comparison UI/UIRest.cpp @ 1298:b97d0cdd6c79

new folder UI
author Ritor1
date Wed, 19 Jun 2013 17:18:35 +0600
parents
children 8c2f689b5f0b
comparison
equal deleted inserted replaced
1297:5450af4f57ef 1298:b97d0cdd6c79
1 #ifdef _MSC_VER
2 #define _CRT_SECURE_NO_WARNINGS
3 #endif
4
5 #include <assert.h>
6
7
8 #include "GUIWindow.h"
9 #include "GUIFont.h"
10 #include "Party.h"
11 #include "AudioPlayer.h"
12 #include "Outdoor.h"
13 #include "LOD.h"
14 #include "Viewport.h"
15 #include "Time.h"
16 #include "texts.h"
17
18 #include "mm7_data.h"
19
20
21
22 //----- (0041F6C1) --------------------------------------------------------
23 void RestUI_Load()
24 {
25 Player *v0; // eax@10
26
27 if ( !dword_506F14 )
28 pAudioPlayer->StopChannels(-1, -1);
29 if ( pCurrentScreen != SCREEN_GAME)
30 {
31 pGUIWindow_CurrentMenu->Release();
32 pCurrentScreen = SCREEN_GAME;
33 viewparams->bRedrawGameUI = true;
34 }
35 pEventTimer->Pause();
36 if ( dword_506F14 != 2 )
37 GUIWindow::Create(518, 450, 0, 0, WINDOW_PressedButton2, (int)pBtn_Rest, 0);
38 _506F18_num_hours_to_sleep = 0;
39 dword_506F14 = 0;
40 uRestUI_FoodRequiredToRest = 2;
41 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
42 uRestUI_FoodRequiredToRest = pOutdoor->GetNumFoodRequiredToRestInCurrentPos(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z);
43 if ( PartyHasDragon() )
44 {
45 v0 = pParty->pPlayers;//[0].uClass;
46 while ( v0 <= &pParty->pPlayers[3] )
47 {
48 ++v0;
49 if ( v0 > &pParty->pPlayers[3] )
50 break;
51 }
52 if(v0->classType == PLAYER_CLASS_WARLOCK)
53 ++uRestUI_FoodRequiredToRest;
54 }
55 if ( CheckHiredNPCSpeciality(Porter) )
56 --uRestUI_FoodRequiredToRest;
57 if ( CheckHiredNPCSpeciality(QuarterMaster) )
58 uRestUI_FoodRequiredToRest -= 2;
59 if ( CheckHiredNPCSpeciality(Gypsy) )
60 --uRestUI_FoodRequiredToRest;
61 if ( uRestUI_FoodRequiredToRest < 1 )
62 uRestUI_FoodRequiredToRest = 1;
63 if ( !_stricmp(pCurrentMapName.data(), "d29.blv") && _449B57_test_bit(pParty->_quest_bits, 98) )
64 uRestUI_FoodRequiredToRest = 0;
65
66 ++pIcons_LOD->uTexturePacksCount;
67 if ( !pIcons_LOD->uNumPrevLoadedFiles )
68 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles;
69
70 pCurrentScreen = SCREEN_REST;
71 _507CD4_RestUI_hourglass_anim_controller = 0;
72 uTextureID_RestUI_restmain = pIcons_LOD->LoadTexture("restmain", TEXTURE_16BIT_PALETTE);
73 uTextureID_RestUI_restb1 = pIcons_LOD->LoadTexture("restb1", TEXTURE_16BIT_PALETTE);
74 uTextureID_RestUI_restb2 = pIcons_LOD->LoadTexture("restb2", TEXTURE_16BIT_PALETTE);
75 uTextureID_RestUI_restb3 = pIcons_LOD->LoadTexture("restb3", TEXTURE_16BIT_PALETTE);
76 uTextureID_RestUI_restb4 = pIcons_LOD->LoadTexture("restb4", TEXTURE_16BIT_PALETTE);
77 uTextureID_RestUI_restexit = pIcons_LOD->LoadTexture("restexit", TEXTURE_16BIT_PALETTE);
78
79 LoadActualSkyFrame();
80
81 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640u, 480u, WINDOW_Rest, 0, 0);
82 pButton_RestUI_Exit = pGUIWindow_CurrentMenu->CreateButton(280, 297, 154, 37, 1, 0, UIMSG_ExitRest, 0, 0, "", pIcons_LOD->GetTexture(uTextureID_RestUI_restexit), 0);
83 pButton_RestUI_Main = pGUIWindow_CurrentMenu->CreateButton( 24, 154, 225, 37, 1, 0, UIMSG_Rest8Hour, 0, 'R', "", pIcons_LOD->GetTexture(uTextureID_RestUI_restb4), 0);
84 pButton_RestUI_WaitUntilDawn = pGUIWindow_CurrentMenu->CreateButton( 61, 232, 154, 33, 1, 0, UIMSG_AlreadyResting, 0, 'D', "", pIcons_LOD->GetTexture(uTextureID_RestUI_restb1), 0);
85 pButton_RestUI_Wait1Hour = pGUIWindow_CurrentMenu->CreateButton( 61, 264, 154, 33, 1, 0, UIMSG_Wait1Hour, 0, 'H', "", pIcons_LOD->GetTexture(uTextureID_RestUI_restb2), 0);
86 pButton_RestUI_Wait5Minutes = pGUIWindow_CurrentMenu->CreateButton( 61, 296, 154, 33, 1, 0, UIMSG_Wait5Minutes, 0, 'M', "", pIcons_LOD->GetTexture(uTextureID_RestUI_restb3), 0);
87 }
88
89 //----- (0041FA01) --------------------------------------------------------
90 void RestUI_Draw()
91 {
92 int live_characters; // esi@1
93 unsigned int v3; // eax@15
94 //char v4; // al@17
95 bool v5; // eax@21
96 GUIButton tmp_button; // [sp+8h] [bp-DCh]@19
97 //double v7; // [sp+C4h] [bp-20h]@17
98 float v8; // [sp+CCh] [bp-18h]@17
99 __int64 v9; // [sp+D0h] [bp-14h]@17
100 unsigned int am_pm_hours; // [sp+D8h] [bp-Ch]@9
101 __int16 shadow_color; // [sp+DCh] [bp-8h]@1
102 int text_color; // [sp+E0h] [bp-4h]@1
103
104 live_characters = 0;
105 text_color = TargetColor(10, 0, 0);
106 shadow_color = TargetColor(230, 214, 193);
107 for(int i=1; i<5; ++i)
108 if ( !pPlayers[i]->pConditions[Player::Condition_Dead] && !pPlayers[i]->pConditions[Player::Condition_Eradicated] && pPlayers[i]->sHealth > 0 )
109 ++live_characters;
110
111 if ( live_characters )
112 {
113 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->GetTexture(uTextureID_RestUI_restmain));
114 am_pm_hours = pParty->uCurrentHour;
115 dword_506F1C = pGUIWindow_CurrentMenu->pCurrentPosActiveItem;
116 if ( (signed int)pParty->uCurrentHour <= 12 )
117 {
118 if ( !am_pm_hours )
119 am_pm_hours = 12;
120 }
121 else
122 {
123 am_pm_hours -= 12;
124 }
125 pRenderer->DrawTextureIndexed(16u, 26u, pTexture_RestUI_CurrentSkyFrame);
126 if ( pTexture_RestUI_CurrentHourglassFrame )
127 {
128 pTexture_RestUI_CurrentHourglassFrame->Release();
129 pIcons_LOD->SyncLoadedFilesCount();
130 }
131 v3 = pEventTimer->uTimeElapsed + _507CD4_RestUI_hourglass_anim_controller;
132 _507CD4_RestUI_hourglass_anim_controller += pEventTimer->uTimeElapsed;
133 if ( (unsigned int)_507CD4_RestUI_hourglass_anim_controller >= 512 )
134 {
135 v3 = 0;
136 _507CD4_RestUI_hourglass_anim_controller = 0;
137 }
138 v9 = v3;
139 v8 = (double)v3 / 512.0 * 120.0;
140 //v7 = v8 + 6.7553994e15;
141 HIDWORD(v9) = floorf(v8 + 0.5f);//LODWORD(v7);
142 hourglass_icon_idx = (int)floorf(v8 + 0.5f) % 256 + 1;//LOBYTE(v7) + 1;
143 //hourglass_icon_idx = v4;
144 if (hourglass_icon_idx >= 120 )
145 hourglass_icon_idx = 1;
146
147 sprintf(pTmpBuf.data(), "hglas%03d", hourglass_icon_idx);
148 pTexture_RestUI_CurrentHourglassFrame = pIcons_LOD->LoadTexturePtr(pTmpBuf.data(), TEXTURE_16BIT_PALETTE);
149 pRenderer->DrawTextureIndexed(267, 159, pTexture_RestUI_CurrentHourglassFrame);
150 memset(&tmp_button, 0, sizeof(GUIButton));
151 tmp_button.uX = 24;
152 tmp_button.uY = 154;
153
154 tmp_button.uZ = 194;
155 tmp_button.uW = 190;
156
157 tmp_button.uWidth = 171;
158 tmp_button.uHeight = 37;
159
160 tmp_button.pParent = pButton_RestUI_WaitUntilDawn->pParent;
161 tmp_button.DrawLabel(pGlobalTXT_LocalizationStrings[183], pFontCreate, text_color, shadow_color);
162 tmp_button.pParent = 0;
163 sprintf(pTmpBuf.data(), "\r408%d", uRestUI_FoodRequiredToRest);
164 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 0, 164, text_color, pTmpBuf.data(), 0, 0, shadow_color);
165 pButton_RestUI_WaitUntilDawn->DrawLabel(pGlobalTXT_LocalizationStrings[237], pFontCreate, text_color, shadow_color);
166 pButton_RestUI_Wait1Hour->DrawLabel(pGlobalTXT_LocalizationStrings[239], pFontCreate, text_color, shadow_color);
167 pButton_RestUI_Wait5Minutes->DrawLabel(pGlobalTXT_LocalizationStrings[238], pFontCreate, text_color, shadow_color);
168 pButton_RestUI_Exit->DrawLabel(pGlobalTXT_LocalizationStrings[81], pFontCreate, text_color, shadow_color);
169 memset(&tmp_button, 0, sizeof(GUIButton));
170 tmp_button.uX = 45;
171 tmp_button.uY = 199;
172
173 tmp_button.uZ = 229;
174 tmp_button.uW = 228;
175
176 tmp_button.uWidth = 185;
177 tmp_button.uHeight = 30;
178
179 tmp_button.pParent = pButton_RestUI_WaitUntilDawn->pParent;
180 tmp_button.DrawLabel(pGlobalTXT_LocalizationStrings[236], pFontCreate, text_color, shadow_color);
181 tmp_button.pParent = 0;
182 v5 = (pParty->uCurrentHour >= 12 && pParty->uCurrentHour < 24)? 1:0;
183 sprintf(pTmpBuf.data(), "%d:%02d %s", am_pm_hours, pParty->uCurrentMinute, aAMPMNames[v5]);
184 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 368, 168, text_color, pTmpBuf.data(), 0, 0, shadow_color);
185 sprintf(pTmpBuf.data(), "%s\r190%d", pGlobalTXT_LocalizationStrings[56], pParty->uDaysPlayed + 1);
186 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 350, 190, text_color, pTmpBuf.data(), 0, 0, shadow_color);
187 sprintf(pTmpBuf.data(), "%s\r190%d", pGlobalTXT_LocalizationStrings[146], pParty->uCurrentMonth + 1);
188 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 350, 222, text_color, pTmpBuf.data(), 0, 0, shadow_color);
189 sprintf(pTmpBuf.data(), "%s\r190%d", pGlobalTXT_LocalizationStrings[245], pParty->uCurrentYear);
190 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 350, 254, text_color, pTmpBuf.data(), 0, 0, shadow_color);
191 if ( dword_506F14 )
192 Sleep6Hours();
193 }
194 else
195 GUIWindow::Create(pButton_RestUI_Exit->uX, pButton_RestUI_Exit->uY, 0, 0, WINDOW_CloseRestWindowBtn,
196 (int)pButton_RestUI_Exit, pGlobalTXT_LocalizationStrings[81]); // "Exit Rest"
197 }