comparison Engine/Objects/Actor.cpp @ 2562:b8a56afc6ba1

new var no_actors, lights_flag, debug_lights, StationaryLights and MobileLights
author Ritor1
date Sun, 17 May 2015 22:42:13 +0600
parents b6140dfeac27
children 30eb6dcac768
comparison
equal deleted inserted replaced
2561:98057834c9a0 2562:b8a56afc6ba1
4584 unsigned int v7; // ST20_4@10 4584 unsigned int v7; // ST20_4@10
4585 int distance; // edi@10 4585 int distance; // edi@10
4586 int v10; // ebx@14 4586 int v10; // ebx@14
4587 int v21; // [sp+Ch] [bp-14h]@4 4587 int v21; // [sp+Ch] [bp-14h]@4
4588 int v22; // [sp+10h] [bp-10h]@4 4588 int v22; // [sp+10h] [bp-10h]@4
4589 4589
4590 pParty->uFlags &= 0xFFFFFFCF;//~0x30 4590 pParty->uFlags &= 0xFFFFFFCF;//~0x30
4591 4591
4592 ai_arrays_size = 0; 4592 ai_arrays_size = 0;
4593 for (uint i = 0; i < uNumActors; ++i) 4593 for (uint i = 0; i < uNumActors; ++i)
4594 { 4594 {