89)->y]; | |
3119 if ( pRenderer->pActiveZBuffer[pNumActiveItem] & 0xFFFF ) | |
3120 { | |
3121 v60 = (pRenderer->pActiveZBuffer[pNumActiveItem] & 0xFFFF) - 1; | |
3122 v106.x = v60; | |
3123 v61 = (int)window_SpeakInHouse->ptr_1C; | |
3124 // v62 = 9 * (v60 + 12 * v61); | |
3125 pItemInShop = (ItemGen *)&pParty->StandartItemsInShops[(int)v61][v60]; | |
3126 if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD) | |
3127 pItemInShop = &pParty->SpecialItemsInShops[(int)v61][v60];//v63 = (ItemGen *)&pParty->field_C59C[v62 + 724]; | |
3128 if ( !v56 || !Str ) | |
3129 { | |
3130 v64 = pPlayer->SelectPhrasesTransaction(pItemInShop, BildingType_WeaponShop, v61, 2); | |
3131 v7 = BuilDialogueString((char *)pMerchantsBuyPhrases[v64], uActiveCharacter - 1, pItemInShop, (char *)window_SpeakInHouse->ptr_1C, 2, 0); | |
3132 pTextHeight = pFontArrus->CalcTextHeight(v7, &dialog_window, 0, 0); | |
3133 dialog_window.DrawTitleText(pFontArrus, 0, (174 - pTextHeight) / 2 + 138, pColorWhite, v7, 3); | |
3134 } | |
3135 else | |
3136 { | |
3137 v7 = BuilDialogueString(pGlobalTXT_LocalizationStrings[181], uActiveCharacter - 1, pItemInShop, (char *)window_SpeakInHouse->ptr_1C, 2, 0); | |
3138 pTextHeight = pFontArrus->CalcTextHeight(v7, &dialog_window, 0, 0); | |
3139 dialog_window.DrawTitleText(pFontArrus, 0, (174 - pTextHeight) / 2 + 138, pColorWhite, v7, 3); | |
3140 } | |
3141 } | |
3142 } | |
3143 else | |
3144 { | |
3145 dialog_window.DrawCurrentTime( pParty->field_3C.field_50[(unsigned int)window_SpeakInHouse->ptr_1C] - pParty->uTimePlayed); | |
3146 pNumActiveItem = 0; //added | |
3147 } | |
3148 } | |
3149 break; | |
3150 } | |
3151 | |
3152 case HOUSE_DIALOGUE_LEARN_SKILLS: | |
3153 { | |
3154 if (!sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win()) | |
3155 return; | |
3156 v0 = 0; | |
3157 all_text_height = 0; | |
3158 //v32 = (signed __int64)(*(float *)&p2DEvents_minus1__24[13 * (signed int)v31] * 500.0); | |
3159 v32 = (signed __int64)(p2DEvents[(signed int)window_SpeakInHouse->ptr_1C - 1].flt_24 * 500.0); | |
3160 pItemNum = v32 * (100 - pPlayer->GetMerchant()) / 100; | |
3161 if ( pItemNum < v32 / 3 ) | |
3162 pItemNum = v32 / 3; | |
3163 pNumActiveItem = pDialogueWindow->pStartingPosActiveItem; | |
3164 if ( pNumActiveItem >= pNumActiveItem + pDialogueWindow->pNumPresenceButton ) | |
3165 { | |
3166 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[544], pPlayer->pName, pClassNames[pPlayer->classType]); | |
3167 strcat(pTmpBuf.data(), "\n \n"); | |
3168 strcat(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[528]); | |
3169 pTextHeight = pFontArrus->CalcTextHeight(pTmpBuf.data(), &dialog_window, 0, 0); | |
3170 dialog_window.DrawTitleText(pFontArrus, 0, (174 - pTextHeight) / 2 + 138, pColorYellow, pTmpBuf.data(), 3); | |
3171 return; | |
3172 } | |
3173 do | |
3174 { | |
3175 v35 = pDialogueWindow->GetControl(pNumActiveItem)->msg_param - 36; | |
3176 if ( byte_4ED970_skill_learn_ability_by_class_table[pPlayer->classType][v35] && !pPlayer->pActiveSkills[v35] ) | |
3177 { | |
3178 all_text_height += pFontArrus->CalcTextHeight(pSkillNames[v35], &dialog_window, 0, 0); | |
3179 v0++; | |
3180 } | |
3181 ++pNumActiveItem; | |
3182 } | |
3183 while ( pNumActiveItem < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem ); | |
3184 if ( !v0 ) | |
3185 { | |
3186 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[544], pPlayer->pName, pClassNames[pPlayer->classType]); | |
3187 strcat(pTmpBuf.data(), "\n \n"); | |
3188 strcat(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[528]); | |
3189 pTextHeight = pFontArrus->CalcTextHeight(pTmpBuf.data(), &dialog_window, 0, 0); | |
3190 dialog_window.DrawTitleText(pFontArrus, 0, (174 - pTextHeight) / 2 + 138, pColorYellow, pTmpBuf.data(), 3); | |
3191 return; | |
3192 } | |
3193 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[401], pItemNum); | |
3194 dialog_window.DrawTitleText(pFontArrus, 0, 0x92u, 0, pTmpBuf.data(), 3); | |
3195 v103 = (149 - all_text_height) / v0; | |
3196 if ( (149 - all_text_height) / v0 > 32 ) | |
3197 v103 = 32; | |
3198 pNumActiveItem = pDialogueWindow->pStartingPosActiveItem; | |
3199 v37 = (149 - v0 * v103 - all_text_height) / 2 - v103 / 2 + 162; | |
3200 if ( pNumActiveItem < pNumActiveItem + pDialogueWindow->pNumPresenceButton ) | |
3201 { | |
3202 pItemNum = 2; | |
3203 do | |
3204 { | |
3205 pButton = pDialogueWindow->GetControl(pItemNum); | |
3206 v40 = pButton->msg_param - 36; | |
3207 if ( !byte_4ED970_skill_learn_ability_by_class_table[pPlayer->classType][v40] || pPlayer->pActiveSkills[v40] ) | |
3208 { | |
3209 pButton->uW = 0; | |
3210 pButton->uHeight = 0; | |
3211 pButton->uY = 0; | |
3212 } | |
3213 else | |
3214 { | |
3215 pButton->uY = v103 + v37; | |
3216 pTextHeight = pFontArrus->CalcTextHeight(pSkillNames[v40], &dialog_window, 0, 0); | |
3217 pButton->uHeight = pTextHeight; | |
3218 v37 = pButton->uY + pTextHeight - 1; | |
3219 pButton->uW = v37; | |
3220 pColorText = pColorYellow; | |
3221 if ( pDialogueWindow->pCurrentPosActiveItem != pItemNum ) | |
3222 pColorText = pColorWhite; | |
3223 dialog_window.DrawTitleText(pFontArrus, 0, pButton->uY, pColorText, pSkillNames[v40], 3); | |
3224 } | |
3225 pNumActiveItem = pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem; | |
3226 pItemNum++; | |
3227 } | |
3228 while ( pItemNum < pNumActiveItem ); | |
3229 } | |
3230 break; | |
3231 } | |
3232 default: | |
3233 { | |
3234 if( dialog_menu_id > HOUSE_DIALOGUE_SHOP_REPAIR) | |
3235 pNumActiveItem = dialog_menu_id - 96; | |
3236 else | |
3237 pNumActiveItem = dialog_menu_id - 4; | |
3238 break; | |
3239 } | |
3240 } | |
3241 } | |
3242 | |
3243 | |
3244 | |
3245 //----- (004B9CC6) -------------------------------------------------------- | |
3246 void __cdecl AlchemistDialog() | |
3247 { | |
3248 int v0; | |
3249 int pNumActiveItem; // eax@7 | |
3250 signed int v5; // esi@9 | |
3251 unsigned int v6; // esi@11 | |
3252 int v7; // eax@11 | |
3253 unsigned int v8; // eax@12 | |
3254 int v9; // eax@14 | |
3255 int v10; // ecx@19 | |
3256 int v13; // eax@21 | |
3257 char *v14; // eax@23 | |
3258 int v15; // eax@23 | |
3259 unsigned int v16; // ecx@23 | |
3260 int v17; // edx@23 | |
3261 int v18; // eax@23 | |
3262 int v20; // eax@27 | |
3263 char *v21; // edx@29 | |
3264 int v22; // esi@30 | |
3265 char **v23; // edi@30 | |
3266 int v24; // eax@31 | |
3267 int v26; // edx@32 | |
3268 int v27; // edi@32 | |
3269 unsigned __int8 v28; // sf@32 | |
3270 const char **v30; // eax@34 | |
3271 int v31; // eax@34 | |
3272 unsigned int v32; // ecx@34 | |
3273 int v34; // eax@34 | |
3274 signed int v36; // esi@39 | |
3275 ItemGen *v37; // eax@42 | |
3276 char *v38; // ecx@43 | |
3277 unsigned __int8 v39; // dl@44 | |
3278 int v40; // eax@46 | |
3279 int v41; // ST08_4@47 | |
3280 int v42; // eax@47 | |
3281 signed int v43; // esi@49 | |
3282 int v44; // ST08_4@52 | |
3283 int v45; // eax@52 | |
3284 Texture *v46; // ecx@55 | |
3285 unsigned int v47; // edi@55 | |
3286 unsigned int v48; // esi@57 | |
3287 int v49; // edx@61 | |
3288 Texture *v50; // ecx@67 | |
3289 unsigned int v51; // edi@67 | |
3290 unsigned int v52; // esi@69 | |
3291 int v53; // edx@73 | |
3292 Texture *v54; // ecx@79 | |
3293 unsigned int v55; // edi@79 | |
3294 unsigned int v56; // esi@81 | |
3295 int v57; // edx@85 | |
3296 Texture *v58; // ecx@91 | |
3297 unsigned int v59; // edi@91 | |
3298 unsigned int v60; // esi@93 | |
3299 int v61; // edx@97 | |
3300 signed int v62; // ecx@102 | |
3301 SHORT v63; // di@110 | |
3302 bool v64; // eax@110 | |
3303 const char *v65; // ecx@112 | |
3304 POINT *v66; // esi@117 | |
3305 int v67; // ecx@118 | |
3306 int v68; // eax@118 | |
3307 int v69; // ecx@118 | |
3308 ItemGen *v70; // esi@118 | |
3309 int v71; // eax@123 | |
3310 int all_text_height; // edi@125 | |
3311 char **v73; // esi@125 | |
3312 int v74; // eax@126 | |
3313 int pItemNum; | |
3314 int v76; // edx@127 | |
3315 int v77; // edi@127 | |
3316 GUIButton *pButton; // esi@129 | |
3317 const char **v79; // eax@129 | |
3318 int pTextHeight; // eax@129 | |
3319 unsigned int v81; // ecx@129 | |
3320 unsigned int pColorText; // ax@129 | |
3321 int v85; // [sp-14h] [bp-ECh]@29 | |
3322 int v86; // [sp-10h] [bp-E8h]@29 | |
3323 ItemGen *v87; // [sp-10h] [bp-E8h]@43 | |
3324 unsigned __int16 v88; // [sp-Ch] [bp-E4h]@29 | |
3325 void *v89; // [sp-Ch] [bp-E4h]@43 | |
3326 char *v90; // [sp-8h] [bp-E0h]@29 | |
3327 int v91; // [sp-8h] [bp-E0h]@42 | |
3328 unsigned int v92; // [sp-4h] [bp-DCh]@29 | |
3329 __int64 *v93; // [sp-4h] [bp-DCh]@42 | |
3330 POINT v94; // [sp+Ch] [bp-CCh]@39 | |
3331 POINT v95; // [sp+14h] [bp-C4h]@49 | |
3332 POINT v96; // [sp+1Ch] [bp-BCh]@117 | |
3333 POINT v97; // [sp+24h] [bp-B4h]@40 | |
3334 POINT v98; // [sp+2Ch] [bp-ACh]@117 | |
3335 POINT v99; // [sp+34h] [bp-A4h]@49 | |
3336 POINT v100; // [sp+3Ch] [bp-9Ch]@50 | |
3337 POINT v101; // [sp+44h] [bp-94h]@39 | |
3338 POINT v102; // [sp+4Ch] [bp-8Ch]@49 | |
3339 POINT a2; // [sp+54h] [bp-84h]@39 | |
3340 GUIWindow dialog_window; // [sp+5Ch] [bp-7Ch]@1 | |
3341 int v105; // [sp+B0h] [bp-28h]@19 | |
3342 int pColorYellow; // [sp+B4h] [bp-24h]@1 | |
3343 int Str; // [sp+B8h] [bp-20h]@23 | |
3344 int pColorWhite; // [sp+BCh] [bp-1Ch]@1 | |
3345 __int32 v109; // [sp+C0h] [bp-18h]@39 | |
3346 Player *pPlayer; // [sp+C4h] [bp-14h]@1 | |
3347 int pNumString; // [sp+C8h] [bp-10h]@9 | |
3348 unsigned int v112; // [sp+CCh] [bp-Ch]@9 | |
3349 unsigned __int8 v113; // [sp+D3h] [bp-5h]@47 | |
3350 int v114; // [sp+D4h] [bp-4h]@11 | |
3351 | |
3352 pPlayer = pPlayers[uActiveCharacter]; | |
3353 memcpy(&dialog_window, window_SpeakInHouse, sizeof(dialog_window)); | |
3354 dialog_window.uFrameX = 483; | |
3355 dialog_window.uFrameWidth = 148; | |
3356 dialog_window.uFrameZ = 334; | |
3357 pColorWhite = TargetColor(0xFFu, 0xFFu, 0xFFu); | |
3358 pColorYellow = TargetColor(0xE1u, 0xCDu, 0x23u); | |
3359 switch(dialog_menu_id) | |
3360 { | |
3361 case HOUSE_DIALOGUE_MAIN: | |
3362 { | |
3363 if ( sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) | |
3364 { | |
3365 pShopOptions[0] = pGlobalTXT_LocalizationStrings[134]; | |
3366 pShopOptions[1] = pGlobalTXT_LocalizationStrings[152]; | |
3367 pShopOptions[2] = pGlobalTXT_LocalizationStrings[159]; | |
3368 pShopOptions[3] = pGlobalTXT_LocalizationStrings[160]; | |
3369 all_text_height = 0; | |
3370 for (int i = 0; i < 4; ++i)//while ( (signed int)v15 < (signed int)&unk_F8B1C8 ); | |
3371 all_text_height += pFontArrus->CalcTextHeight(pShopOptions[i], &dialog_window, 0, 0); | |
3372 Str = (174 - all_text_height) / 4; | |
3373 pNumActiveItem = pDialogueWindow->pStartingPosActiveItem; | |
3374 v76 = pNumActiveItem + pDialogueWindow->pNumPresenceButton; | |
3375 v77 = (174 - 4 * (174 - all_text_height) / 4 - all_text_height) / 2 - (174 - all_text_height) / 4 / 2 + 138; | |
3376 v28 = -pDialogueWindow->pNumPresenceButton < 0; | |
3377 if ( v28 ^ (pNumActiveItem > v76) ) | |
3378 { | |
3379 pItemNum = 2; | |
3380 pNumString = 0; | |
3381 do | |
3382 { | |
3383 pButton = pDialogueWindow->GetControl(pItemNum); | |
3384 pButton->uY = Str + v77; | |
3385 pTextHeight = pFontArrus->CalcTextHeight((const char *)pShopOptions[pNumString], &dialog_window, 0, 0); | |
3386 pButton->uHeight = pTextHeight; | |
3387 v77 = pButton->uY + pTextHeight - 1; | |
3388 pButton->uW = v77; | |
3389 pColorText = pColorYellow; | |
3390 if ( pDialogueWindow->pCurrentPosActiveItem != pItemNum ) | |
3391 pColorText = pColorWhite; | |
3392 dialog_window.DrawTitleText(pFontArrus, 0, pButton->uY, pColorText, (const char *)pShopOptions[pNumString], 3); | |
3393 ++pItemNum; | |
3394 ++pNumString; | |
3395 pNumActiveItem = pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem; | |
3396 } | |
3397 while ( pItemNum < pNumActiveItem ); | |
3398 } | |
3399 } | |
3400 return; | |
3401 } | |
3402 case HOUSE_DIALOGUE_SHOP_BUY_STANDARD: | |
3403 { | |
3404 pRenderer->DrawTextureIndexed(8, 8, ShopTexture); | |
3405 v114 = 0; | |
3406 do | |
3407 { | |
3408 if ( pParty->StandartItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v114].uItemID) | |
3409 { | |
3410 v46 = ItemsInShopTexture[v114]; | |
3411 v47 = 152 - v46->uTextureHeight; | |
3412 if ( (signed int)v47 < 1 ) | |
3413 v47 = 0; | |
3414 v48 = 75 * v114 - v46->uTextureWidth / 2 + 40; | |
3415 if ( v114 ) | |
3416 { | |
3417 if ( v114 == 5 ) | |
3418 { | |
3419 v49 = ItemsInShopTexture[5]->uTextureWidth; | |
3420 if ( (signed int)v48 > 457 - v49 ) | |
3421 v48 = 457 - v49; | |
3422 } | |
3423 } | |
3424 else if ( (signed int)v48 < 18 ) | |
3425 v48 = 18; | |
3426 pRenderer->DrawTextureTransparent(v48, v47, v46); | |
3427 sub_40F92A(&pRenderer->pActiveZBuffer[v48 + 640 * v47], ItemsInShopTexture[v114], v114 + 1); | |
3428 } | |
3429 ++v114; | |
3430 } | |
3431 while ( v114 < 6 ); | |
3432 v114 = 0; | |
3433 do | |
3434 { | |
3435 if ( pParty->StandartItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v114 + 6].uItemID) | |
3436 { | |
3437 v50 = ItemsInShopTexture[v114 + 6]; | |
3438 v51 = 308 - v50->uTextureHeight; | |
3439 if ( (signed int)v51 < 1 ) | |
3440 v51 = 0; | |
3441 v52 = 75 * v114 - v50->uTextureWidth / 2 + 40; | |
3442 if ( v114 ) | |
3443 { | |
3444 if ( v114 == 5 ) | |
3445 { | |
3446 v53 = ItemsInShopTexture[11]->uTextureWidth; | |
3447 if ( (signed int)v52 > 457 - v53 ) | |
3448 v52 = 457 - v53; | |
3449 } | |
3450 } | |
3451 else | |
3452 { | |
3453 if ( (signed int)v52 < 18 ) | |
3454 v52 = 18; | |
3455 } | |
3456 pRenderer->DrawTextureTransparent(v52, v51, v50); | |
3457 sub_40F92A(&pRenderer->pActiveZBuffer[v52 + 640 * v51], ItemsInShopTexture[v114 + 6], v114 + 7); | |
3458 } | |
3459 ++v114; | |
3460 } | |
3461 while ( v114 < 6 ); | |
3462 if ( sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) | |
3463 { | |
3464 v62 = 0; | |
3465 v109 = 0; | |
3466 do | |
3467 { | |
3468 if ( pParty->StandartItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v62].uItemID) | |
3469 ++v109; | |
3470 ++v62; | |
3471 } | |
3472 while ( v62 < 12 ); | |
3473 v63 = GetAsyncKeyState(17); | |
3474 v64 = pPlayer->CanSteal(); | |
3475 Str = v64; | |
3476 if ( v63 && v64 ) | |
3477 { | |
3478 v65 = pGlobalTXT_LocalizationStrings[185]; | |
3479 } | |
3480 else if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_BUY_STANDARD) | |
3481 { | |
3482 v65 = pGlobalTXT_LocalizationStrings[195]; | |
3483 } | |
3484 else | |
3485 { | |
3486 v65 = pGlobalTXT_LocalizationStrings[196]; | |
3487 } | |
3488 DrawTextAtStatusBar(v65, 0); | |
3489 if ( !v109 ) | |
3490 { | |
3491 dialog_window.DrawCurrentTime( pParty->field_3C.field_50[ (unsigned int)window_SpeakInHouse->ptr_1C] - pParty->uTimePlayed); | |
3492 return; | |
3493 } | |
3494 v66 = pMouse->GetCursorPos(&v98); | |
3495 pNumActiveItem = v66->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v96)->y]; | |
3496 if ( pRenderer->pActiveZBuffer[pNumActiveItem] & 0xFFFF ) | |
3497 { | |
3498 v67 = (pRenderer->pActiveZBuffer[pNumActiveItem] & 0xFFFF) - 1; | |
3499 v70 = (ItemGen *)&pParty->StandartItemsInShops[(int)window_SpeakInHouse->ptr_1C][v67]; | |
3500 if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD) | |
3501 v70 = &pParty->SpecialItemsInShops[(int)window_SpeakInHouse->ptr_1C][v67];//v70 = (ItemGen *)&pParty->field_C59C[v69 + 724]; | |
3502 if ( !v63 || !Str ) | |
3503 { | |
3504 v71 = pPlayer->SelectPhrasesTransaction(v70, BildingType_AlchemistShop, (int)window_SpeakInHouse->ptr_1C, 2); | |
3505 v38 = (char *)pMerchantsBuyPhrases[v71]; | |
3506 } | |
3507 else | |
3508 { | |
3509 v38 = pGlobalTXT_LocalizationStrings[181]; | |
3510 } | |
3511 v21 = BuilDialogueString(v38, uActiveCharacter - 1, v70, (char *)window_SpeakInHouse->ptr_1C, 2, 0); | |
3512 v40 = pFontArrus->CalcTextHeight(v21, &dialog_window, 0, 0); | |
3513 dialog_window.DrawTitleText(pFontArrus, 0, (174 - v40) / 2 + 138, pColorWhite, v21, 3); | |
3514 return ; | |
3515 } | |
3516 } | |
3517 return; | |
3518 } | |
3519 case HOUSE_DIALOGUE_SHOP_SELL: | |
3520 { | |
3521 draw_leather(); | |
3522 CharacterUI_InventoryTab_Draw(pPlayers[uActiveCharacter], true); | |
3523 DrawTextAtStatusBar(pGlobalTXT_LocalizationStrings[199], 0); | |
3524 if ( !sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) | |
3525 return; | |
3526 if ((v43 = pMouse->GetCursorPos(&v99)->x - 14, v109 = (v43 >> 5) + 14 * ((pMouse->GetCursorPos(&v95)->y - 17) >> 5), | |
3527 pMouse->GetCursorPos(&v102)->x <= 13) || pMouse->GetCursorPos(&v100)->x >= 462 | |
3528 || (pNumActiveItem = pPlayer->GetItemIDAtInventoryIndex((int *)&v109), !pNumActiveItem) ) | |
3529 return; | |
3530 v87 = (ItemGen *)&pPlayer->pInventoryItems[pNumActiveItem - 1]; | |
3531 v45 = pPlayer->SelectPhrasesTransaction(v87, BildingType_AlchemistShop, (int)window_SpeakInHouse->ptr_1C, 3); | |
3532 v21 = BuilDialogueString((char *)pMerchantsSellPhrases[v45], uActiveCharacter - 1, v87, (char *)window_SpeakInHouse->ptr_1C, 3, 0); | |
3533 pTextHeight = pFontArrus->CalcTextHeight(v21, &dialog_window, 0, 0); | |
3534 dialog_window.DrawTitleText(pFontArrus, 0, (174 - pTextHeight) / 2 + 138, pColorWhite, v21, 3); | |
3535 return; | |
3536 } | |
3537 case HOUSE_DIALOGUE_SHOP_IDENTIFY: | |
3538 { | |
3539 draw_leather(); | |
3540 CharacterUI_InventoryTab_Draw(pPlayers[uActiveCharacter], true); | |
3541 DrawTextAtStatusBar(pGlobalTXT_LocalizationStrings[197], 0); | |
3542 if ( sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) | |
3543 return; | |
3544 if ((v36 = pMouse->GetCursorPos(&a2)->x - 14, v109 = (v36 >> 5) + 14 * ((pMouse->GetCursorPos(&v94)->y - 17) >> 5), | |
3545 pMouse->GetCursorPos(&v101)->x <= 13) || pMouse->GetCursorPos(&v97)->x >= 462 | |
3546 || (pNumActiveItem = pPlayer->GetItemIDAtInventoryIndex((int *)&v109), !pNumActiveItem) ) | |
3547 return; | |
3548 v37 = (ItemGen *)&pPlayer->pInventoryItems[pNumActiveItem - 1]; | |
3549 if (!v37->Identified()) | |
3550 { | |
3551 v42 = pPlayer->SelectPhrasesTransaction(v37, BildingType_AlchemistShop, (int)window_SpeakInHouse->ptr_1C, 4); | |
3552 v38 = (char *)pMerchantsIdentifyPhrases[v42]; | |
3553 } | |
3554 else | |
3555 { | |
3556 v38 = "%24"; | |
3557 } | |
3558 v21 = BuilDialogueString(v38, uActiveCharacter - 1, v37, (char *)window_SpeakInHouse->ptr_1C, 4, 0); | |
3559 v40 = pFontArrus->CalcTextHeight(v21, &dialog_window, 0, 0); | |
3560 dialog_window.DrawTitleText(pFontArrus, 0, (174 - v40) / 2 + 138, pColorWhite, v21, 3); | |
3561 return; | |
3562 } | |
3563 case HOUSE_DIALOGUE_SHOP_DISPLAY_EQUIPMENT: | |
3564 { | |
3565 draw_leather(); | |
3566 CharacterUI_InventoryTab_Draw(pPlayers[uActiveCharacter], true); | |
3567 pShopOptions[0] = pGlobalTXT_LocalizationStrings[200]; | |
3568 pShopOptions[1] = pGlobalTXT_LocalizationStrings[113]; | |
3569 all_text_height = 0; | |
3570 for ( int i = 0; i < 2; ++i ) | |
3571 all_text_height += pFontArrus->CalcTextHeight(pShopOptions[i], &dialog_window, 0, 0); | |
3572 Str = (174 - all_text_height) / 2; | |
3573 pNumActiveItem = pDialogueWindow->pStartingPosActiveItem; | |
3574 v26 = pNumActiveItem + pDialogueWindow->pNumPresenceButton; | |
3575 v27 = (2 * (87 - (174 - all_text_height) / 2) - all_text_height) / 2 - (174 - all_text_height) / 2 / 2 + 138; | |
3576 v28 = -pDialogueWindow->pNumPresenceButton < 0; | |
3577 if ( v28 ^ (pNumActiveItem > v26) ) | |
3578 { | |
3579 pItemNum = 2; | |
3580 pNumString = 0; | |
3581 do | |
3582 { | |
3583 pButton = pDialogueWindow->GetControl(pItemNum); | |
3584 pButton->uY = Str + v27; | |
3585 pTextHeight = pFontArrus->CalcTextHeight((const char *)pShopOptions[pNumString], &dialog_window, 0, 0); | |
3586 pButton->uHeight = pTextHeight; | |
3587 v27 = pButton->uY + pTextHeight - 1; | |
3588 pButton->uW = v27; | |
3589 pColorText = pColorYellow; | |
3590 if ( pDialogueWindow->pCurrentPosActiveItem != pItemNum ) | |
3591 pColorText = pColorWhite; | |
3592 dialog_window.DrawTitleText(pFontArrus, 0, pButton->uY, pColorText, (const char *)pShopOptions[pNumString], 3); | |
3593 ++pItemNum; | |
3594 ++pNumString; | |
3595 pNumActiveItem = pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem; | |
3596 } | |
3597 while ( pItemNum < pNumActiveItem ); | |
3598 } | |
3599 return; | |
3600 } | |
3601 case HOUSE_DIALOGUE_SHOP_BUY_SPECIAL: | |
3602 { | |
3603 pRenderer->DrawTextureIndexed(8, 8, ShopTexture); | |
3604 v114 = 0; | |
3605 do | |
3606 { | |
3607 if (pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v114].uItemID) | |
3608 { | |
3609 v54 = ItemsInShopTexture[v114]; | |
3610 v55 = 152 - v54->uTextureHeight; | |
3611 if ( (signed int)v55 < 1 ) | |
3612 v55 = 0; | |
3613 v56 = 75 * v114 - v54->uTextureWidth / 2 + 40; | |
3614 if ( v114 ) | |
3615 { | |
3616 if ( v114 == 5 ) | |
3617 { | |
3618 v57 = ItemsInShopTexture[5]->uTextureWidth; | |
3619 if ( (signed int)v56 > 457 - v57 ) | |
3620 v56 = 457 - v57; | |
3621 } | |
3622 } | |
3623 else | |
3624 { | |
3625 if ( (signed int)v56 < 18 ) | |
3626 v56 = 18; | |
3627 } | |
3628 pRenderer->DrawTextureTransparent(v56, v55, v54); | |
3629 sub_40F92A(&pRenderer->pActiveZBuffer[v56 + 640 * v55], ItemsInShopTexture[v114], v114 + 1); | |
3630 } | |
3631 ++v114; | |
3632 } | |
3633 while ( v114 < 6 ); | |
3634 v114 = 0; | |
3635 do | |
3636 { | |
3637 if (pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][(signed int)v114 + 6].uItemID) //not itemid | |
3638 { | |
3639 v58 = ItemsInShopTexture[v114 + 6]; | |
3640 v59 = 308 - v58->uTextureHeight; | |
3641 if ( (signed int)v59 < 1 ) | |
3642 v59 = 0; | |
3643 v60 = 75 * v114 - v58->uTextureWidth / 2 + 40; | |
3644 if ( v114 ) | |
3645 { | |
3646 if ( v114 == 5 ) | |
3647 { | |
3648 v61 = ItemsInShopTexture[11]->uTextureWidth; | |
3649 if ( (signed int)v60 > 457 - v61 ) | |
3650 v60 = 457 - v61; | |
3651 } | |
3652 } | |
3653 else | |
3654 { | |
3655 if ( (signed int)v60 < 18 ) | |
3656 v60 = 18; | |
3657 } | |
3658 pRenderer->DrawTextureTransparent(v60, v59, v58); | |
3659 sub_40F92A(&pRenderer->pActiveZBuffer[v60 + 640 * v59], ItemsInShopTexture[v114 + 6], v114 + 7); | |
3660 } | |
3661 ++v114; | |
3662 } | |
3663 while ( v114 < 6 ); | |
3664 if ( sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) | |
3665 { | |
3666 v62 = 0; | |
3667 v109 = 0; | |
3668 do | |
3669 { | |
3670 if (pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v62].uItemID) | |
3671 ++v109; | |
3672 ++v62; | |
3673 } | |
3674 while ( v62 < 12 ); | |
3675 v63 = GetAsyncKeyState(17); | |
3676 v64 = pPlayer->CanSteal(); | |
3677 Str = v64; | |
3678 if ( v63 && v64 ) | |
3679 { | |
3680 v65 = pGlobalTXT_LocalizationStrings[185]; | |
3681 } | |
3682 else | |
3683 { | |
3684 v65 = pGlobalTXT_LocalizationStrings[195]; | |
3685 if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD) | |
3686 v65 = pGlobalTXT_LocalizationStrings[196]; | |
3687 } | |
3688 DrawTextAtStatusBar(v65, 0); | |
3689 if ( !v109 ) | |
3690 { | |
3691 dialog_window.DrawCurrentTime( pParty->field_3C.field_50[ (unsigned int)window_SpeakInHouse->ptr_1C] - pParty->uTimePlayed); | |
3692 return; | |
3693 } | |
3694 v66 = pMouse->GetCursorPos(&v98); | |
3695 pNumActiveItem = v66->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v96)->y]; | |
3696 if ( pRenderer->pActiveZBuffer[pNumActiveItem] & 0xFFFF ) | |
3697 { | |
3698 v67 = (pRenderer->pActiveZBuffer[pNumActiveItem] & 0xFFFF) - 1; | |
3699 v109 = v67; | |
3700 v68 = (int)window_SpeakInHouse->ptr_1C; | |
3701 // v69 = 9 * (v67 + 12 * v68); | |
3702 v70 = (ItemGen *)&pParty->StandartItemsInShops[v68][v67]; | |
3703 if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD) | |
3704 v70 = &pParty->SpecialItemsInShops[(int)v68][v67];//v70 = (ItemGen *)&pParty->field_C59C[v69 + 724]; | |
3705 if ( !v63 || !Str ) | |
3706 { | |
3707 v71 = pPlayer->SelectPhrasesTransaction(v70, BildingType_AlchemistShop, v68, 2); | |
3708 v38 = (char *)pMerchantsBuyPhrases[v71]; | |
3709 } | |
3710 else | |
3711 { | |
3712 v38 = pGlobalTXT_LocalizationStrings[181]; | |
3713 } | |
3714 v21 = BuilDialogueString(v38, uActiveCharacter - 1, v70, (char *)window_SpeakInHouse->ptr_1C, 2, 0); | |
3715 v40 = pFontArrus->CalcTextHeight(v21, &dialog_window, 0, 0); | |
3716 dialog_window.DrawTitleText(pFontArrus, 0, (174 - v40) / 2 + 138, pColorWhite, v21, 3); | |
3717 return; | |
3718 } | |
3719 } | |
3720 return; | |
3721 } | |
3722 case HOUSE_DIALOGUE_LEARN_SKILLS: | |
3723 { | |
3724 if (!sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win()) | |
3725 return; | |
3726 all_text_height = 0; | |
3727 v5 = (signed __int64)(p2DEvents[(signed int)window_SpeakInHouse->ptr_1C - 1].flt_24 * 500.0); | |
3728 pItemNum = v5 * (100 - pPlayer->GetMerchant()) / 100; | |
3729 if ( pItemNum < v5 / 3 ) | |
3730 pItemNum = v5 / 3; | |
3731 pNumActiveItem = pDialogueWindow->pStartingPosActiveItem; | |
3732 v114 = 0; | |
3733 if ( pNumActiveItem >= pNumActiveItem + pDialogueWindow->pNumPresenceButton ) | |
3734 { | |
3735 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[544], pPlayer->pName, pClassNames[pPlayer->classType]); | |
3736 strcat(pTmpBuf.data(), "\n \n"); | |
3737 strcat(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[528]); | |
3738 v40 = pFontArrus->CalcTextHeight(pTmpBuf.data(), &dialog_window, 0, 0); | |
3739 dialog_window.DrawTitleText(pFontArrus, 0, (174 - v40) / 2 + 138, pColorYellow, pTmpBuf.data(), 3); | |
3740 return; | |
3741 } | |
3742 do | |
3743 { | |
3744 v8 = pDialogueWindow->GetControl(pNumActiveItem)->msg_param - 36; | |
3745 if ( byte_4ED970_skill_learn_ability_by_class_table[pPlayer->classType][v8] && !pPlayer->pActiveSkills[v8] ) | |
3746 { | |
3747 all_text_height = pFontArrus->CalcTextHeight(pSkillNames[v8], &dialog_window, 0, 0); | |
3748 ++v114; | |
3749 } | |
3750 ++pNumActiveItem; | |
3751 } | |
3752 while ( pNumActiveItem < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem ); | |
3753 if ( !v114 ) | |
3754 { | |
3755 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[544], pPlayer->pName, pClassNames[pPlayer->classType]); | |
3756 strcat(pTmpBuf.data(), "\n \n"); | |
3757 strcat(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[528]); | |
3758 v40 = pFontArrus->CalcTextHeight(pTmpBuf.data(), &dialog_window, 0, 0); | |
3759 dialog_window.DrawTitleText(pFontArrus, 0, (174 - v40) / 2 + 138, pColorYellow, pTmpBuf.data(), 3); | |
3760 return; | |
3761 } | |
3762 if ( v114 ) | |
3763 { | |
3764 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[401], pItemNum); | |
3765 dialog_window.DrawTitleText(pFontArrus, 0, 0x92u, 0, pTmpBuf.data(), 3); | |
3766 v18 = (149 - all_text_height) / v114; | |
3767 if ( (149 - all_text_height) / v114 > 32 ) | |
3768 v18 = 32; | |
3769 pNumActiveItem = pDialogueWindow->pStartingPosActiveItem; | |
3770 v105 = (149 - v114 * v18 - all_text_height) / 2 - v18 / 2 + 162; | |
3771 if ( pNumActiveItem < pNumActiveItem + pDialogueWindow->pNumPresenceButton ) | |
3772 { | |
3773 pItemNum = 2; | |
3774 do | |
3775 { | |
3776 pButton = pDialogueWindow->GetControl(pItemNum); | |
3777 v13 = pButton->msg_param - 36; | |
3778 if ( !byte_4ED970_skill_learn_ability_by_class_table[pPlayer->classType][v13] || pPlayer->pActiveSkills[v13] ) | |
3779 { | |
3780 pButton->uW = 0; | |
3781 pButton->uHeight = 0; | |
3782 pButton->uY = 0; | |
3783 } | |
3784 else | |
3785 { | |
3786 pButton->uY = v18 + v105; | |
3787 pTextHeight = pFontArrus->CalcTextHeight(pSkillNames[v13], &dialog_window, 0, 0); | |
3788 pButton->uHeight = pTextHeight; | |
3789 v105 = pButton->uY + pTextHeight - 1; | |
3790 pButton->uW = v105; | |
3791 pColorText = pColorYellow; | |
3792 if ( pDialogueWindow->pCurrentPosActiveItem != pItemNum ) | |
3793 pColorText = pColorWhite; | |
3794 dialog_window.DrawTitleText(pFontArrus, 0, pButton->uY, pColorText, pSkillNames[v13], 3); | |
3795 } | |
3796 pNumActiveItem = pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem; | |
3797 pItemNum++; | |
3798 } | |
3799 while ( pItemNum < pNumActiveItem ); | |
3800 } | |
3801 return; | |
3802 } | |
3803 } | |
3804 default: | |
3805 { | |
3806 return;// (POINT *)dialog_menu_id - 96; | |
3807 } | |
3808 } | |
3809 } | |
3810 | |
3811 //----- (004BA928) -------------------------------------------------------- | |
3812 void __cdecl ArmorShopDialog() | |
3813 { | |
3814 signed int v1; // esi@8 | |
3815 unsigned int v2; // eax@10 | |
3816 ItemGen *v3; // eax@11 | |
3817 char *v5; // ecx@12 | |
3818 char *v6; // eax@13 | |
3819 int v8; // eax@15 | |
3820 signed int v9; // esi@17 | |
3821 unsigned int v10; // eax@19 | |
3822 char *v11; // edi@19 | |
3823 int v12; // ST08_4@20 | |
3824 int v13; // eax@20 | |
3825 char *v15; // ecx@20 | |
3826 char **v16; // edi@22 | |
3827 int all_text_height; // ebx@22 | |
3828 char **v18; // esi@22 | |
3829 int v19; // eax@23 | |
3830 GUIWindow *v20; // ecx@24 | |
3831 int v21; // eax@24 | |
3832 int v22; // edx@24 | |
3833 int v23; // ebx@24 | |
3834 unsigned __int8 v24; // sf@24 | |
3835 GUIButton *pButton; // eax@26 | |
3836 unsigned int v28; // ecx@26 | |
3837 int v29; // edx@26 | |
3838 signed int v31; // esi@31 | |
3839 unsigned int v32; // eax@33 | |
3840 int v33; // eax@34 | |
3841 int v35; // eax@35 | |
3842 char *v36; // edx@36 | |
3843 signed int v38; // esi@42 | |
3844 unsigned int v39; // esi@44 | |
3845 int v40; // eax@44 | |
3846 unsigned int v41; // eax@45 | |
3847 int v42; // eax@47 | |
3848 int v43; // ecx@52 | |
3849 int v46; // eax@54 | |
3850 unsigned int v49; // ecx@56 | |
3851 int v51; // eax@56 | |
3852 int v53; // eax@60 | |
3853 int textureH; // eax@60 | |
3854 signed int textureW; // ebx@65 | |
3855 Texture *v56; // eax@67 | |
3856 unsigned int pY_item; // edi@68 | |
3857 Texture *v58; // ST1C_4@68 | |
3858 int v59; // eax@68 | |
3859 int v60; // edi@69 | |
3860 signed int v61; // ebx@73 | |
3861 Texture *v62; // eax@75 | |
3862 int v63; // edi@76 | |
3863 Texture *v64; // ST1C_4@76 | |
3864 unsigned int v65; // ST18_4@76 | |
3865 int v66; // eax@76 | |
3866 int v67; // edi@77 | |
3867 signed int v68; // ecx@81 | |
3868 const char *pStatusText; // ecx@91 | |
3869 void *v72; // eax@95 | |
3870 POINT *v73; // esi@97 | |
3871 int v74; // ecx@97 | |
3872 int v75; // eax@98 | |
3873 int v76; // ecx@98 | |
3874 ItemGen *selected_item; // ecx@99 | |
3875 unsigned __int8 v78; // bl@104 | |
3876 int v80; // ebx@105 | |
3877 char **v81; // esi@105 | |
3878 int v82; // eax@106 | |
3879 int v86; // ebx@107 | |
3880 int pTextHeight; // eax@109 | |
3881 unsigned int v90; // ecx@109 | |
3882 int pNumString; // edx@109 | |
3883 unsigned __int16 pTextColor; // ax@109 | |
3884 signed int v93; // edx@114 | |
3885 POINT *v94; // edi@120 | |
3886 __int32 v95; // ecx@120 | |
3887 void *v96; // ST14_4@122 | |
3888 unsigned __int8 v97; // bl@122 | |
3889 ItemGen *v98; // ST10_4@122 | |
3890 int v99; // eax@122 | |
3891 char *v100; // eax@122 | |
3892 const char *v101; // ST18_4@122 | |
3893 unsigned __int16 v102; // ST14_2@122 | |
3894 int v103; // eax@122 | |
3895 signed int v104; // edi@123 | |
3896 Texture *v105; // eax@125 | |
3897 int v106; // ebx@126 | |
3898 unsigned int v108; // ST18_4@126 | |
3899 int v109; // eax@126 | |
3900 int v110; // ebx@127 | |
3901 GUIWindow *v111; // [sp-18h] [bp-11Ch]@36 | |
3902 unsigned int v112; // [sp-14h] [bp-118h]@13 | |
3903 int v113; // [sp-14h] [bp-118h]@36 | |
3904 unsigned int v115; // [sp-10h] [bp-114h]@13 | |
3905 ItemGen *v116; // [sp-10h] [bp-114h]@20 | |
3906 int v117; // [sp-10h] [bp-114h]@36 | |
3907 unsigned __int16 v119; // [sp-Ch] [bp-110h]@13 | |
3908 char *v121; // [sp-8h] [bp-10Ch]@13 | |
3909 int v122; // [sp-8h] [bp-10Ch]@20 | |
3910 unsigned int v123; // [sp-4h] [bp-108h]@13 | |
3911 __int64 *v124; // [sp-4h] [bp-108h]@20 | |
3912 int v125; // [sp-4h] [bp-108h]@68 | |
3913 int v126; // [sp-4h] [bp-108h]@76 | |
3914 int v127; // [sp-4h] [bp-108h]@126 | |
3915 POINT v128; // [sp+Ch] [bp-F8h]@8 | |
3916 POINT v129; // [sp+14h] [bp-F0h]@18 | |
3917 char v130; // [sp+1Ch] [bp-E8h]@120 | |
3918 POINT a2; // [sp+24h] [bp-E0h]@8 | |
3919 POINT v132; // [sp+2Ch] [bp-D8h]@120 | |
3920 POINT v133; // [sp+34h] [bp-D0h]@17 | |
3921 POINT v134; // [sp+3Ch] [bp-C8h]@97 | |
3922 POINT v135; // [sp+44h] [bp-C0h]@31 | |
3923 POINT v136; // [sp+4Ch] [bp-B8h]@97 | |
3924 POINT v137; // [sp+54h] [bp-B0h]@17 | |
3925 POINT v138; // [sp+5Ch] [bp-A8h]@32 | |
3926 POINT v139; // [sp+64h] [bp-A0h]@17 | |
3927 POINT v140; // [sp+6Ch] [bp-98h]@31 | |
3928 POINT v141; // [sp+74h] [bp-90h]@8 | |
3929 POINT v142; // [sp+7Ch] [bp-88h]@31 | |
3930 POINT v143; // [sp+84h] [bp-80h]@9 | |
3931 GUIWindow dialog_window; // [sp+8Ch] [bp-78h]@1 | |
3932 int v146; // [sp+E4h] [bp-20h]@24 | |
3933 int pYellowColor; // [sp+E8h] [bp-1Ch]@1 | |
3934 int pWhiteColor; // [sp+ECh] [bp-18h]@1 | |
3935 __int32 pItemCount; // [sp+F0h] [bp-14h]@8 | |
3936 int v152; // [sp+FCh] [bp-8h]@24 | |
3937 int v153; // [sp+100h] [bp-4h]@44 | |
3938 int th; | |
3939 short text_color; | |
3940 int pActiveButton; | |
3941 | |
3942 memcpy(&dialog_window, window_SpeakInHouse, sizeof(dialog_window)); | |
3943 dialog_window.uFrameX = 483; | |
3944 dialog_window.uFrameWidth = 148; | |
3945 dialog_window.uFrameZ = 334; | |
3946 pWhiteColor = TargetColor(0xFFu, 0xFFu, 0xFFu); | |
3947 pYellowColor = TargetColor(0xE1u, 0xCDu, 0x23u); | |
3948 switch (dialog_menu_id) | |
3949 { | |
3950 case HOUSE_DIALOGUE_MAIN: | |
3951 { | |
3952 if ( !sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) | |
3953 return; | |
3954 pShopOptions[0] = pGlobalTXT_LocalizationStrings[134]; //"Buy Standard" | |
3955 pShopOptions[1] = pGlobalTXT_LocalizationStrings[152]; //"Buy Special" | |
3956 pShopOptions[2] = pGlobalTXT_LocalizationStrings[159]; //"Display Inventory" | |
3957 pShopOptions[3] = pGlobalTXT_LocalizationStrings[160]; | |
3958 all_text_height = 0; | |
3959 for( int i = 0; i < 4; ++i ) | |
3960 all_text_height += pFontArrus->CalcTextHeight(pShopOptions[i], &dialog_window, 0, 0); | |
3961 v146 = ( 174 - all_text_height ) / 4; | |
3962 v23 = ( 174 - 4 * ( 174 - all_text_height ) / 4 - all_text_height ) / 2 - ( 174 - all_text_height ) / 4 / 2 + 138; | |
3963 pNumString = 0; | |
3964 if ( pDialogueWindow->pNumPresenceButton>=0 ) | |
3965 { | |
3966 for (pActiveButton = pDialogueWindow->pStartingPosActiveItem; pActiveButton < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem; ++pActiveButton) | |
3967 { | |
3968 pButton = pDialogueWindow->GetControl(pActiveButton); | |
3969 pButton->uY = v146 + v23; | |
3970 pTextHeight = pFontArrus->CalcTextHeight(pShopOptions[pNumString], &dialog_window, 0, 0); | |
3971 pButton->uHeight = pTextHeight; | |
3972 v23 = pButton->uY + pButton->uHeight - 1; | |
3973 pButton->uW = v23; | |
3974 pTextColor = pYellowColor; | |
3975 if ( pDialogueWindow->pCurrentPosActiveItem != pActiveButton ) | |
3976 pTextColor = pWhiteColor; | |
3977 dialog_window.DrawTitleText(pFontArrus, 0, pButton->uY, pTextColor, pShopOptions[pNumString], 3); | |
3978 ++pNumString; | |
3979 } | |
3980 } | |
3981 } | |
3982 break; | |
3983 case HOUSE_DIALOGUE_SHOP_BUY_STANDARD: | |
3984 { | |
3985 pRenderer->DrawTextureIndexed(8, 8, ShopTexture);// ïîäëîæêà | |
3986 textureW = 0; | |
3987 v153 = 0; | |
3988 for ( int i = 0; i < 8; ++i )// ðàçìåñòèòü âåùè | |
3989 { | |
3990 if ( pParty->StandartItemsInShops[window_SpeakInHouse->par1C][i].uItemID) | |
3991 { | |
3992 textureW = ItemsInShopTexture[i]->uTextureWidth; | |
3993 textureH = ItemsInShopTexture[i]->uTextureHeight; | |
3994 if ( i >= 4 ) //low row | |
3995 { | |
3996 v60 = 90 - (textureW/2); | |
3997 pRenderer->DrawTextureTransparent(v60 + v153 - 420, 126, ItemsInShopTexture[i]); | |
3998 v59 = v60 + v153 + 80220; | |
3999 } | |
4000 else | |
4001 { | |
4002 pY_item = 98 - textureH; | |
4003 v152 = 86 - (textureW/2); | |
4004 pRenderer->DrawTextureTransparent(v152 + v153, pY_item, ItemsInShopTexture[i]); | |
4005 v59 = v153 + v152 + 640 * pY_item; | |
4006 } | |
4007 ZBuffer_DoFill(&pRenderer->pActiveZBuffer[v59], ItemsInShopTexture[i], i + 1); | |
4008 } | |
4009 v153 += 105; | |
4010 } | |
4011 if ( !sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) | |
4012 return; | |
4013 pItemCount = 0; | |
4014 for ( int i = 0; i < 8; ++i ) | |
4015 { | |
4016 if ( pParty->StandartItemsInShops[window_SpeakInHouse->par1C][i].uItemID ) | |
4017 ++pItemCount; | |
4018 } | |
4019 if ( GetAsyncKeyState(17) == 0 || pPlayers[uActiveCharacter]->CanSteal() == 0 ) | |
4020 pStatusText = pGlobalTXT_LocalizationStrings[195]; //"Select the Item to Buy" | |
4021 else | |
4022 pStatusText = pGlobalTXT_LocalizationStrings[185];//"Steal item" | |
4023 DrawTextAtStatusBar(pStatusText, 0); | |
4024 if ( pItemCount != 0 ) | |
4025 { | |
4026 v73 = pMouse->GetCursorPos(&v136); | |
4027 v74 = pRenderer->pActiveZBuffer[v73->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v134)->y]] & 0xFFFF; | |
4028 if ( !v74 ) | |
4029 return; | |
4030 pItemCount = v74 - 1; | |
4031 selected_item = &pParty->StandartItemsInShops[window_SpeakInHouse->par1C][v74-1]; | |
4032 if ( GetAsyncKeyState(17) == 0 || pPlayers[uActiveCharacter]->CanSteal() == 0) | |
4033 v15 = (char *)pMerchantsBuyPhrases[pPlayers[uActiveCharacter]->SelectPhrasesTransaction(selected_item, BildingType_ArmorShop, window_SpeakInHouse->par1C, 2)]; | |
4034 else | |
4035 v15 = pGlobalTXT_LocalizationStrings[181]; //"Steal %24" | |
4036 v36 = BuilDialogueString(v15, uActiveCharacter - 1, selected_item, (char *)window_SpeakInHouse->ptr_1C, 2, 0); | |
4037 v115 = (174 - pFontArrus->CalcTextHeight(v36, &dialog_window, 0, 0)) / 2 + 138; | |
4038 dialog_window.DrawTitleText(pFontArrus, 0, v115, pWhiteColor, v36, 3); | |
4039 return; | |
4040 } | |
4041 dialog_window.DrawCurrentTime( pParty->field_3C.field_50[window_SpeakInHouse->par1C]- pParty->uTimePlayed); | |
4042 return; | |
4043 } | |
4044 break; | |
4045 case HOUSE_DIALOGUE_SHOP_BUY_SPECIAL: | |
4046 { | |
4047 pRenderer->DrawTextureIndexed(8, 8, ShopTexture); | |
4048 v11 = 0; | |
4049 v61 = 0; | |
4050 v153 = 0; | |
4051 do | |
4052 { | |
4053 if (pParty->SpecialItemsInShops[window_SpeakInHouse->par1C][v61].uItemID) | |
4054 { | |
4055 v62 = ItemsInShopTexture[v61]; | |
4056 if ( v61 >= 4 ) | |
4057 { | |
4058 v67 = 90 - ((signed int)v62->uTextureWidth >> 1); | |
4059 pRenderer->DrawTextureTransparent(v153 + v67 - 420, 0x7Eu, ItemsInShopTexture[v61]); | |
4060 v66 = v153 + v67 + 80220; | |
4061 } | |
4062 else | |
4063 { | |
4064 v63 = 98 - v62->uTextureHeight; | |
4065 v64 = ItemsInShopTexture[v61]; | |
4066 v65 = 98 - v62->uTextureHeight; | |
4067 v152 = 86 - ((signed int)v62->uTextureWidth >> 1); | |
4068 pRenderer->DrawTextureTransparent(v152 + v153, v65, v64); | |
4069 v66 = v152 + v153 + 640 * v63; | |
4070 } | |
4071 ZBuffer_DoFill(&pRenderer->pActiveZBuffer[v66], ItemsInShopTexture[v61], v61 + 1); | |
4072 } | |
4073 v153 += 105; | |
4074 ++v61; | |
4075 } | |
4076 while ( v61 < 8 ); | |
4077 if ( !sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) | |
4078 return; | |
4079 v68 = 0; | |
4080 pItemCount = 0; | |
4081 do | |
4082 { | |
4083 if (pParty->SpecialItemsInShops[window_SpeakInHouse->par1C][(signed int)v68].uItemID) | |
4084 ++pItemCount; | |
4085 ++v68; | |
4086 } | |
4087 while ( v68 < 6 ); | |
4088 if ( GetAsyncKeyState(17) == 0 || pPlayers[uActiveCharacter]->CanSteal() == 0 ) | |
4089 pStatusText = pGlobalTXT_LocalizationStrings[196]; //Select the Special Item to Buy" | |
4090 else | |
4091 pStatusText = pGlobalTXT_LocalizationStrings[185]; | |
4092 DrawTextAtStatusBar(pStatusText, 0); | |
4093 if ( (char *)pItemCount != 0 ) | |
4094 { | |
4095 v73 = pMouse->GetCursorPos(&v136); | |
4096 v74 = pRenderer->pActiveZBuffer[v73->x + pSRZBufferLineOffsets[pMouse->GetCursorPos((POINT *)&v134)->y]] & 0xFFFF; | |
4097 if ( !v74 ) | |
4098 return; | |
4099 pItemCount = v74 - 1; | |
4100 if ( dialog_menu_id == 2 ) | |
4101 selected_item = &pParty->StandartItemsInShops[window_SpeakInHouse->par1C][v74 - 1]; | |
4102 else | |
4103 selected_item = &pParty->SpecialItemsInShops[window_SpeakInHouse->par1C][v74 - 1]; | |
4104 if ( GetAsyncKeyState(17) == 0 || pPlayers[uActiveCharacter]->CanSteal() == 0 ) | |
4105 v15 = (char *)pMerchantsBuyPhrases[pPlayers[uActiveCharacter]->SelectPhrasesTransaction(selected_item, BildingType_ArmorShop, window_SpeakInHouse->par1C, 2)]; | |
4106 else | |
4107 v15 = pGlobalTXT_LocalizationStrings[181]; //"Steal %24" | |
4108 v36 = BuilDialogueString(v15, uActiveCharacter - 1, selected_item, (char *)window_SpeakInHouse->ptr_1C, 2, 0); | |
4109 v115 = (174 - pFontArrus->CalcTextHeight(v36, &dialog_window, 0, 0)) / 2 + 138; | |
4110 dialog_window.DrawTitleText(pFontArrus, 0, v115, pWhiteColor, v36, 3); | |
4111 return; | |
4112 } | |
4113 dialog_window.DrawCurrentTime( pParty->field_3C.field_50[window_SpeakInHouse->par1C]- pParty->uTimePlayed); | |
4114 return; | |
4115 } | |
4116 break; | |
4117 case HOUSE_DIALOGUE_SHOP_DISPLAY_EQUIPMENT: | |
4118 { | |
4119 draw_leather(); | |
4120 CharacterUI_InventoryTab_Draw(pPlayers[uActiveCharacter], true); | |
4121 pShopOptions[0] = pGlobalTXT_LocalizationStrings[200]; //"Sell" | |
4122 pShopOptions[1] = pGlobalTXT_LocalizationStrings[113]; //"Identify" | |
4123 pShopOptions[2] = pGlobalTXT_LocalizationStrings[179]; //"Repair" | |
4124 all_text_height = 0; | |
4125 for ( int i = 0; i < 3; ++i ) | |
4126 all_text_height += pFontArrus->CalcTextHeight(pShopOptions[i], &dialog_window, 0, 0); | |
4127 v152 = (174 - all_text_height) / 3; | |
4128 v86 = (3 * (58 - v152) - all_text_height) / 2 - v152 / 2 + 138; | |
4129 v24 = -pDialogueWindow->pNumPresenceButton < 0; | |
4130 pActiveButton = pDialogueWindow->pStartingPosActiveItem; | |
4131 if ( v24 ^ (pDialogueWindow->pStartingPosActiveItem > pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton) ) | |
4132 { | |
4133 pNumString = 0; | |
4134 do | |
4135 { | |
4136 pButton = pDialogueWindow->GetControl((unsigned int)pActiveButton); | |
4137 pButton->uY = v152 + v86; | |
4138 pTextHeight = pFontArrus->CalcTextHeight(pShopOptions[pNumString], &dialog_window, 0, 0); | |
4139 v90 = pButton->uY; | |
4140 pButton->uHeight = pTextHeight; | |
4141 v86 = v90 + pTextHeight - 1; | |
4142 pButton->uW = v86; | |
4143 pTextColor = pYellowColor; | |
4144 if ( pDialogueWindow->pCurrentPosActiveItem != pActiveButton ) | |
4145 pTextColor = pWhiteColor; | |
4146 dialog_window.DrawTitleText(pFontArrus, 0, v90, pTextColor, pShopOptions[pNumString], 3); | |
4147 ++pNumString; | |
4148 ++pActiveButton; | |
4149 } | |
4150 while ( (signed int)pActiveButton < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem ); | |
4151 } | |
4152 return; | |
4153 } | |
4154 break; | |
4155 case HOUSE_DIALOGUE_SHOP_SELL: | |
4156 { | |
4157 draw_leather(); | |
4158 CharacterUI_InventoryTab_Draw(pPlayers[uActiveCharacter], true); | |
4159 DrawTextAtStatusBar(pGlobalTXT_LocalizationStrings[199], 0);//"Select the Item to Sell" | |
4160 if ( !sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win()) | |
4161 return; | |
4162 if((v9 = pMouse->GetCursorPos(&v139)->x - 14, pItemCount = (v9 >> 5) + 14 * ((pMouse->GetCursorPos(&v133)->y - 17) >> 5), | |
4163 pMouse->GetCursorPos(&v137)->x <= 13) || pMouse->GetCursorPos(&v129)->x >= 462 | |
4164 || (v10 = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&pItemCount), v11 = 0, !v10) ) | |
4165 return; | |
4166 v116 = (ItemGen *)&pPlayers[uActiveCharacter]->pInventoryItems[v10 - 1]; | |
4167 v13 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(v116, BildingType_ArmorShop, window_SpeakInHouse->par1C, 3); | |
4168 v15 = (char *)pMerchantsSellPhrases[pPlayers[uActiveCharacter]->SelectPhrasesTransaction(v116, BildingType_ArmorShop, window_SpeakInHouse->par1C, 3)]; | |
4169 v36 = BuilDialogueString(v15, uActiveCharacter - 1, v116, (char *) window_SpeakInHouse->par1C, 3, 0); | |
4170 v115 = (174 - pFontArrus->CalcTextHeight(v36, &dialog_window, 0, 0)) / 2 + 138; | |
4171 dialog_window.DrawTitleText(pFontArrus, 0, v115, pWhiteColor, v36, 3); | |
4172 return; | |
4173 } | |
4174 break; | |
4175 case HOUSE_DIALOGUE_SHOP_IDENTIFY: | |
4176 { | |
4177 draw_leather(); | |
4178 CharacterUI_InventoryTab_Draw(pPlayers[uActiveCharacter], true); | |
4179 DrawTextAtStatusBar(pGlobalTXT_LocalizationStrings[197], 0); //"Select the Item to Identify" | |
4180 if ( sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) | |
4181 { | |
4182 v1 = pMouse->GetCursorPos(&a2)->x - 14; | |
4183 pItemCount = (v1 >> 5) + 14 * ((pMouse->GetCursorPos(&v128)->y - 17) >> 5); | |
4184 if ( pMouse->GetCursorPos(&v141)->x > 13 ) | |
4185 { | |
4186 if ( pMouse->GetCursorPos(&v143)->x < 462 ) | |
4187 { | |
4188 v2 = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&pItemCount); | |
4189 if ( v2 ) | |
4190 { | |
4191 v3 = (ItemGen *)&pPlayers[uActiveCharacter]->pInventoryItems[v2-1]; | |
4192 if (v3->Identified()) | |
4193 v5 = "%24"; | |
4194 else | |
4195 { | |
4196 v8 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(v3, BildingType_ArmorShop, (int)window_SpeakInHouse->ptr_1C, 4); | |
4197 v5 = (char *)pMerchantsIdentifyPhrases[v8]; | |
4198 } | |
4199 v6 = BuilDialogueString(v5, uActiveCharacter - 1, v3, (char *)window_SpeakInHouse->ptr_1C, 4, 0); | |
4200 v115 = (174 - pFontArrus->CalcTextHeight(v6, &dialog_window, 0, 0)) / 2 + 138; | |
4201 dialog_window.DrawTitleText(pFontArrus, 0, v115, pWhiteColor, v6, 3); | |
4202 return; | |
4203 } | |
4204 } | |
4205 } | |
4206 } | |
4207 } | |
4208 break; | |
4209 case HOUSE_DIALOGUE_SHOP_REPAIR: | |
4210 { | |
4211 draw_leather(); | |
4212 CharacterUI_InventoryTab_Draw(pPlayers[uActiveCharacter], true); | |
4213 DrawTextAtStatusBar(pGlobalTXT_LocalizationStrings[198], 0); | |
4214 if ( !sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win()) | |
4215 return; | |
4216 if( (v31 = pMouse->GetCursorPos(&v135)->x - 14, | |
4217 pItemCount = (v31 >> 5) + 14 * ((pMouse->GetCursorPos(&v142)->y - 17) >> 5), | |
4218 pMouse->GetCursorPos(&v140)->x <= 13) | |
4219 || pMouse->GetCursorPos(&v138)->x >= 462 | |
4220 || (v32 = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&pItemCount), v11 = 0, !v32) | |
4221 || (!(pPlayers[uActiveCharacter]->pOwnItems[v32-1].uAttributes& 2)) ) | |
4222 return; | |
4223 v116 = &pPlayers[uActiveCharacter]->pInventoryItems[v33 - 1]; | |
4224 v35 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(&pPlayers[uActiveCharacter]->pInventoryItems[v32 - 1], BildingType_ArmorShop, window_SpeakInHouse->par1C, 5); | |
4225 v15 = (char *)pMerchantsRepairPhrases[v35]; | |
4226 v36 = BuilDialogueString(v15, uActiveCharacter - 1, v116, (char *)window_SpeakInHouse->ptr_1C, 5, 0); | |
4227 v115 = (174 - pFontArrus->CalcTextHeight(v36, &dialog_window, 0, 0)) / 2 + 138; | |
4228 dialog_window.DrawTitleText(pFontArrus, 0, v115, pWhiteColor, v36, 3); | |
4229 return; | |
4230 } | |
4231 break; | |
4232 case HOUSE_DIALOGUE_SHOP_6: //buy standart ??? | |
4233 { | |
4234 pRenderer->DrawTextureIndexed(8u, 8u, ShopTexture); | |
4235 DrawTextAtStatusBar(pGlobalTXT_LocalizationStrings[195], 0); //"Select the Item to Buy" | |
4236 if ( !sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) | |
4237 return; | |
4238 pItemCount = 0; | |
4239 for( int i = 0; i < 6 ; ++i ) | |
4240 if (pParty->SpecialItemsInShops[window_SpeakInHouse->par1C][i].uItemID) | |
4241 ++pItemCount; | |
4242 if ( pItemCount ) | |
4243 { | |
4244 v94 = pMouse->GetCursorPos(&v132); | |
4245 pItemCount = pRenderer->pActiveZBuffer[v94->x + pSRZBufferLineOffsets[pMouse->GetCursorPos((POINT *)&v130)->y]]; | |
4246 v95 = pItemCount; | |
4247 if ( pItemCount && pItemCount != -65536 ) | |
4248 { | |
4249 --pItemCount; | |
4250 v97 = uActiveCharacter - 1; | |
4251 v99 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(&pParty->SpecialItemsInShops[window_SpeakInHouse->par1C][v95-1], BildingType_ArmorShop, window_SpeakInHouse->par1C, 2); | |
4252 v100 = BuilDialogueString((char *)pMerchantsBuyPhrases[v99], uActiveCharacter - 1, v98, (char *)window_SpeakInHouse->par1C, 2, 0); | |
4253 v103 = pFontArrus->CalcTextHeight(v100, &dialog_window, 0, 0); | |
4254 dialog_window.DrawTitleText(pFontArrus, 0, (174 - v103) / 2 + 138, pWhiteColor, v100, 3); | |
4255 } | |
4256 v104 = 0; | |
4257 v153 = 0; | |
4258 do | |
4259 { | |
4260 //if ( pParty->field_C59C[9 * (v104 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C) + 724] ) | |
4261 if (pParty->SpecialItemsInShops[window_SpeakInHouse->par1C][v104].uItemID) | |
4262 { | |
4263 v105 = ItemsInShopTexture[v104]; | |
4264 if ( v104 >= 4 ) | |
4265 { | |
4266 v110 = 90 - ((signed int)v105->uTextureWidth >> 1); | |
4267 pRenderer->DrawTextureTransparent(v153 + v110 - 420, 0x7Eu, ItemsInShopTexture[v104]); | |
4268 v127 = v104 + 1; | |
4269 v109 = v153 + v110 + 80220; | |
4270 } | |
4271 else | |
4272 { | |
4273 v106 = 98 - v105->uTextureHeight; | |
4274 v108 = 98 - v105->uTextureHeight; | |
4275 v152 = 86 - ((signed int)v105->uTextureWidth >> 1); | |
4276 pRenderer->DrawTextureTransparent(v152 + v153, v108, ItemsInShopTexture[v104]); | |
4277 v127 = v104 + 1; | |
4278 v109 = v152 + v153 + 640 * v106; | |
4279 } | |
4280 ZBuffer_DoFill(&pRenderer->pActiveZBuffer[v109], ItemsInShopTexture[v104], v127); | |
4281 } | |
4282 v153 += 105; | |
4283 ++v104; | |
4284 } | |
4285 while ( v104 < 8 ); | |
4286 return; | |
4287 } | |
4288 dialog_window.DrawCurrentTime(pParty->field_3C.field_50[window_SpeakInHouse->par1C]- pParty->uTimePlayed); | |
4289 return; | |
4290 } | |
4291 break; | |
4292 case HOUSE_DIALOGUE_LEARN_SKILLS: | |
4293 { | |
4294 if (!sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) | |
4295 return; | |
4296 v152 = 0; | |
4297 v38 = (signed __int64)(p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].flt_24 * 500.0); | |
4298 pActiveButton = v38 * (100 - pPlayers[uActiveCharacter]->GetMerchant()) / 100; | |
4299 if ( (signed int)pActiveButton < v38 / 3 ) | |
4300 pActiveButton = v38 / 3; | |
4301 v39 = pDialogueWindow->pStartingPosActiveItem; | |
4302 v40 = pDialogueWindow->pNumPresenceButton; | |
4303 v153 = 0; | |
4304 if ( (signed int)v39 < (signed int)(v39 + v40) ) | |
4305 { | |
4306 do | |
4307 { | |
4308 v41 = pDialogueWindow->GetControl(v39)->msg_param - 36; | |
4309 if ( byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][v41] && !pPlayers[uActiveCharacter]->pActiveSkills[v41] ) | |
4310 { | |
4311 v42 = pFontArrus->CalcTextHeight(pSkillNames[v41], &dialog_window, 0, 0); | |
4312 v152 += v42; | |
4313 ++v153; | |
4314 } | |
4315 ++v39; | |
4316 } | |
4317 while ( (signed int)v39 < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem ); | |
4318 if ( v153 ) | |
4319 { | |
4320 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[401], pActiveButton); | |
4321 dialog_window.DrawTitleText(pFontArrus, 0, 0x92u, 0, pTmpBuf.data(), 3); | |
4322 pActiveButton = (149 - v152) / v153; | |
4323 if ( (149 - v152) / v153 > 32 ) | |
4324 pActiveButton = 32; | |
4325 v43 = (149 - v153 * (signed int)pActiveButton - v152) / 2 - (signed int)pActiveButton / 2 + 162; | |
4326 v152 = pDialogueWindow->pStartingPosActiveItem; | |
4327 v146 = v43; | |
4328 if ( v152 < v152 + pDialogueWindow->pNumPresenceButton ) | |
4329 { | |
4330 v153 = 2; | |
4331 do | |
4332 { | |
4333 pButton = pDialogueWindow->GetControl(v152); | |
4334 v46 = pButton->msg_param - 36; | |
4335 if ( !byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][v46] || pPlayers[uActiveCharacter]->pActiveSkills[v46] ) | |
4336 { | |
4337 pButton->uW = 0; | |
4338 pButton->uHeight = 0; | |
4339 pButton->uY = 0; | |
4340 } | |
4341 else | |
4342 { | |
4343 pButton->uY = (unsigned int)((char *)pActiveButton + v146); | |
4344 pTextHeight = pFontArrus->CalcTextHeight(pSkillNames[v46], &dialog_window, 0, 0); | |
4345 v49 = pButton->uY; | |
4346 pButton->uHeight = pTextHeight; | |
4347 v51 = v49 + pTextHeight - 1; | |
4348 pButton->uW = v51; | |
4349 v146 = v51; | |
4350 pTextColor = pYellowColor; | |
4351 if ( pDialogueWindow->pCurrentPosActiveItem != v153 ) | |
4352 pTextColor = pWhiteColor; | |
4353 dialog_window.DrawTitleText(pFontArrus, 0, v49, pTextColor, pSkillNames[v46], 3); | |
4354 } | |
4355 v53 = pDialogueWindow->pStartingPosActiveItem; | |
4356 ++v152; | |
4357 textureH = pDialogueWindow->pNumPresenceButton + v53; | |
4358 ++v153; | |
4359 } | |
4360 while ( v152 < textureH ); | |
4361 } | |
4362 return; | |
4363 } | |
4364 } | |
4365 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[544], pPlayers[uActiveCharacter]->pName, pClassNames[pPlayers[uActiveCharacter]->classType]); //"Seek knowledge elsewhere %s the %s" | |
4366 strcat(pTmpBuf.data(), "\n \n"); | |
4367 strcat(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[528]); //"I can offer you nothing further." | |
4368 v115 = (174 - pFontArrus->CalcTextHeight(pTmpBuf.data(), &dialog_window, 0, 0)) / 2 + 138; | |
4369 dialog_window.DrawTitleText(pFontArrus, 0, v115, pYellowColor, pTmpBuf.data(), 3); | |
4370 return; | |
4371 } | |
4372 break; | |
4373 } | |
4374 } | |
4375 | |
4376 //----- (004B5D7C) -------------------------------------------------------- | |
4377 void GuildDialog() | |
4378 { | |
4379 signed int base_teach_price; // ebx@1 | |
4380 int v3; // edi@6 | |
4381 int result; // eax@11 | |
4382 int v6; // esi@13 | |
4383 signed int v7; // esi@17 | |
4384 int v8; // esi@22 | |
4385 signed int v9; // ecx@22 | |
4386 char *v10; // eax@22 | |
4387 const char *statusbar_string; // ecx@26 | |
4388 POINT *v12; // esi@30 | |
4389 int v13; // ecx@30 | |
4390 void *v14; // ST1C_4@31 | |
4391 ItemGen *v15; // ST18_4@31 | |
4392 int v16; // ST10_4@31 | |
4393 int v17; // eax@31 | |
4394 char *v18; // edx@31 | |
4395 int v19; // eax@32 | |
4396 int pActiveItem; // esi@35 | |
4397 int v22; // eax@35 | |
4398 unsigned int v23; // eax@36 | |
4399 int v24; // eax@39 | |
4400 int v25; // eax@40 | |
4401 int v26; // ecx@47 | |
4402 GUIButton *pButton; // eax@49 | |
4403 unsigned int v29; // eax@49 | |
4404 char *pText; // eax@52 | |
4405 int pTextHeight; // eax@55 | |
4406 unsigned int v32; // ecx@55 | |
4407 int v33; // eax@55 | |
4408 unsigned __int16 pTextColor; // ax@55 | |
4409 int v35; // eax@58 | |
4410 const char *v36; // ST20_4@61 | |
4411 unsigned __int16 v37; // ST1C_2@61 | |
4412 int v38; // eax@61 | |
4413 int v40; // [sp-14h] [bp-300h]@31 | |
4414 int v41; // [sp-10h] [bp-2FCh]@31 | |
4415 unsigned __int16 v42; // [sp-Ch] [bp-2F8h]@31 | |
4416 char *v43; // [sp-8h] [bp-2F4h]@31 | |
4417 unsigned int v44; // [sp-4h] [bp-2F0h]@31 | |
4418 char Dest[100]; // [sp+Ch] [bp-2E0h]@3 | |
4419 char v46[100]; // [sp+70h] [bp-27Ch]@3 | |
4420 char v47[100]; // [sp+D4h] [bp-218h]@3 | |
4421 char v48[100]; // [sp+138h] [bp-1B4h]@3 | |
4422 char v49[100]; // [sp+19Ch] [bp-150h]@3 | |
4423 POINT v50; // [sp+264h] [bp-88h]@30 | |
4424 POINT v51; // [sp+26Ch] [bp-80h]@30 | |
4425 GUIWindow working_window; // [sp+274h] [bp-78h]@1 | |
4426 signed int v53; // [sp+27Ch] [bp-70h]@1 | |
4427 signed int v54; // [sp+284h] [bp-68h]@1 | |
4428 int pColorWhite; // [sp+2CCh] [bp-20h]@1 | |
4429 int pColorYellow; // [sp+2D0h] [bp-1Ch]@1 | |
4430 int v58; // [sp+2D4h] [bp-18h]@1 | |
4431 unsigned __int8 uPlayerID; // [sp+2DBh] [bp-11h]@31 | |
4432 bool pSkillFlag; // [sp+2DCh] [bp-10h]@35 | |
4433 int v61; // [sp+2E0h] [bp-Ch]@35 | |
4434 int pItemNum; | |
4435 unsigned int v62; // [sp+2E4h] [bp-8h]@13 | |
4436 int v63; // [sp+2E8h] [bp-4h]@1 | |
4437 int pNumActivItem; | |
4438 int all_text_height; | |
4439 | |
4440 memcpy(&working_window, window_SpeakInHouse, sizeof(GUIWindow)); | |
4441 working_window.uFrameX = 483; | |
4442 working_window.uFrameWidth = 148; | |
4443 working_window.uFrameZ = 334; | |
4444 pColorWhite = TargetColor(0xFFu, 0xFFu, 0xFFu); | |
4445 pColorYellow = TargetColor(0xFFu, 0xFFu, 0x9Bu); | |
4446 base_teach_price = (signed __int64)(p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].fPriceMultiplier * 500.0); | |
4447 v63 = base_teach_price * (100 - pPlayers[uActiveCharacter]->GetMerchant()) / 100; | |
4448 if ( v63 < base_teach_price / 3 ) | |
4449 v63 = base_teach_price / 3; | |
4450 strcpy(Dest, ""); | |
4451 strcpy(v46, ""); | |
4452 strcpy(v47, ""); | |
4453 strcpy(v48, ""); | |
4454 strcpy(v49, ""); | |
4455 if ( dialog_menu_id != HOUSE_DIALOGUE_MAIN ) | |
4456 { | |
4457 if ( dialog_menu_id != HOUSE_DIALOGUE_GUILD_BUY_BOOKS ) //buy skill | |
4458 { | |
4459 if ( sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) | |
4460 { | |
4461 if ( pPlayers[uActiveCharacter]->pActiveSkills[dialog_menu_id-36] ) | |
4462 { | |
4463 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[403], pClassNames[dialog_menu_id - 16]); //"You already know the %s skill" | |
4464 ShowStatusBarString(pTmpBuf.data(), 2); | |
4465 pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0); | |
4466 } | |
4467 else | |
4468 { | |
4469 if ( pParty->uNumGold < v63 ) | |
4470 { | |
4471 ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2u); //"You don't have enough gold" | |
4472 PlayHouseSound((unsigned int)window_SpeakInHouse->ptr_1C, HouseSound_NotEnoughMoney_TrainingSuccessful); | |
4473 } | |
4474 else | |
4475 { | |
4476 Party::TakeGold(v63); | |
4477 pPlayers[uActiveCharacter]->pActiveSkills[dialog_menu_id-36] = 1; | |
4478 } | |
4479 } | |
4480 } | |
4481 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 1, 0); | |
4482 return; | |
4483 } | |
4484 pRenderer->DrawTextureIndexed(8, 8, ShopTexture); | |
4485 v6 = 0; | |
4486 v62 = 0; | |
4487 v63 = 32; | |
4488 do | |
4489 { | |
4490 if (pParty->SpellBooksInGuilds[window_SpeakInHouse->par1C-139][v6].uItemID) | |
4491 { | |
4492 pRenderer->DrawTextureTransparent(v63, 0x5Au, ItemsInShopTexture[v6]); | |
4493 ZBuffer_DoFill((int *)((char *)pRenderer->pActiveZBuffer + v62 + 230528), ItemsInShopTexture[v6], v6 + 1); | |
4494 } | |
4495 v63 += 70; | |
4496 v62 += 280; | |
4497 ++v6; | |
4498 } | |
4499 while ( v63 < 452 ); | |
4500 v62 = 1680; | |
4501 v7 = 6; | |
4502 v63 = 32; | |
4503 do | |
4504 { | |
4505 if (pParty->SpellBooksInGuilds[window_SpeakInHouse->par1C-139][v7].uItemID) | |
4506 { | |
4507 pRenderer->DrawTextureTransparent(v63, 0xFAu, ItemsInShopTexture[v7]); | |
4508 ZBuffer_DoFill((int *)((char *)pRenderer->pActiveZBuffer + v62 + 638448), ItemsInShopTexture[v7], v7 + 1); | |
4509 } | |
4510 v63 += 70; | |
4511 v62 += 280; | |
4512 ++v7; | |
4513 } | |
4514 while ( v63 < 452 ); | |
4515 if ( sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) | |
4516 { | |
4517 v8 = 0; | |
4518 v9 = 12; | |
4519 do | |
4520 { | |
4521 if (pParty->SpellBooksInGuilds[window_SpeakInHouse->par1C-139][v9].uItemID ) | |
4522 ++v8; | |
4523 --v9; | |
4524 } | |
4525 while ( v9 ); | |
4526 GetAsyncKeyState(17); | |
4527 statusbar_string = pGlobalTXT_LocalizationStrings[195]; //"Select the Item to Buy" | |
4528 if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD) | |
4529 statusbar_string = pGlobalTXT_LocalizationStrings[196]; //"Select the Special Item to Buy" | |
4530 DrawTextAtStatusBar(statusbar_string, 0); | |
4531 if ( !v8 ) | |
4532 { | |
4533 working_window.DrawCurrentTime(__PAIR__( *(int *)&stru_AA1058[3].pSounds[8 * (unsigned int)window_SpeakInHouse->ptr_1C + 44472], | |
4534 *(int *)&stru_AA1058[3].pSounds[8 * (unsigned int)window_SpeakInHouse->ptr_1C + 44468]) - pParty->uTimePlayed); | |
4535 return; | |
4536 } | |
4537 v12 = pMouse->GetCursorPos(&v51); | |
4538 result = v12->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v50)->y]; | |
4539 v13 = pRenderer->pActiveZBuffer[result] & 0xFFFF; | |
4540 if ( pRenderer->pActiveZBuffer[result] & 0xFFFF ) | |
4541 { | |
4542 v14 = window_SpeakInHouse->ptr_1C; | |
4543 v15 = (ItemGen *)(&pParty->pPlayers[1].uExpressionTimeLength + 18 * (v13 + 12 * (int)v14)); | |
4544 v16 = (int)window_SpeakInHouse->ptr_1C; | |
4545 uPlayerID = uActiveCharacter - 1; | |
4546 v17 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction( (ItemGen *)&pParty->pPlayers[1].uExpressionTimeLength + v13 + 12 * (int)v14, BildingType_MagicShop, v16, 2); | |
4547 v18 = BuilDialogueString((char *)pMerchantsBuyPhrases[v17], uPlayerID, v15, (char *)v14, 2, 0); | |
4548 v19 = pFontArrus->CalcTextHeight(v18, &working_window, 0, 0); | |
4549 working_window.DrawTitleText(pFontArrus, 0, (174 - v19) / 2 + 138, pColorWhite, v18, 3); | |
4550 return; | |
4551 } | |
4552 } | |
4553 return; | |
4554 } | |
4555 if ( !(unsigned __int16)_449B57_test_bit((unsigned __int8 *)pPlayers[uActiveCharacter]->_guilds_member_bits, | |
4556 guild_mambership_flags[(unsigned int)window_SpeakInHouse->ptr_1C-139]) ) | |
4557 { //you must me member | |
4558 v38 = pFontArrus->CalcTextHeight(pNPCTopics[121].pText, &working_window, 0, 0); | |
4559 working_window.DrawTitleText(pFontArrus, 0, (212 - v38) / 2 + 101, pColorYellow, pNPCTopics[121].pText, 3u); | |
4560 pDialogueWindow->pNumPresenceButton = 0; | |
4561 return; | |
4562 } | |
4563 if ( !sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) | |
4564 return; | |
4565 v61 = 0; | |
4566 pSkillFlag = false; | |
4567 pActiveItem = pDialogueWindow->pStartingPosActiveItem; | |
4568 v22 = pActiveItem + pDialogueWindow->pNumPresenceButton; | |
4569 pItemNum = 0; | |
4570 if ( pDialogueWindow->pStartingPosActiveItem >= pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton ) | |
4571 { | |
4572 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[544], pPlayers[uActiveCharacter]->pName, pClassNames[pPlayers[uActiveCharacter]->classType]); // "Seek knowledge elsewhere %s the %s" | |
4573 strcat(pTmpBuf.data(), "\n \n"); | |
4574 strcat(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[528]); //"I can offer you nothing further." | |
4575 v19 = pFontArrus->CalcTextHeight(pTmpBuf.data(), &working_window, 0, 0); | |
4576 working_window.DrawTitleText(pFontArrus, 0, (174 - v19) / 2 + 138, pColorYellow, pTmpBuf.data(), 3); | |
4577 return; | |
4578 } | |
4579 all_text_height = 0; | |
4580 do | |
4581 { | |
4582 v23 = pDialogueWindow->GetControl(pActiveItem)->msg_param; | |
4583 if ( v23 == 18 ) | |
4584 { | |
4585 all_text_height += pFontArrus->CalcTextHeight(pGlobalTXT_LocalizationStrings[400], &working_window, 0, 0); //"Buy Spells" | |
4586 v61++; | |
4587 } | |
4588 else | |
4589 { | |
4590 if( byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][v23 - 36] | |
4591 && !pPlayers[uActiveCharacter]->pActiveSkills[v23 - 36] ) | |
4592 { | |
4593 all_text_height += pFontArrus->CalcTextHeight(pSkillNames[v23 - 36], &working_window, 0, 0); | |
4594 v61++; | |
4595 pSkillFlag = true; | |
4596 } | |
4597 } | |
4598 ++pActiveItem; | |
4599 } | |
4600 while ( pActiveItem < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem ); | |
4601 if ( !v61 ) | |
4602 { | |
4603 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[544], pPlayers[uActiveCharacter]->pName, pClassNames[pPlayers[uActiveCharacter]->classType]); // "Seek knowledge elsewhere %s the %s" | |
4604 strcat(pTmpBuf.data(), "\n \n"); | |
4605 strcat(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[528]); //"I can offer you nothing further." | |
4606 v19 = pFontArrus->CalcTextHeight(pTmpBuf.data(), &working_window, 0, 0); | |
4607 working_window.DrawTitleText(pFontArrus, 0, (174 - v19) / 2 + 138, pColorYellow, pTmpBuf.data(), 3); | |
4608 return; | |
4609 } | |
4610 if ( pSkillFlag ) | |
4611 { | |
4612 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[401], v63); //"Skill Cost: %lu" | |
4613 working_window.DrawTitleText(pFontArrus, 0, 0x92u, 0, pTmpBuf.data(), 3); | |
4614 } | |
4615 v58 = (149 - all_text_height) / v61; | |
4616 if ( v58 > 32 ) | |
4617 v58 = 32; | |
4618 v26 = (149 - v61 * v58 - all_text_height) / 2 - v58 / 2 + 162; | |
4619 pNumActivItem = pDialogueWindow->pStartingPosActiveItem; | |
4620 if (pDialogueWindow->pStartingPosActiveItem < pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton ) | |
4621 { | |
4622 pItemNum = 2; | |
4623 do | |
4624 { | |
4625 pButton = pDialogueWindow->GetControl(pItemNum); | |
4626 v29 = pButton->msg_param; | |
4627 if ( v29 == 18 ) | |
4628 { | |
4629 pText = pGlobalTXT_LocalizationStrings[400]; //"Buy Spells" | |
4630 pButton->uY = v58 + v26; | |
4631 pTextHeight = pFontArrus->CalcTextHeight(pText, &working_window, 0, 0); | |
4632 v32 = pButton->uY; | |
4633 pButton->uHeight = pTextHeight; | |
4634 v33 = v32 + pTextHeight - 1; | |
4635 pButton->uW = v33; | |
4636 v26 = v33; | |
4637 pTextColor = pColorYellow; | |
4638 if ( pDialogueWindow->pCurrentPosActiveItem != pItemNum ) | |
4639 pTextColor = pColorWhite; | |
4640 working_window.DrawTitleText(pFontArrus, 0, v32, pTextColor, pText, 3); | |
4641 } | |
4642 else | |
4643 { | |
4644 if ( byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][v29 - 36] | |
4645 && !pPlayers[uActiveCharacter]->pActiveSkills[v29 - 36] ) | |
4646 { | |
4647 pButton->uY = v58 + v26; | |
4648 pTextHeight = pFontArrus->CalcTextHeight(pSkillNames[v29 - 36], &working_window, 0, 0); | |
4649 v32 = pButton->uY; | |
4650 pButton->uHeight = pTextHeight; | |
4651 v33 = v32 + pTextHeight - 1; | |
4652 pButton->uW = v33; | |
4653 v26 = v33; | |
4654 pTextColor = pColorYellow; | |
4655 if ( pDialogueWindow->pCurrentPosActiveItem != pItemNum ) | |
4656 pTextColor = pColorWhite; | |
4657 working_window.DrawTitleText(pFontArrus, 0, v32, pTextColor, pSkillNames[v29 - 36], 3); | |
4658 } | |
4659 else | |
4660 { | |
4661 pButton->uW = 0; | |
4662 pButton->uHeight = 0; | |
4663 pButton->uY = 0; | |
4664 } | |
4665 } | |
4666 ++pItemNum; | |
4667 } | |
4668 while ( pItemNum < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem ); | |
4669 } | |
4670 return; | |
4671 } | 2678 } |
4672 | 2679 |
4673 //----- (004B705E) -------------------------------------------------------- | 2680 //----- (004B705E) -------------------------------------------------------- |
4674 void TempleDialog() | 2681 void TempleDialog() |
4675 { | 2682 { |
5423 } | 3430 } |
5424 } | 3431 } |
5425 } | 3432 } |
5426 } | 3433 } |
5427 | 3434 |
5428 //----- (004B4FCF) -------------------------------------------------------- | |
5429 void MagicShopDialog() | |
5430 { | |
5431 int result; // eax@6 | |
5432 signed int v2; // esi@8 | |
5433 unsigned int v3; // ebx@10 | |
5434 char *v4; // eax@11 | |
5435 char *v5; // eax@12 | |
5436 unsigned int v6; // eax@12 | |
5437 int v7; // ST08_4@14 | |
5438 int v8; // eax@14 | |
5439 unsigned __int8 v9; // dl@14 | |
5440 char *v10; // ecx@14 | |
5441 signed int v11; // esi@16 | |
5442 int v12; // ST08_4@19 | |
5443 int v13; // eax@19 | |
5444 int all_text_height; // edi@21 | |
5445 char **v15; // esi@21 | |
5446 int v16; // eax@22 | |
5447 int v18; // edx@23 | |
5448 int v19; // edi@23 | |
5449 unsigned __int8 v20; // sf@23 | |
5450 GUIButton *control_button; // esi@25 | |
5451 const char **v22; // eax@25 | |
5452 int v23; // eax@25 | |
5453 unsigned int v24; // ecx@25 | |
5454 const char **v25; // edx@25 | |
5455 unsigned __int16 text_color; // ax@25 | |
5456 signed int pTextHeight; // esi@30 | |
5457 int v28; // ST08_4@34 | |
5458 int v29; // eax@34 | |
5459 char *v30; // edx@35 | |
5460 void *v32; // eax@40 | |
5461 signed int v33; // esi@40 | |
5462 unsigned int v34; // esi@42 | |
5463 int v35; // eax@42 | |
5464 unsigned int v36; // eax@43 | |
5465 int v37; // eax@45 | |
5466 int v38; // ecx@50 | |
5467 int v41; // eax@52 | |
5468 char *v42; // eax@54 | |
5469 int v43; // eax@54 | |
5470 unsigned int v44; // ecx@54 | |
5471 int v45; // edx@54 | |
5472 int v46; // eax@54 | |
5473 unsigned __int16 v47; // ax@54 | |
5474 int v48; // eax@58 | |
5475 signed int v49; // esi@62 | |
5476 Texture *v50; // ecx@64 | |
5477 unsigned int v51; // edi@64 | |
5478 unsigned int v52; // esi@66 | |
5479 int v53; // edx@70 | |
5480 Texture *v54; // ecx@76 | |
5481 unsigned int v55; // edi@76 | |
5482 unsigned int v56; // esi@76 | |
5483 int v57; // edx@80 | |
5484 unsigned int v59; // edi@86 | |
5485 unsigned int v60; // esi@88 | |
5486 int v61; // edx@92 | |
5487 unsigned int v63; // edi@98 | |
5488 unsigned int v64; // esi@100 | |
5489 int v65; // edx@104 | |
5490 signed int v66; // ecx@109 | |
5491 SHORT v67; // di@117 | |
5492 bool v68; // eax@117 | |
5493 const char *v69; // ecx@119 | |
5494 POINT *v70; // esi@124 | |
5495 int v71; // ecx@125 | |
5496 int v73; // ecx@125 | |
5497 int v75; // eax@130 | |
5498 int v78; // eax@132 | |
5499 int v80; // edx@133 | |
5500 int v81; // edi@133 | |
5501 const char **v83; // eax@135 | |
5502 int v84; // eax@135 | |
5503 unsigned int v85; // ecx@135 | |
5504 int v86; // edx@135 | |
5505 int v89; // [sp-14h] [bp-10Ch]@35 | |
5506 int v91; // [sp-10h] [bp-108h]@35 | |
5507 unsigned __int16 v92; // [sp-Ch] [bp-104h]@12 | |
5508 void *v93; // [sp-Ch] [bp-104h]@14 | |
5509 int v94; // [sp-8h] [bp-100h]@11 | |
5510 char *v95; // [sp-8h] [bp-100h]@12 | |
5511 __int64 *v96; // [sp-4h] [bp-FCh]@11 | |
5512 unsigned int v97; // [sp-4h] [bp-FCh]@12 | |
5513 POINT v98; // [sp+Ch] [bp-ECh]@8 | |
5514 POINT v99; // [sp+14h] [bp-E4h]@16 | |
5515 POINT v100; // [sp+1Ch] [bp-DCh]@124 | |
5516 POINT v101; // [sp+24h] [bp-D4h]@17 | |
5517 POINT v102; // [sp+2Ch] [bp-CCh]@124 | |
5518 POINT v103; // [sp+34h] [bp-C4h]@9 | |
5519 POINT v104; // [sp+3Ch] [bp-BCh]@31 | |
5520 POINT v105; // [sp+44h] [bp-B4h]@16 | |
5521 POINT v106; // [sp+4Ch] [bp-ACh]@30 | |
5522 POINT v107; // [sp+54h] [bp-A4h]@16 | |
5523 POINT v108; // [sp+5Ch] [bp-9Ch]@30 | |
5524 POINT a2; // [sp+64h] [bp-94h]@8 | |
5525 POINT v110; // [sp+6Ch] [bp-8Ch]@30 | |
5526 POINT v111; // [sp+74h] [bp-84h]@8 | |
5527 GUIWindow dialog_window; // [sp+7Ch] [bp-7Ch]@1 | |
5528 char *Str; // [sp+D0h] [bp-28h]@54 | |
5529 int v146; // [sp+D4h] [bp-24h]@23 | |
5530 unsigned int pYellowColor; // [sp+D8h] [bp-20h]@1 | |
5531 unsigned int pWhiteColor; // [sp+DCh] [bp-1Ch]@1 | |
5532 __int32 v117; // [sp+E0h] [bp-18h]@8 | |
5533 int v118; // [sp+E4h] [bp-14h]@40 | |
5534 const char **v119; // [sp+E8h] [bp-10h]@24 | |
5535 int _this; // [sp+ECh] [bp-Ch]@1 | |
5536 unsigned __int8 uPlayerID; // [sp+F3h] [bp-5h]@14 | |
5537 int v152; // [sp+F4h] [bp-4h]@23 | |
5538 int v122; | |
5539 int v114; | |
5540 int pSrtingNum; | |
5541 int pActiveItemNum; | |
5542 ItemGen *item; | |
5543 | |
5544 memcpy(&dialog_window, window_SpeakInHouse, sizeof(dialog_window)); | |
5545 dialog_window.uFrameX = 483; | |
5546 dialog_window.uFrameWidth = 148; | |
5547 dialog_window.uFrameZ = 334; | |
5548 pWhiteColor = TargetColor(255, 255, 255); | |
5549 pYellowColor = TargetColor(225, 205, 35); | |
5550 if ( dialog_menu_id == HOUSE_DIALOGUE_MAIN) | |
5551 { | |
5552 if ( !sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) | |
5553 return; | |
5554 pShopOptions[0] = pGlobalTXT_LocalizationStrings[134]; //"Buy Standard" | |
5555 pShopOptions[1] = pGlobalTXT_LocalizationStrings[152]; //"Buy Special" | |
5556 pShopOptions[2] = pGlobalTXT_LocalizationStrings[159]; //"Display Inventory" | |
5557 pShopOptions[3] = pGlobalTXT_LocalizationStrings[160]; | |
5558 all_text_height = 0; | |
5559 for ( int i = 0; i < 4; ++i ) | |
5560 all_text_height += pFontArrus->CalcTextHeight(pShopOptions[i], &dialog_window, 0, 0); | |
5561 v146 = (174 - all_text_height) / 4; | |
5562 v23 = (174 - 4 * (174 - all_text_height) / 4 - all_text_height) / 2 - (174 - all_text_height) / 4 / 2 + 138; | |
5563 int j = 0; | |
5564 if ( pDialogueWindow->pNumPresenceButton>=0 ) | |
5565 { | |
5566 int th = 2; | |
5567 for (v152 = pDialogueWindow->pStartingPosActiveItem; v152 < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem; ++v152) | |
5568 { | |
5569 control_button = pDialogueWindow->GetControl(v152); | |
5570 control_button->uY = v146 + v23; | |
5571 pTextHeight = pFontArrus->CalcTextHeight(pShopOptions[j], &dialog_window, 0, 0); | |
5572 control_button->uHeight = pTextHeight; | |
5573 v23 = control_button->uY + control_button->uHeight - 1; | |
5574 control_button->uW = v23; | |
5575 text_color = pYellowColor; | |
5576 if ( pDialogueWindow->pCurrentPosActiveItem != th ) | |
5577 text_color = pWhiteColor; | |
5578 dialog_window.DrawTitleText(pFontArrus, 0, control_button->uY, text_color, pShopOptions[j], 3); | |
5579 ++th; | |
5580 ++j; | |
5581 } | |
5582 } | |
5583 return; | |
5584 } | |
5585 if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_BUY_STANDARD) | |
5586 { | |
5587 pRenderer->DrawTextureIndexed(8, 8, ShopTexture); | |
5588 v3 = 0; | |
5589 v49 = 0; | |
5590 v122 = 0; | |
5591 do | |
5592 { | |
5593 if ( pParty->StandartItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v49].uItemID) | |
5594 { | |
5595 v50 = ItemsInShopTexture[v49]; | |
5596 v51 = 152 - v50->uTextureHeight; | |
5597 if ( (signed int)v51 < 1 ) | |
5598 v51 = 0; | |
5599 v52 = 75 * v49 - v50->uTextureWidth / 2 + 40; | |
5600 if ( v122 ) | |
5601 { | |
5602 if ( v122 == 5 ) | |
5603 { | |
5604 v53 = ItemsInShopTexture[5]->uTextureWidth; | |
5605 if ( (signed int)v52 > 457 - v53 ) | |
5606 v52 = 457 - v53; | |
5607 } | |
5608 } | |
5609 else | |
5610 { | |
5611 if ( (signed int)v52 < 18 ) | |
5612 v52 = 18; | |
5613 } | |
5614 pRenderer->DrawTextureTransparent(v52, v51, v50); | |
5615 sub_40F92A(&pRenderer->pActiveZBuffer[v52 + 640 * v51], ItemsInShopTexture[v122], v122 + 1); | |
5616 v49 = v122; | |
5617 } | |
5618 ++v49; | |
5619 v122 = v49; | |
5620 } | |
5621 while ( v49 < 6 ); | |
5622 v122 = 0; | |
5623 do | |
5624 { | |
5625 if ( pParty->StandartItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v122 + 6].uItemID) | |
5626 { | |
5627 v54 = ItemsInShopTexture[v122 + 6]; | |
5628 v55 = 306 - v54->uTextureHeight; | |
5629 v56 = 75 * v122 - v54->uTextureWidth / 2 + 40; | |
5630 if ( v122 ) | |
5631 { | |
5632 if ( v122 == 5 ) | |
5633 { | |
5634 v57 = ItemsInShopTexture[11]->uTextureWidth; | |
5635 if ( (signed int)v56 > 457 - v57 ) | |
5636 v56 = 457 - v57; | |
5637 } | |
5638 } | |
5639 else | |
5640 { | |
5641 if ( (signed int)v56 < 18 ) | |
5642 v56 = 18; | |
5643 } | |
5644 pRenderer->DrawTextureTransparent(v56, v55, v54); | |
5645 sub_40F92A(&pRenderer->pActiveZBuffer[v56 + 640 * v55], ItemsInShopTexture[v122 + 6], v122 + 7); | |
5646 } | |
5647 ++v122; | |
5648 } | |
5649 while ( v122 < 6 ); | |
5650 if ( sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) | |
5651 { | |
5652 v66 = 0; | |
5653 v117 = 0; | |
5654 if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_BUY_STANDARD) | |
5655 { | |
5656 do | |
5657 { | |
5658 if ( pParty->StandartItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v66].uItemID) //9 * (v66 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C)] ) | |
5659 ++v117; | |
5660 ++v66; | |
5661 } | |
5662 while ( v66 < 12 ); | |
5663 } | |
5664 else | |
5665 { | |
5666 do | |
5667 { | |
5668 if (pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v66].uItemID) | |
5669 ++v117; | |
5670 ++v66; | |
5671 } | |
5672 while ( v66 < 12 ); | |
5673 } | |
5674 v67 = GetAsyncKeyState(VK_CONTROL); | |
5675 v68 = pPlayers[uActiveCharacter]->CanSteal(); | |
5676 Str = (char *)v68; | |
5677 if ( v67 && v68 ) | |
5678 { | |
5679 v69 = pGlobalTXT_LocalizationStrings[185];// "Steal item" | |
5680 } | |
5681 else | |
5682 { | |
5683 v69 = pGlobalTXT_LocalizationStrings[195];// "Select the Item to Buy" | |
5684 if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD) | |
5685 v69 = pGlobalTXT_LocalizationStrings[196];// "Select the Special Item to Buy" | |
5686 } | |
5687 DrawTextAtStatusBar(v69, 0); | |
5688 if ( !v117 ) | |
5689 { | |
5690 dialog_window.DrawCurrentTime( pParty->field_3C.field_50[(unsigned int)window_SpeakInHouse->ptr_1C] - pParty->uTimePlayed); | |
5691 return; | |
5692 } | |
5693 v70 = pMouse->GetCursorPos(&v102); | |
5694 result = v70->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v100)->y]; | |
5695 if ( pRenderer->pActiveZBuffer[result] & 0xFFFF ) | |
5696 { | |
5697 v71 = (pRenderer->pActiveZBuffer[result] & 0xFFFF) - 1; | |
5698 item = &pParty->StandartItemsInShops[(int)window_SpeakInHouse->ptr_1C][v71]; | |
5699 if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD) | |
5700 item = &pParty->SpecialItemsInShops[(int)window_SpeakInHouse->ptr_1C][v71]; | |
5701 if ( v67 && Str ) | |
5702 v10 = pGlobalTXT_LocalizationStrings[181];// "Steal %24" | |
5703 else | |
5704 { | |
5705 v75 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(item, BildingType_MagicShop, (int)window_SpeakInHouse->ptr_1C, 2); | |
5706 v10 = (char *)pMerchantsBuyPhrases[v75]; | |
5707 } | |
5708 v30 = BuilDialogueString(v10, uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 2, 0); | |
5709 v6 = (174 - pFontArrus->CalcTextHeight(v30, &dialog_window, v3, v3)) / 2 + 138; | |
5710 dialog_window.DrawTitleText(pFontArrus, v3, v6, pWhiteColor, v30, 3); | |
5711 return; | |
5712 } | |
5713 } | |
5714 return; | |
5715 } | |
5716 if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_BUY_SPECIAL) | |
5717 { | |
5718 pRenderer->DrawTextureIndexed(8, 8, ShopTexture); | |
5719 v3 = 0; | |
5720 v49 = 0; | |
5721 v122 = 0; | |
5722 do | |
5723 { | |
5724 if (pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v49].uItemID) | |
5725 { | |
5726 v59 = 152 - ItemsInShopTexture[v49]->uTextureHeight; | |
5727 if ( (signed int)v59 < 1 ) | |
5728 v59 = 0; | |
5729 v60 = 75 * v49 - ItemsInShopTexture[v49]->uTextureWidth / 2 + 40; | |
5730 if ( v122 ) | |
5731 { | |
5732 if ( v122 == 5 ) | |
5733 { | |
5734 v61 = ItemsInShopTexture[5]->uTextureWidth; | |
5735 if ( (signed int)v60 > 457 - v61 ) | |
5736 v60 = 457 - v61; | |
5737 } | |
5738 } | |
5739 else | |
5740 { | |
5741 if ( (signed int)v60 < 18 ) | |
5742 v60 = 18; | |
5743 } | |
5744 pRenderer->DrawTextureTransparent(v60, v59, ItemsInShopTexture[v49]); | |
5745 sub_40F92A(&pRenderer->pActiveZBuffer[v60 + 640 * v59], ItemsInShopTexture[v122], v122 + 1); | |
5746 v49 = v122; | |
5747 } | |
5748 ++v49; | |
5749 v122 = v49; | |
5750 } | |
5751 while ( v49 < 6 ); | |
5752 v122 = 0; | |
5753 do | |
5754 { | |
5755 if (pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v122 + 6].uItemID) | |
5756 { | |
5757 v63 = 306 - ItemsInShopTexture[v122 + 6]->uTextureHeight; | |
5758 if ( (signed int)v63 < 1 ) | |
5759 v63 = 0; | |
5760 v64 = 75 * v122 - ItemsInShopTexture[v122 + 6]->uTextureWidth / 2 + 40; | |
5761 if ( v122 ) | |
5762 { | |
5763 if ( v122 == 5 ) | |
5764 { | |
5765 v65 = ItemsInShopTexture[11]->uTextureWidth; | |
5766 if ( (signed int)v64 > 457 - v65 ) | |
5767 v64 = 457 - v65; | |
5768 } | |
5769 } | |
5770 else | |
5771 { | |
5772 if ( (signed int)v64 < 18 ) | |
5773 v64 = 18; | |
5774 } | |
5775 pRenderer->DrawTextureTransparent(v64, v63, ItemsInShopTexture[v122 + 6]); | |
5776 sub_40F92A(&pRenderer->pActiveZBuffer[v64 + 640 * v63], ItemsInShopTexture[v122 + 6], v122 + 7); | |
5777 } | |
5778 ++v122; | |
5779 } | |
5780 while ( v122 < 6 ); | |
5781 if ( sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) | |
5782 { | |
5783 v66 = 0; | |
5784 v117 = 0; | |
5785 if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_BUY_STANDARD) | |
5786 { | |
5787 do | |
5788 { | |
5789 if ( pParty->StandartItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v66].uItemID) //9 * (v66 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C)] ) | |
5790 ++v117; | |
5791 ++v66; | |
5792 } | |
5793 while ( v66 < 12 ); | |
5794 } | |
5795 else | |
5796 { | |
5797 do | |
5798 { | |
5799 if (pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v66].uItemID) | |
5800 ++v117; | |
5801 ++v66; | |
5802 } | |
5803 while ( v66 < 12 ); | |
5804 } | |
5805 v67 = GetAsyncKeyState(VK_CONTROL); | |
5806 v68 = pPlayers[uActiveCharacter]->CanSteal(); | |
5807 Str = (char *)v68; | |
5808 if ( v67 && v68 ) | |
5809 { | |
5810 v69 = pGlobalTXT_LocalizationStrings[185];// "Steal item" | |
5811 } | |
5812 else | |
5813 { | |
5814 v69 = pGlobalTXT_LocalizationStrings[195];// "Select the Item to Buy" | |
5815 if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD) | |
5816 v69 = pGlobalTXT_LocalizationStrings[196];// "Select the Special Item to Buy" | |
5817 } | |
5818 DrawTextAtStatusBar(v69, 0); | |
5819 if ( !v117 ) | |
5820 { | |
5821 dialog_window.DrawCurrentTime( pParty->field_3C.field_50[(unsigned int)window_SpeakInHouse->ptr_1C] - pParty->uTimePlayed); | |
5822 return; | |
5823 } | |
5824 v70 = pMouse->GetCursorPos(&v102); | |
5825 result = v70->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v100)->y]; | |
5826 if ( pRenderer->pActiveZBuffer[result] & 0xFFFF ) | |
5827 { | |
5828 v71 = (pRenderer->pActiveZBuffer[result] & 0xFFFF) - 1; | |
5829 item = &pParty->StandartItemsInShops[(int)window_SpeakInHouse->ptr_1C][v71]; | |
5830 if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD) | |
5831 item = &pParty->SpecialItemsInShops[(int)window_SpeakInHouse->ptr_1C][v71]; | |
5832 if ( v67 && Str ) | |
5833 v10 = pGlobalTXT_LocalizationStrings[181];// "Steal %24" | |
5834 else | |
5835 { | |
5836 v75 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(item, BildingType_MagicShop, (int)window_SpeakInHouse->ptr_1C, 2); | |
5837 v10 = (char *)pMerchantsBuyPhrases[v75]; | |
5838 } | |
5839 v30 = BuilDialogueString(v10, uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 2, 0); | |
5840 v6 = (174 - pFontArrus->CalcTextHeight(v30, &dialog_window, v3, v3)) / 2 + 138; | |
5841 dialog_window.DrawTitleText(pFontArrus, v3, v6, pWhiteColor, v30, 3); | |
5842 return; | |
5843 } | |
5844 } | |
5845 return; | |
5846 } | |
5847 if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_DISPLAY_EQUIPMENT ) | |
5848 { | |
5849 draw_leather(); | |
5850 CharacterUI_InventoryTab_Draw(pPlayers[uActiveCharacter], true); | |
5851 pShopOptions[0] = pGlobalTXT_LocalizationStrings[200];// "Sell" | |
5852 pShopOptions[1] = pGlobalTXT_LocalizationStrings[113];// "Identify" | |
5853 pShopOptions[2] = pGlobalTXT_LocalizationStrings[179];// "Repair" | |
5854 all_text_height = 0; | |
5855 for ( uint i = 0; i < 3; ++i ) | |
5856 all_text_height += pFontArrus->CalcTextHeight(pShopOptions[i], &dialog_window, 0, 0); | |
5857 _this = ((174 - all_text_height) / 3); | |
5858 v81 = (3 * (58 - (signed int)_this) - all_text_height) / 2 - (174 - all_text_height) / 3 / 2 + 138; | |
5859 v20 = -pDialogueWindow->pNumPresenceButton < 0; | |
5860 v118 = pDialogueWindow->pStartingPosActiveItem; | |
5861 if ( v20 ^ (pDialogueWindow->pStartingPosActiveItem > pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton) ) | |
5862 { | |
5863 v122 = 2; | |
5864 pSrtingNum = 0; | |
5865 do | |
5866 { | |
5867 control_button = pDialogueWindow->GetControl(v118); | |
5868 control_button->uY = (unsigned int)((char *)_this + v81); | |
5869 pTextHeight = pFontArrus->CalcTextHeight(pShopOptions[pSrtingNum], &dialog_window, 0, 0); | |
5870 v85 = control_button->uY; | |
5871 control_button->uHeight = pTextHeight; | |
5872 v81 = pTextHeight + v85 - 1; | |
5873 control_button->uW = v81; | |
5874 text_color = pYellowColor; | |
5875 if ( pDialogueWindow->pCurrentPosActiveItem != v122 ) | |
5876 text_color = pWhiteColor; | |
5877 dialog_window.DrawTitleText(pFontArrus, 0, v85, text_color, pShopOptions[pSrtingNum], 3); | |
5878 ++v122; | |
5879 ++pSrtingNum; | |
5880 ++v118; | |
5881 } | |
5882 while ( v118 < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem ); | |
5883 } | |
5884 return; | |
5885 } | |
5886 if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_SELL) | |
5887 { | |
5888 draw_leather(); | |
5889 CharacterUI_InventoryTab_Draw(pPlayers[uActiveCharacter], true); | |
5890 DrawTextAtStatusBar(pGlobalTXT_LocalizationStrings[199], 0);// "Select the Item to Sell" | |
5891 if ( !sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() | |
5892 || (v11 = pMouse->GetCursorPos(&v107)->x - 14, | |
5893 v117 = (v11 >> 5) + 14 * ((pMouse->GetCursorPos(&v99)->y - 17) >> 5), | |
5894 result = (int)pMouse->GetCursorPos(&v105), | |
5895 *(int *)result <= 13) | |
5896 || (result = (int)pMouse->GetCursorPos(&v101), *(int *)result >= 462) | |
5897 || (result = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v117), v3 = 0, !result) ) | |
5898 return; | |
5899 item = &pPlayers[uActiveCharacter]->pInventoryItems[result - 1]; | |
5900 v13 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(item, BildingType_MagicShop, (int)window_SpeakInHouse->ptr_1C, 3); | |
5901 v30 = BuilDialogueString((char *)pMerchantsSellPhrases[v13], uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 3, 0); | |
5902 v6 = (174 - pFontArrus->CalcTextHeight(v30, &dialog_window, v3, v3)) / 2 + 138; | |
5903 dialog_window.DrawTitleText(pFontArrus, v3, v6, pWhiteColor, v30, 3); | |
5904 return; | |
5905 } | |
5906 if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_IDENTIFY) | |
5907 { | |
5908 draw_leather(); | |
5909 CharacterUI_InventoryTab_Draw(pPlayers[uActiveCharacter], true); | |
5910 DrawTextAtStatusBar(pGlobalTXT_LocalizationStrings[197], 0);// "Select the Item to Identify" | |
5911 if ( sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) | |
5912 { | |
5913 v2 = pMouse->GetCursorPos(&a2)->x - 14; | |
5914 v117 = (v2 >> 5) + 14 * ((pMouse->GetCursorPos(&v98)->y - 17) >> 5); | |
5915 result = (int)pMouse->GetCursorPos(&v111); | |
5916 if ( *(int *)result > 13 ) | |
5917 { | |
5918 result = (int)pMouse->GetCursorPos(&v103); | |
5919 if ( *(int *)result < 462 ) | |
5920 { | |
5921 result = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v117); | |
5922 if ( result ) | |
5923 { | |
5924 item = &pPlayers[uActiveCharacter]->pInventoryItems[result-1]; | |
5925 if ( item->uAttributes & 1 ) | |
5926 { | |
5927 v5 = BuilDialogueString("%24", uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 4, 0); | |
5928 v6 = (212 - pFontArrus->CalcTextHeight(v5, &dialog_window, 0, 0)) / 2 + 101; | |
5929 dialog_window.DrawTitleText(pFontArrus, 0, v6, pWhiteColor, v5, 3); | |
5930 return; | |
5931 } | |
5932 v8 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(item, BildingType_MagicShop, (int)window_SpeakInHouse->ptr_1C, 4); | |
5933 v30 = BuilDialogueString((char *)pMerchantsIdentifyPhrases[v8], uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 4, 0); | |
5934 v6 = (174 - pFontArrus->CalcTextHeight(v30, &dialog_window, 0, 0)) / 2 + 138; | |
5935 dialog_window.DrawTitleText(pFontArrus, 0, v6, pWhiteColor, v30, 3); | |
5936 return; | |
5937 } | |
5938 } | |
5939 } | |
5940 } | |
5941 return; | |
5942 } | |
5943 if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_REPAIR) | |
5944 { | |
5945 draw_leather(); | |
5946 CharacterUI_InventoryTab_Draw(pPlayers[uActiveCharacter], true); | |
5947 DrawTextAtStatusBar(pGlobalTXT_LocalizationStrings[198], 0);// "Select the Item to Repair" | |
5948 if ( !sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() | |
5949 || (pTextHeight = pMouse->GetCursorPos(&v110)->x - 14, | |
5950 v117 = (pTextHeight >> 5) + 14 * ((pMouse->GetCursorPos(&v108)->y - 17) >> 5), | |
5951 result = (int)pMouse->GetCursorPos(&v106), | |
5952 *(int *)result <= 13) | |
5953 || (result = (int)pMouse->GetCursorPos(&v104), *(int *)result >= 462) | |
5954 || (result = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v117), v3 = 0, !result) | |
5955 // || (result *= 9, !(pPlayers[uActiveCharacter]->field_1F5[4 * result + 15] & 2)) ) | |
5956 || (!(pPlayers[uActiveCharacter]->pOwnItems[result-1].uAttributes& 2)) ) | |
5957 return; | |
5958 item = &pPlayers[uActiveCharacter]->pInventoryItems[result - 1]; | |
5959 v29 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(&pPlayers[uActiveCharacter]->pInventoryItems[result - 1], BildingType_MagicShop, (int)window_SpeakInHouse->ptr_1C, 5); | |
5960 v30 = BuilDialogueString((char *)pMerchantsRepairPhrases[v29], uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 5, 0); | |
5961 v6 = (174 - pFontArrus->CalcTextHeight(v30, &dialog_window, v3, v3)) / 2 + 138; | |
5962 dialog_window.DrawTitleText(pFontArrus, v3, v6, pWhiteColor, v30, 3); | |
5963 return; | |
5964 } | |
5965 if ( dialog_menu_id == HOUSE_DIALOGUE_LEARN_SKILLS ) | |
5966 { | |
5967 if ( sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) | |
5968 { | |
5969 v3 = 0; | |
5970 all_text_height = 0; | |
5971 v33 = (signed __int64)(p2DEvents[(signed int)window_SpeakInHouse->ptr_1C - 1].flt_24 * 500.0); | |
5972 v119 = (const char **)(v33 * (100 - pPlayers[uActiveCharacter]->GetMerchant()) / 100); | |
5973 if ( (signed int)v119 < v33 / 3 ) | |
5974 v119 = (const char **)(v33 / 3); | |
5975 pActiveItemNum = pDialogueWindow->pStartingPosActiveItem; | |
5976 v122 = 0; | |
5977 if ( (signed int)pDialogueWindow->pStartingPosActiveItem >= pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton ) | |
5978 { | |
5979 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[544], pPlayers[uActiveCharacter]->pName, pClassNames[pPlayers[uActiveCharacter]->classType]);// | |
5980 // "Seek knowledge elsewhere %s the %s" | |
5981 strcat(pTmpBuf.data(), "\n \n"); | |
5982 strcat(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[528]);// "I can offer you nothing further." | |
5983 v6 = (174 - pFontArrus->CalcTextHeight(pTmpBuf.data(), &dialog_window, 0, 0)) / 2 + 138; | |
5984 dialog_window.DrawTitleText(pFontArrus, v3, v6, pYellowColor, pTmpBuf.data(), 3); | |
5985 return; | |
5986 } | |
5987 do | |
5988 { | |
5989 v36 = pDialogueWindow->GetControl(pActiveItemNum)->msg_param - 36; | |
5990 if ( byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][v36] && !pPlayers[uActiveCharacter]->pActiveSkills[v36] ) | |
5991 { | |
5992 all_text_height += pFontArrus->CalcTextHeight(pSkillNames[v36], &dialog_window, 0, 0); | |
5993 ++v122; | |
5994 } | |
5995 ++pActiveItemNum; | |
5996 } | |
5997 while ( pActiveItemNum < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem ); | |
5998 if ( !v122 ) | |
5999 { | |
6000 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[544], pPlayers[uActiveCharacter]->pName, pClassNames[pPlayers[uActiveCharacter]->classType]);// | |
6001 // "Seek knowledge elsewhere %s the %s" | |
6002 strcat(pTmpBuf.data(), "\n \n"); | |
6003 strcat(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[528]);// "I can offer you nothing further." | |
6004 v6 = (174 - pFontArrus->CalcTextHeight(pTmpBuf.data(), &dialog_window, 0, 0)) / 2 + 138; | |
6005 dialog_window.DrawTitleText(pFontArrus, v3, v6, pYellowColor, pTmpBuf.data(), 3); | |
6006 return; | |
6007 } | |
6008 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[401], v119);// "Skill Cost: %lu" | |
6009 dialog_window.DrawTitleText(pFontArrus, 0, 0x92u, 0, pTmpBuf.data(), 3u); | |
6010 v119 = (const char **)((149 - all_text_height) / v122); | |
6011 if ( (149 - all_text_height) / v122 > 32 ) | |
6012 v119 = (const char **)32; | |
6013 v38 = (149 - v122 * (signed int)v119 - all_text_height) / 2 - (signed int)v119 / 2 + 162; | |
6014 v118 = 2; | |
6015 if ( pDialogueWindow->pStartingPosActiveItem < pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton ) | |
6016 { | |
6017 v122 = 2; | |
6018 do | |
6019 { | |
6020 control_button = pDialogueWindow->GetControl(v122); | |
6021 v41 = control_button->msg_param - 36; | |
6022 if ( !byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][v41] || pPlayers[uActiveCharacter]->pActiveSkills[v41] ) | |
6023 { | |
6024 control_button->uW = 0; | |
6025 control_button->uHeight = 0; | |
6026 control_button->uY = 0; | |
6027 } | |
6028 else | |
6029 { | |
6030 control_button->uY = (unsigned int)((char *)v119 + v38); | |
6031 pTextHeight = pFontArrus->CalcTextHeight(pSkillNames[v41], &dialog_window, 0, 0); | |
6032 v44 = control_button->uY; | |
6033 control_button->uHeight = pTextHeight; | |
6034 v38 = v44 + pTextHeight - 1; | |
6035 control_button->uW = v38; | |
6036 text_color = pYellowColor; | |
6037 if ( pDialogueWindow->pCurrentPosActiveItem != v122 ) | |
6038 text_color = pWhiteColor; | |
6039 dialog_window.DrawTitleText(pFontArrus, 0, v44, text_color, pSkillNames[v41], 3); | |
6040 } | |
6041 ++v122; | |
6042 } | |
6043 while ( v122 < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem ); | |
6044 } | |
6045 } | |
6046 return; | |
6047 } | |
6048 return; | |
6049 } | |
6050 | |
6051 | |
6052 //----- (004B6478) -------------------------------------------------------- | 3435 //----- (004B6478) -------------------------------------------------------- |
6053 void sub_4B6478() | 3436 void sub_4B6478() |
6054 { | 3437 { |
6055 GUIWindow *v0; // ebx@1 | 3438 GUIWindow *v0; // ebx@1 |
6056 Player *v1; // edi@1 | 3439 Player *v1; // edi@1 |
6254 } | 3637 } |
6255 while ( v35 <v29->pNumPresenceButton + v29->pStartingPosActiveItem ); | 3638 while ( v35 <v29->pNumPresenceButton + v29->pStartingPosActiveItem ); |
6256 } | 3639 } |
6257 return; | 3640 return; |
6258 } | 3641 } |
6259 //----- (004B1A2D) -------------------------------------------------------- | 3642 |
6260 void __cdecl ShowPopupShopItem() | |
6261 { | |
6262 POINT *v1; // esi@5 | |
6263 unsigned int v2; // eax@5 | |
6264 int v3; // ecx@5 | |
6265 POINT *v4; // esi@12 | |
6266 int v5; // eax@12 | |
6267 unsigned int v6; // eax@13 | |
6268 ItemGen *v7; // ecx@13 | |
6269 signed int v8; // esi@17 | |
6270 unsigned int v9; // eax@19 | |
6271 POINT v10; // [sp+8h] [bp-44h]@12 | |
6272 POINT v11; // [sp+10h] [bp-3Ch]@12 | |
6273 POINT v12; // [sp+18h] [bp-34h]@18 | |
6274 POINT v13; // [sp+20h] [bp-2Ch]@17 | |
6275 POINT v14; // [sp+28h] [bp-24h]@17 | |
6276 POINT v15; // [sp+30h] [bp-1Ch]@17 | |
6277 POINT v16; // [sp+38h] [bp-14h]@5 | |
6278 POINT a2; // [sp+40h] [bp-Ch]@5 | |
6279 | |
6280 if ( in_current_building_type <= 0 ) | |
6281 return; | |
6282 if ( in_current_building_type <= BildingType_AlchemistShop ) | |
6283 { | |
6284 if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD) | |
6285 { | |
6286 if ( dialog_menu_id <= HOUSE_DIALOGUE_SHOP_BUY_STANDARD) | |
6287 return; | |
6288 if ( dialog_menu_id <= HOUSE_DIALOGUE_SHOP_REPAIR || dialog_menu_id == HOUSE_DIALOGUE_SHOP_DISPLAY_EQUIPMENT ) | |
6289 { | |
6290 v8 = pMouse->GetCursorPos(&v15)->x - 14; | |
6291 v5 = (v8 >> 5) + 14 * ((pMouse->GetCursorPos(&v14)->y - 17) >> 5); | |
6292 if ( pMouse->GetCursorPos(&v13)->x <= 13 | |
6293 || pMouse->GetCursorPos(&v12)->x >= 462 | |
6294 || (v9 = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex(&v5)) == 0 ) | |
6295 return; | |
6296 GameUI_DrawItemInfo(&pPlayers[uActiveCharacter]->pInventoryItems[v9 - 1]); | |
6297 return; | |
6298 } | |
6299 if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_SPECIAL ) | |
6300 return; | |
6301 } | |
6302 v4 = pMouse->GetCursorPos(&v11); | |
6303 v5 = pRenderer->pActiveZBuffer[v4->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v10)->y]] & 0xFFFF; | |
6304 if ( !v5 ) | |
6305 return; | |
6306 v6 = 9 * (v5 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C); | |
6307 v7 = (ItemGen *)((char *)&pParty->pPickedItem + 4 * v6 + 4); | |
6308 if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD) | |
6309 v7 = &pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v5 - 1]; | |
6310 GameUI_DrawItemInfo(v7); | |
6311 return; | |
6312 } | |
6313 if ( in_current_building_type <= BildingType_16 && dialog_menu_id == HOUSE_DIALOGUE_GUILD_BUY_BOOKS ) | |
6314 { | |
6315 v1 = pMouse->GetCursorPos(&a2); | |
6316 v2 = v1->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v16)->y]; | |
6317 v3 = pRenderer->pActiveZBuffer[v2] & 0xFFFF; | |
6318 v5 = pRenderer->pActiveZBuffer[v2] & 0xFFFF; | |
6319 if ( v5 ) | |
6320 sub_4B1523((int *)&pParty->pPlayers[1].uExpressionTimeLength + 9 * (v3 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C)); | |
6321 } | |
6322 } | |
6323 //----- (004B1D27) -------------------------------------------------------- | |
6324 void __cdecl sub_4B1D27() | |
6325 { | |
6326 int v0; // edx@2 | |
6327 unsigned int v1; // ecx@7 | |
6328 signed int v2; // edi@10 | |
6329 int v3; // esi@10 | |
6330 __int16 v4; // ax@15 | |
6331 signed int v5; // edi@20 | |
6332 int v6; // esi@20 | |
6333 int v7[4]; // [sp+Ch] [bp-10h]@12 | |
6334 | |
6335 if ( in_current_building_type > 0 ) | |
6336 { | |
6337 v0 = 3; | |
6338 if ( in_current_building_type > BildingType_MagicShop ) | |
6339 { | |
6340 if ( in_current_building_type == BildingType_Bank ) | |
6341 { | |
6342 if ( !dword_F8B1E4 ) | |
6343 return; | |
6344 } | |
6345 else | |
6346 { | |
6347 if ( in_current_building_type != BildingType_Temple ) | |
6348 return; | |
6349 } | |
6350 v1 = (unsigned int)window_SpeakInHouse->ptr_1C; | |
6351 PlayHouseSound(v1, (HouseSoundID)v0); | |
6352 return; | |
6353 } | |
6354 v1 = (unsigned int)window_SpeakInHouse->ptr_1C; | |
6355 if ( (signed __int64)pParty->field_3C._shop_ban_times[v1 ]<= (signed __int64)pParty->uTimePlayed ) | |
6356 { | |
6357 if ( pParty->uNumGold <= 0x2710 ) | |
6358 { | |
6359 if ( !dword_F8B1E4 ) | |
6360 return; | |
6361 v0 = 4; | |
6362 PlayHouseSound(v1, (HouseSoundID)v0); | |
6363 return; | |
6364 } | |
6365 PlayHouseSound(v1, (HouseSoundID)(dword_F8B1E4 + 3)); | |
6366 if ( !dword_F8B1E4 && !qword_A750D8 ) | |
6367 { | |
6368 v5 = 0; | |
6369 v6 = 1; | |
6370 do | |
6371 { | |
6372 if ( pPlayers[v6]->CanAct() ) | |
6373 v7[v5++] = v6; | |
6374 ++v6; | |
6375 } | |
6376 while ( v6 <= 4 ); | |
6377 if ( v5 ) | |
6378 { | |
6379 qword_A750D8 = 256i64; | |
6380 word_A750E0 = 80; | |
6381 v4 = LOWORD(v7[rand() % v5]); | |
6382 word_A750E2 = v4; | |
6383 return; | |
6384 } | |
6385 } | |
6386 } | |
6387 else | |
6388 { | |
6389 if ( !qword_A750D8 ) | |
6390 { | |
6391 v2 = 0; | |
6392 v3 = 1; | |
6393 do | |
6394 { | |
6395 if ( pPlayers[v3]->CanAct() ) | |
6396 v7[v2++] = v3; | |
6397 ++v3; | |
6398 } | |
6399 while ( v3 <= 4 ); | |
6400 if ( v2 ) | |
6401 { | |
6402 qword_A750D8 = 256i64; | |
6403 word_A750E0 = 80; | |
6404 v4 = LOWORD(v7[rand() % v2]); | |
6405 word_A750E2 = v4; | |
6406 return; | |
6407 } | |
6408 } | |
6409 } | |
6410 } | |
6411 } | |
6412 //----- (004B2A74) -------------------------------------------------------- | 3643 //----- (004B2A74) -------------------------------------------------------- |
6413 void SimpleHouseAndBoatsDialog() | 3644 void SimpleHouseAndBoatsDialog() |
6414 { | 3645 { |
6415 char *v0; // esi@3 | 3646 char *v0; // esi@3 |
6416 char *v1; // ST1C_4@3 | 3647 char *v1; // ST1C_4@3 |
6728 pRenderer->DrawTextureIndexed(8u, 347 - v48, pTexture_591428); | 3959 pRenderer->DrawTextureIndexed(8u, 347 - v48, pTexture_591428); |
6729 v49 = FitTextInAWindow(current_npc_text, v47, &w, 0xDu, 0); | 3960 v49 = FitTextInAWindow(current_npc_text, v47, &w, 0xDu, 0); |
6730 a1.DrawText(v47, 13, 354 - v48, 0, v49, 0, 0, 0); | 3961 a1.DrawText(v47, 13, 354 - v48, 0, v49, 0, 0, 0); |
6731 } | 3962 } |
6732 } | 3963 } |
6733 //----- (004BDB56) -------------------------------------------------------- | 3964 //----- (004B4F4F) -------------------------------------------------------- |
6734 void __cdecl UIShop_Buy_Identify_Repair() | 3965 void JailDialog() |
6735 { | 3966 { |
6736 int v8; // eax@15 | 3967 const char *v0; // esi@1 |
6737 unsigned int pItemID; // esi@20 | 3968 const char *v1; // ST10_4@1 |
6738 ItemGen *item; // esi@21 | 3969 unsigned __int16 v2; // ST0C_2@1 |
6739 unsigned int v15; // eax@33 | 3970 int v3; // eax@1 |
6740 POINT *pCursorPos; // esi@37 | 3971 GUIWindow v5; // [sp+8h] [bp-54h]@1 |
6741 int v18; // ecx@37 | 3972 |
6742 float pPriceMultiplier; // ST1C_4@38 | 3973 memcpy(&v5, window_SpeakInHouse, sizeof(v5)); |
6743 int taken_item; // eax@40 | 3974 v0 = pGlobalTXT_LocalizationStrings[672]; |
6744 ItemGen *bought_item; // esi@51 | 3975 v1 = pGlobalTXT_LocalizationStrings[672]; |
6745 int party_reputation; // eax@55 | 3976 v5.uFrameX = 483; |
6746 int v39; // eax@63 | 3977 v5.uFrameWidth = 148; |
6747 int v42; // esi@74 | 3978 v5.uFrameZ = 334; |
6748 signed int v43; // ebx@74 | 3979 v2 = TargetColor(0xFFu, 0xFFu, 0x9Bu); |
6749 unsigned __int16 *pSkill; // esi@77 | 3980 v3 = pFontArrus->CalcTextHeight(v0, &v5, 0, 0); |
6750 int v55; // [sp+0h] [bp-B4h]@26 | 3981 v5.DrawTitleText(pFontArrus, 0, (310 - v3) / 2 + 18, v2, v1, 3u); |
6751 POINT cursor; // [sp+40h] [bp-74h]@37 | |
6752 int a6; // [sp+98h] [bp-1Ch]@57 | |
6753 int a3; // [sp+9Ch] [bp-18h]@53 | |
6754 unsigned int uNumSeconds; // [sp+A4h] [bp-10h]@53 | |
6755 unsigned int v79; // [sp+A8h] [bp-Ch]@9 | |
6756 int uPriceItemService; // [sp+ACh] [bp-8h]@12 | |
6757 | |
6758 if ( pCurrentScreen == SCREEN_E ) | |
6759 { | |
6760 OnInventoryLeftClick(); | |
6761 return; | |
6762 } | |
6763 if ( !sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) | |
6764 { | |
6765 pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0); | |
6766 return; | |
6767 } | |
6768 | |
6769 switch(dialog_menu_id) | |
6770 { | |
6771 case HOUSE_DIALOGUE_SHOP_DISPLAY_EQUIPMENT: | |
6772 { | |
6773 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103; | |
6774 OnInventoryLeftClick(); | |
6775 break; | |
6776 } | |
6777 case HOUSE_DIALOGUE_GUILD_BUY_BOOKS: | |
6778 { | |
6779 pCursorPos = pMouse->GetCursorPos(&cursor); | |
6780 v18 = pRenderer->pActiveZBuffer[pCursorPos->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&cursor)->y]] & 0xFFFF; | |
6781 if ( !v18 ) | |
6782 return; | |
6783 bought_item = (ItemGen *)(&pParty->pPlayers[1].uExpressionTimeLength + 18 * (v18 + 12 * (int)window_SpeakInHouse->ptr_1C)); | |
6784 pPriceMultiplier = p2DEvents[(signed int)window_SpeakInHouse->ptr_1C - 1].fPriceMultiplier; | |
6785 uPriceItemService = pPlayers[uActiveCharacter]->GetBuyingPrice(bought_item->GetValue(), pPriceMultiplier); | |
6786 GetAsyncKeyState(VK_CONTROL); | |
6787 if ( pParty->uNumGold < uPriceItemService ) | |
6788 { | |
6789 PlayHouseSound((unsigned int)window_SpeakInHouse->ptr_1C, (HouseSoundID)2); | |
6790 ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2); | |
6791 return; | |
6792 } | |
6793 taken_item = pPlayers[uActiveCharacter]->AddItem(-1, bought_item->uItemID); | |
6794 if ( taken_item ) | |
6795 { | |
6796 bought_item->SetIdentified(); | |
6797 memcpy(&pPlayers[uActiveCharacter]->pInventoryItems[taken_item - 1], bought_item, 0x24u); | |
6798 dword_F8B1E4 = 1; | |
6799 Party::TakeGold(uPriceItemService); | |
6800 viewparams->bRedrawGameUI = 1; | |
6801 bought_item->Reset(); | |
6802 pRenderer->ClearZBuffer(0, 479); | |
6803 pPlayers[uActiveCharacter]->PlaySound((PlayerSpeech)SPEECH_75, 0); | |
6804 return; | |
6805 } | |
6806 pPlayers[uActiveCharacter]->PlaySound(SPEECH_NoRoom, 0); | |
6807 ShowStatusBarString(pGlobalTXT_LocalizationStrings[563], 5); // "Pack is Full!" | |
6808 break; | |
6809 } | |
6810 case HOUSE_DIALOGUE_SHOP_SELL: | |
6811 { | |
6812 v79 = ((pMouse->GetCursorPos(&cursor)->x - 14) >> 5) + 14 * ((pMouse->GetCursorPos(&cursor)->y - 17) >> 5); | |
6813 if ( pMouse->GetCursorPos(&cursor)->x <= 13 | |
6814 || pMouse->GetCursorPos(&cursor)->x >= 462 | |
6815 || (v15 = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v79), !v15) ) | |
6816 return; | |
6817 if ( MerchandiseTest(&pPlayers[uActiveCharacter]->pInventoryItems[v15 - 1], (int)window_SpeakInHouse->ptr_1C) ) | |
6818 { | |
6819 dword_F8B1E4 = 1; | |
6820 pPlayers[uActiveCharacter]->SalesProcess(v79, v15 - 1, (int)window_SpeakInHouse->ptr_1C); | |
6821 viewparams->bRedrawGameUI = 1; | |
6822 pRenderer->ClearZBuffer(0, 479); | |
6823 pPlayers[uActiveCharacter]->PlaySound((PlayerSpeech)77, 0); | |
6824 return; | |
6825 } | |
6826 pPlayers[uActiveCharacter]->PlaySound(SPEECH_79, 0); | |
6827 pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0); | |
6828 break; | |
6829 } | |
6830 case HOUSE_DIALOGUE_SHOP_IDENTIFY: | |
6831 { | |
6832 pMouse->GetCursorPos(&cursor); | |
6833 v79 = ((cursor.x - 14) >> 5) + 14 * ((cursor.y - 17) >> 5); | |
6834 if (cursor.x > 13 && cursor.x < 462) | |
6835 { | |
6836 pItemID = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v79); | |
6837 if ( pItemID ) | |
6838 { | |
6839 uPriceItemService = pPlayers[uActiveCharacter]->GetPriceIdentification(p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].fPriceMultiplier); | |
6840 item = &pPlayers[uActiveCharacter]->pInventoryItems[pItemID - 1]; | |
6841 if ( !(item->uAttributes & 1) ) | |
6842 { | |
6843 if ( MerchandiseTest(item, (int)window_SpeakInHouse->ptr_1C) ) | |
6844 { | |
6845 if ( pParty->uNumGold >= uPriceItemService ) | |
6846 { | |
6847 dword_F8B1E4 = 1; | |
6848 Party::TakeGold(uPriceItemService); | |
6849 item->uAttributes |= 1; | |
6850 pPlayers[uActiveCharacter]->PlaySound(SPEECH_73, 0); | |
6851 ShowStatusBarString(pGlobalTXT_LocalizationStrings[569], 2); | |
6852 return; | |
6853 } | |
6854 PlayHouseSound((unsigned int)window_SpeakInHouse->ptr_1C, (HouseSoundID)2); | |
6855 return; | |
6856 } | |
6857 pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0); | |
6858 pPlayers[uActiveCharacter]->PlaySound((PlayerSpeech)79, 0); | |
6859 return; | |
6860 } | |
6861 pPlayers[uActiveCharacter]->PlaySound((PlayerSpeech)76, 0); | |
6862 return; | |
6863 } | |
6864 } | |
6865 break; | |
6866 } | |
6867 case HOUSE_DIALOGUE_SHOP_REPAIR: | |
6868 { | |
6869 v79 = ((pMouse->GetCursorPos(&cursor)->x - 14) >> 5) + 14 * ((pMouse->GetCursorPos(&cursor)->y - 17) >> 5); | |
6870 if ( pMouse->GetCursorPos(&cursor)->x > 13 ) | |
6871 { | |
6872 if ( pMouse->GetCursorPos(&cursor)->x < 462 ) | |
6873 { | |
6874 pItemID = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v79); | |
6875 if ( pItemID ) | |
6876 { | |
6877 item = &pPlayers[uActiveCharacter]->pInventoryItems[pItemID - 1]; | |
6878 pPriceMultiplier = p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].fPriceMultiplier; | |
6879 auto _v = (ItemGen *)&pPlayers[uActiveCharacter]->pInventoryItems[pItemID - 1]; | |
6880 uPriceItemService = pPlayers[uActiveCharacter]->GetPriceRepair(_v->GetValue(), pPriceMultiplier); | |
6881 if ( item->uAttributes & 2 ) | |
6882 { | |
6883 if ( MerchandiseTest(item, (int)window_SpeakInHouse->ptr_1C) ) | |
6884 { | |
6885 if ( pParty->uNumGold >= uPriceItemService ) | |
6886 { | |
6887 dword_F8B1E4 = 1; | |
6888 Party::TakeGold(uPriceItemService); | |
6889 v8 = item->uAttributes; | |
6890 LOBYTE(v8) = v8 & 0xFD; | |
6891 item->uAttributes = v8 | 1; | |
6892 pPlayers[uActiveCharacter]->PlaySound(SPEECH_74, 0); | |
6893 ShowStatusBarString(pGlobalTXT_LocalizationStrings[570], 2); | |
6894 return; | |
6895 } | |
6896 PlayHouseSound((unsigned int)window_SpeakInHouse->ptr_1C, (HouseSoundID)2); | |
6897 return; | |
6898 } | |
6899 pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0); | |
6900 pPlayers[uActiveCharacter]->PlaySound((PlayerSpeech)79, 0); | |
6901 return; | |
6902 } | |
6903 pPlayers[uActiveCharacter]->PlaySound((PlayerSpeech)76, 0); | |
6904 return; | |
6905 } | |
6906 } | |
6907 } | |
6908 break; | |
6909 } | |
6910 case HOUSE_DIALOGUE_SHOP_BUY_STANDARD: | |
6911 case HOUSE_DIALOGUE_SHOP_BUY_SPECIAL: | |
6912 { | |
6913 pCursorPos = pMouse->GetCursorPos(&cursor); | |
6914 v18 = pRenderer->pActiveZBuffer[pCursorPos->x + pSRZBufferLineOffsets[pCursorPos->y]] & 0xFFFF; | |
6915 if ( !v18 ) | |
6916 return; | |
6917 if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_BUY_STANDARD) | |
6918 bought_item = (ItemGen *)&pParty->StandartItemsInShops[(int)window_SpeakInHouse->ptr_1C][v18 - 1]; | |
6919 else | |
6920 bought_item = &pParty->SpecialItemsInShops[(int)window_SpeakInHouse->ptr_1C][v18 - 1];//(ItemGen *)&pParty->field_C59C[v31 + 724]; | |
6921 uPriceItemService = pPlayers[uActiveCharacter]->GetBuyingPrice(bought_item->GetValue(), p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].fPriceMultiplier); | |
6922 uNumSeconds = 0; | |
6923 a3 = 0; | |
6924 if ( pMapStats->GetMapInfo(pCurrentMapName.data()) ) | |
6925 a3 = pMapStats->pInfos[pMapStats->GetMapInfo(pCurrentMapName.data())]._steal_perm; | |
6926 party_reputation = GetPartyReputation(); | |
6927 if (pPlayers[uActiveCharacter]->CanSteal()) | |
6928 { | |
6929 if ( GetAsyncKeyState(VK_CONTROL) ) | |
6930 { | |
6931 uNumSeconds = pPlayers[uActiveCharacter]->StealFromShop(bought_item, a3, party_reputation, 0, &a6); | |
6932 if ( !uNumSeconds ) | |
6933 { | |
6934 sub_4B1447_party_fine((int)window_SpeakInHouse->ptr_1C, 0, a6); | |
6935 return; | |
6936 } | |
6937 } | |
6938 } | |
6939 if ( pParty->uNumGold < uPriceItemService ) | |
6940 { | |
6941 if ( uNumSeconds != 2 ) | |
6942 { | |
6943 if ( uNumSeconds != 1 ) | |
6944 { | |
6945 PlayHouseSound((unsigned int)window_SpeakInHouse->ptr_1C, (HouseSoundID)2); | |
6946 ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2);// "You don't have enough gold" | |
6947 return; | |
6948 } | |
6949 } | |
6950 } | |
6951 v39 = pPlayers[uActiveCharacter]->AddItem(-1, bought_item->uItemID); | |
6952 if ( v39 ) | |
6953 { | |
6954 bought_item->SetIdentified(); | |
6955 memcpy(&pPlayers[uActiveCharacter]->pInventoryItems[v39 - 1], bought_item, sizeof(ItemGen)); | |
6956 if ( pPlayers[uActiveCharacter]->CanSteal() ) | |
6957 { | |
6958 if ( GetAsyncKeyState(VK_CONTROL) ) | |
6959 { | |
6960 if ( uNumSeconds == 1 || uNumSeconds == 2 ) | |
6961 { | |
6962 pPlayers[uActiveCharacter]->pInventoryItems[v39 - 1].SetStolen(); | |
6963 sub_4B1447_party_fine((int)window_SpeakInHouse->ptr_1C, uNumSeconds, a6); | |
6964 viewparams->bRedrawGameUI = 1; | |
6965 bought_item->Reset(); | |
6966 pRenderer->ClearZBuffer(0, 479); | |
6967 pPlayers[uActiveCharacter]->PlaySound((PlayerSpeech)SPEECH_75, 0); | |
6968 return; | |
6969 } | |
6970 } | |
6971 } | |
6972 dword_F8B1E4 = 1; | |
6973 Party::TakeGold(uPriceItemService); | |
6974 viewparams->bRedrawGameUI = 1; | |
6975 bought_item->Reset(); | |
6976 pRenderer->ClearZBuffer(0, 479); | |
6977 pPlayers[uActiveCharacter]->PlaySound((PlayerSpeech)SPEECH_75, 0); | |
6978 return; | |
6979 } | |
6980 pPlayers[uActiveCharacter]->PlaySound(SPEECH_NoRoom, 0); | |
6981 ShowStatusBarString(pGlobalTXT_LocalizationStrings[563], 2); // "Pack is Full!" | |
6982 break; | |
6983 } | |
6984 default:// if click video screen in shop | |
6985 { | |
6986 __debugbreak(); // please do record these dialogue ids to the HOUSE_DIALOGUE_MENU enum | |
6987 if( dialog_menu_id >= 36 && dialog_menu_id <= 72 ) | |
6988 { | |
6989 v42 = dialog_menu_id - 36; | |
6990 //v43 = (signed __int64)(*(float *)&p2DEvents_minus1__24[13 * (unsigned int)ptr_507BC0->ptr_1C] * 500.0); | |
6991 v43 = (signed __int64)(p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].flt_24 * 500.0); | |
6992 uPriceItemService = v43 * (100 - pPlayers[uActiveCharacter]->GetMerchant()) / 100; | |
6993 if ( uPriceItemService < v43 / 3 ) | |
6994 uPriceItemService = v43 / 3; | |
6995 if ( byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][v42] ) | |
6996 { | |
6997 pSkill = &pPlayers[uActiveCharacter]->pActiveSkills[v42]; | |
6998 if ( !*pSkill ) | |
6999 { | |
7000 if ( pParty->uNumGold < uPriceItemService ) | |
7001 { | |
7002 ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2);// "You don't have enough gold" | |
7003 if ( in_current_building_type == BildingType_Training ) | |
7004 v55 = 4; | |
7005 else | |
7006 v55 = 2; | |
7007 PlayHouseSound((unsigned int)window_SpeakInHouse->ptr_1C, (HouseSoundID)v55); | |
7008 return; | |
7009 } | |
7010 Party::TakeGold(uPriceItemService); | |
7011 dword_F8B1E4 = 1; | |
7012 *pSkill = 1; | |
7013 pPlayers[uActiveCharacter]->PlaySound((PlayerSpeech)78, 0); | |
7014 return; | |
7015 } | |
7016 } | |
7017 } | |
7018 break; | |
7019 } | |
7020 } | |
7021 } | 3982 } |
7022 //----- (004BC8D5) -------------------------------------------------------- | |
7023 void SpellBookGenerator()//for GuildDialogs | |
7024 { | |
7025 int pItemNum; // esi@1 | |
7026 int v4; // esi@7 | |
7027 | |
7028 for( int i = 0; i < 12; ++i ) | |
7029 { | |
7030 if ( p2DEvents[window_SpeakInHouse->par1C - 1].uType >= 5 ) | |
7031 { | |
7032 if ( p2DEvents[window_SpeakInHouse->par1C - 1].uType <= 13 ) | |
7033 pItemNum = rand() % word_4F0F30[(signed int)window_SpeakInHouse->par1C - 139] + 11 * p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].uType + 345; | |
7034 else | |
7035 { | |
7036 if ( p2DEvents[window_SpeakInHouse->par1C - 1].uType == 14 ) | |
7037 v4 = rand() % 4; | |
7038 else if ( p2DEvents[window_SpeakInHouse->par1C - 1].uType == 15 ) | |
7039 v4 = rand() % 3 + 4; | |
7040 else if ( p2DEvents[window_SpeakInHouse->par1C - 1].uType == 16 ) | |
7041 v4 = rand() % 2 + 7; | |
7042 if( p2DEvents[window_SpeakInHouse->par1C - 1].uType <= 16 ) | |
7043 pItemNum = rand() % word_4F0F30[(signed int)window_SpeakInHouse->par1C - 139] + 11 * v4 + 400; | |
7044 } | |
7045 } | |
7046 if ( pItemNum == 487 ) | |
7047 { | |
7048 if ( !(unsigned __int16)_449B57_test_bit(pParty->_quest_bits, 239) ) | |
7049 pItemNum = 486; | |
7050 } | |
7051 ItemGen * item_spellbook = &pParty->SpellBooksInGuilds[window_SpeakInHouse->par1C-139][i]; | |
7052 item_spellbook->Reset(); | |
7053 pParty->SpellBooksInGuilds[window_SpeakInHouse->par1C-139][i].uItemID = pItemNum; | |
7054 pParty->SpellBooksInGuilds[window_SpeakInHouse->par1C-139][i].Identified(); | |
7055 ItemsInShopTexture[i] = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[pItemNum].pIconName, TEXTURE_16BIT_PALETTE); | |
7056 } | |
7057 return; | |
7058 } |