comparison mm7_data.cpp @ 2061:b2a434d65344

GAME_SETTINGS_* defines introduced DEBUG_SETTINGS_* defines introduced
author Nomad
date Mon, 02 Dec 2013 15:13:49 +0200
parents f9698295c0bd
children a290d9fbdc95 259df09dfb50
comparison
equal deleted inserted replaced
2060:72177f3603da 2061:b2a434d65344
1189 float fBackwardWalkSpeedMultiplier = 1.0f; // weak 1189 float fBackwardWalkSpeedMultiplier = 1.0f; // weak
1190 float fTurnSpeedMultiplier = 1.0f; // weak 1190 float fTurnSpeedMultiplier = 1.0f; // weak
1191 float flt_6BE150_look_up_down_dangle = 1.0f; // weak 1191 float flt_6BE150_look_up_down_dangle = 1.0f; // weak
1192 //HWND hWnd; // idb 1192 //HWND hWnd; // idb
1193 class OSWindow *window = nullptr; 1193 class OSWindow *window = nullptr;
1194 int dword_6BE340; // weak
1195 char pCurrentMapName[32]; // idb 1194 char pCurrentMapName[32]; // idb
1196 unsigned int uLevelMapStatsID; 1195 unsigned int uLevelMapStatsID;
1197 int dword_6BE364_game_settings_1 = 0; // weak 1196 int dword_6BE364_game_settings_1 = 0;
1198 int dword_6BE368_debug_settings_2 = 0; // weak 1197 int dword_6BE368_debug_settings_2 = 0;
1199 unsigned __int8 bUseLoResSprites = false; 1198 unsigned __int8 bUseLoResSprites = false;
1200 unsigned __int8 bUseRegistry = true; 1199 unsigned __int8 bUseRegistry = true;
1201 unsigned __int8 bCanLoadFromCD = false; 1200 unsigned __int8 bCanLoadFromCD = false;
1202 int bShowDamage; // idb 1201 int bShowDamage; // idb
1203 unsigned int bAlwaysRun; 1202 unsigned int bAlwaysRun;
1213 char bUnderwater = false; // weak 1212 char bUnderwater = false; // weak
1214 char bNoNPCHiring = false; // weak 1213 char bNoNPCHiring = false; // weak
1215 int _702AC0_unused = 0; // weak 1214 int _702AC0_unused = 0; // weak
1216 int _702AC4_unused = 0; // weak 1215 int _702AC4_unused = 0; // weak
1217 char _702ACC_unused = 0; // weak 1216 char _702ACC_unused = 0; // weak
1218 int bDebugResouces; // weak
1219 unsigned int bNoVideo = false; 1217 unsigned int bNoVideo = false;
1220 bool bNoIntro = false; 1218 bool bNoIntro = false;
1221 bool bNoLogo = false; 1219 bool bNoLogo = false;
1222 bool bNoCD = false; 1220 bool bNoCD = false;
1223 bool bNoSound = false; 1221 bool bNoSound = false;