Mercurial > mm7
comparison mm7_data.h @ 412:bbd8888534dc
Merge
author | Nomad |
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date | Sat, 23 Feb 2013 16:02:04 +0200 |
parents | 6cb79ea315ba |
children | 55684f4eda73 88c30918eef7 d0355e4f9be8 |
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411:747933903b1c | 412:bbd8888534dc |
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998 extern int dword_4EFA80; // weak | 998 extern int dword_4EFA80; // weak |
999 extern int dword_4EFA84; // weak | 999 extern int dword_4EFA84; // weak |
1000 extern void *off_4EFDB0; // weak | 1000 extern void *off_4EFDB0; // weak |
1001 extern int dword_4F031C[]; // weak | 1001 extern int dword_4F031C[]; // weak |
1002 extern const char *off_4F03B8[]; // idb | 1002 extern const char *off_4F03B8[]; // idb |
1003 extern __int16 word_4F03FE[]; // weak | 1003 //extern __int16 word_4F03FE[]; // weak |
1004 extern __int16 word_4F0400[]; // weak | 1004 //extern __int16 word_4F0400[]; // weak |
1005 extern __int16 word_4F0404[]; | |
1005 extern __int16 word_4F0498[]; // weak | 1006 extern __int16 word_4F0498[]; // weak |
1006 extern __int16 word_4F0576[]; // weak | 1007 extern __int16 word_4F0576[]; // weak |
1007 extern __int16 word_4F0578[]; // weak | 1008 extern __int16 word_4F0578[]; // weak |
1008 extern __int16 word_4F05AE[]; // weak | 1009 extern __int16 word_4F05AE[]; // weak |
1009 extern char _4F063C_smthn_by_2da_uType[]; // weak | 1010 extern char _4F063C_smthn_by_2da_uType[]; // weak |
2305 void __fastcall HousePlaySomeSound(unsigned int uHouseID, int a2); // idb | 2306 void __fastcall HousePlaySomeSound(unsigned int uHouseID, int a2); // idb |
2306 void __cdecl sub_4B1ECE(); | 2307 void __cdecl sub_4B1ECE(); |
2307 void __fastcall sub_4B2001(signed int a1); | 2308 void __fastcall sub_4B2001(signed int a1); |
2308 char *__thiscall _4B254D_SkillMasteryTeacher(int _this); | 2309 char *__thiscall _4B254D_SkillMasteryTeacher(int _this); |
2309 const char *__fastcall sub_4B29F2(int a1); | 2310 const char *__fastcall sub_4B29F2(int a1); |
2310 char __cdecl sub_4B2A74(); | 2311 char __cdecl SimpleHouseDialog(); |
2311 struct GUIButton *__fastcall sub_4B36CC(int a1, unsigned int a2); | 2312 struct GUIButton *__fastcall sub_4B36CC(int a1, unsigned int a2); |
2312 int __thiscall sub_4B3703(void *_this); | 2313 int __thiscall sub_4B3703(void *_this); |
2313 int __thiscall sub_4B3A72(int a1); // idb | 2314 int __thiscall sub_4B3A72(int a1); // idb |
2314 int __fastcall sub_4B3AD4(signed int a1); | 2315 int __fastcall sub_4B3AD4(signed int a1); |
2315 int __fastcall sub_4B3B42(signed int a1); | 2316 int __fastcall sub_4B3B42(signed int a1); |
2318 void __fastcall sub_4B3FE5(int a4); | 2319 void __fastcall sub_4B3FE5(int a4); |
2319 void __cdecl sub_4B40E6(); | 2320 void __cdecl sub_4B40E6(); |
2320 struct GUIButton *__thiscall _4B4224_UpdateNPCTopics(int _this); | 2321 struct GUIButton *__thiscall _4B4224_UpdateNPCTopics(int _this); |
2321 char __fastcall sub_4B46A5(const char *Str, int a5); | 2322 char __fastcall sub_4B46A5(const char *Str, int a5); |
2322 int __fastcall sub_4B46F8(int a1); | 2323 int __fastcall sub_4B46F8(int a1); |
2323 int __cdecl ui_training(); | 2324 int __cdecl TrainingDialog(); |
2324 char *__cdecl sub_4B4F4F(); | 2325 char *__cdecl sub_4B4F4F(); |
2325 int __cdecl ui_shop_teachers(); | 2326 int __cdecl MagicShopDialog(); |
2326 int __cdecl sub_4B5D7C(); | 2327 int __cdecl GuildDialog(); |
2327 int __cdecl sub_4B6478(); | 2328 int __cdecl sub_4B6478(); |
2328 bool __fastcall sub_4B68EA(int a1); | 2329 bool __fastcall sub_4B68EA(int a1); |
2329 void __cdecl TravelByTransport(); | 2330 void __cdecl TravelByTransport(); |
2330 int __cdecl sub_4B705E(); | 2331 int __cdecl TampleDialog(); |
2331 void __cdecl sub_4B7911(); | 2332 void __cdecl sub_4B7911(); |
2332 void __cdecl _4B7D7E_bank(); | 2333 void __cdecl _4B7D7E_bank(); |
2333 void __cdecl sub_4B8285_prolly_draw_arcomage_result(); | 2334 void __cdecl TavernDialog(); |
2334 void *__cdecl GenerateShopItems(); | 2335 void *__cdecl GenerateShopItems(); |
2335 void *__cdecl sub_4B8F94(); | 2336 void *__cdecl sub_4B8F94(); |
2336 char *__cdecl _4B910F_shop_interaction(); | 2337 char *__cdecl WeaponShopDialog(); |
2337 POINT *__cdecl sub_4B9CC6(); | 2338 POINT *__cdecl AlchemistDialog(); |
2338 void __cdecl sub_4BA928(); | 2339 void __cdecl ArmorShopDialog(); |
2339 signed int __fastcall sub_4BB756(signed int a1); | 2340 signed int __fastcall sub_4BB756(signed int a1); |
2340 const char *sub_4BBA85_bounties(); | 2341 const char *sub_4BBA85_bounties(); |
2341 void __cdecl sub_4BBCDD(); | 2342 void __cdecl sub_4BBCDD(); |
2342 void __fastcall _4BBF61_summon_actor(int a1, __int16 x, int y, int z); // idb | 2343 void __fastcall _4BBF61_summon_actor(int a1, __int16 x, int y, int z); // idb |
2343 void __cdecl ArenaFight(); | 2344 void __cdecl ArenaFight(); |