comparison DecalBuilder.cpp @ 2125:ba3de1337989

house animations working round renamed to round_to_int
author zipi
date Thu, 26 Dec 2013 22:46:49 +0000
parents a869b0376b48
children d44b7775fc06
comparison
equal deleted inserted replaced
2124:7f403ebf619f 2125:ba3de1337989
504 (double)pFace->pBoundingBox.y2 + pBloodsplat->radius > pBloodsplat->y && 504 (double)pFace->pBoundingBox.y2 + pBloodsplat->radius > pBloodsplat->y &&
505 (double)pFace->pBoundingBox.z1 - pBloodsplat->radius < pBloodsplat->z && 505 (double)pFace->pBoundingBox.z1 - pBloodsplat->radius < pBloodsplat->z &&
506 (double)pFace->pBoundingBox.z2 + pBloodsplat->radius > pBloodsplat->z ) 506 (double)pFace->pBoundingBox.z2 + pBloodsplat->radius > pBloodsplat->z )
507 { 507 {
508 v8 = (double)((pFace->pFacePlane.dist 508 v8 = (double)((pFace->pFacePlane.dist
509 + round(pBloodsplat->x) * pFace->pFacePlane.vNormal.x 509 + round_to_int(pBloodsplat->x) * pFace->pFacePlane.vNormal.x
510 + round(pBloodsplat->y) * pFace->pFacePlane.vNormal.y 510 + round_to_int(pBloodsplat->y) * pFace->pFacePlane.vNormal.y
511 + round(pBloodsplat->z) * pFace->pFacePlane.vNormal.z) >> 16); 511 + round_to_int(pBloodsplat->z) * pFace->pFacePlane.vNormal.z) >> 16);
512 if ( v8 <= pBloodsplat->radius ) 512 if ( v8 <= pBloodsplat->radius )
513 { 513 {
514 pBloodsplat->dot_dist = v8; 514 pBloodsplat->dot_dist = v8;
515 this->std__vector_30B00C[this->uNumDecals++] = i; 515 this->std__vector_30B00C[this->uNumDecals++] = i;
516 } 516 }