Mercurial > mm7
comparison UI/UIShops.cpp @ 1384:b51332ab228f
changed a few member variables in Player to slightly less confusing names
author | Grumpy7 |
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date | Tue, 16 Jul 2013 20:51:29 +0200 |
parents | bedc304ab617 |
children | 28f87f5234a1 |
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1383:0a4254e80036 | 1384:b51332ab228f |
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264 return; | 264 return; |
265 if((v11 = pMouse->GetCursorPos(&v96)->x - 14, v106.x = (v11 >> 5) + 14 * ((pMouse->GetCursorPos(&v88)->y - 17) >> 5), | 265 if((v11 = pMouse->GetCursorPos(&v96)->x - 14, v106.x = (v11 >> 5) + 14 * ((pMouse->GetCursorPos(&v88)->y - 17) >> 5), |
266 pMouse->GetCursorPos(&v94)->x <= 13) || pMouse->GetCursorPos(&v90)->x >= 462 | 266 pMouse->GetCursorPos(&v94)->x <= 13) || pMouse->GetCursorPos(&v90)->x >= 462 |
267 || (pNumActiveItem = pPlayer->GetItemIDAtInventoryIndex((int *)&v106.x), !pNumActiveItem) ) | 267 || (pNumActiveItem = pPlayer->GetItemIDAtInventoryIndex((int *)&v106.x), !pNumActiveItem) ) |
268 return; | 268 return; |
269 v79 = (ItemGen *)&pPlayer->pInventoryItems[pNumActiveItem - 1]; | 269 v79 = (ItemGen *)&pPlayer->pInventoryItemList[pNumActiveItem - 1]; |
270 v13 = pPlayer->SelectPhrasesTransaction(v79, BildingType_WeaponShop, (int)window_SpeakInHouse->ptr_1C, 3); | 270 v13 = pPlayer->SelectPhrasesTransaction(v79, BildingType_WeaponShop, (int)window_SpeakInHouse->ptr_1C, 3); |
271 v7 = BuilDialogueString((char *)pMerchantsSellPhrases[v13], uActiveCharacter - 1, v79, (char *)window_SpeakInHouse->ptr_1C, 3, 0); | 271 v7 = BuilDialogueString((char *)pMerchantsSellPhrases[v13], uActiveCharacter - 1, v79, (char *)window_SpeakInHouse->ptr_1C, 3, 0); |
272 pTextHeight = pFontArrus->CalcTextHeight(v7, &dialog_window, 0, 0); | 272 pTextHeight = pFontArrus->CalcTextHeight(v7, &dialog_window, 0, 0); |
273 dialog_window.DrawTitleText(pFontArrus, 0, (174 - pTextHeight) / 2 + 138, pColorWhite, v7, 3); | 273 dialog_window.DrawTitleText(pFontArrus, 0, (174 - pTextHeight) / 2 + 138, pColorWhite, v7, 3); |
274 break; | 274 break; |
283 return; | 283 return; |
284 if((v2 = pMouse->GetCursorPos(&a2)->x - 14, v106.x = (v2 >> 5) + 14 * ((pMouse->GetCursorPos(&v87)->y - 17) >> 5), | 284 if((v2 = pMouse->GetCursorPos(&a2)->x - 14, v106.x = (v2 >> 5) + 14 * ((pMouse->GetCursorPos(&v87)->y - 17) >> 5), |
285 pMouse->GetCursorPos(&v100)->x <= 13) || pMouse->GetCursorPos(&v92)->x >= 462 | 285 pMouse->GetCursorPos(&v100)->x <= 13) || pMouse->GetCursorPos(&v92)->x >= 462 |
286 || (pNumActiveItem = pPlayer->GetItemIDAtInventoryIndex((int *)&v106.x), !pNumActiveItem) ) | 286 || (pNumActiveItem = pPlayer->GetItemIDAtInventoryIndex((int *)&v106.x), !pNumActiveItem) ) |
287 return; | 287 return; |
288 v4 = (ItemGen *)&pPlayer->pInventoryItems[pNumActiveItem - 1]; | 288 v4 = (ItemGen *)&pPlayer->pInventoryItemList[pNumActiveItem - 1]; |
289 if (!v4->Identified()) | 289 if (!v4->Identified()) |
290 { | 290 { |
291 v10 = pPlayer->SelectPhrasesTransaction(v4, BildingType_WeaponShop, (int)window_SpeakInHouse->ptr_1C, 4); | 291 v10 = pPlayer->SelectPhrasesTransaction(v4, BildingType_WeaponShop, (int)window_SpeakInHouse->ptr_1C, 4); |
292 v7 = BuilDialogueString((char *)pMerchantsIdentifyPhrases[v10], uActiveCharacter - 1, v4, (char *)window_SpeakInHouse->ptr_1C, 4, 0); | 292 v7 = BuilDialogueString((char *)pMerchantsIdentifyPhrases[v10], uActiveCharacter - 1, v4, (char *)window_SpeakInHouse->ptr_1C, 4, 0); |
293 pTextHeight = pFontArrus->CalcTextHeight(v7, &dialog_window, 0, 0); | 293 pTextHeight = pFontArrus->CalcTextHeight(v7, &dialog_window, 0, 0); |
312 if( (v2 = pMouse->GetCursorPos(&a2)->x - 14, v106.x = (v2 >> 5) + 14 * ((pMouse->GetCursorPos(&v87)->y - 17) >> 5), | 312 if( (v2 = pMouse->GetCursorPos(&a2)->x - 14, v106.x = (v2 >> 5) + 14 * ((pMouse->GetCursorPos(&v87)->y - 17) >> 5), |
313 pMouse->GetCursorPos(&v100)->x <= 13) || pMouse->GetCursorPos(&v92)->x >= 462 | 313 pMouse->GetCursorPos(&v100)->x <= 13) || pMouse->GetCursorPos(&v92)->x >= 462 |
314 || (pNumActiveItem = pPlayer->GetItemIDAtInventoryIndex((int *)&v106.x), !pNumActiveItem) | 314 || (pNumActiveItem = pPlayer->GetItemIDAtInventoryIndex((int *)&v106.x), !pNumActiveItem) |
315 || (!(pPlayer->pOwnItems[pNumActiveItem-1].uAttributes& 2)) ) | 315 || (!(pPlayer->pOwnItems[pNumActiveItem-1].uAttributes& 2)) ) |
316 return; | 316 return; |
317 v4 = (ItemGen *)&pPlayer->pInventoryItems[pNumActiveItem - 1]; | 317 v4 = (ItemGen *)&pPlayer->pInventoryItemList[pNumActiveItem - 1]; |
318 v10 = pPlayer->SelectPhrasesTransaction(v4, BildingType_ArmorShop, (int)window_SpeakInHouse->ptr_1C, 5); | 318 v10 = pPlayer->SelectPhrasesTransaction(v4, BildingType_ArmorShop, (int)window_SpeakInHouse->ptr_1C, 5); |
319 v7 = BuilDialogueString((char *)pMerchantsRepairPhrases[v10], uActiveCharacter - 1, v4, (char *)window_SpeakInHouse->ptr_1C, 5, 0); | 319 v7 = BuilDialogueString((char *)pMerchantsRepairPhrases[v10], uActiveCharacter - 1, v4, (char *)window_SpeakInHouse->ptr_1C, 5, 0); |
320 pTextHeight = (174 - pFontArrus->CalcTextHeight(v7, &dialog_window, 0, 0)) / 2 + 138; | 320 pTextHeight = (174 - pFontArrus->CalcTextHeight(v7, &dialog_window, 0, 0)) / 2 + 138; |
321 dialog_window.DrawTitleText(pFontArrus, 0, pTextHeight, pColorWhite, v7, 3); | 321 dialog_window.DrawTitleText(pFontArrus, 0, pTextHeight, pColorWhite, v7, 3); |
322 return; | 322 return; |
890 return; | 890 return; |
891 if((v9 = pMouse->GetCursorPos(&v139)->x - 14, pItemCount = (v9 >> 5) + 14 * ((pMouse->GetCursorPos(&v133)->y - 17) >> 5), | 891 if((v9 = pMouse->GetCursorPos(&v139)->x - 14, pItemCount = (v9 >> 5) + 14 * ((pMouse->GetCursorPos(&v133)->y - 17) >> 5), |
892 pMouse->GetCursorPos(&v137)->x <= 13) || pMouse->GetCursorPos(&v129)->x >= 462 | 892 pMouse->GetCursorPos(&v137)->x <= 13) || pMouse->GetCursorPos(&v129)->x >= 462 |
893 || (v10 = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&pItemCount), v11 = 0, !v10) ) | 893 || (v10 = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&pItemCount), v11 = 0, !v10) ) |
894 return; | 894 return; |
895 v116 = (ItemGen *)&pPlayers[uActiveCharacter]->pInventoryItems[v10 - 1]; | 895 v116 = (ItemGen *)&pPlayers[uActiveCharacter]->pInventoryItemList[v10 - 1]; |
896 v13 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(v116, BildingType_ArmorShop, window_SpeakInHouse->par1C, 3); | 896 v13 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(v116, BildingType_ArmorShop, window_SpeakInHouse->par1C, 3); |
897 v15 = (char *)pMerchantsSellPhrases[pPlayers[uActiveCharacter]->SelectPhrasesTransaction(v116, BildingType_ArmorShop, window_SpeakInHouse->par1C, 3)]; | 897 v15 = (char *)pMerchantsSellPhrases[pPlayers[uActiveCharacter]->SelectPhrasesTransaction(v116, BildingType_ArmorShop, window_SpeakInHouse->par1C, 3)]; |
898 v36 = BuilDialogueString(v15, uActiveCharacter - 1, v116, (char *) window_SpeakInHouse->par1C, 3, 0); | 898 v36 = BuilDialogueString(v15, uActiveCharacter - 1, v116, (char *) window_SpeakInHouse->par1C, 3, 0); |
899 v115 = (174 - pFontArrus->CalcTextHeight(v36, &dialog_window, 0, 0)) / 2 + 138; | 899 v115 = (174 - pFontArrus->CalcTextHeight(v36, &dialog_window, 0, 0)) / 2 + 138; |
900 dialog_window.DrawTitleText(pFontArrus, 0, v115, pWhiteColor, v36, 3); | 900 dialog_window.DrawTitleText(pFontArrus, 0, v115, pWhiteColor, v36, 3); |
915 if ( pMouse->GetCursorPos(&v143)->x < 462 ) | 915 if ( pMouse->GetCursorPos(&v143)->x < 462 ) |
916 { | 916 { |
917 v2 = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&pItemCount); | 917 v2 = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&pItemCount); |
918 if ( v2 ) | 918 if ( v2 ) |
919 { | 919 { |
920 v3 = (ItemGen *)&pPlayers[uActiveCharacter]->pInventoryItems[v2-1]; | 920 v3 = (ItemGen *)&pPlayers[uActiveCharacter]->pInventoryItemList[v2-1]; |
921 if (v3->Identified()) | 921 if (v3->Identified()) |
922 v5 = "%24"; | 922 v5 = "%24"; |
923 else | 923 else |
924 { | 924 { |
925 v8 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(v3, BildingType_ArmorShop, (int)window_SpeakInHouse->ptr_1C, 4); | 925 v8 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(v3, BildingType_ArmorShop, (int)window_SpeakInHouse->ptr_1C, 4); |
947 pMouse->GetCursorPos(&v140)->x <= 13) | 947 pMouse->GetCursorPos(&v140)->x <= 13) |
948 || pMouse->GetCursorPos(&v138)->x >= 462 | 948 || pMouse->GetCursorPos(&v138)->x >= 462 |
949 || (v32 = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&pItemCount), v11 = 0, !v32) | 949 || (v32 = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&pItemCount), v11 = 0, !v32) |
950 || (!(pPlayers[uActiveCharacter]->pOwnItems[v32-1].uAttributes& 2)) ) | 950 || (!(pPlayers[uActiveCharacter]->pOwnItems[v32-1].uAttributes& 2)) ) |
951 return; | 951 return; |
952 v116 = &pPlayers[uActiveCharacter]->pInventoryItems[v33 - 1]; | 952 v116 = &pPlayers[uActiveCharacter]->pInventoryItemList[v33 - 1]; |
953 v35 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(&pPlayers[uActiveCharacter]->pInventoryItems[v32 - 1], BildingType_ArmorShop, window_SpeakInHouse->par1C, 5); | 953 v35 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(&pPlayers[uActiveCharacter]->pInventoryItemList[v32 - 1], BildingType_ArmorShop, window_SpeakInHouse->par1C, 5); |
954 v15 = (char *)pMerchantsRepairPhrases[v35]; | 954 v15 = (char *)pMerchantsRepairPhrases[v35]; |
955 v36 = BuilDialogueString(v15, uActiveCharacter - 1, v116, (char *)window_SpeakInHouse->ptr_1C, 5, 0); | 955 v36 = BuilDialogueString(v15, uActiveCharacter - 1, v116, (char *)window_SpeakInHouse->ptr_1C, 5, 0); |
956 v115 = (174 - pFontArrus->CalcTextHeight(v36, &dialog_window, 0, 0)) / 2 + 138; | 956 v115 = (174 - pFontArrus->CalcTextHeight(v36, &dialog_window, 0, 0)) / 2 + 138; |
957 dialog_window.DrawTitleText(pFontArrus, 0, v115, pWhiteColor, v36, 3); | 957 dialog_window.DrawTitleText(pFontArrus, 0, v115, pWhiteColor, v36, 3); |
958 return; | 958 return; |
1384 return; | 1384 return; |
1385 if ((v43 = pMouse->GetCursorPos(&v99)->x - 14, v109 = (v43 >> 5) + 14 * ((pMouse->GetCursorPos(&v95)->y - 17) >> 5), | 1385 if ((v43 = pMouse->GetCursorPos(&v99)->x - 14, v109 = (v43 >> 5) + 14 * ((pMouse->GetCursorPos(&v95)->y - 17) >> 5), |
1386 pMouse->GetCursorPos(&v102)->x <= 13) || pMouse->GetCursorPos(&v100)->x >= 462 | 1386 pMouse->GetCursorPos(&v102)->x <= 13) || pMouse->GetCursorPos(&v100)->x >= 462 |
1387 || (pNumActiveItem = pPlayer->GetItemIDAtInventoryIndex((int *)&v109), !pNumActiveItem) ) | 1387 || (pNumActiveItem = pPlayer->GetItemIDAtInventoryIndex((int *)&v109), !pNumActiveItem) ) |
1388 return; | 1388 return; |
1389 v87 = (ItemGen *)&pPlayer->pInventoryItems[pNumActiveItem - 1]; | 1389 v87 = (ItemGen *)&pPlayer->pInventoryItemList[pNumActiveItem - 1]; |
1390 v45 = pPlayer->SelectPhrasesTransaction(v87, BildingType_AlchemistShop, (int)window_SpeakInHouse->ptr_1C, 3); | 1390 v45 = pPlayer->SelectPhrasesTransaction(v87, BildingType_AlchemistShop, (int)window_SpeakInHouse->ptr_1C, 3); |
1391 v21 = BuilDialogueString((char *)pMerchantsSellPhrases[v45], uActiveCharacter - 1, v87, (char *)window_SpeakInHouse->ptr_1C, 3, 0); | 1391 v21 = BuilDialogueString((char *)pMerchantsSellPhrases[v45], uActiveCharacter - 1, v87, (char *)window_SpeakInHouse->ptr_1C, 3, 0); |
1392 pTextHeight = pFontArrus->CalcTextHeight(v21, &dialog_window, 0, 0); | 1392 pTextHeight = pFontArrus->CalcTextHeight(v21, &dialog_window, 0, 0); |
1393 dialog_window.DrawTitleText(pFontArrus, 0, (174 - pTextHeight) / 2 + 138, pColorWhite, v21, 3); | 1393 dialog_window.DrawTitleText(pFontArrus, 0, (174 - pTextHeight) / 2 + 138, pColorWhite, v21, 3); |
1394 return; | 1394 return; |
1402 return; | 1402 return; |
1403 if ((v36 = pMouse->GetCursorPos(&a2)->x - 14, v109 = (v36 >> 5) + 14 * ((pMouse->GetCursorPos(&v94)->y - 17) >> 5), | 1403 if ((v36 = pMouse->GetCursorPos(&a2)->x - 14, v109 = (v36 >> 5) + 14 * ((pMouse->GetCursorPos(&v94)->y - 17) >> 5), |
1404 pMouse->GetCursorPos(&v101)->x <= 13) || pMouse->GetCursorPos(&v97)->x >= 462 | 1404 pMouse->GetCursorPos(&v101)->x <= 13) || pMouse->GetCursorPos(&v97)->x >= 462 |
1405 || (pNumActiveItem = pPlayer->GetItemIDAtInventoryIndex((int *)&v109), !pNumActiveItem) ) | 1405 || (pNumActiveItem = pPlayer->GetItemIDAtInventoryIndex((int *)&v109), !pNumActiveItem) ) |
1406 return; | 1406 return; |
1407 v37 = (ItemGen *)&pPlayer->pInventoryItems[pNumActiveItem - 1]; | 1407 v37 = (ItemGen *)&pPlayer->pInventoryItemList[pNumActiveItem - 1]; |
1408 if (!v37->Identified()) | 1408 if (!v37->Identified()) |
1409 { | 1409 { |
1410 v42 = pPlayer->SelectPhrasesTransaction(v37, BildingType_AlchemistShop, (int)window_SpeakInHouse->ptr_1C, 4); | 1410 v42 = pPlayer->SelectPhrasesTransaction(v37, BildingType_AlchemistShop, (int)window_SpeakInHouse->ptr_1C, 4); |
1411 v38 = (char *)pMerchantsIdentifyPhrases[v42]; | 1411 v38 = (char *)pMerchantsIdentifyPhrases[v42]; |
1412 } | 1412 } |
2135 result = (int)pMouse->GetCursorPos(&v105), | 2135 result = (int)pMouse->GetCursorPos(&v105), |
2136 *(int *)result <= 13) | 2136 *(int *)result <= 13) |
2137 || (result = (int)pMouse->GetCursorPos(&v101), *(int *)result >= 462) | 2137 || (result = (int)pMouse->GetCursorPos(&v101), *(int *)result >= 462) |
2138 || (result = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v117), v3 = 0, !result) ) | 2138 || (result = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v117), v3 = 0, !result) ) |
2139 return; | 2139 return; |
2140 item = &pPlayers[uActiveCharacter]->pInventoryItems[result - 1]; | 2140 item = &pPlayers[uActiveCharacter]->pInventoryItemList[result - 1]; |
2141 v13 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(item, BildingType_MagicShop, (int)window_SpeakInHouse->ptr_1C, 3); | 2141 v13 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(item, BildingType_MagicShop, (int)window_SpeakInHouse->ptr_1C, 3); |
2142 v30 = BuilDialogueString((char *)pMerchantsSellPhrases[v13], uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 3, 0); | 2142 v30 = BuilDialogueString((char *)pMerchantsSellPhrases[v13], uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 3, 0); |
2143 v6 = (174 - pFontArrus->CalcTextHeight(v30, &dialog_window, v3, v3)) / 2 + 138; | 2143 v6 = (174 - pFontArrus->CalcTextHeight(v30, &dialog_window, v3, v3)) / 2 + 138; |
2144 dialog_window.DrawTitleText(pFontArrus, v3, v6, pWhiteColor, v30, 3); | 2144 dialog_window.DrawTitleText(pFontArrus, v3, v6, pWhiteColor, v30, 3); |
2145 return; | 2145 return; |
2160 if ( *(int *)result < 462 ) | 2160 if ( *(int *)result < 462 ) |
2161 { | 2161 { |
2162 result = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v117); | 2162 result = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v117); |
2163 if ( result ) | 2163 if ( result ) |
2164 { | 2164 { |
2165 item = &pPlayers[uActiveCharacter]->pInventoryItems[result-1]; | 2165 item = &pPlayers[uActiveCharacter]->pInventoryItemList[result-1]; |
2166 if ( item->uAttributes & 1 ) | 2166 if ( item->uAttributes & 1 ) |
2167 { | 2167 { |
2168 v5 = BuilDialogueString("%24", uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 4, 0); | 2168 v5 = BuilDialogueString("%24", uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 4, 0); |
2169 v6 = (212 - pFontArrus->CalcTextHeight(v5, &dialog_window, 0, 0)) / 2 + 101; | 2169 v6 = (212 - pFontArrus->CalcTextHeight(v5, &dialog_window, 0, 0)) / 2 + 101; |
2170 dialog_window.DrawTitleText(pFontArrus, 0, v6, pWhiteColor, v5, 3); | 2170 dialog_window.DrawTitleText(pFontArrus, 0, v6, pWhiteColor, v5, 3); |
2194 || (result = (int)pMouse->GetCursorPos(&v104), *(int *)result >= 462) | 2194 || (result = (int)pMouse->GetCursorPos(&v104), *(int *)result >= 462) |
2195 || (result = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v117), v3 = 0, !result) | 2195 || (result = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v117), v3 = 0, !result) |
2196 // || (result *= 9, !(pPlayers[uActiveCharacter]->field_1F5[4 * result + 15] & 2)) ) | 2196 // || (result *= 9, !(pPlayers[uActiveCharacter]->field_1F5[4 * result + 15] & 2)) ) |
2197 || (!(pPlayers[uActiveCharacter]->pOwnItems[result-1].uAttributes& 2)) ) | 2197 || (!(pPlayers[uActiveCharacter]->pOwnItems[result-1].uAttributes& 2)) ) |
2198 return; | 2198 return; |
2199 item = &pPlayers[uActiveCharacter]->pInventoryItems[result - 1]; | 2199 item = &pPlayers[uActiveCharacter]->pInventoryItemList[result - 1]; |
2200 v29 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(&pPlayers[uActiveCharacter]->pInventoryItems[result - 1], BildingType_MagicShop, (int)window_SpeakInHouse->ptr_1C, 5); | 2200 v29 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(&pPlayers[uActiveCharacter]->pInventoryItemList[result - 1], BildingType_MagicShop, (int)window_SpeakInHouse->ptr_1C, 5); |
2201 v30 = BuilDialogueString((char *)pMerchantsRepairPhrases[v29], uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 5, 0); | 2201 v30 = BuilDialogueString((char *)pMerchantsRepairPhrases[v29], uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 5, 0); |
2202 v6 = (174 - pFontArrus->CalcTextHeight(v30, &dialog_window, v3, v3)) / 2 + 138; | 2202 v6 = (174 - pFontArrus->CalcTextHeight(v30, &dialog_window, v3, v3)) / 2 + 138; |
2203 dialog_window.DrawTitleText(pFontArrus, v3, v6, pWhiteColor, v30, 3); | 2203 dialog_window.DrawTitleText(pFontArrus, v3, v6, pWhiteColor, v30, 3); |
2204 return; | 2204 return; |
2205 } | 2205 } |
2350 } | 2350 } |
2351 taken_item = pPlayers[uActiveCharacter]->AddItem(-1, bought_item->uItemID); | 2351 taken_item = pPlayers[uActiveCharacter]->AddItem(-1, bought_item->uItemID); |
2352 if ( taken_item ) | 2352 if ( taken_item ) |
2353 { | 2353 { |
2354 bought_item->SetIdentified(); | 2354 bought_item->SetIdentified(); |
2355 memcpy(&pPlayers[uActiveCharacter]->pInventoryItems[taken_item - 1], bought_item, 0x24u); | 2355 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[taken_item - 1], bought_item, 0x24u); |
2356 dword_F8B1E4 = 1; | 2356 dword_F8B1E4 = 1; |
2357 Party::TakeGold(uPriceItemService); | 2357 Party::TakeGold(uPriceItemService); |
2358 viewparams->bRedrawGameUI = 1; | 2358 viewparams->bRedrawGameUI = 1; |
2359 bought_item->Reset(); | 2359 bought_item->Reset(); |
2360 pRenderer->ClearZBuffer(0, 479); | 2360 pRenderer->ClearZBuffer(0, 479); |
2370 v79 = ((pMouse->GetCursorPos(&cursor)->x - 14) >> 5) + 14 * ((pMouse->GetCursorPos(&cursor)->y - 17) >> 5); | 2370 v79 = ((pMouse->GetCursorPos(&cursor)->x - 14) >> 5) + 14 * ((pMouse->GetCursorPos(&cursor)->y - 17) >> 5); |
2371 if ( pMouse->GetCursorPos(&cursor)->x <= 13 | 2371 if ( pMouse->GetCursorPos(&cursor)->x <= 13 |
2372 || pMouse->GetCursorPos(&cursor)->x >= 462 | 2372 || pMouse->GetCursorPos(&cursor)->x >= 462 |
2373 || (v15 = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v79), !v15) ) | 2373 || (v15 = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v79), !v15) ) |
2374 return; | 2374 return; |
2375 if ( MerchandiseTest(&pPlayers[uActiveCharacter]->pInventoryItems[v15 - 1], (int)window_SpeakInHouse->ptr_1C) ) | 2375 if ( MerchandiseTest(&pPlayers[uActiveCharacter]->pInventoryItemList[v15 - 1], (int)window_SpeakInHouse->ptr_1C) ) |
2376 { | 2376 { |
2377 dword_F8B1E4 = 1; | 2377 dword_F8B1E4 = 1; |
2378 pPlayers[uActiveCharacter]->SalesProcess(v79, v15 - 1, (int)window_SpeakInHouse->ptr_1C); | 2378 pPlayers[uActiveCharacter]->SalesProcess(v79, v15 - 1, (int)window_SpeakInHouse->ptr_1C); |
2379 viewparams->bRedrawGameUI = 1; | 2379 viewparams->bRedrawGameUI = 1; |
2380 pRenderer->ClearZBuffer(0, 479); | 2380 pRenderer->ClearZBuffer(0, 479); |
2393 { | 2393 { |
2394 pItemID = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v79); | 2394 pItemID = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v79); |
2395 if ( pItemID ) | 2395 if ( pItemID ) |
2396 { | 2396 { |
2397 uPriceItemService = pPlayers[uActiveCharacter]->GetPriceIdentification(p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].fPriceMultiplier); | 2397 uPriceItemService = pPlayers[uActiveCharacter]->GetPriceIdentification(p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].fPriceMultiplier); |
2398 item = &pPlayers[uActiveCharacter]->pInventoryItems[pItemID - 1]; | 2398 item = &pPlayers[uActiveCharacter]->pInventoryItemList[pItemID - 1]; |
2399 if ( !(item->uAttributes & 1) ) | 2399 if ( !(item->uAttributes & 1) ) |
2400 { | 2400 { |
2401 if ( MerchandiseTest(item, (int)window_SpeakInHouse->ptr_1C) ) | 2401 if ( MerchandiseTest(item, (int)window_SpeakInHouse->ptr_1C) ) |
2402 { | 2402 { |
2403 if ( pParty->uNumGold >= uPriceItemService ) | 2403 if ( pParty->uNumGold >= uPriceItemService ) |
2430 if ( pMouse->GetCursorPos(&cursor)->x < 462 ) | 2430 if ( pMouse->GetCursorPos(&cursor)->x < 462 ) |
2431 { | 2431 { |
2432 pItemID = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v79); | 2432 pItemID = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v79); |
2433 if ( pItemID ) | 2433 if ( pItemID ) |
2434 { | 2434 { |
2435 item = &pPlayers[uActiveCharacter]->pInventoryItems[pItemID - 1]; | 2435 item = &pPlayers[uActiveCharacter]->pInventoryItemList[pItemID - 1]; |
2436 pPriceMultiplier = p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].fPriceMultiplier; | 2436 pPriceMultiplier = p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].fPriceMultiplier; |
2437 auto _v = (ItemGen *)&pPlayers[uActiveCharacter]->pInventoryItems[pItemID - 1]; | 2437 auto _v = (ItemGen *)&pPlayers[uActiveCharacter]->pInventoryItemList[pItemID - 1]; |
2438 uPriceItemService = pPlayers[uActiveCharacter]->GetPriceRepair(_v->GetValue(), pPriceMultiplier); | 2438 uPriceItemService = pPlayers[uActiveCharacter]->GetPriceRepair(_v->GetValue(), pPriceMultiplier); |
2439 if ( item->uAttributes & 2 ) | 2439 if ( item->uAttributes & 2 ) |
2440 { | 2440 { |
2441 if ( MerchandiseTest(item, (int)window_SpeakInHouse->ptr_1C) ) | 2441 if ( MerchandiseTest(item, (int)window_SpeakInHouse->ptr_1C) ) |
2442 { | 2442 { |
2508 } | 2508 } |
2509 v39 = pPlayers[uActiveCharacter]->AddItem(-1, bought_item->uItemID); | 2509 v39 = pPlayers[uActiveCharacter]->AddItem(-1, bought_item->uItemID); |
2510 if ( v39 ) | 2510 if ( v39 ) |
2511 { | 2511 { |
2512 bought_item->SetIdentified(); | 2512 bought_item->SetIdentified(); |
2513 memcpy(&pPlayers[uActiveCharacter]->pInventoryItems[v39 - 1], bought_item, sizeof(ItemGen)); | 2513 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v39 - 1], bought_item, sizeof(ItemGen)); |
2514 if ( pPlayers[uActiveCharacter]->CanSteal() ) | 2514 if ( pPlayers[uActiveCharacter]->CanSteal() ) |
2515 { | 2515 { |
2516 if ( GetAsyncKeyState(VK_CONTROL) ) | 2516 if ( GetAsyncKeyState(VK_CONTROL) ) |
2517 { | 2517 { |
2518 if ( uNumSeconds == 1 || uNumSeconds == 2 ) | 2518 if ( uNumSeconds == 1 || uNumSeconds == 2 ) |
2519 { | 2519 { |
2520 pPlayers[uActiveCharacter]->pInventoryItems[v39 - 1].SetStolen(); | 2520 pPlayers[uActiveCharacter]->pInventoryItemList[v39 - 1].SetStolen(); |
2521 sub_4B1447_party_fine((int)window_SpeakInHouse->ptr_1C, uNumSeconds, a6); | 2521 sub_4B1447_party_fine((int)window_SpeakInHouse->ptr_1C, uNumSeconds, a6); |
2522 viewparams->bRedrawGameUI = 1; | 2522 viewparams->bRedrawGameUI = 1; |
2523 bought_item->Reset(); | 2523 bought_item->Reset(); |
2524 pRenderer->ClearZBuffer(0, 479); | 2524 pRenderer->ClearZBuffer(0, 479); |
2525 pPlayers[uActiveCharacter]->PlaySound((PlayerSpeech)SPEECH_75, 0); | 2525 pPlayers[uActiveCharacter]->PlaySound((PlayerSpeech)SPEECH_75, 0); |
2612 v5 = (v8 >> 5) + 14 * ((pMouse->GetCursorPos(&v14)->y - 17) >> 5); | 2612 v5 = (v8 >> 5) + 14 * ((pMouse->GetCursorPos(&v14)->y - 17) >> 5); |
2613 if ( pMouse->GetCursorPos(&v13)->x <= 13 | 2613 if ( pMouse->GetCursorPos(&v13)->x <= 13 |
2614 || pMouse->GetCursorPos(&v12)->x >= 462 | 2614 || pMouse->GetCursorPos(&v12)->x >= 462 |
2615 || (v9 = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex(&v5)) == 0 ) | 2615 || (v9 = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex(&v5)) == 0 ) |
2616 return; | 2616 return; |
2617 GameUI_DrawItemInfo(&pPlayers[uActiveCharacter]->pInventoryItems[v9 - 1]); | 2617 GameUI_DrawItemInfo(&pPlayers[uActiveCharacter]->pInventoryItemList[v9 - 1]); |
2618 return; | 2618 return; |
2619 } | 2619 } |
2620 if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_SPECIAL ) | 2620 if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_SPECIAL ) |
2621 return; | 2621 return; |
2622 } | 2622 } |