Mercurial > mm7
comparison UI/UIPopup.cpp @ 1298:b97d0cdd6c79
new folder UI
author | Ritor1 |
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date | Wed, 19 Jun 2013 17:18:35 +0600 |
parents | |
children | 8c2f689b5f0b |
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1297:5450af4f57ef | 1298:b97d0cdd6c79 |
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1 #ifdef _MSC_VER | |
2 #define _CRT_SECURE_NO_WARNINGS | |
3 #endif | |
4 | |
5 #include <assert.h> | |
6 | |
7 #include "MM7.h" | |
8 | |
9 #include "Mouse.h" | |
10 | |
11 #include "Sprites.h" | |
12 #include "Vis.h" | |
13 #include "Game.h" | |
14 #include "GUIWindow.h" | |
15 #include "GUIFont.h" | |
16 #include "Party.h" | |
17 #include "AudioPlayer.h" | |
18 #include "LOD.h" | |
19 #include "Actor.h" | |
20 #include "Viewport.h" | |
21 #include "SpriteObject.h" | |
22 #include "ObjectList.h" | |
23 #include "Chest.h" | |
24 #include "PaletteManager.h" | |
25 #include "Time.h" | |
26 #include "texts.h" | |
27 | |
28 #include "mm7_data.h" | |
29 | |
30 static char static_sub_417BB5_out_string[1200]; // static to a file, not sub actually | |
31 | |
32 //----- (004151D9) -------------------------------------------------------- | |
33 void __fastcall DrawPopupWindow(unsigned int uX, unsigned int uY, unsigned int uWidth, unsigned int uHeight) | |
34 { | |
35 unsigned int v4; // ebx@1 | |
36 Texture *v5; // edi@1 | |
37 signed int uTileWidth; // ecx@1 | |
38 int v7; // eax@5 | |
39 int v8; // ecx@10 | |
40 unsigned int v9; // ebx@14 | |
41 int v10; // [sp+10h] [bp-28h]@5 | |
42 signed int uTileHeight; // [sp+18h] [bp-20h]@1 | |
43 int v12; // [sp+1Ch] [bp-1Ch]@7 | |
44 int v13; // [sp+20h] [bp-18h]@1 | |
45 int a5; // [sp+24h] [bp-14h]@5 | |
46 unsigned int a5a; // [sp+24h] [bp-14h]@11 | |
47 unsigned int a4; // [sp+28h] [bp-10h]@1 | |
48 int uNumXTiles; // [sp+2Ch] [bp-Ch]@3 | |
49 unsigned int uNumXTilesa; // [sp+2Ch] [bp-Ch]@6 | |
50 unsigned int uNumXTilesb; // [sp+2Ch] [bp-Ch]@11 | |
51 unsigned int a2a; // [sp+30h] [bp-8h]@1 | |
52 unsigned int v21; // [sp+34h] [bp-4h]@5 | |
53 unsigned int v22; // [sp+34h] [bp-4h]@11 | |
54 | |
55 v4 = uY; | |
56 a2a = uX; | |
57 a4 = uX + uWidth; | |
58 pRenderer->SetTextureClipRect(uX, v4, uX + uWidth, v4 + uHeight); | |
59 v5 = pIcons_LOD->GetTexture(uTextureID_Parchment); | |
60 uTileWidth = v5->uTextureWidth; | |
61 v13 = v5->uTextureWidth; | |
62 uTileHeight = v5->uTextureHeight; | |
63 if ( v5->uTextureWidth && v5->uTextureHeight) | |
64 { | |
65 uNumXTiles = (signed int)uWidth / uTileWidth; | |
66 if ( (signed int)uWidth % uTileWidth ) | |
67 ++uNumXTiles; | |
68 a5 = 0; | |
69 v21 = v4; | |
70 v7 = uNumXTiles + 1; | |
71 v10 = uNumXTiles + 1; | |
72 do | |
73 { | |
74 uNumXTilesa = a2a - v13; | |
75 if ( v7 > 0 ) | |
76 { | |
77 v12 = v7; | |
78 do | |
79 { | |
80 uNumXTilesa += v13; | |
81 pRenderer->DrawTextureIndexed(uNumXTilesa, v21, v5); | |
82 --v12; | |
83 } | |
84 while ( v12 ); | |
85 v7 = v10; | |
86 } | |
87 v21 += uTileHeight; | |
88 v8 = a5++; | |
89 } | |
90 while ( v8 < (signed int)uHeight / uTileHeight ); | |
91 a5a = v4 + uHeight - 32; | |
92 pRenderer->DrawTextureTransparent(a2a, v4, pIcons_LOD->GetTexture(uTextureID_5076AC)); | |
93 pRenderer->DrawTextureTransparent(a2a, a5a, pIcons_LOD->GetTexture(uTextureID_5076B4)); | |
94 pRenderer->DrawTextureTransparent(a4 - 32, v4, pIcons_LOD->GetTexture(uTextureID_5076A8)); | |
95 pRenderer->DrawTextureTransparent(a4 - 32, a5a, pIcons_LOD->GetTexture(uTextureID_5076B0)); | |
96 uNumXTilesb = a2a + 32; | |
97 v22 = v4 + uHeight - 10; | |
98 if ( (signed int)uWidth > 64 ) | |
99 { | |
100 pRenderer->SetTextureClipRect(a2a + 32, v4, a4 - 32, v4 + uHeight); | |
101 pRenderer->DrawTextureTransparent(uNumXTilesb, v4, pIcons_LOD->GetTexture(uTextureID_507698)); | |
102 pRenderer->DrawTextureTransparent(uNumXTilesb, v22, pIcons_LOD->GetTexture(uTextureID_5076A4)); | |
103 if ( (signed int)uWidth > 512 ) | |
104 { | |
105 pRenderer->DrawTextureTransparent(a2a + 544, v4, pIcons_LOD->GetTexture(uTextureID_507698)); | |
106 pRenderer->DrawTextureTransparent(a2a + 544, v22, pIcons_LOD->GetTexture(uTextureID_5076A4)); | |
107 } | |
108 } | |
109 v9 = v4 + 32; | |
110 if ( (signed int)uHeight > 64 ) | |
111 { | |
112 pRenderer->SetTextureClipRect(a2a, v9, a4, a5a); | |
113 pRenderer->DrawTextureTransparent(a2a, v9, pIcons_LOD->GetTexture(uTextureID_5076A0)); | |
114 pRenderer->DrawTextureTransparent(a4 - 10, v9, pIcons_LOD->GetTexture(uTextureID_50769C)); | |
115 } | |
116 pRenderer->ResetTextureClipRect(); | |
117 } | |
118 } | |
119 | |
120 | |
121 | |
122 //----- (0041D895) -------------------------------------------------------- | |
123 void GameUI_DrawItemInfo( struct ItemGen* inspect_item ) | |
124 { | |
125 ItemGen *v1; // esi@1 | |
126 unsigned int v2; // eax@3 | |
127 //char *v3; // edi@5 | |
128 //unsigned int v4; // eax@5 | |
129 //unsigned int v5; // esi@5 | |
130 signed int v6; // eax@5 | |
131 int v7; // edx@5 | |
132 //unsigned int v9; // eax@12 | |
133 char v10; // zf@16 | |
134 ItemGen *v11; // eax@16 | |
135 ItemGen *v12; // eax@25 | |
136 //unsigned int v13; // ecx@32 | |
137 //unsigned int v14; // eax@32 | |
138 //Render *v15; // edi@33 | |
139 const char *v16; // eax@34 | |
140 int v17; // eax@36 | |
141 int v18; // esi@37 | |
142 unsigned __int16 v19; // ax@37 | |
143 //char v20; // al@40 | |
144 char v21; // al@44 | |
145 //char v22; // al@48 | |
146 //char v23; // al@51 | |
147 int v24; // eax@52 | |
148 int v25; // eax@57 | |
149 int v26; // eax@60 | |
150 int v27; // eax@67 | |
151 const char *v28; // edi@69 | |
152 int v29; // eax@70 | |
153 char v30; // edi@78 | |
154 const char *v31; // eax@78 | |
155 int v32; // ecx@81 | |
156 unsigned int v33; // eax@81 | |
157 int v34; // esi@81 | |
158 const char *v35; // eax@85 | |
159 const char *v36; // eax@87 | |
160 unsigned int v37; // eax@109 | |
161 unsigned int v38; // eax@109 | |
162 int v39; // eax@113 | |
163 GUIFont *v40; // edx@113 | |
164 signed int v41; // [sp-20h] [bp-298h]@113 | |
165 int v42; // [sp-1Ch] [bp-294h]@113 | |
166 //char *v43; // [sp-18h] [bp-290h]@46 | |
167 unsigned int v44; // [sp-18h] [bp-290h]@113 | |
168 //int v45; // [sp-14h] [bp-28Ch]@46 | |
169 const char *v46; // [sp-14h] [bp-28Ch]@58 | |
170 char *v47; // [sp-14h] [bp-28Ch]@110 | |
171 //char *v48; // [sp-10h] [bp-288h]@46 | |
172 const char *v49; // [sp-10h] [bp-288h]@56 | |
173 char *v50; // [sp-10h] [bp-288h]@58 | |
174 int v51; // [sp-10h] [bp-288h]@110 | |
175 const char *v52; // [sp-Ch] [bp-284h]@36 | |
176 //int v53; // [sp-Ch] [bp-284h]@46 | |
177 char *v54; // [sp-Ch] [bp-284h]@56 | |
178 int v55; // [sp-Ch] [bp-284h]@58 | |
179 int v56; // [sp-Ch] [bp-284h]@110 | |
180 unsigned int v57; // [sp-8h] [bp-280h]@36 | |
181 //int v58; // [sp-8h] [bp-280h]@46 | |
182 int v59; // [sp-8h] [bp-280h]@56 | |
183 int v60; // [sp-8h] [bp-280h]@58 | |
184 unsigned int v61; // [sp-8h] [bp-280h]@110 | |
185 char out_text[300]; // [sp+8h] [bp-270h]@40 | |
186 //char Dest[100]; // [sp+6Ch] [bp-20Ch]@40 | |
187 //char v64[100]; // [sp+D0h] [bp-1A8h]@40 | |
188 char v65[120]; // [sp+134h] [bp-144h]@92 | |
189 char Source[40]; // [sp+1ACh] [bp-CCh]@49 | |
190 stru351_summoned_item v67; | |
191 //int v67; // [sp+1D4h] [bp-A4h]@91 | |
192 //int v68; // [sp+1D8h] [bp-A0h]@106 | |
193 //int v69; // [sp+1DCh] [bp-9Ch]@101 | |
194 //int v70; // [sp+1E0h] [bp-98h]@97 | |
195 //int v71; // [sp+1E8h] [bp-90h]@93 | |
196 //int v72; // [sp+1ECh] [bp-8Ch]@91 | |
197 int var88; // [sp+1F0h] [bp-88h]@1 | |
198 Texture *v73; // [sp+1F4h] [bp-84h]@5 | |
199 //unsigned int v75; // [sp+1F8h] [bp-80h]@5 | |
200 //char *v76; // [sp+1FCh] [bp-7Ch]@5 | |
201 int v77; // [sp+200h] [bp-78h]@12 | |
202 int v78; // [sp+204h] [bp-74h]@5 | |
203 GUIWindow wHintWindow; // [sp+208h] [bp-70h]@2 | |
204 POINT a2; // [sp+25Ch] [bp-1Ch]@2 | |
205 int v81; // [sp+264h] [bp-14h]@5 | |
206 // GUIFont *pFontComic; // [sp+268h] [bp-10h]@1 | |
207 PlayerSpeech v83; // [sp+26Ch] [bp-Ch]@18 | |
208 char* v84; | |
209 int v85; | |
210 char *Str; // [sp+270h] [bp-8h]@65 | |
211 | |
212 v1 = inspect_item; | |
213 var88 = TargetColor(0xFFu, 0xFFu, 0x9Bu); | |
214 if (!inspect_item->uItemID) | |
215 return; | |
216 | |
217 wHintWindow.Hint = 0; | |
218 wHintWindow.uFrameWidth = 384; | |
219 wHintWindow.uFrameHeight = 180; | |
220 wHintWindow.uFrameY = 40; | |
221 if ( pMouse->GetCursorPos(&a2)->x <= 320 ) | |
222 v2 = pMouse->GetCursorPos(&a2)->x + 30; | |
223 else | |
224 v2 = pMouse->GetCursorPos(&a2)->x - wHintWindow.uFrameWidth - 30; | |
225 wHintWindow.uFrameX = v2; | |
226 auto item_desc = &pItemsTable->pItems[inspect_item->uItemID]; | |
227 //v3 = (char *)&pItemsTable->pItems[_this->uItemID].pIconName; | |
228 //v76 = v3; | |
229 //v4 = pIcons_LOD->LoadTexture(pItemsTable->pItems[_this->uItemID].pIconName, TEXTURE_16BIT_PALETTE); | |
230 //v5 = v4; | |
231 //v4 *= 72; | |
232 //v75 = v4; | |
233 //v73 = &pIcons_LOD->pTextures[v4]; | |
234 v73 = pIcons_LOD->LoadTexturePtr(item_desc->pIconName, TEXTURE_16BIT_PALETTE); | |
235 v6 = 100 - v73->uTextureWidth; | |
236 v7 = v73->uTextureHeight; | |
237 v78 = v6; | |
238 v81 = 144 - v7; | |
239 if ( v6 > 0 ) | |
240 v78 = v6 >> 1; | |
241 if ( v81 <= 0 ) | |
242 v81 = 0; | |
243 else | |
244 v81 >>= 1; | |
245 if ( !item_desc->uItemID_Rep_St ) | |
246 inspect_item->SetIdentified(); | |
247 //v9 = v8->uAttributes; | |
248 v77 = 0; | |
249 //a2.y = v8->uAttributes & 2; | |
250 if (pItemsTable->pItems[inspect_item->uItemID].uEquipType == EQUIP_GOLD) | |
251 v77 = inspect_item->uSpecEnchantmentType; | |
252 if ( uActiveCharacter ) | |
253 { | |
254 //try to identify | |
255 if (!inspect_item->Identified()) | |
256 { | |
257 | |
258 v11 = inspect_item; | |
259 if ( pPlayers[uActiveCharacter]->CanIdentify(inspect_item) == 1 ) | |
260 inspect_item->SetIdentified(); | |
261 v83 = SPEECH_9; | |
262 if ( !inspect_item->Identified() ) | |
263 { | |
264 ShowStatusBarString(pGlobalTXT_LocalizationStrings[446], 2u);//"Identify Failed" | |
265 } | |
266 else | |
267 { | |
268 v83 = SPEECH_8; | |
269 if ( inspect_item->GetValue() < 100 * (pPlayers[uActiveCharacter]->uLevel + 5) ) | |
270 v83 = SPEECH_7; | |
271 } | |
272 if ( dword_4E455C ) | |
273 { | |
274 pPlayers[uActiveCharacter]->PlaySound((PlayerSpeech)(int)v83, 0); | |
275 dword_4E455C = 0; | |
276 } | |
277 } | |
278 inspect_item->UpdateTempBonus(pParty->uTimePlayed); | |
279 if (inspect_item->Broken()) | |
280 { | |
281 if ( pPlayers[uActiveCharacter]->CanRepair(inspect_item) == 1 ) | |
282 inspect_item->uAttributes = inspect_item->uAttributes & 0xFFFFFFFD | 1; | |
283 v83 = SPEECH_11; | |
284 if ( !inspect_item->Broken() ) | |
285 v83 = SPEECH_10; | |
286 else | |
287 ShowStatusBarString(pGlobalTXT_LocalizationStrings[448], 2u);//"Repair Failed" | |
288 if ( dword_4E455C ) | |
289 { | |
290 pPlayers[uActiveCharacter]->PlaySound(v83, 0); | |
291 dword_4E455C = 0; | |
292 } | |
293 } | |
294 } | |
295 //v13 = _this->uAttributes; | |
296 //v14 = _this->Identified(); | |
297 //a2.y = inspect_item->Identified(); | |
298 if (inspect_item->Broken()) | |
299 { | |
300 wHintWindow.DrawMessageBox(0); | |
301 //v15 = &; | |
302 pRenderer->SetTextureClipRect(wHintWindow.uFrameX + 12, wHintWindow.uFrameY + 12, | |
303 wHintWindow.uFrameX + wHintWindow.uFrameWidth - 12, | |
304 wHintWindow.uFrameY + wHintWindow.uFrameHeight - 12); | |
305 wHintWindow.uFrameWidth -= 24; | |
306 wHintWindow.uFrameHeight -= 12; | |
307 wHintWindow.uFrameZ = wHintWindow.uFrameX + wHintWindow.uFrameWidth - 1; | |
308 wHintWindow.uFrameW = wHintWindow.uFrameY + wHintWindow.uFrameHeight - 1; | |
309 pRenderer->DrawTransparentRedShade(wHintWindow.uFrameX + v78, v81 + wHintWindow.uFrameY + 30, v73); | |
310 if ( inspect_item->Identified()) | |
311 v16 = inspect_item->GetIdentifiedName(); | |
312 else | |
313 v16 = item_desc->pUnidentifiedName; | |
314 wHintWindow.DrawTitleText(pFontArrus, 0, 0xCu, var88, v16, 3u); | |
315 v17 = pFontArrus->CalcTextHeight(pGlobalTXT_LocalizationStrings[32], &wHintWindow, 0, 0); //"Broken Item" | |
316 v18 = v17 >> 1; | |
317 v19 = TargetColor(0xFFu, 0x19u, 0x19u); | |
318 wHintWindow.DrawTitleText(pFontArrus, 0x64u, ((signed int)wHintWindow.uFrameHeight >> 1) - v18, v19, pGlobalTXT_LocalizationStrings[32], 3); //"Broken Item" | |
319 pRenderer->ResetTextureClipRect(); | |
320 if ( !areWeLoadingTexture ) | |
321 { | |
322 v73->Release(); | |
323 pIcons_LOD->SyncLoadedFilesCount(); | |
324 } | |
325 return; | |
326 } | |
327 if (!inspect_item->Identified()) | |
328 { | |
329 wHintWindow.DrawMessageBox(0); | |
330 pRenderer->SetTextureClipRect(wHintWindow.uFrameX + 12, wHintWindow.uFrameY + 12, | |
331 wHintWindow.uFrameX + wHintWindow.uFrameWidth - 12, | |
332 wHintWindow.uFrameY + wHintWindow.uFrameHeight - 12); | |
333 wHintWindow.uFrameWidth -= 24; | |
334 wHintWindow.uFrameHeight -= 12; | |
335 wHintWindow.uFrameZ = wHintWindow.uFrameX + wHintWindow.uFrameWidth - 1; | |
336 wHintWindow.uFrameW = wHintWindow.uFrameY + wHintWindow.uFrameHeight - 1; | |
337 pRenderer->DrawTextureTransparent(wHintWindow.uFrameX + v78, v81 + wHintWindow.uFrameY + 30, v73); | |
338 wHintWindow.DrawTitleText(pFontArrus, 0, 0xCu, var88, item_desc->pUnidentifiedName, 3u); | |
339 v17 = pFontArrus->CalcTextHeight(pGlobalTXT_LocalizationStrings[232], &wHintWindow, 0, 0); ///"Not Identified" | |
340 v18 = v17 >> 1; | |
341 v19 = TargetColor(0xFFu, 0x19u, 0x19u); | |
342 wHintWindow.DrawTitleText(pFontArrus, 0x64u, ((signed int)wHintWindow.uFrameHeight >> 1) - v18, v19, pGlobalTXT_LocalizationStrings[232], 3); | |
343 pRenderer->ResetTextureClipRect(); | |
344 if ( !areWeLoadingTexture ) | |
345 { | |
346 v73->Release(); | |
347 pIcons_LOD->SyncLoadedFilesCount(); | |
348 } | |
349 return; | |
350 } | |
351 | |
352 sprintfex(out_text, pGlobalTXT_LocalizationStrings[463], item_desc->pUnidentifiedName); //"Type: %s" | |
353 out_text[100] = 0; | |
354 out_text[200] = 0; | |
355 //v20 = item_desc->uEquipType; | |
356 switch (item_desc->uEquipType) | |
357 { | |
358 case EQUIP_OFF_HAND: | |
359 case EQUIP_MAIN_HAND: | |
360 sprintfex(out_text + 100, "%s: +%d %s: %dd%d", pGlobalTXT_LocalizationStrings[LOCSTR_ATTACK], | |
361 (int)item_desc->uDamageMod, pGlobalTXT_LocalizationStrings[53], (int)item_desc->uDamageDice, (int)item_desc->uDamageRoll); //"Damage" | |
362 if (item_desc->uDamageMod) | |
363 { | |
364 char mod[16]; | |
365 sprintf(mod, "+%d", (int)item_desc->uDamageMod); | |
366 strcat(out_text + 100, mod); | |
367 } | |
368 break; | |
369 | |
370 case EQUIP_BOW: | |
371 sprintfex(out_text + 100, "%s: +%d %s: %dd%d", pGlobalTXT_LocalizationStrings[203], //"Shoot" | |
372 (int)item_desc->uDamageMod, pGlobalTXT_LocalizationStrings[53], //"Damage" | |
373 (int)item_desc->uDamageDice, (int)item_desc->uDamageRoll); | |
374 if (item_desc->uDamageMod) | |
375 { | |
376 char mod[16]; | |
377 sprintf(mod, "+%d", (int)item_desc->uDamageMod); | |
378 strcat(out_text + 100, mod); | |
379 } | |
380 break; | |
381 | |
382 case EQUIP_ARMOUR: | |
383 case EQUIP_SHIELD: | |
384 case EQUIP_HELMET: | |
385 case EQUIP_BELT: | |
386 case EQUIP_CLOAK: | |
387 case EQUIP_GAUNTLETS: | |
388 case EQUIP_BOOTS: | |
389 case EQUIP_RING: | |
390 case EQUIP_AMULET: | |
391 if (item_desc->uDamageDice) //"Armor" | |
392 sprintfex(out_text + 100, "%s: +%d", pGlobalTXT_LocalizationStrings[11], item_desc->uDamageDice + item_desc->uDamageMod); | |
393 break; | |
394 | |
395 } | |
396 | |
397 if ( !v77 ) | |
398 { | |
399 if (item_desc->uEquipType ==EQUIP_POTION) //this is CORRECT! do not move to switch! | |
400 { | |
401 if ( inspect_item->uEnchantmentType ) | |
402 sprintf(out_text + 200, "%s: %d",pGlobalTXT_LocalizationStrings[449] , inspect_item->uEnchantmentType); //"Power" | |
403 } | |
404 else if (item_desc->uEquipType == EQUIP_REAGENT) | |
405 { | |
406 sprintf(out_text + 200, "%s: %d", pGlobalTXT_LocalizationStrings[449], pItemsTable->pItems[inspect_item->uItemID].uDamageDice); //"Power" | |
407 } | |
408 | |
409 else if ( inspect_item->uEnchantmentType ) | |
410 { | |
411 sprintf(out_text + 200, "%s: %s +%d", pGlobalTXT_LocalizationStrings[210], | |
412 pItemsTable->pEnchantments[inspect_item->uEnchantmentType-1].pBonusStat, inspect_item->_bonus_strength); //"Special" | |
413 } | |
414 else if ( inspect_item->uSpecEnchantmentType ) | |
415 { | |
416 sprintf(out_text + 200, "%s: %s", pGlobalTXT_LocalizationStrings[210], | |
417 pItemsTable->pSpecialEnchantments[inspect_item->uSpecEnchantmentType-1].pBonusStatement, inspect_item->_bonus_strength); | |
418 } | |
419 | |
420 else if ( inspect_item->uNumCharges ) | |
421 { | |
422 sprintf(out_text + 200, "%s: %lu", pGlobalTXT_LocalizationStrings[464], inspect_item->uNumCharges); //"Charges" | |
423 | |
424 } | |
425 } | |
426 wHintWindow.uFrameWidth -= 12; | |
427 v85 = 3; | |
428 wHintWindow.uFrameZ = wHintWindow.uFrameX + wHintWindow.uFrameWidth - 1; | |
429 wHintWindow.uFrameW = wHintWindow.uFrameY + wHintWindow.uFrameHeight - 1; | |
430 Str = (char *)(3 * (LOBYTE(pFontArrus->uFontHeight) + 8)); | |
431 v84 = &out_text[0]; | |
432 do | |
433 { | |
434 if ( *v84 ) | |
435 { | |
436 v27 = pFontComic->CalcTextHeight(v84, &wHintWindow, 100, 0); | |
437 Str += v27 + 3; | |
438 } | |
439 v84 += 100; | |
440 --v85; | |
441 } | |
442 while ( v85 ); | |
443 v28 = item_desc->pDescription; | |
444 if ( *v28 ) | |
445 { | |
446 v29 = pFontSmallnum->CalcTextHeight(v28, &wHintWindow, 100, 0); | |
447 Str += v29; | |
448 } | |
449 wHintWindow.uFrameHeight = v73->uTextureHeight + v81 + 54; | |
450 if ( (signed int)Str > (signed int)wHintWindow.uFrameHeight ) | |
451 wHintWindow.uFrameHeight = (unsigned int)Str; | |
452 if ( inspect_item->uAttributes & 8 && (inspect_item->uSpecEnchantmentType || inspect_item->uEnchantmentType) ) | |
453 wHintWindow.uFrameHeight += LOBYTE(pFontComic->uFontHeight); | |
454 v85 = 0; | |
455 if ( pFontArrus->uFontHeight ) | |
456 { | |
457 wHintWindow.uFrameWidth -= 24; | |
458 v30 = pFontArrus->uFontHeight; | |
459 v31 = inspect_item->GetIdentifiedName(); | |
460 if ( pFontArrus->CalcTextHeight(v31, &wHintWindow, 0, 0) / (signed int)v30 ) | |
461 v85 = v30; | |
462 wHintWindow.uFrameWidth += 24; | |
463 } | |
464 wHintWindow.uFrameWidth += 12; | |
465 wHintWindow.uFrameHeight += (unsigned int)v85; | |
466 wHintWindow.uFrameW = wHintWindow.uFrameY + wHintWindow.uFrameHeight - 1; | |
467 wHintWindow.uFrameZ = wHintWindow.uFrameX + wHintWindow.uFrameWidth - 1; | |
468 wHintWindow.DrawMessageBox(0); | |
469 //v15 = pRenderer; | |
470 pRenderer->SetTextureClipRect(wHintWindow.uFrameX + 12, wHintWindow.uFrameY + 12, | |
471 wHintWindow.uFrameX + wHintWindow.uFrameWidth - 12, wHintWindow.uFrameY + wHintWindow.uFrameHeight - 12); | |
472 wHintWindow.uFrameWidth -= 12; | |
473 v32 = v73->uTextureHeight; | |
474 v33 = wHintWindow.uFrameHeight; | |
475 wHintWindow.uFrameHeight -= 12; | |
476 wHintWindow.uFrameZ = wHintWindow.uFrameX + wHintWindow.uFrameWidth - 1; | |
477 wHintWindow.uFrameW = wHintWindow.uFrameY + wHintWindow.uFrameHeight - 1; | |
478 pRenderer->DrawTextureTransparent( | |
479 wHintWindow.uFrameX + v78, | |
480 wHintWindow.uFrameY + (signed int)(v33 - v32) / 2, | |
481 v73); | |
482 | |
483 v34 = (int)(v85 + 35); | |
484 v85 = 3; | |
485 Str = out_text; | |
486 do | |
487 { | |
488 if ( *Str ) | |
489 { | |
490 wHintWindow.DrawText(pFontComic, 100, v34, 0, Str, 0, 0, 0); | |
491 v34 += pFontComic->CalcTextHeight(Str, &wHintWindow, 100, 0) + 3; | |
492 } | |
493 Str += 100; | |
494 --v85; | |
495 } | |
496 while (v85 ); | |
497 v35 = item_desc->pDescription; | |
498 if ( *v35 ) | |
499 wHintWindow.DrawText(pFontSmallnum, 100, v34, 0, v35, 0, 0, 0); | |
500 wHintWindow.uFrameX += 12; | |
501 wHintWindow.uFrameWidth -= 24; | |
502 v36 = inspect_item->GetIdentifiedName(); | |
503 wHintWindow.DrawTitleText(pFontArrus, 0, 0xCu, var88, v36, 3u); | |
504 wHintWindow.uFrameWidth += 24; | |
505 wHintWindow.uFrameX -= 12; | |
506 if ( v77 ) | |
507 { | |
508 sprintf(pTmpBuf.data(), "%s: %lu", pGlobalTXT_LocalizationStrings[465], v77);//"Value" | |
509 v40 = pFontComic; | |
510 v61 = 0; | |
511 v56 = 0; | |
512 v51 = 0; | |
513 v47 = pTmpBuf.data(); | |
514 v44 = 0; | |
515 v42 = wHintWindow.uFrameHeight - LOBYTE(pFontComic->uFontHeight); | |
516 v41 = 100; | |
517 } | |
518 else | |
519 { | |
520 if ( (inspect_item->uAttributes & 8) && (inspect_item->uSpecEnchantmentType || inspect_item->uEnchantmentType) ) | |
521 { | |
522 sub_493F79(&v67, inspect_item->uExpireTime - pParty->uTimePlayed); | |
523 strcpy(pTmpBuf.data(), "Duration:"); | |
524 Str = (char *)(v67.field_18_expire_year - game_starting_year); | |
525 if (v67.field_18_expire_year != 1168 ) | |
526 { | |
527 sprintf(v65, " %d:yr", v67.field_18_expire_year - game_starting_year); | |
528 strcat(pTmpBuf.data(), v65); | |
529 } | |
530 if ( (((v67.field_14_exprie_month || Str) && | |
531 ((sprintf(v65, " %d:mo", v67.field_14_exprie_month), strcat(pTmpBuf.data(), v65), v67.field_14_exprie_month) || Str) | |
532 || v67.field_C_expire_day) | |
533 && ((sprintf(v65, " %d:dy", v67.field_C_expire_day), strcat(pTmpBuf.data(), v65), v67.field_14_exprie_month) || Str || | |
534 v67.field_C_expire_day) | |
535 || v67.field_8_expire_hour) | |
536 && ((sprintf(v65, " %d:hr", v67.field_8_expire_hour), strcat(pTmpBuf.data(), v65), v67.field_14_exprie_month) || Str || | |
537 v67.field_C_expire_day || v67.field_8_expire_hour) | |
538 || v67.field_4_expire_minute ) | |
539 { | |
540 sprintf(v65, " %d:mn", v67.field_4_expire_minute); | |
541 strcat(pTmpBuf.data(), v65); | |
542 } | |
543 wHintWindow.DrawText(pFontComic, 100, wHintWindow.uFrameHeight - 2 * LOBYTE(pFontComic->uFontHeight), 0, pTmpBuf.data(), 0, 0, 0); | |
544 } | |
545 v37 = inspect_item->GetValue(); | |
546 sprintf(pTmpBuf.data(), "%s: %lu", pGlobalTXT_LocalizationStrings[465], v37); | |
547 wHintWindow.DrawText(pFontComic, 100, wHintWindow.uFrameHeight - LOBYTE(pFontComic->uFontHeight), 0, pTmpBuf.data(), 0, 0, 0); | |
548 v38 = inspect_item->uAttributes; | |
549 if ( BYTE1(v38) & 1 ) | |
550 { | |
551 v61 = 0; | |
552 v56 = 0; | |
553 v51 = 0; | |
554 v47 = pGlobalTXT_LocalizationStrings[187]; //"Stolen" | |
555 } | |
556 else | |
557 { | |
558 if ( !(BYTE1(v38) & 2) ) | |
559 { | |
560 pRenderer->ResetTextureClipRect(); | |
561 if ( !areWeLoadingTexture ) | |
562 { | |
563 v73->Release(); | |
564 pIcons_LOD->SyncLoadedFilesCount(); | |
565 } | |
566 return; | |
567 } | |
568 v61 = 0; | |
569 v56 = 0; | |
570 v51 = 0; | |
571 v47 = pGlobalTXT_LocalizationStrings[651]; //"Hardened" | |
572 } | |
573 LOWORD(v38) = LOWORD(pRenderer->uTargetRMask); | |
574 v44 = v38; | |
575 v42 = wHintWindow.uFrameHeight - LOBYTE(pFontComic->uFontHeight); | |
576 v39 = pFontComic->GetLineWidth(pTmpBuf.data()); | |
577 v40 = pFontComic; | |
578 v41 = v39 + 132; | |
579 } | |
580 wHintWindow.DrawText(v40, v41, v42, v44, v47, v51, v56, v61); | |
581 pRenderer->ResetTextureClipRect(); | |
582 if ( !areWeLoadingTexture ) | |
583 { | |
584 v73->Release(); | |
585 pIcons_LOD->SyncLoadedFilesCount(); | |
586 } | |
587 return; | |
588 } | |
589 // 4E455C: using guessed type int dword_4E455C; | |
590 // 506128: using guessed type int areWeLoadingTexture; | |
591 | |
592 | |
593 | |
594 //----- (0041E360) -------------------------------------------------------- | |
595 void MonsterPopup_Draw(unsigned int uActorID, GUIWindow *edx0) | |
596 { | |
597 unsigned int v2; // esi@1 | |
598 Actor *v3; // esi@3 | |
599 int v4; // eax@3 | |
600 //unsigned int v5; // ecx@3 | |
601 NPCData *v6; // eax@3 | |
602 unsigned __int16 v7; // cx@3 | |
603 int v8; // eax@4 | |
604 unsigned __int16 v9; // dx@4 | |
605 SpriteFrame *v10; // edi@17 | |
606 LODSprite *v11; // esi@17 | |
607 unsigned int v12; // ecx@17 | |
608 Sprite *v13; // edi@18 | |
609 //int v14; // ecx@18 | |
610 //int v15; // edx@18 | |
611 //int v16; // edx@18 | |
612 //int v17; // eax@18 | |
613 unsigned int v18; // ecx@19 | |
614 unsigned int v19; // eax@21 | |
615 char *v20; // esi@28 | |
616 int v21; // edx@29 | |
617 unsigned __int16 *v22; // ecx@29 | |
618 int v23; // eax@29 | |
619 int v24; // eax@32 | |
620 int v25; // esi@32 | |
621 char *v26; // edx@34 | |
622 unsigned __int8 v27; // sf@36 | |
623 unsigned __int8 v28; // of@36 | |
624 //int v29; // esi@40 | |
625 //unsigned __int16 *v30; // ecx@40 | |
626 //int v31; // eax@40 | |
627 //int v32; // esi@43 | |
628 //unsigned __int16 v33; // ax@45 | |
629 //int v34; // edx@45 | |
630 //int v35; // eax@45 | |
631 int v36; // eax@49 | |
632 //char *v37; // eax@52 | |
633 int v38; // eax@55 | |
634 unsigned __int16 v39; // ax@59 | |
635 SpellBuff *v40; // eax@60 | |
636 int v41; // edi@61 | |
637 unsigned int v42; // eax@61 | |
638 int v43; // eax@62 | |
639 int v44; // eax@63 | |
640 signed int v45; // edi@65 | |
641 unsigned __int16 v46; // ax@73 | |
642 Player *v47; // ecx@77 | |
643 //unsigned int v48; // eax@85 | |
644 GUIFont *v49; // edi@90 | |
645 int v50; // edi@90 | |
646 SpellBuff *v51; // eax@91 | |
647 char *v52; // ecx@98 | |
648 char *v53; // ecx@101 | |
649 char *v54; // ST0C_4@118 | |
650 unsigned int v55; // eax@118 | |
651 GUIFont *v56; // edi@124 | |
652 unsigned __int8 v57; // al@128 | |
653 int v58; // eax@132 | |
654 Actor *v59; // ecx@133 | |
655 unsigned __int8 v60; // dl@138 | |
656 char *v62; // eax@147 | |
657 int v63; // eax@152 | |
658 //char *result; // eax@152 | |
659 int v65; // eax@155 | |
660 const char *v66; // [sp-10h] [bp-1FCh]@121 | |
661 const char *v67; // [sp-10h] [bp-1FCh]@125 | |
662 const char *v68; // [sp-10h] [bp-1FCh]@142 | |
663 int v69; // [sp-Ch] [bp-1F8h]@121 | |
664 char *v70; // [sp-Ch] [bp-1F8h]@125 | |
665 char *v71; // [sp-Ch] [bp-1F8h]@142 | |
666 char *v72; // [sp-8h] [bp-1F4h]@54 | |
667 int v73; // [sp-8h] [bp-1F4h]@79 | |
668 int v74; // [sp-8h] [bp-1F4h]@121 | |
669 int v75; // [sp-8h] [bp-1F4h]@125 | |
670 int v76; // [sp-8h] [bp-1F4h]@142 | |
671 size_t v77; // [sp-4h] [bp-1F0h]@54 | |
672 unsigned int v78; // [sp-4h] [bp-1F0h]@121 | |
673 unsigned int v79; // [sp-4h] [bp-1F0h]@125 | |
674 char *v80; // [sp-4h] [bp-1F0h]@142 | |
675 char *v81; // [sp-4h] [bp-1F0h]@148 | |
676 DDBLTFX Dst; // [sp+Ch] [bp-1E0h]@18 | |
677 DDSURFACEDESC2 pDesc; // [sp+70h] [bp-17Ch]@18 | |
678 RECT v84; // [sp+ECh] [bp-100h]@26 | |
679 char *v85[10]; // [sp+FCh] [bp-F0h]@145 | |
680 char *v95[11]; // [sp+124h] [bp-C8h]@127 | |
681 RenderBillboardTransform_local0 v106; // [sp+150h] [bp-9Ch]@3 | |
682 unsigned int v107; // [sp+1A0h] [bp-4Ch]@18 | |
683 unsigned __int16 *v108; // [sp+1A4h] [bp-48h]@34 | |
684 unsigned int v109; // [sp+1A8h] [bp-44h]@32 | |
685 LPVOID v110; // [sp+1ACh] [bp-40h]@28 | |
686 unsigned int v111; // [sp+1B0h] [bp-3Ch]@29 | |
687 int v112; // [sp+1B4h] [bp-38h]@3 | |
688 int v222; // [sp+1B8h] [bp-34h]@18 | |
689 unsigned __int8 v114; // [sp+1BFh] [bp-2Dh]@133 | |
690 int v115; // [sp+1C0h] [bp-2Ch]@3 | |
691 unsigned int v116; // [sp+1C4h] [bp-28h]@18 | |
692 int i; // [sp+1C8h] [bp-24h]@18 | |
693 int a2; // [sp+1CCh] [bp-20h]@28 | |
694 int v119; // [sp+1D0h] [bp-1Ch]@18 | |
695 SpellBuff *v120; // [sp+1D4h] [bp-18h]@18 | |
696 Actor *v121; // [sp+1D8h] [bp-14h]@3 | |
697 int a5; // [sp+1DCh] [bp-10h]@3 | |
698 GUIWindow *a1; // [sp+1E0h] [bp-Ch]@1 | |
699 int v124; // [sp+1E4h] [bp-8h]@18 | |
700 int a4; // [sp+1E8h] [bp-4h]@18 | |
701 | |
702 a1 = edx0; | |
703 v2 = uActorID; | |
704 | |
705 static Actor pMonsterInfoUI_Doll; | |
706 /*if ( !(bMonsterInfoUI_bDollInitialized & 1) ) | |
707 { | |
708 bMonsterInfoUI_bDollInitialized |= 1u; | |
709 Actor::Actor(&pMonsterInfoUI_Doll); | |
710 atexit(nullsub_3); | |
711 }*/ | |
712 v106.uParentBillboardID = -1; | |
713 v3 = &pActors[v2]; | |
714 v121 = v3; | |
715 v4 = TargetColor(0xE1u, 255, 0x9Bu); | |
716 //v5 = v3->sNPC_ID; | |
717 a5 = v4; | |
718 v6 = GetNPCData(v3->sNPC_ID); | |
719 v7 = v3->pMonsterInfo.uID; | |
720 //v112 = (char **)v6; | |
721 v115 = monster_popup_y_offsets[((signed __int16)v7 - 1) / 3] - 40; | |
722 if ( v7 == pMonsterInfoUI_Doll.pMonsterInfo.uID ) | |
723 { | |
724 v9 = pMonsterInfoUI_Doll.uCurrentActionLength; | |
725 } | |
726 else | |
727 { | |
728 memcpy(&pMonsterInfoUI_Doll, v3, sizeof(pMonsterInfoUI_Doll)); | |
729 pMonsterInfoUI_Doll.uCurrentActionAnimation = ANIM_Bored; | |
730 pMonsterInfoUI_Doll.uCurrentActionTime = 0; | |
731 v8 = rand(); | |
732 v3 = v121; | |
733 v9 = v8 % 256 + 128; | |
734 pMonsterInfoUI_Doll.uCurrentActionLength = v8 % 256 + 128; | |
735 } | |
736 | |
737 if ( (signed int)pMonsterInfoUI_Doll.uCurrentActionTime > (signed __int16)v9 ) | |
738 { | |
739 pMonsterInfoUI_Doll.uCurrentActionTime = 0; | |
740 if ( pMonsterInfoUI_Doll.uCurrentActionAnimation == ANIM_Bored || pMonsterInfoUI_Doll.uCurrentActionAnimation == ANIM_AtkMelee) | |
741 { | |
742 pMonsterInfoUI_Doll.uCurrentActionAnimation = ANIM_Standing; | |
743 pMonsterInfoUI_Doll.uCurrentActionLength = rand() % 128 + 128; | |
744 } | |
745 else | |
746 { | |
747 //rand(); | |
748 pMonsterInfoUI_Doll.uCurrentActionAnimation = ANIM_Bored; | |
749 if ( (pMonsterInfoUI_Doll.pMonsterInfo.uID < 115 || pMonsterInfoUI_Doll.pMonsterInfo.uID > 186) && | |
750 (pMonsterInfoUI_Doll.pMonsterInfo.uID < 232 || pMonsterInfoUI_Doll.pMonsterInfo.uID > 249) && rand() % 30 < 100 ) | |
751 pMonsterInfoUI_Doll.uCurrentActionAnimation = ANIM_AtkMelee; | |
752 pMonsterInfoUI_Doll.uCurrentActionLength = 8 * pSpriteFrameTable->pSpriteSFrames[v3->pSpriteIDs[(signed __int16)pMonsterInfoUI_Doll.uCurrentActionAnimation]].uAnimLength; | |
753 } | |
754 } | |
755 v10 = pSpriteFrameTable->GetFrame( v3->pSpriteIDs[pMonsterInfoUI_Doll.uCurrentActionAnimation], pMonsterInfoUI_Doll.uCurrentActionTime); | |
756 v11 = &pSprites_LOD->pSpriteHeaders[v10->pHwSpriteIDs[0]];//40 * v10->pHwSpriteIDs[0] + 7218180; | |
757 v106.pTarget = pRenderer->pTargetSurface; | |
758 v106.pTargetZ = pRenderer->pActiveZBuffer; | |
759 v106.uTargetPitch = pRenderer->uTargetSurfacePitch; | |
760 v12 = a1->uFrameY + 52; | |
761 v106.uViewportX = a1->uFrameX + 13; | |
762 v106.uViewportY = v12; | |
763 v106.uViewportW = v12 + 128; | |
764 v106.uViewportZ = v106.uViewportX + 128; | |
765 v106.uScreenSpaceX = (signed int)(v106.uViewportX + 128 + v106.uViewportX) / 2; | |
766 v106._screenspace_x_scaler_packedfloat = 65536; | |
767 v106._screenspace_y_scaler_packedfloat = 65536; | |
768 v106.uScreenSpaceY = v115 + v12 + v11->uHeight; | |
769 v106.pPalette = PaletteManager::Get_Dark_or_Red_LUT(v10->uPaletteIndex, 0, 1); | |
770 v106.sZValue = 0; | |
771 v106.uFlags = 0; | |
772 pRenderer->SetRasterClipRect(0, 0, 0x27Fu, 0x1DFu); | |
773 pRenderer->RasterLine2D(v106.uViewportX - 1, v106.uViewportY - 1, v106.uViewportX + 129, v106.uViewportY - 1, a5); | |
774 pRenderer->RasterLine2D( v106.uViewportX + 129, v106.uViewportY - 1, v106.uViewportX + 129, v106.uViewportW + 1, a5); | |
775 pRenderer->RasterLine2D(v106.uViewportX + 129, v106.uViewportW + 1, v106.uViewportX - 1, v106.uViewportW + 1, a5); | |
776 pRenderer->RasterLine2D(v106.uViewportX - 1, v106.uViewportW + 1, v106.uViewportX - 1, v106.uViewportY - 1, a5); | |
777 if ( pRenderer->pRenderD3D ) | |
778 { | |
779 v13 = &pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]]; | |
780 v106.uScreenSpaceY = v115 + v106.uViewportY + v13->uBufferHeight; | |
781 //v222 = (IDirectDrawSurface *)v13->pTextureSurface; | |
782 memset(&Dst, 0, 0x64u); | |
783 Dst.dwSize = 100; | |
784 Dst.dwFillColor = 0; | |
785 memset(&pDesc, 0, 0x7Cu); | |
786 pDesc.dwSize = 124; | |
787 v13->pTextureSurface->GetSurfaceDesc(&pDesc); | |
788 //v14 = v13->uBufferHeight; | |
789 //v120 = (SpellBuff *)v13->uBufferWidth; | |
790 v107 = 0; | |
791 //v15 = v13->uAreaX; | |
792 //v119 = v13->uBufferWidth / 2; | |
793 i = 0; | |
794 //a4 = v106.uScreenSpaceX + v15 - v13->uBufferWidth / 2; | |
795 int dst_x = v106.uScreenSpaceX + v13->uAreaX - v13->uBufferWidth / 2; | |
796 //v115 = v13->uAreaY; | |
797 //v16 = v13->uAreaWidth + v13->uBufferWidth / 2 + v13->uAreaX - v13->uBufferWidth; | |
798 //v124 = v106.uScreenSpaceY + v115 - v14; | |
799 int dst_y = v106.uScreenSpaceY + v13->uAreaY - v13->uBufferHeight; | |
800 //v17 = v13->uAreaHeight + v13->uAreaY - v14; | |
801 //v116 = v106.uScreenSpaceX + v16; | |
802 uint dst_z = v106.uScreenSpaceX + v13->uAreaX + v13->uAreaWidth + v13->uBufferWidth / 2 - v13->uBufferWidth; | |
803 //v119 = v106.uScreenSpaceY + v17; | |
804 uint dst_w = v106.uScreenSpaceY + v13->uAreaY + v13->uAreaHeight - v13->uBufferHeight; | |
805 if (dst_x < v106.uViewportX) | |
806 { | |
807 v18 = v106.uViewportX - dst_x; | |
808 dst_x = v106.uViewportX; | |
809 v107 = v18; | |
810 } | |
811 if (dst_y < v106.uViewportY) | |
812 { | |
813 v19 = v106.uViewportY - dst_y; | |
814 dst_y = v106.uViewportY; | |
815 i = v19; | |
816 } | |
817 if (dst_z > v106.uViewportZ) | |
818 dst_z = v106.uViewportZ; | |
819 if (dst_w > v106.uViewportW) | |
820 dst_w = v106.uViewportW; | |
821 pRenderer->FillRectFast(v106.uViewportX, v106.uViewportY, v106.uViewportZ - v106.uViewportX, v106.uViewportW - v106.uViewportY, pRenderer->uTargetBMask | pRenderer->uTargetGMask); | |
822 pRenderer->FillRectFast(v106.uViewportX, v106.uViewportY, v106.uViewportZ - v106.uViewportX, v106.uViewportW - v106.uViewportY, pRenderer->uTargetBMask | pRenderer->uTargetGMask); | |
823 v84.left = v106.uViewportX; | |
824 v84.top = v106.uViewportY; | |
825 v84.right = v106.uViewportZ; | |
826 v84.bottom = v106.uViewportW; | |
827 ErrD3D(pRenderer->pBackBuffer4->Blt(&v84, 0, 0, 16778240u, &Dst)); | |
828 if ( pRenderer->uTargetGBits == 5 ) | |
829 { | |
830 __debugbreak(); // no monster popup for r5g5b5 yet | |
831 memset(&pDesc, 0, 0x7Cu); | |
832 pDesc.dwSize = 124; | |
833 if ( pRenderer->LockSurface_DDraw4(v13->pTextureSurface, &pDesc, DDLOCK_WAIT)) | |
834 { | |
835 v20 = (char *)dst_y; | |
836 v110 = pDesc.lpSurface; | |
837 a2 = dst_y; | |
838 if (dst_y < dst_w) | |
839 { | |
840 //v111 = 2 * pRenderer->uTargetSurfacePitch; | |
841 v21 = dst_x; | |
842 v22 = &pRenderer->pTargetSurface[dst_y * pRenderer->uTargetSurfacePitch + dst_x]; | |
843 auto _v22_2 = v22; | |
844 v23 = i - dst_y; | |
845 //v120 = (SpellBuff *)&pRenderer->pTargetSurface[(int)&a4[v124 * pRenderer->uTargetSurfacePitch]]; | |
846 v115 = i - dst_y; | |
847 while ( 1 ) | |
848 { | |
849 dst_y = v21; | |
850 if ( v21 < dst_z ) | |
851 { | |
852 v24 = (int)&v20[v23]; | |
853 v25 = v107 - v21; | |
854 v109 = v24; | |
855 for ( i = v107 - v21; ; v25 = i ) | |
856 { | |
857 v108 = (unsigned __int16 *)((pDesc.lPitch >> 1) * pDesc.dwHeight * v109 / v13->uAreaHeight); | |
858 v26 = (char *)v108 + pDesc.dwWidth * (v25 + dst_y++) / v13->uAreaWidth; | |
859 *v22 = *((short *)v110 + (int)v26); | |
860 ++v22; | |
861 if ( dst_y >= dst_z ) | |
862 break; | |
863 } | |
864 v23 = v115; | |
865 } | |
866 v22 = (unsigned __int16 *)((char *)_v22_2 + 2 * pRenderer->uTargetSurfacePitch); | |
867 _v22_2 = v22; | |
868 v20 = (char *)(a2 + 1); | |
869 v28 = __OFSUB__(a2 + 1, dst_w); | |
870 v27 = (signed int)(a2++ + 1 - dst_w) < 0; | |
871 //a2 = (Player *)((char *)a2 + 1); | |
872 //v120 = (SpellBuff *)((char *)v120 + v111); | |
873 if ( !(v27 ^ v28) ) | |
874 break; | |
875 v21 = dst_x; | |
876 } | |
877 } | |
878 v13->pTextureSurface->Unlock(0); | |
879 } | |
880 } | |
881 else | |
882 { | |
883 memset(&pDesc, 0, 0x7Cu); | |
884 pDesc.dwSize = 124; | |
885 if ( pRenderer->LockSurface_DDraw4(v13->pTextureSurface, &pDesc, DDLOCK_WAIT) ) | |
886 { | |
887 auto src = (unsigned __int16 *)pDesc.lpSurface; | |
888 | |
889 uint num_top_scanlines_above_frame_y = i - dst_y; | |
890 for (uint y = dst_y; y < dst_w; ++y) | |
891 { | |
892 auto dst = &pRenderer->pTargetSurface[y * pRenderer->uTargetSurfacePitch + dst_x]; | |
893 | |
894 uint src_y = num_top_scanlines_above_frame_y + y; | |
895 for (uint x = dst_x; x < dst_z; ++x) | |
896 { | |
897 uint src_x = v107 - dst_x + x; // num scanlines left to frame_x + current x | |
898 | |
899 uint idx = pDesc.dwHeight * src_y / v13->uAreaHeight * (pDesc.lPitch / sizeof(short)) + | |
900 pDesc.dwWidth * src_x / v13->uAreaWidth; | |
901 uint b = src[idx] & 0x1F; | |
902 *dst++ = b | 2 * (src[idx] & 0xFFE0); | |
903 } | |
904 } | |
905 v13->pTextureSurface->Unlock(0); | |
906 } | |
907 } | |
908 } | |
909 else | |
910 { | |
911 pRenderer->FillRectFast(v106.uViewportX, v106.uViewportY, v106.uViewportZ - v106.uViewportX, v106.uViewportW - v106.uViewportY, 0); | |
912 v36 = v10->pHwSpriteIDs[0]; | |
913 if ( v36 >= 0 ) | |
914 pSprites_LOD->pSpriteHeaders[v36].DrawSprite_sw(&v106, 0); | |
915 } | |
916 | |
917 if ( v121->sNPC_ID ) | |
918 { | |
919 //v37 = v6->uProfession; | |
920 if (v6->uProfession) | |
921 { | |
922 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[429], v6->pName, aNPCProfessionNames[v6->uProfession]); // "%s the %s" / ^Pi[%s] %s | |
923 } | |
924 else | |
925 { | |
926 v77 = 2000; | |
927 v72 = v6->pName; | |
928 } | |
929 } | |
930 else | |
931 { | |
932 v38 = v121->dword_000334_unique_name; | |
933 v77 = 2000; | |
934 if ( v38 ) | |
935 v72 = pMonsterStats->pPlaceStrings[v38]; | |
936 else | |
937 v72 = pMonsterStats->pInfos[v121->pMonsterInfo.uID].pName; | |
938 } | |
939 if(!v121->sNPC_ID || (v121->sNPC_ID && !v6->uProfession)) | |
940 strncpy(pTmpBuf.data(), v72, v77); | |
941 v39 = TargetColor(0xFFu, 0xFFu, 0x9Bu); | |
942 a1->DrawTitleText(pFontComic, 0, 0xCu, v39, pTmpBuf.data(), 3u); | |
943 Actor::DrawHealthBar(v121, a1); | |
944 v119 = 0; | |
945 pMonsterInfoUI_Doll.uCurrentActionTime += pMiscTimer->uTimeElapsed; | |
946 v115 = 0; | |
947 v116 = 0; | |
948 i = 0; | |
949 v112 = 0; | |
950 if ( !uActiveCharacter ) | |
951 { | |
952 v45 = 1; | |
953 } | |
954 else | |
955 { | |
956 LOBYTE(v40) = pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_MONSTER_ID); | |
957 v120 = v40; | |
958 if ( !v40 ) | |
959 v45 = 1; | |
960 else | |
961 { | |
962 v41 = (unsigned __int8)v40 & 0x3F; | |
963 v42 = SkillToMastery((unsigned __int16)v40) - 1; | |
964 if ( !v42 ) | |
965 { | |
966 if ( v41 + 10 >= v121->pMonsterInfo.uLevel ) | |
967 { | |
968 v45 = 1; | |
969 v119 = 1; | |
970 } | |
971 else | |
972 v45 = 1; | |
973 } | |
974 else | |
975 { | |
976 v43 = v42 - 1; | |
977 if ( !v43 ) | |
978 { | |
979 if ( 2 * v41 + 10 >= v121->pMonsterInfo.uLevel ) | |
980 { | |
981 v45 = 1; | |
982 v119 = 1; | |
983 v116 = 1; | |
984 } | |
985 else | |
986 v45 = 1; | |
987 } | |
988 else | |
989 { | |
990 v44 = v43 - 1; | |
991 if ( !v44 ) | |
992 { | |
993 if ( 3 * v41 + 10 >= v121->pMonsterInfo.uLevel ) | |
994 { | |
995 v45 = 1; | |
996 v119 = 1; | |
997 v116 = 1; | |
998 i = 1; | |
999 } | |
1000 else | |
1001 { | |
1002 v45 = 1; | |
1003 } | |
1004 } | |
1005 else | |
1006 { | |
1007 if ( v44 != 1 ) | |
1008 v45 = 1; | |
1009 else | |
1010 { | |
1011 v45 = 1; | |
1012 v119 = 1; | |
1013 v116 = 1; | |
1014 i = 1; | |
1015 v112 = 1; | |
1016 } | |
1017 } | |
1018 } | |
1019 } | |
1020 } | |
1021 // LABEL_73: | |
1022 v46 = v121->uAIState; | |
1023 if ( v46 != 5 && v46 != 4 && !dword_507BF0_is_there_popup_onscreen && v120 ) | |
1024 { | |
1025 v47 = pPlayers[uActiveCharacter]; | |
1026 if ( v119 | v116 | i | (unsigned int)v112 ) | |
1027 { | |
1028 if ( v121->pMonsterInfo.uLevel >= v47->uLevel - 5 ) | |
1029 v73 = SPEECH_105; | |
1030 else | |
1031 v73 = SPEECH_104; | |
1032 } | |
1033 else | |
1034 { | |
1035 v73 = SPEECH_106; | |
1036 } | |
1037 v47->PlaySound((PlayerSpeech)v73, 0); | |
1038 } | |
1039 } | |
1040 | |
1041 for (uint _it = 0; _it < 4; ++_it) | |
1042 { | |
1043 auto player = pParty->pPlayers + _it; | |
1044 | |
1045 //LOBYTE(v48) = player->GetActualSkillLevel(PLAYER_SKILL_MONSTER_ID); | |
1046 //v111 = v48; | |
1047 v111 = player->GetActualSkillLevel(PLAYER_SKILL_MONSTER_ID); | |
1048 v120 = (SpellBuff *)138; | |
1049 do | |
1050 { | |
1051 if ( (signed int)SkillToMastery(v111) >= 3 ) | |
1052 v115 = v45; | |
1053 v120 = (SpellBuff *)((char *)v120 - 1); | |
1054 } | |
1055 while ( v120 ); | |
1056 //++a2; | |
1057 } | |
1058 //while ( (signed int)a2 < (signed int)pParty->pHirelings ); | |
1059 | |
1060 v49 = pFontSmallnum; | |
1061 a2 = (int)pFontSmallnum; | |
1062 a1->DrawText(pFontSmallnum, 12, 196, a5, pGlobalTXT_LocalizationStrings[631], 0, 0, 0); | |
1063 v50 = LOBYTE(v49->uFontHeight) + 193; | |
1064 if ( !v115 ) | |
1065 { | |
1066 v78 = 0; | |
1067 v74 = 0; | |
1068 v69 = 0; | |
1069 v66 = pGlobalTXT_LocalizationStrings[630]; | |
1070 a1->DrawText((GUIFont *)a2, 28, v50, a5, v66, v69, v74, v78); | |
1071 } | |
1072 else | |
1073 { | |
1074 a4 = 0; | |
1075 v51 = &v121->pActorBuffs[1]; | |
1076 v222 = 0; | |
1077 v120 = &v121->pActorBuffs[1]; | |
1078 do | |
1079 { | |
1080 if ( (signed __int64)v51->uExpireTime > 0 ) | |
1081 { | |
1082 switch ( (int)v51 ) | |
1083 { | |
1084 case 0u: | |
1085 v124 = 60; | |
1086 a4 = (int)pGlobalTXT_LocalizationStrings[591]; | |
1087 break; | |
1088 case 1u: | |
1089 v124 = 82; | |
1090 a4 = (int)pGlobalTXT_LocalizationStrings[649]; | |
1091 break; | |
1092 case 2u: | |
1093 v124 = 92; | |
1094 a4 = (int)pGlobalTXT_LocalizationStrings[592]; | |
1095 break; | |
1096 case 3u: | |
1097 v124 = 63; | |
1098 a4 = (int)pGlobalTXT_LocalizationStrings[4]; | |
1099 break; | |
1100 case 4u: | |
1101 v52 = pGlobalTXT_LocalizationStrings[220]; | |
1102 a4 = (int)v52; | |
1103 v124 = 81; | |
1104 break; | |
1105 case 5u: | |
1106 v52 = pGlobalTXT_LocalizationStrings[162]; | |
1107 a4 = (int)v52; | |
1108 v124 = 81; | |
1109 break; | |
1110 case 6u: | |
1111 v53 = pGlobalTXT_LocalizationStrings[593]; | |
1112 v124 = 35; | |
1113 a4 = (int)v53; | |
1114 break; | |
1115 case 8u: | |
1116 v53 = pGlobalTXT_LocalizationStrings[608]; | |
1117 v124 = 62; | |
1118 a4 = (int)v53; | |
1119 break; | |
1120 case 7u: | |
1121 case 9u: | |
1122 a4 = 0; | |
1123 v124 = 0; | |
1124 ++v51; | |
1125 v222 = v222 + 1; | |
1126 v120 = v51; | |
1127 __debugbreak(); // fix condition | |
1128 continue; | |
1129 case 0xAu: | |
1130 v124 = 47; | |
1131 a4 = (int)pGlobalTXT_LocalizationStrings[221]; | |
1132 break; | |
1133 case 0xBu: | |
1134 v124 = 66; | |
1135 a4 = (int)pGlobalTXT_LocalizationStrings[607]; | |
1136 break; | |
1137 case 0xCu: | |
1138 v124 = 85; | |
1139 a4 = (int)pGlobalTXT_LocalizationStrings[610]; | |
1140 break; | |
1141 case 0xDu: | |
1142 v124 = 86; | |
1143 a4 = (int)pGlobalTXT_LocalizationStrings[609]; | |
1144 break; | |
1145 case 0xEu: | |
1146 v124 = 17; | |
1147 a4 = (int)pGlobalTXT_LocalizationStrings[279]; | |
1148 break; | |
1149 case 0xFu: | |
1150 v124 = 38; | |
1151 a4 = (int)pGlobalTXT_LocalizationStrings[442]; | |
1152 break; | |
1153 case 0x10u: | |
1154 v124 = 46; | |
1155 a4 = (int)pGlobalTXT_LocalizationStrings[443]; | |
1156 break; | |
1157 case 0x11u: | |
1158 v124 = 51; | |
1159 a4 = (int)pGlobalTXT_LocalizationStrings[440]; | |
1160 break; | |
1161 case 0x12u: | |
1162 v124 = 5; | |
1163 a4 = (int)pGlobalTXT_LocalizationStrings[441]; | |
1164 break; | |
1165 case 0x13u: | |
1166 v124 = 95; | |
1167 a4 = (int)pGlobalTXT_LocalizationStrings[229]; | |
1168 break; | |
1169 case 0x14u: | |
1170 v124 = 73; | |
1171 a4 = (int)pGlobalTXT_LocalizationStrings[228]; | |
1172 break; | |
1173 default: | |
1174 a4 = 0; | |
1175 break; | |
1176 } | |
1177 if ( a4 ) | |
1178 { | |
1179 v54 = (char *)a4; | |
1180 v55 = GetSpellColor(v124); | |
1181 a1->DrawText((GUIFont *)a2, 28, v50, v55, v54, 0, 0, 0); | |
1182 v50 = v50 + *(char *)(a2 + 5) - 3; | |
1183 v51 = v120; | |
1184 } | |
1185 } | |
1186 | |
1187 ++v51; | |
1188 v222 = v222 + 1; | |
1189 v120 = v51; | |
1190 | |
1191 __debugbreak(); // fix condition | |
1192 } | |
1193 //while ( (signed int)((char *)&v222->lpVtbl + 1) < 22 ); | |
1194 while (true); | |
1195 | |
1196 if ( !a4 ) | |
1197 { | |
1198 v78 = 0; | |
1199 v74 = 0; | |
1200 v69 = 0; | |
1201 v66 = pGlobalTXT_LocalizationStrings[153]; | |
1202 a1->DrawText((GUIFont *)a2, 28, v50, a5, v66, v69, v74, v78); | |
1203 } | |
1204 } | |
1205 v56 = pFontSmallnum; | |
1206 a4 = v106.uViewportY; | |
1207 if ( v119 ) | |
1208 { | |
1209 sprintf(pTmpBuf.data(), "%s\f%05u\t100%d\n", pGlobalTXT_LocalizationStrings[108], 0, v121->pMonsterInfo.uHP); | |
1210 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf.data(), 0, 0, 0); | |
1211 a4 = a4 + LOBYTE(v56->uFontHeight) - 3; | |
1212 v79 = v121->pMonsterInfo.uAC; | |
1213 v75 = 0; | |
1214 v70 = pGlobalTXT_LocalizationStrings[12]; | |
1215 v67 = "%s\f%05u\t100%d\n"; | |
1216 } | |
1217 else | |
1218 { | |
1219 sprintf(pTmpBuf.data(), "%s\f%05u\t100%s\n", pGlobalTXT_LocalizationStrings[108], 0, pGlobalTXT_LocalizationStrings[630]); | |
1220 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf.data(), 0, 0, 0); | |
1221 v79 = (unsigned int)pGlobalTXT_LocalizationStrings[630]; | |
1222 v75 = 0; | |
1223 v70 = pGlobalTXT_LocalizationStrings[12]; | |
1224 a4 = a4 + LOBYTE(v56->uFontHeight) - 3; | |
1225 v67 = "%s\f%05u\t100%s\n"; | |
1226 } | |
1227 sprintf(pTmpBuf.data(), v67, v70, v75, v79); | |
1228 a1->DrawText(v56, 150, a4, a5, pTmpBuf.data(), 0, 0, 0); | |
1229 a4 = a4 + LOBYTE(v56->uFontHeight) - 6 + LOBYTE(v56->uFontHeight); | |
1230 v95[0] = pGlobalTXT_LocalizationStrings[87]; | |
1231 v95[1] = pGlobalTXT_LocalizationStrings[6]; | |
1232 v95[2] = pGlobalTXT_LocalizationStrings[240]; | |
1233 v95[3] = pGlobalTXT_LocalizationStrings[70]; | |
1234 v95[4] = pGlobalTXT_LocalizationStrings[624]; | |
1235 v95[5] = pGlobalTXT_LocalizationStrings[138]; | |
1236 v95[6] = pGlobalTXT_LocalizationStrings[214]; | |
1237 v95[7] = pGlobalTXT_LocalizationStrings[142]; | |
1238 v95[8] = pGlobalTXT_LocalizationStrings[29]; | |
1239 v95[9] = pGlobalTXT_LocalizationStrings[133]; | |
1240 v95[10] = pGlobalTXT_LocalizationStrings[54]; | |
1241 if ( v116 ) | |
1242 { | |
1243 sprintf(pTmpBuf.data(), "%s\f%05u\t080%s\n", pGlobalTXT_LocalizationStrings[18], 0, v95[v121->pMonsterInfo.uAttack1Type]); | |
1244 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf.data(), 0, 0, 0); | |
1245 a4 = a4 + LOBYTE(v56->uFontHeight) - 3; | |
1246 v57 = v121->pMonsterInfo.uAttack1DamageBonus; | |
1247 if ( v57 ) | |
1248 sprintf(pTmpBuf.data(), "%s\f%05u\t080%dd%d+%d\n", pGlobalTXT_LocalizationStrings[53], | |
1249 0, v121->pMonsterInfo.uAttack1DamageDiceRolls, v121->pMonsterInfo.uAttack1DamageDiceSides, v57); | |
1250 else | |
1251 sprintf(pTmpBuf.data(), "%s\f%05u\t080%dd%d\n", pGlobalTXT_LocalizationStrings[53], | |
1252 0, v121->pMonsterInfo.uAttack1DamageDiceRolls, v121->pMonsterInfo.uAttack1DamageDiceSides); | |
1253 } | |
1254 else | |
1255 { | |
1256 sprintf(pTmpBuf.data(), "%s\f%05u\t080%s\n", pGlobalTXT_LocalizationStrings[18], 0, pGlobalTXT_LocalizationStrings[630]); | |
1257 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf.data(), 0, 0, 0); | |
1258 a4 = a4 + LOBYTE(v56->uFontHeight) - 3; | |
1259 sprintf(pTmpBuf.data(), "%s\f%05u\t080%s\n", pGlobalTXT_LocalizationStrings[53], 0, pGlobalTXT_LocalizationStrings[630]); | |
1260 } | |
1261 a1->DrawText(v56, 150, a4, a5, pTmpBuf.data(), 0, 0, 0); | |
1262 v58 = LOBYTE(v56->uFontHeight); | |
1263 a4 = a4 + v58 - 6 + v58; | |
1264 if ( !i ) | |
1265 { | |
1266 v80 = pGlobalTXT_LocalizationStrings[630]; | |
1267 v76 = 0; | |
1268 v71 = pGlobalTXT_LocalizationStrings[628]; | |
1269 v68 = "%s\f%05u\t080%s\n"; | |
1270 sprintf(pTmpBuf.data(), v68, v71, v76, v80); | |
1271 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf.data(), 0, 0, 0); | |
1272 v58 = LOBYTE(v56->uFontHeight); | |
1273 a4 = a4 + v58 - 3; | |
1274 } | |
1275 else | |
1276 { | |
1277 v120 = (SpellBuff *)pGlobalTXT_LocalizationStrings[628]; | |
1278 v59 = v121; | |
1279 v114 = v121->pMonsterInfo.uSpell1ID; | |
1280 if ( v114 && v121->pMonsterInfo.uSpell2ID ) | |
1281 v120 = (SpellBuff *)pGlobalTXT_LocalizationStrings[629]; | |
1282 if ( v114 ) | |
1283 { | |
1284 sprintf(pTmpBuf.data(), "%s\f%05u\t060%s\n", v120, 0, pSpellStats->pInfos[v114].pShortName); | |
1285 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf.data(), 0, 0, 0); | |
1286 v58 = LOBYTE(v56->uFontHeight); | |
1287 a4 = a4 + v58 - 3; | |
1288 v59 = v121; | |
1289 } | |
1290 v60 = v59->pMonsterInfo.uSpell2ID; | |
1291 if ( v60 ) | |
1292 { | |
1293 sprintf(pTmpBuf.data(), "\f%05u\t060%s\n", 0, pSpellStats->pInfos[v60].pShortName); | |
1294 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf.data(), 0, 0, 0); | |
1295 v58 = LOBYTE(v56->uFontHeight); | |
1296 a4 = a4 + v58 - 3; | |
1297 v59 = v121; | |
1298 } | |
1299 if ( !v59->pMonsterInfo.uSpell1ID && !v59->pMonsterInfo.uSpell2ID ) | |
1300 { | |
1301 v80 = pGlobalTXT_LocalizationStrings[153]; | |
1302 v76 = 0; | |
1303 v71 = pGlobalTXT_LocalizationStrings[628]; | |
1304 v68 = "%s\f%05u\t060%s\n"; | |
1305 sprintf(pTmpBuf.data(), v68, v71, v76, v80); | |
1306 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf.data(), 0, 0, 0); | |
1307 v58 = LOBYTE(v56->uFontHeight); | |
1308 a4 = a4 + v58 - 3; | |
1309 } | |
1310 } | |
1311 a4 = a4 + v58 - 3; | |
1312 a1->DrawText(v56, 150, a4, a5, pGlobalTXT_LocalizationStrings[626], 0, 0, 0); | |
1313 a4 = a4 + LOBYTE(v56->uFontHeight) - 3; | |
1314 v85[0] = pGlobalTXT_LocalizationStrings[87]; | |
1315 v85[1] = pGlobalTXT_LocalizationStrings[6]; | |
1316 v85[2] = pGlobalTXT_LocalizationStrings[240]; | |
1317 v85[3] = pGlobalTXT_LocalizationStrings[70]; | |
1318 v85[4] = pGlobalTXT_LocalizationStrings[142]; | |
1319 v85[5] = pGlobalTXT_LocalizationStrings[214]; | |
1320 v85[6] = pGlobalTXT_LocalizationStrings[29]; | |
1321 v85[7] = pGlobalTXT_LocalizationStrings[133]; | |
1322 v85[8] = pGlobalTXT_LocalizationStrings[54]; | |
1323 v85[9] = pGlobalTXT_LocalizationStrings[624]; | |
1324 v95[1] = (char *)v121->pMonsterInfo.uResFire; | |
1325 v95[2] = (char *)v121->pMonsterInfo.uResAir; | |
1326 v95[3] = (char *)v121->pMonsterInfo.uResWater; | |
1327 v95[4] = (char *)v121->pMonsterInfo.uResEarth; | |
1328 v95[5] = (char *)v121->pMonsterInfo.uResMind; | |
1329 v95[6] = (char *)v121->pMonsterInfo.uResSpirit; | |
1330 v95[7] = (char *)v121->pMonsterInfo.uResBody; | |
1331 v95[8] = (char *)v121->pMonsterInfo.uResLight; | |
1332 v95[9] = (char *)v121->pMonsterInfo.uResPhysical; | |
1333 v95[10] = (char *)v121->pMonsterInfo.uResDark; | |
1334 if ( v112 ) | |
1335 { | |
1336 v124 = 0; | |
1337 do | |
1338 { | |
1339 v62 = v95[v124+1]; | |
1340 if ( v62 == (char *)200 ) | |
1341 { | |
1342 v81 = pGlobalTXT_LocalizationStrings[625]; | |
1343 } | |
1344 else | |
1345 { | |
1346 if ( v62 ) | |
1347 v81 = pGlobalTXT_LocalizationStrings[627]; | |
1348 else | |
1349 v81 = pGlobalTXT_LocalizationStrings[153]; | |
1350 } | |
1351 sprintf(pTmpBuf.data(), "%s\f%05u\t070%s\n", v85[v124], 0, v81); | |
1352 a1->DrawText(v56, 170, a4, a5, pTmpBuf.data(), 0, 0, 0); | |
1353 v63 = LOBYTE(v56->uFontHeight); | |
1354 v124 += 4; | |
1355 a4 = a4 + v63 - 3; | |
1356 } | |
1357 while ( v124 < 40 ); | |
1358 } | |
1359 else | |
1360 { | |
1361 i = 0; | |
1362 do | |
1363 { | |
1364 sprintf(pTmpBuf.data(), "%s\f%05u\t070%s\n", v85[i], 0, pGlobalTXT_LocalizationStrings[630]); // "?" | |
1365 a1->DrawText(v56, 170, a4, a5, pTmpBuf.data(), 0, 0, 0); | |
1366 v65 = LOBYTE(v56->uFontHeight); | |
1367 ++i; | |
1368 a4 = a4 + v65 - 3; | |
1369 } | |
1370 while ( i < 10 ); | |
1371 } | |
1372 if ( (signed __int64)pParty->pPartyBuffs[PARTY_BUFF_DETECT_LIFE].uExpireTime > 0 ) | |
1373 { | |
1374 sprintf(pTmpBuf.data(), "%s: %d", pGlobalTXT_LocalizationStrings[650], v121->sCurrentHP); | |
1375 pFontSmallnum->GetLineWidth(pTmpBuf.data()); | |
1376 a1->DrawTitleText(pFontSmallnum, 0, a1->uFrameHeight - LOBYTE(pFontSmallnum->uFontHeight) - 12, 0, pTmpBuf.data(), 3); | |
1377 } | |
1378 } | |
1379 | |
1380 | |
1381 //----- (00417BB5) -------------------------------------------------------- | |
1382 const char *CharacterUI_GetSkillDescText(unsigned int uPlayerID, PLAYER_SKILL_TYPE uPlayerSkillType) | |
1383 { | |
1384 //enum PLAYER_SKILL_TYPE v2; // esi@1 | |
1385 //unsigned int v3; // ebx@1 | |
1386 int v4; // edi@1 | |
1387 int v5; // eax@1 | |
1388 Player *pPlayer; // ebx@7 | |
1389 char v7; // al@7 | |
1390 char v8; // cl@7 | |
1391 unsigned int v9; // eax@8 | |
1392 unsigned int v10; // eax@8 | |
1393 unsigned int v11; // eax@8 | |
1394 PLAYER_SKILL_TYPE v12; // edi@8 | |
1395 unsigned int v13; // eax@8 | |
1396 unsigned int v14; // eax@8 | |
1397 PLAYER_SKILL_TYPE v15; // esi@8 | |
1398 int v16; // edi@8 | |
1399 char v17; // al@8 | |
1400 int v18; // ST5C_4@8 | |
1401 int v19; // ST4C_4@8 | |
1402 int v20; // ST3C_4@8 | |
1403 int v21; // ST2C_4@8 | |
1404 int v22; // ST1C_4@8 | |
1405 char *v23; // esi@8 | |
1406 unsigned int v24; // eax@9 | |
1407 unsigned int v25; // eax@9 | |
1408 unsigned int v26; // eax@9 | |
1409 unsigned int v27; // ecx@9 | |
1410 PLAYER_SKILL_TYPE v28; // ebx@9 | |
1411 unsigned int v29; // eax@9 | |
1412 char a2[1200]; // [sp+Ch] [bp-538h]@7 | |
1413 char Source[120]; // [sp+4BCh] [bp-88h]@7 | |
1414 unsigned __int16 *v33; // [sp+534h] [bp-10h]@1 | |
1415 int v34; // [sp+538h] [bp-Ch]@1 | |
1416 unsigned __int16 *v35; // [sp+53Ch] [bp-8h]@1 | |
1417 //enum PLAYER_SKILL_TYPE v36; // [sp+540h] [bp-4h]@1 | |
1418 | |
1419 //v2 = uPlayerSkillType; | |
1420 //v3 = uPlayerID; | |
1421 //v36 = uPlayerSkillType; | |
1422 v4 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[431]);// Normal | |
1423 v34 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[433]);// Expert | |
1424 v33 = (unsigned __int16 *)pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[432]);// Master | |
1425 v5 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[96]);// Grand | |
1426 v35 = (unsigned __int16 *)v4; | |
1427 if ( v34 > v4 ) | |
1428 v35 = (unsigned __int16 *)v34; | |
1429 if ( (signed int)v33 > (signed int)v35 ) | |
1430 v35 = v33; | |
1431 if ( v5 > (signed int)v35 ) | |
1432 v35 = (unsigned __int16 *)v5; | |
1433 pPlayer = &pParty->pPlayers[uPlayerID]; | |
1434 //v33 = &pPlayer->pActiveSkills[uPlayerSkillType]; | |
1435 v7 = pPlayer->GetActualSkillLevel(uPlayerSkillType); | |
1436 v8 = pPlayer->pActiveSkills[uPlayerSkillType]; | |
1437 a2[0] = 0; | |
1438 Source[0] = 0; | |
1439 if ( (v8 & 0x3F) == (v7 & 0x3F) ) | |
1440 { | |
1441 strcpy(a2, "%s\n\n"); | |
1442 v24 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 1); | |
1443 sprintf(Source, "\f%05d", v24); | |
1444 strcat(a2, Source); | |
1445 strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); | |
1446 v25 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 2); | |
1447 sprintf(Source, "\f%05d", v25); | |
1448 strcat(a2, Source); | |
1449 strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); | |
1450 v26 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 3); | |
1451 sprintf(Source, "\f%05d", v26); | |
1452 strcat(a2, Source); | |
1453 strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); | |
1454 v27 = pPlayer->classType; | |
1455 v28 = uPlayerSkillType; | |
1456 v29 = GetSkillColor(v27, uPlayerSkillType, 4); | |
1457 sprintf(Source, "\f%05d", v29); | |
1458 strcat(a2, Source); | |
1459 strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); | |
1460 | |
1461 v23 = static_sub_417BB5_out_string; | |
1462 sprintf(static_sub_417BB5_out_string, a2, pSkillDesc[v28], pGlobalTXT_LocalizationStrings[431], // Normal | |
1463 (char *)v35 + 3, v35 + 5, pNormalSkillDesc[v28], pGlobalTXT_LocalizationStrings[433], // Expert | |
1464 (char *)v35 + 3, v35 + 5, pExpertSkillDesc[v28], pGlobalTXT_LocalizationStrings[432], // Master | |
1465 (char *)v35 + 3, v35 + 5, pMasterSkillDesc[v28], pGlobalTXT_LocalizationStrings[96], // Grand | |
1466 (char *)v35 + 3, v35 + 5, pGrandSkillDesc[v28]); | |
1467 } | |
1468 else | |
1469 { | |
1470 strcpy(a2, "%s\n\n"); | |
1471 v9 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 1); | |
1472 sprintf(Source, "\f%05d", v9); | |
1473 strcat(a2, Source); | |
1474 strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); | |
1475 v10 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 2); | |
1476 sprintf(Source, "\f%05d", v10); | |
1477 strcat(a2, Source); | |
1478 strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); | |
1479 v11 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 3); | |
1480 sprintf(Source, "\f%05d", v11); | |
1481 strcat(a2, Source); | |
1482 strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); | |
1483 v12 = uPlayerSkillType; | |
1484 v13 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 4); | |
1485 sprintf(Source, "\f%05d", v13); | |
1486 strcat(a2, Source); | |
1487 strcat(a2, "%s\t%03d:\t%03d%s\t000\n\n"); | |
1488 v14 = TargetColor(0xFFu, 0xFFu, 0xFFu); | |
1489 sprintf(Source, "\f%05d", v14); | |
1490 strcat(a2, Source); | |
1491 strcat(a2, "%s: +%d"); | |
1492 v15 = v12; | |
1493 v16 = (int)(v35 + 5); | |
1494 v15 = (PLAYER_SKILL_TYPE)((int)v15 * 4); | |
1495 v34 = (int)((char *)v35 + 3); | |
1496 v17 = pPlayer->GetActualSkillLevel(uPlayerSkillType); | |
1497 v18 = *(int *)(pGrandSkillDesc[v15]); | |
1498 v19 = *(int *)(pMasterSkillDesc[v15]); | |
1499 v20 = *(int *)(pExpertSkillDesc[v15]); | |
1500 v21 = *(int *)(pNormalSkillDesc[v15]); | |
1501 v22 = *(int *)(pSkillDesc[v15]); | |
1502 v23 = static_sub_417BB5_out_string; | |
1503 sprintf( | |
1504 static_sub_417BB5_out_string, | |
1505 a2, | |
1506 v22, | |
1507 pGlobalTXT_LocalizationStrings[431], | |
1508 v34, | |
1509 v16, | |
1510 v21, | |
1511 pGlobalTXT_LocalizationStrings[433], | |
1512 v34, | |
1513 v16, | |
1514 v20, | |
1515 pGlobalTXT_LocalizationStrings[432], | |
1516 v34, | |
1517 v16, | |
1518 v19, | |
1519 pGlobalTXT_LocalizationStrings[96], | |
1520 v34, | |
1521 v16, | |
1522 v18, | |
1523 pGlobalTXT_LocalizationStrings[623], | |
1524 (v17 & 0x3F) - (*(char *)v33 & 0x3F)); | |
1525 } | |
1526 return v23; | |
1527 } | |
1528 | |
1529 //----- (00417FE5) -------------------------------------------------------- | |
1530 void CharacterUI_SkillsTab_ShowHint() | |
1531 { | |
1532 unsigned int v0; // ecx@1 | |
1533 unsigned int v1; // eax@1 | |
1534 GUIButton *i; // esi@6 | |
1535 const char *v3; // eax@12 | |
1536 unsigned int pX; // [sp+4h] [bp-8h]@1 | |
1537 unsigned int pY; // [sp+8h] [bp-4h]@1 | |
1538 | |
1539 pMouse->GetClickPos(&pX, &pY); | |
1540 v0 = pX; | |
1541 v1 = pY; | |
1542 if ( (signed int)pX < 24 || (signed int)pX > 455 || (signed int)pY < 18 || (signed int)pY > 36 ) | |
1543 { | |
1544 for ( i = pGUIWindow_CurrentMenu->pControlsHead; i; i = i->pNext ) | |
1545 { | |
1546 if ( i->msg == UIMSG_SkillUp | |
1547 && (signed int)v0 >= (signed int)i->uX | |
1548 && (signed int)v0 <= (signed int)i->uZ | |
1549 && (signed int)v1 >= (signed int)i->uY | |
1550 && (signed int)v1 <= (signed int)i->uW ) | |
1551 { | |
1552 v3 = CharacterUI_GetSkillDescText(uActiveCharacter - 1, (PLAYER_SKILL_TYPE)i->msg_param); | |
1553 sub_4179BC_draw_tooltip(pSkillNames[i->msg_param], v3); | |
1554 v1 = pY; | |
1555 v0 = pX; | |
1556 } | |
1557 } | |
1558 } | |
1559 else | |
1560 { | |
1561 sub_4179BC_draw_tooltip(pGlobalTXT_LocalizationStrings[207], pSkillPointsAttributeDescription); | |
1562 } | |
1563 | |
1564 } | |
1565 | |
1566 //----- (00418083) -------------------------------------------------------- | |
1567 void __cdecl CharacterUI_StatsTab_ShowHint() | |
1568 { | |
1569 LONG _x; // esi@1 | |
1570 LONG _y; // eax@1 | |
1571 int pStringNum; // edi@1 | |
1572 signed int pTextColor; // eax@15 | |
1573 char *pHourWord; // ecx@17 | |
1574 char *pDayWord; // eax@20 | |
1575 int v15; // ebx@28 | |
1576 int v16; // eax@33 | |
1577 POINT a2; // [sp+Ch] [bp-24h]@1 | |
1578 int pHour; // [sp+14h] [bp-1Ch]@15 | |
1579 unsigned int pDay; // [sp+24h] [bp-Ch]@15 | |
1580 | |
1581 _x = pMouse->GetCursorPos(&a2)->x; | |
1582 _y = pMouse->GetCursorPos(&a2)->y; | |
1583 for ( pStringNum = 0; pStringNum < (signed int)&off_4E2A12; ++pStringNum ) | |
1584 { | |
1585 if ( _x >= stat_string_coord[pStringNum].x && _x <= stat_string_coord[pStringNum].x + stat_string_coord[pStringNum].width ) | |
1586 { | |
1587 if ( _y >= stat_string_coord[pStringNum].y && _y <= stat_string_coord[pStringNum].y + stat_string_coord[pStringNum].height ) | |
1588 break; | |
1589 } | |
1590 } | |
1591 switch ( pStringNum ) | |
1592 { | |
1593 case 0:// Attributes | |
1594 case 1: | |
1595 case 2: | |
1596 case 3: | |
1597 case 4: | |
1598 case 5: | |
1599 case 6: | |
1600 if ( aAttributeNames[pStringNum] && pAttributeDescriptions[pStringNum] ) | |
1601 sub_4179BC_draw_tooltip(aAttributeNames[pStringNum], pAttributeDescriptions[pStringNum]); | |
1602 break; | |
1603 case 7:// Health Points | |
1604 if ( pGlobalTXT_LocalizationStrings[108] && pHealthPointsAttributeDescription ) | |
1605 sub_4179BC_draw_tooltip(pGlobalTXT_LocalizationStrings[108], pHealthPointsAttributeDescription); | |
1606 break; | |
1607 case 8:// Spell Points | |
1608 if ( pGlobalTXT_LocalizationStrings[212] && pSpellPointsAttributeDescription ) | |
1609 sub_4179BC_draw_tooltip(pGlobalTXT_LocalizationStrings[212], pSpellPointsAttributeDescription); | |
1610 break; | |
1611 case 9:// Armor Class | |
1612 if ( pGlobalTXT_LocalizationStrings[12] && pArmourClassAttributeDescription ) | |
1613 sub_4179BC_draw_tooltip(pGlobalTXT_LocalizationStrings[12], pArmourClassAttributeDescription); | |
1614 break; | |
1615 case 10:// Player Condition | |
1616 strcpy(pTmpBuf2.data(), pPlayerConditionAttributeDescription); | |
1617 strcat(pTmpBuf2.data(), "\n"); | |
1618 extern std::array<unsigned int, 18> pConditionImportancyTable; | |
1619 for ( uint i = 0; i < 18; ++i ) | |
1620 { | |
1621 if ( pPlayers[uActiveCharacter]->pConditions[pConditionImportancyTable[i]] ) | |
1622 { | |
1623 strcat(pTmpBuf2.data(), " \n"); | |
1624 pHour = pParty->uTimePlayed - pPlayers[uActiveCharacter]->pConditions[pConditionImportancyTable[i]]; | |
1625 pHour = (unsigned int)((pHour * 0.234375) / 60 / 60); | |
1626 pDay = (unsigned int)pHour / 24; | |
1627 pHour %= 24i64; | |
1628 pTextColor = GetConditionDrawColor(pConditionImportancyTable[i]); | |
1629 sprintfex(pTmpBuf.data(), format_4E2DE8, pTextColor, aCharacterConditionNames[pConditionImportancyTable[i]]); | |
1630 strcat(pTmpBuf2.data(), pTmpBuf.data()); | |
1631 if ( pHour && pHour <= 1 ) | |
1632 pHourWord = pGlobalTXT_LocalizationStrings[109]; | |
1633 else | |
1634 pHourWord = pGlobalTXT_LocalizationStrings[110]; | |
1635 if ( !pDay || (pDayWord = pGlobalTXT_LocalizationStrings[56], pDay > 1) ) | |
1636 pDayWord = pGlobalTXT_LocalizationStrings[57]; | |
1637 sprintfex(pTmpBuf.data(), "%lu %s, %lu %s", pDay, pDayWord, pHour, pHourWord); | |
1638 strcat(pTmpBuf2.data(), pTmpBuf.data()); | |
1639 } | |
1640 } | |
1641 if ( pGlobalTXT_LocalizationStrings[47] && pTmpBuf2.data() ) | |
1642 sub_4179BC_draw_tooltip(pGlobalTXT_LocalizationStrings[47], pTmpBuf2.data()); | |
1643 break; | |
1644 case 11:// Fast Spell | |
1645 if ( pGlobalTXT_LocalizationStrings[172] && pFastSpellAttributeDescription ) | |
1646 sub_4179BC_draw_tooltip(pGlobalTXT_LocalizationStrings[172], pFastSpellAttributeDescription); | |
1647 break; | |
1648 case 12:// Player Age | |
1649 if ( pGlobalTXT_LocalizationStrings[5] && pPlayerAgeAttributeDescription ) | |
1650 sub_4179BC_draw_tooltip(pGlobalTXT_LocalizationStrings[5], pPlayerAgeAttributeDescription); | |
1651 break; | |
1652 case 13:// Player Level | |
1653 if ( pGlobalTXT_LocalizationStrings[131] && pPlayerLevelAttributeDescription ) | |
1654 sub_4179BC_draw_tooltip(pGlobalTXT_LocalizationStrings[131], pPlayerLevelAttributeDescription); | |
1655 break; | |
1656 case 14://Experience | |
1657 v15 = pPlayers[uActiveCharacter]->uLevel; | |
1658 do | |
1659 { | |
1660 if ( (signed __int64)pPlayers[uActiveCharacter]->uExperience < (unsigned int)sub_4B46F8(v15) ) | |
1661 break; | |
1662 ++v15; | |
1663 } | |
1664 while ( v15 <= 10000 ); | |
1665 pTmpBuf[0] = 0; | |
1666 pTmpBuf2[0] = 0; | |
1667 if ( v15 > pPlayers[uActiveCharacter]->uLevel ) | |
1668 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[147], v15); | |
1669 v16 = sub_4B46F8(v15) - LODWORD(pPlayers[uActiveCharacter]->uExperience); | |
1670 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[538], v16, v15 + 1); | |
1671 strcat(pTmpBuf.data(), "\n"); | |
1672 strcat(pTmpBuf.data(), pTmpBuf2.data()); | |
1673 sprintf(pTmpBuf2.data(), "%s\n \n%s", pPlayerExperienceAttributeDescription, pTmpBuf.data()); | |
1674 if ( pGlobalTXT_LocalizationStrings[83] && pTmpBuf2.data() ) | |
1675 sub_4179BC_draw_tooltip(pGlobalTXT_LocalizationStrings[83], pTmpBuf2.data()); | |
1676 break; | |
1677 case 15:// Attack Bonus | |
1678 if ( pGlobalTXT_LocalizationStrings[587] && pAttackBonusAttributeDescription ) | |
1679 sub_4179BC_draw_tooltip(pGlobalTXT_LocalizationStrings[587], pAttackBonusAttributeDescription); | |
1680 break; | |
1681 case 16:// Attack Damage | |
1682 if ( pGlobalTXT_LocalizationStrings[588] && pAttackDamageAttributeDescription ) | |
1683 sub_4179BC_draw_tooltip(pGlobalTXT_LocalizationStrings[588], pAttackDamageAttributeDescription); | |
1684 break; | |
1685 case 17:// Missle Bonus | |
1686 if ( pGlobalTXT_LocalizationStrings[589] && pMissleBonusAttributeDescription ) | |
1687 sub_4179BC_draw_tooltip(pGlobalTXT_LocalizationStrings[589], pMissleBonusAttributeDescription); | |
1688 break; | |
1689 case 18:// Missle Damage | |
1690 if ( pGlobalTXT_LocalizationStrings[590] && pMissleDamageAttributeDescription ) | |
1691 sub_4179BC_draw_tooltip(pGlobalTXT_LocalizationStrings[590], pMissleDamageAttributeDescription); | |
1692 break; | |
1693 case 19:// Fire Resistance | |
1694 if ( pGlobalTXT_LocalizationStrings[87] && pFireResistanceAttributeDescription ) | |
1695 sub_4179BC_draw_tooltip(pGlobalTXT_LocalizationStrings[87], pFireResistanceAttributeDescription); | |
1696 break; | |
1697 case 20:// Air Resistance | |
1698 if ( pGlobalTXT_LocalizationStrings[6] && pAirResistanceAttributeDescription ) | |
1699 sub_4179BC_draw_tooltip(pGlobalTXT_LocalizationStrings[6], pAirResistanceAttributeDescription); | |
1700 break; | |
1701 case 21:// Water Resistance | |
1702 if ( pGlobalTXT_LocalizationStrings[240] && pWaterResistanceAttributeDescription ) | |
1703 sub_4179BC_draw_tooltip(pGlobalTXT_LocalizationStrings[240], pWaterResistanceAttributeDescription); | |
1704 break; | |
1705 case 22:// Earth Resistance | |
1706 if ( pGlobalTXT_LocalizationStrings[70] && pEarthResistanceAttributeDescription ) | |
1707 sub_4179BC_draw_tooltip(pGlobalTXT_LocalizationStrings[70], pEarthResistanceAttributeDescription); | |
1708 break; | |
1709 case 23:// Mind Resistance | |
1710 if ( pGlobalTXT_LocalizationStrings[142] && pMindResistanceAttributeDescription ) | |
1711 sub_4179BC_draw_tooltip(pGlobalTXT_LocalizationStrings[142], pMindResistanceAttributeDescription); | |
1712 break; | |
1713 case 24:// Body Resistance | |
1714 if ( pGlobalTXT_LocalizationStrings[29] && pBodyResistanceAttributeDescription ) | |
1715 sub_4179BC_draw_tooltip(pGlobalTXT_LocalizationStrings[29], pBodyResistanceAttributeDescription); | |
1716 break; | |
1717 case 25: // Skill Points | |
1718 if ( pGlobalTXT_LocalizationStrings[207] && pSkillPointsAttributeDescription ) | |
1719 sub_4179BC_draw_tooltip(pGlobalTXT_LocalizationStrings[207], pSkillPointsAttributeDescription); | |
1720 break; | |
1721 case 26: | |
1722 __debugbreak(); | |
1723 //_y = (Player *)(4 * pPlayers[uActiveCharacter]->classType); | |
1724 //v24 = *(char **)((char *)_y->pConditions + (int)pClassNames); | |
1725 //v7 = *(char **)((char *)_y->pConditions + (int)pClassDescriptions); | |
1726 //if ( v24 && v7 ) | |
1727 //sub_4179BC_draw_tooltip(v24, v7); | |
1728 break; | |
1729 default: | |
1730 break; | |
1731 } | |
1732 } | |
1733 | |
1734 //----- (00410B28) -------------------------------------------------------- | |
1735 void __thiscall DrawSpellDescriptionPopup(int spell_index) | |
1736 { | |
1737 Player *v1; // edi@1 | |
1738 SpellInfo *v2; // esi@1 | |
1739 unsigned int v3; // eax@2 | |
1740 int v4; // eax@4 | |
1741 LONG v5; // ecx@4 | |
1742 int v6; // eax@10 | |
1743 char *v7; // ST44_4@12 | |
1744 unsigned __int16 v8; // ax@12 | |
1745 GUIWindow a1; // [sp+Ch] [bp-68h]@4 | |
1746 int v10; // [sp+60h] [bp-14h]@1 | |
1747 POINT a2; // [sp+64h] [bp-10h]@1 | |
1748 int v12; // [sp+6Ch] [bp-8h]@4 | |
1749 int v13; // [sp+70h] [bp-4h]@4 | |
1750 | |
1751 v1 = pPlayers[uActiveCharacter]; | |
1752 v10 = spell_index; | |
1753 v2 = &pSpellStats->pInfos[spell_index + 11 * v1->lastOpenedSpellbookPage + 1]; | |
1754 if ( pMouse->GetCursorPos(&a2)->y <= 250 ) | |
1755 v3 = pMouse->GetCursorPos(&a2)->y + 30; | |
1756 else | |
1757 v3 = 30; | |
1758 a1.uFrameY = v3; | |
1759 a1.uFrameWidth = 328; | |
1760 a1.uFrameHeight = 68; | |
1761 a1.uFrameX = 90; | |
1762 a1.uFrameZ = 417; | |
1763 a1.uFrameW = v3 + 67; | |
1764 a1.Hint = 0; | |
1765 a2.y = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_NORMAL]); | |
1766 v13 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_MASTER]); | |
1767 v12 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_EXPERT]); | |
1768 v4 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_GRAND]); | |
1769 v5 = a2.y; | |
1770 if ( v13 > a2.y ) | |
1771 v5 = v13; | |
1772 if ( v12 > v5 ) | |
1773 v5 = v12; | |
1774 if ( v4 > v5 ) | |
1775 v5 = v4; | |
1776 sprintf( pTmpBuf2.data(), | |
1777 "%s\n\n%s\t%03d:\t%03d%s\t000\n%s\t%03d:\t%03d%s\t000\n%s\t%03d:\t%03d%s\t000\n%s\t%03d:\t%03d%s", | |
1778 v2->pDescription, | |
1779 pGlobalTXT_LocalizationStrings[LOCSTR_NORMAL], | |
1780 v5 + 3, v5 + 10, | |
1781 v2->pBasicSkillDesc, | |
1782 pGlobalTXT_LocalizationStrings[LOCSTR_EXPERT], | |
1783 v5 + 3, v5 + 10, | |
1784 v2->pExpertSkillDesc, | |
1785 pGlobalTXT_LocalizationStrings[LOCSTR_MASTER], | |
1786 v5 + 3, v5 + 10, | |
1787 v2->pMasterSkillDesc, | |
1788 pGlobalTXT_LocalizationStrings[LOCSTR_GRAND], | |
1789 v5 + 3, v5 + 10, | |
1790 v2->pGrandmasterSkillDesc); | |
1791 v6 = pFontSmallnum->CalcTextHeight(pTmpBuf2.data(), &a1, 0, 0); | |
1792 a1.uFrameHeight += v6; | |
1793 if ( (signed int)a1.uFrameHeight < 150 ) | |
1794 a1.uFrameHeight = 150; | |
1795 a1.uFrameWidth = game_viewport_width; | |
1796 a1.DrawMessageBox(0); | |
1797 a1.uFrameWidth -= 12; | |
1798 a1.uFrameHeight -= 12; | |
1799 v7 = v2->pName; | |
1800 a1.uFrameZ = a1.uFrameX + a1.uFrameWidth - 1; | |
1801 a1.uFrameW = a1.uFrameHeight + a1.uFrameY - 1; | |
1802 v8 = TargetColor(0xFFu, 0xFFu, 0x9Bu); | |
1803 a1.DrawTitleText(pFontArrus, 0x78u, 0xCu, v8, v7, 3u); | |
1804 a1.DrawText(pFontSmallnum, 120, 44, 0, pTmpBuf2.data(), 0, 0, 0); | |
1805 a1.uFrameWidth = 108; | |
1806 a1.uFrameZ = a1.uFrameX + 107; | |
1807 a1.DrawTitleText(pFontComic, 0xCu, 0x4Bu, 0, pSkillNames[v1->lastOpenedSpellbookPage + 12], 3u); | |
1808 sprintf( pTmpBuf.data(), "%s\n%d", pGlobalTXT_LocalizationStrings[LOCSTR_SP_COST], | |
1809 pSpellDatas[spell_index + 11 * v1->lastOpenedSpellbookPage + 1].mana_per_skill[v1->pActiveSkills[v1->lastOpenedSpellbookPage + PLAYER_SKILL_FIRE]]); | |
1810 // *(&[0].field_12 //temp_fix field_14 | |
1811 // + ((unsigned int)LOBYTE(v1->pActiveSkills[v1->lastOpenedSpellbookPage + 12]) >> 6) | |
1812 // + 10 * (int)((char *)v10 + 11 * v1->lastOpenedSpellbookPage))); | |
1813 a1.DrawTitleText(pFontComic, 0xCu, a1.uFrameHeight - LOBYTE(pFontComic->uFontHeight) - 16, 0, pTmpBuf.data(), 3u); | |
1814 dword_507B00_spell_info_to_draw_in_popup = 0; | |
1815 } | |
1816 // 507B00: using guessed type int dword_507B00_spell_info_to_draw_in_popup; | |
1817 | |
1818 | |
1819 | |
1820 | |
1821 | |
1822 //----- (00416D62) -------------------------------------------------------- | |
1823 void sub_416D62_ShowPopupWindow_MonsterRecord_ItemInfo_etcsub_416D62(Vec2_int_ *_this) | |
1824 { | |
1825 signed int pPlayerNum; // eax@12 | |
1826 char *v2; // eax@32 | |
1827 void *v3; // ecx@52 | |
1828 unsigned int v4; // eax@59 | |
1829 int v5; // esi@62 | |
1830 signed int v6; // esi@64 | |
1831 signed int v7; // esi@69 | |
1832 ItemGen *v8; // ecx@70 | |
1833 unsigned int v9; // eax@72 | |
1834 unsigned int v10; // eax@76 | |
1835 //char v11; // zf@83 | |
1836 GUIButton *pButton; // esi@84 | |
1837 unsigned int v13; // ecx@85 | |
1838 char *pStr; // edi@85 | |
1839 //signed int pControlID; // eax@92 | |
1840 int v16; // eax@95 | |
1841 int v17; // eax@96 | |
1842 PLAYER_SKILL_TYPE v18; // eax@98 | |
1843 char *pStr2; // eax@99 | |
1844 unsigned int v20; // eax@108 | |
1845 unsigned int pSkillId; // eax@109 | |
1846 const char *pSkillInfo; // eax@111 | |
1847 //char *v23; // ebx@112 | |
1848 char *pHint; // edx@113 | |
1849 unsigned int pColor; // eax@113 | |
1850 GUIWindow pWindow; // [sp+4h] [bp-74h]@32 | |
1851 double v27; // [sp+58h] [bp-20h]@33 | |
1852 struct tagPOINT Point; // [sp+60h] [bp-18h]@6 | |
1853 char *v29; // [sp+68h] [bp-10h]@33 | |
1854 float v30; // [sp+6Ch] [bp-Ch]@33 | |
1855 unsigned int pX; // [sp+70h] [bp-8h]@3 | |
1856 unsigned int pY; // [sp+74h] [bp-4h]@3 | |
1857 | |
1858 if ( pCurrentScreen == SCREEN_VIDEO ) | |
1859 return; | |
1860 if ( _this ) | |
1861 { | |
1862 pX = _this->x; | |
1863 pY = _this->y; | |
1864 } | |
1865 else | |
1866 { | |
1867 pMouse->GetClickPos(&pX, &pY); | |
1868 } | |
1869 if ( pRenderer->bWindowMode ) | |
1870 { | |
1871 GetCursorPos(&Point); | |
1872 ScreenToClient(hWnd, &Point); | |
1873 if ( Point.x < 1 || Point.y < 1 || Point.x > 638 || Point.y > 478 ) | |
1874 { | |
1875 back_to_game(); | |
1876 return; | |
1877 } | |
1878 } | |
1879 | |
1880 if ( pParty->pPickedItem.uItemID )//нажатие на портрет перса правой кнопкой мыши с раствором | |
1881 { | |
1882 //v1 = 0; | |
1883 //do | |
1884 for ( pPlayerNum = 0; pPlayerNum < 4; ++pPlayerNum) | |
1885 { | |
1886 if ( (signed int)pX > RightClickPortraitXmin[pPlayerNum] && (signed int)pX < RightClickPortraitXmax[pPlayerNum] | |
1887 && (signed int)pY > 375 && (signed int)pY < 466 ) | |
1888 { | |
1889 pPlayers[uActiveCharacter]->UseItem_DrinkPotion_etc(pPlayerNum + 1, 1); | |
1890 return; | |
1891 } | |
1892 //++v1; | |
1893 } | |
1894 //while ( v1 < 4 ); | |
1895 } | |
1896 | |
1897 pEventTimer->Pause(); | |
1898 | |
1899 switch(pCurrentScreen) | |
1900 { | |
1901 case SCREEN_CASTING: | |
1902 { | |
1903 identify_item(); | |
1904 break; | |
1905 } | |
1906 | |
1907 case SCREEN_CHEST: | |
1908 { | |
1909 if ( !pPlayers[uActiveCharacter]->CanAct() ) | |
1910 { | |
1911 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[427],//%s не в состоянии %s | |
1912 pPlayers[uActiveCharacter]->pName, pGlobalTXT_LocalizationStrings[541]);//Опознать предметы | |
1913 pWindow.Hint = pTmpBuf.data(); | |
1914 pWindow.uFrameWidth = 384; | |
1915 pWindow.uFrameHeight = 180; | |
1916 pWindow.uFrameY = 40; | |
1917 if ( (signed int)pX <= 320 ) | |
1918 v10 = pX + 30; | |
1919 else | |
1920 v10 = pX - 414; | |
1921 pWindow.uFrameX = v10; | |
1922 pWindow.DrawMessageBox(0); | |
1923 } | |
1924 else | |
1925 { | |
1926 v9 = pX + pSRZBufferLineOffsets[pY]; | |
1927 if ( pRenderer->pActiveZBuffer[v9] & 0xFFFF ) | |
1928 { | |
1929 | |
1930 // __debugbreak(); // invalid indexing will result in invalid object ptr | |
1931 // v8 = (ItemGen *)(&pOtherOverlayList->pOverlays[49].field_4 + 2662 * (unsigned int)pChestWindow->ptr_1C + 18* *((short *)&pChests[0].igChestItems[139].uExpireTime | |
1932 // + (pRenderer->pActiveZBuffer[v9] & 0xFFFF) + 2662 * (unsigned int)pChestWindow->ptr_1C + 3)); | |
1933 v10=pChests[pChestWindow->par1C].pInventoryIndices[(pRenderer->pActiveZBuffer[v9] & 0xFFFF)-1]; | |
1934 v8 =&pChests[pChestWindow->par1C].igChestItems[v10-1]; | |
1935 GameUI_DrawItemInfo(v8); | |
1936 } | |
1937 } | |
1938 break; | |
1939 } | |
1940 case SCREEN_GAME: | |
1941 { | |
1942 if (GetCurrentMenuID() > 0) | |
1943 break; | |
1944 | |
1945 if ( (signed int)pY > (signed int)pViewport->uViewportBR_Y ) | |
1946 { | |
1947 pWindow.ptr_1C = (void *)((signed int)pX / 118); | |
1948 if ( (signed int)pX / 118 < 4 ) | |
1949 { | |
1950 pWindow.Hint = 0; | |
1951 pWindow.uFrameWidth = 400; | |
1952 pWindow.uFrameHeight = 200; | |
1953 pWindow.uFrameX = 38; | |
1954 pWindow.uFrameY = 60; | |
1955 pAudioPlayer->StopChannels(-1, -1); | |
1956 GameUI_CharacterQuickRecord_Draw(&pWindow, pPlayers[(int)pWindow.ptr_1C + 1]); | |
1957 } | |
1958 } | |
1959 else if ( (signed int)pX > (signed int)pViewport->uViewportBR_X ) | |
1960 { | |
1961 if ( (signed int)pY >= 130 ) | |
1962 { | |
1963 if ( (signed int)pX >= 476 && (signed int)pX <= 636 && (signed int)pY >= 240 && (signed int)pY <= 300 ) | |
1964 { | |
1965 pWindow.Hint = 0; | |
1966 pWindow.uFrameWidth = 400; | |
1967 pWindow.uFrameHeight = 200; | |
1968 pWindow.uFrameX = 38; | |
1969 pWindow.uFrameY = 60; | |
1970 pAudioPlayer->StopChannels(-1, -1); | |
1971 pWindow._41D73D_draw_buff_tooltip(); | |
1972 } | |
1973 else if ( (signed int)pX < 485 || (signed int)pX > 548 || (signed int)pY < 156 || (signed int)pY > 229 ) | |
1974 { | |
1975 if (!( (signed int)pX < 566 || (signed int)pX > 629 || (signed int)pY < 156 || (signed int)pY > 229 )) | |
1976 { | |
1977 pAudioPlayer->StopChannels(-1, -1); | |
1978 v3 = (void *)1; | |
1979 GameUI_DrawNPCPopup(v3); | |
1980 } | |
1981 } | |
1982 else | |
1983 { | |
1984 pAudioPlayer->StopChannels(-1, -1); | |
1985 v3 = 0; | |
1986 GameUI_DrawNPCPopup(v3); | |
1987 } | |
1988 } | |
1989 else | |
1990 { | |
1991 pWindow.Hint = (char *)GameUI_GetMinimapHintText(); | |
1992 pWindow.uFrameWidth = 256; | |
1993 pWindow.uFrameX = 130; | |
1994 pWindow.uFrameY = 140; | |
1995 pWindow.uFrameHeight = 64; | |
1996 pAudioPlayer->StopChannels(-1, -1); | |
1997 pWindow.DrawMessageBox(0); | |
1998 } | |
1999 } | |
2000 else | |
2001 { | |
2002 pWindow.Hint = 0; | |
2003 pWindow.uFrameWidth = 320; | |
2004 pWindow.uFrameHeight = 320; | |
2005 v4 = pX - 350; | |
2006 if ( (signed int)pX <= 320 ) | |
2007 v4 = pX + 30; | |
2008 pWindow.uFrameX = v4; | |
2009 pWindow.uFrameY = 40; | |
2010 if ( pRenderer->pRenderD3D ) | |
2011 LOWORD(v5) = pGame->pVisInstance->get_picked_object_zbuf_val(); | |
2012 else | |
2013 v5 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]]; | |
2014 v6 = (unsigned __int16)v5; | |
2015 if (PID_TYPE(v6) != OBJECT_Item) | |
2016 { | |
2017 if (PID_TYPE(v6) == OBJECT_Actor) | |
2018 { | |
2019 if ( pRenderer->uNumSceneBegins ) | |
2020 { | |
2021 pWindow.DrawMessageBox(1); | |
2022 MonsterPopup_Draw(PID_ID(v6), &pWindow); | |
2023 } | |
2024 else | |
2025 { | |
2026 pRenderer->BeginScene(); | |
2027 pWindow.DrawMessageBox(1); | |
2028 MonsterPopup_Draw(PID_ID(v6), &pWindow); | |
2029 pRenderer->EndScene(); | |
2030 } | |
2031 } | |
2032 } | |
2033 else | |
2034 { | |
2035 v7 = PID_ID(v6); | |
2036 if ( ! (pObjectList->pObjects[pSpriteObjects[v7].uObjectDescID].uFlags & 0x10 ) ) | |
2037 { | |
2038 v8 = &pSpriteObjects[v7].stru_24; | |
2039 GameUI_DrawItemInfo(v8); | |
2040 } | |
2041 } | |
2042 } | |
2043 break; | |
2044 } | |
2045 case SCREEN_BOOKS: | |
2046 { | |
2047 if ( !dword_506364 | |
2048 || (signed int)pX < (signed int)pViewport->uViewportTL_X | |
2049 || (signed int)pX > (signed int)pViewport->uViewportBR_X | |
2050 || (signed int)pY < (signed int)pViewport->uViewportTL_Y | |
2051 || (signed int)pY > (signed int)pViewport->uViewportBR_Y | |
2052 || (v2 = (char *)sub_444564(), (pWindow.Hint = v2) == 0) ) | |
2053 break; | |
2054 v30 = (double)(pFontArrus->GetLineWidth(v2) + 32); | |
2055 v27 = v30 + 6.7553994e15; | |
2056 v29 = (char *)LODWORD(v27); | |
2057 pWindow.uFrameWidth = LODWORD(v27); | |
2058 pWindow.uFrameX = pX + 5; | |
2059 pWindow.uFrameY = pY + 5; | |
2060 pWindow.uFrameHeight = 64; | |
2061 pAudioPlayer->StopChannels(-1, -1); | |
2062 pWindow.DrawMessageBox(0); | |
2063 break; | |
2064 } | |
2065 case SCREEN_CHARACTERS: | |
2066 case SCREEN_E: | |
2067 case SCREEN_CHEST_INVENTORY: | |
2068 { | |
2069 if ( (signed int)pX > 467 && pCurrentScreen != SCREEN_E ) | |
2070 { | |
2071 identify_item(); | |
2072 } | |
2073 else if ( (signed int)pY >= 345 ) | |
2074 break; | |
2075 else if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 100 )//2DEvent - CharacerScreenStats | |
2076 { | |
2077 CharacterUI_StatsTab_ShowHint(); | |
2078 } | |
2079 else if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 101 )//2DEvent - CharacerScreenSkills | |
2080 { | |
2081 CharacterUI_SkillsTab_ShowHint(); | |
2082 } | |
2083 else | |
2084 { | |
2085 if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 103 )//2DEvent - CharacerScreenInventory | |
2086 identify_item(); | |
2087 } | |
2088 break; | |
2089 } | |
2090 case SCREEN_SPELL_BOOK: | |
2091 { | |
2092 if ( dword_507B00_spell_info_to_draw_in_popup ) | |
2093 DrawSpellDescriptionPopup(dword_507B00_spell_info_to_draw_in_popup - 1); | |
2094 break; | |
2095 } | |
2096 case SCREEN_HOUSE: | |
2097 { | |
2098 if ( (signed int)pY < 345 && (signed int)pX < 469 ) | |
2099 ShowPopupShopItem(); | |
2100 break; | |
2101 } | |
2102 case SCREEN_PARTY_CREATION: | |
2103 { | |
2104 pWindow.Hint = 0; | |
2105 pStr = 0; | |
2106 for ( pButton = pGUIWindow_CurrentMenu->pControlsHead; pButton; pButton = pButton->pNext) | |
2107 { | |
2108 if ( pButton->uButtonType == 1 && pButton->uButtonType != 3 && (signed int)pX > (signed int)pButton->uX && (signed int)pX < (signed int)pButton->uZ | |
2109 && (signed int)pY > (signed int)pButton->uY && (signed int)pY < (signed int)pButton->uW ) | |
2110 { | |
2111 switch ( pButton->msg ) | |
2112 { | |
2113 case UIMSG_0: //stats info | |
2114 pWindow.Hint = pAttributeDescriptions[(signed int)pButton->msg_param % 7]; | |
2115 pStr = aAttributeNames[(signed int)pButton->msg_param % 7]; | |
2116 break; | |
2117 case UIMSG_PlayerCreationClickPlus: //Plus button info | |
2118 pStr = pGlobalTXT_LocalizationStrings[670];//Добавить | |
2119 pWindow.Hint = pGlobalTXT_LocalizationStrings[671];//"Добавляет очко к выделенному навыку, забирая его из накопителя очков" | |
2120 break; | |
2121 case UIMSG_PlayerCreationClickMinus: //Minus button info | |
2122 pStr = pGlobalTXT_LocalizationStrings[668];//Вычесть | |
2123 pWindow.Hint = pGlobalTXT_LocalizationStrings[669];//"Вычитает очко из выделенного навыка, возвращая его в накопитель очков" | |
2124 break; | |
2125 case UIMSG_PlayerCreationSelectActiveSkill: //Available skill button info | |
2126 v18 = pParty->pPlayers[uPlayerCreationUI_SelectedCharacter].GetSkillIdxByOrder(pButton->msg_param + 4); | |
2127 pStr = pSkillNames[v18]; | |
2128 pWindow.Hint = pSkillDesc[v18]; | |
2129 break; | |
2130 case UIMSG_PlayerCreationSelectClass: //Available Class Info | |
2131 pWindow.Hint = pClassDescriptions[pButton->msg_param]; | |
2132 pStr = pClassNames[pButton->msg_param]; | |
2133 break; | |
2134 case UIMSG_PlayerCreationClickOK: //OK Info | |
2135 pWindow.Hint = pGlobalTXT_LocalizationStrings[664];//Щелкните здесь для утверждения состава отряда и продолжения игры. | |
2136 pStr = pGlobalTXT_LocalizationStrings[665];//Кнопка ОК | |
2137 break; | |
2138 case UIMSG_PlayerCreationClickReset: //Clear info | |
2139 pWindow.Hint = pGlobalTXT_LocalizationStrings[666];//Сбрасывает все параметры и навыки отряда. | |
2140 pStr = pGlobalTXT_LocalizationStrings[667];//Кнопка Очистить | |
2141 break; | |
2142 case UIMSG_PlayerCreation_SelectAttribute: // Character info | |
2143 pStr = pParty->pPlayers[pButton->msg_param].pName; | |
2144 pWindow.Hint = pClassDescriptions[pParty->pPlayers[pButton->msg_param].classType]; | |
2145 break; | |
2146 } | |
2147 if ( pButton->msg > UIMSG_44 && pButton->msg <= UIMSG_PlayerCreationRemoveDownSkill ) //Sellected skills info | |
2148 { | |
2149 pSkillId = pParty->pPlayers[pButton->msg_param].GetSkillIdxByOrder(pButton->msg - UIMSG_48); | |
2150 pY = 0; | |
2151 if ( (signed int)pSkillId < 37 ) | |
2152 { | |
2153 pSkillInfo = CharacterUI_GetSkillDescText(pButton->msg_param, (PLAYER_SKILL_TYPE)pSkillId); | |
2154 strcpy(pTmpBuf2.data(), pSkillInfo); | |
2155 pWindow.Hint = pTmpBuf2.data(); | |
2156 pStr = pSkillNames[pSkillId]; | |
2157 } | |
2158 } | |
2159 } | |
2160 } | |
2161 if ( pWindow.Hint ) | |
2162 { | |
2163 pHint = (char*)pWindow.Hint; | |
2164 pWindow.Hint = 0; | |
2165 pWindow.uFrameWidth = 384; | |
2166 pWindow.uFrameHeight = 256; | |
2167 pWindow.uFrameX = 128; | |
2168 pWindow.uFrameY = 40; | |
2169 pWindow.uFrameHeight = pFontSmallnum->CalcTextHeight(pHint, &pWindow, 24, 0) + 2 * LOBYTE(pFontLucida->uFontHeight) + 24; | |
2170 pWindow.uFrameZ = pWindow.uFrameX + pWindow.uFrameWidth - 1; | |
2171 pWindow.uFrameW = pWindow.uFrameY + pWindow.uFrameHeight - 1; | |
2172 pWindow.DrawMessageBox(0); | |
2173 pWindow.uFrameX += 12; | |
2174 pWindow.uFrameWidth -= 24; | |
2175 pWindow.uFrameY += 12; | |
2176 pWindow.uFrameHeight -= 12; | |
2177 pWindow.uFrameZ = pWindow.uFrameX + pWindow.uFrameWidth - 1; | |
2178 pWindow.uFrameW = pWindow.uFrameY + pWindow.uFrameHeight - 1; | |
2179 pColor = TargetColor(0xFF, 0xFF, 0x9B); | |
2180 sprintf(pTmpBuf.data(), format_4E2D80, pColor, pStr);//"\f%05d%s\f00000\n" | |
2181 pWindow.DrawTitleText(pFontCreate, 0, 0, 0, pTmpBuf.data(), 3); | |
2182 pWindow.DrawText(pFontSmallnum, 1, pFontLucida->uFontHeight, 0, pHint, 0, 0, 0); | |
2183 } | |
2184 break; | |
2185 } | |
2186 default: | |
2187 { | |
2188 break; | |
2189 } | |
2190 } | |
2191 dword_507BF0_is_there_popup_onscreen = 1; | |
2192 viewparams->bRedrawGameUI = 1; | |
2193 } |