comparison Build/Visual Studio 2012/World of Might and Magic.vcxproj @ 2057:b7485a6502f2

AgressorAtackInfo
author Ritor1
date Sun, 01 Dec 2013 20:13:48 +0600
parents 62a27b2cfcc2
children e249bd483311
comparison
equal deleted inserted replaced
2054:62a27b2cfcc2 2057:b7485a6502f2
187 <ClCompile Include="..\..\Overlays.cpp" /> 187 <ClCompile Include="..\..\Overlays.cpp" />
188 <ClCompile Include="..\..\PaletteManager.cpp" /> 188 <ClCompile Include="..\..\PaletteManager.cpp" />
189 <ClCompile Include="..\..\ParticleEngine.cpp" /> 189 <ClCompile Include="..\..\ParticleEngine.cpp" />
190 <ClCompile Include="..\..\Party.cpp" /> 190 <ClCompile Include="..\..\Party.cpp" />
191 <ClCompile Include="..\..\Player.cpp" /> 191 <ClCompile Include="..\..\Player.cpp" />
192 <ClCompile Include="..\..\Player_wrap.cxx" />
193 <ClCompile Include="..\..\Random.cpp" /> 192 <ClCompile Include="..\..\Random.cpp" />
194 <ClCompile Include="..\..\Render.cpp" /> 193 <ClCompile Include="..\..\Render.cpp" />
195 <ClCompile Include="..\..\SaveLoad.cpp" /> 194 <ClCompile Include="..\..\SaveLoad.cpp" />
196 <ClCompile Include="..\..\Spells.cpp" /> 195 <ClCompile Include="..\..\Spells.cpp" />
197 <ClCompile Include="..\..\SpriteObject.cpp" /> 196 <ClCompile Include="..\..\SpriteObject.cpp" />
388 <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">call "../../lib/swig" "%(FileName)" %(RelativeDir) "%(FileName)%(Extension)" "%(FullPath)" "$(SolutionDir)" %(Filename)_wrap.cxx</Command> 387 <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">call "../../lib/swig" "%(FileName)" %(RelativeDir) "%(FileName)%(Extension)" "%(FullPath)" "$(SolutionDir)" %(Filename)_wrap.cxx</Command>
389 <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename)_wrap.cxx</Outputs> 388 <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename)_wrap.cxx</Outputs>
390 <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).swig</Message> 389 <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).swig</Message>
391 </CustomBuild> 390 </CustomBuild>
392 <None Include="..\..\lib\swig.bat" /> 391 <None Include="..\..\lib\swig.bat" />
393 <CustomBuild Include="..\..\Player.swig"> 392 <None Include="..\..\Player.swig">
394 <FileType>Document</FileType>
395 <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">call "../../lib/swig" "%(FileName)" %(RelativeDir) "%(FileName)%(Extension)" "%(FullPath)" "$(SolutionDir)" %(Filename)_wrap.cxx</Command> 393 <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">call "../../lib/swig" "%(FileName)" %(RelativeDir) "%(FileName)%(Extension)" "%(FullPath)" "$(SolutionDir)" %(Filename)_wrap.cxx</Command>
396 <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename)_wrap.cxx</Outputs> 394 <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename)_wrap.cxx</Outputs>
397 <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).swig</Message> 395 <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).swig</Message>
398 </CustomBuild> 396 </None>
399 </ItemGroup> 397 </ItemGroup>
400 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> 398 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
401 <ImportGroup Label="ExtensionTargets"> 399 <ImportGroup Label="ExtensionTargets">
402 </ImportGroup> 400 </ImportGroup>
403 </Project> 401 </Project>