Mercurial > mm7
comparison UI/UiGame.cpp @ 2369:bddcaf5d5db2
removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
author | Grumpy7 |
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date | Mon, 12 May 2014 01:50:32 +0200 |
parents | 4100fb5c4913 |
children | 6a7309a847ea eff78dab2142 |
comparison
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2368:91b6c0a338ad | 2369:bddcaf5d5db2 |
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207 { | 207 { |
208 lpsz = (LPCSTR)pNPCStats->pProfessions[pNPC->uProfession].pJoinText; | 208 lpsz = (LPCSTR)pNPCStats->pProfessions[pNPC->uProfession].pJoinText; |
209 if ( !lpsz ) | 209 if ( !lpsz ) |
210 lpsz = ""; | 210 lpsz = ""; |
211 } | 211 } |
212 popup_window.Hint = 0; | 212 popup_window.Hint = nullptr; |
213 popup_window.uFrameX = 38; | 213 popup_window.uFrameX = 38; |
214 popup_window.uFrameY = 60; | 214 popup_window.uFrameY = 60; |
215 popup_window.uFrameWidth = 276; | 215 popup_window.uFrameWidth = 276; |
216 popup_window.uFrameZ = 313; | 216 popup_window.uFrameZ = 313; |
217 popup_window.uFrameHeight = pFontArrus->CalcTextHeight(lpsz, &popup_window, 0, 0) + 2 * LOBYTE(pFontArrus->uFontHeight) + 24; | 217 popup_window.uFrameHeight = pFontArrus->CalcTextHeight(lpsz, &popup_window, 0, 0) + 2 * LOBYTE(pFontArrus->uFontHeight) + 24; |
361 int v42; // edi@102 | 361 int v42; // edi@102 |
362 int v45; | 362 int v45; |
363 unsigned __int16 pTextColor; // ax@104 | 363 unsigned __int16 pTextColor; // ax@104 |
364 GUIWindow window; // [sp+ACh] [bp-68h]@42 | 364 GUIWindow window; // [sp+ACh] [bp-68h]@42 |
365 // GUIFont *pOutString; // [sp+10Ch] [bp-8h]@39 | 365 // GUIFont *pOutString; // [sp+10Ch] [bp-8h]@39 |
366 const char *pInString=NULL; // [sp+110h] [bp-4h]@32 | 366 const char *pInString=nullptr; // [sp+110h] [bp-4h]@32 |
367 | 367 |
368 if ( !pDialogueWindow ) | 368 if ( !pDialogueWindow ) |
369 return; | 369 return; |
370 | 370 |
371 // Window title(Заголовок окна)---- | 371 // Window title(Заголовок окна)---- |
575 pButton->pButtonName[0] = 0; | 575 pButton->pButtonName[0] = 0; |
576 | 576 |
577 if (pParty->field_7B5_in_arena_quest && pParty->field_7B5_in_arena_quest != -1) | 577 if (pParty->field_7B5_in_arena_quest && pParty->field_7B5_in_arena_quest != -1) |
578 { | 578 { |
579 int num_dead_actors = 0; | 579 int num_dead_actors = 0; |
580 pInString = 0; | 580 pInString = nullptr; |
581 for ( uint i = 0; i < uNumActors; ++i ) | 581 for ( uint i = 0; i < uNumActors; ++i ) |
582 { | 582 { |
583 if (pActors[i].uAIState == Dead || pActors[i].uAIState == Removed || pActors[i].uAIState == Disabled) | 583 if (pActors[i].uAIState == Dead || pActors[i].uAIState == Removed || pActors[i].uAIState == Disabled) |
584 ++num_dead_actors; | 584 ++num_dead_actors; |
585 else | 585 else |