Mercurial > mm7
comparison UiGame.cpp @ 783:b27dd658ea77
Taveling by foot fixed.
author | Nomad |
---|---|
date | Sun, 24 Mar 2013 21:14:28 +0200 |
parents | 585490c29945 |
children | 7bb33867d2cb |
comparison
equal
deleted
inserted
replaced
778:64cef5a0782a | 783:b27dd658ea77 |
---|---|
379 } | 379 } |
380 | 380 |
381 | 381 |
382 | 382 |
383 //----- (0041C047) -------------------------------------------------------- | 383 //----- (0041C047) -------------------------------------------------------- |
384 void __cdecl GameUI_DrawStatusBar_2() | 384 void __cdecl GameUI_Footer_2() |
385 { | 385 { |
386 unsigned int v0; // eax@1 | 386 unsigned int v0; // eax@1 |
387 char *v1; // edx@2 | 387 char *v1; // edx@2 |
388 unsigned int v2; // ST18_4@5 | 388 unsigned int v2; // ST18_4@5 |
389 const char *v3; // ST0C_4@5 | 389 const char *v3; // ST0C_4@5 |
390 unsigned int v4; // ST08_4@5 | 390 unsigned int v4; // ST08_4@5 |
391 int v5; // eax@5 | 391 int v5; // eax@5 |
392 | 392 |
393 pRenderer->DrawTextureRGB(0, 352u, pTexture_StatusBar); | 393 pRenderer->DrawTextureRGB(0, 352u, pTexture_StatusBar); |
394 if ( GameUI_StatusBar_TimedStringTimeLeft ) | 394 if ( GameUI_Footer_TimeLeft ) |
395 { | 395 { |
396 v1 = GameUI_StatusBar_TimedString; | 396 v1 = GameUI_Footer_TimedString; |
397 } | 397 } |
398 else | 398 else |
399 { | 399 { |
400 if ( !pStatusBarString[0] ) | 400 if ( !pFooterString[0] ) |
401 return; | 401 return; |
402 v1 = pStatusBarString; | 402 v1 = pFooterString; |
403 } | 403 } |
404 LOWORD(v0) = uGameUIFontShadow; | 404 LOWORD(v0) = uGameUIFontShadow; |
405 v2 = v0; | 405 v2 = v0; |
406 LOWORD(v0) = uGameUIFontMain; | 406 LOWORD(v0) = uGameUIFontMain; |
407 v3 = v1; | 407 v3 = v1; |
416 const char *v1; // esi@1 | 416 const char *v1; // esi@1 |
417 int i; // eax@7 | 417 int i; // eax@7 |
418 int j; // eax@11 | 418 int j; // eax@11 |
419 | 419 |
420 v1 = pStr; | 420 v1 = pStr; |
421 if ( pStr && strcmp(pStr, "test") && !IsBadStringPtrA(v1, 1u) && (*v1 || GameUI_StatusBar_TimedStringTimeLeft) ) | 421 if ( pStr && strcmp(pStr, "test") && !IsBadStringPtrA(v1, 1u) && (*v1 || GameUI_Footer_TimeLeft) ) |
422 { | 422 { |
423 if ( GameUI_StatusBar_TimedStringTimeLeft ) | 423 if ( GameUI_Footer_TimeLeft ) |
424 { | 424 { |
425 for ( i = pFontLucida->GetLineWidth(GameUI_StatusBar_TimedString); | 425 for ( i = pFontLucida->GetLineWidth(GameUI_Footer_TimedString); |
426 i > 450; | 426 i > 450; |
427 i = pFontLucida->GetLineWidth(GameUI_StatusBar_TimedString) ) | 427 i = pFontLucida->GetLineWidth(GameUI_Footer_TimedString) ) |
428 byte_5C3427[strlen(GameUI_StatusBar_TimedString)] = 0; | 428 byte_5C3427[strlen(GameUI_Footer_TimedString)] = 0; |
429 } | 429 } |
430 else | 430 else |
431 { | 431 { |
432 strcpy(pStatusBarString, v1); | 432 strcpy(pFooterString, v1); |
433 for ( j = pFontLucida->GetLineWidth(pStatusBarString); | 433 for ( j = pFontLucida->GetLineWidth(pFooterString); |
434 j > 450; | 434 j > 450; |
435 j = pFontLucida->GetLineWidth(pStatusBarString) ) | 435 j = pFontLucida->GetLineWidth(pFooterString) ) |
436 GameUI_StatusBar_TimedString[strlen(pStatusBarString) + 199] = 0; | 436 GameUI_Footer_TimedString[strlen(pFooterString) + 199] = 0; |
437 } | 437 } |
438 } | 438 } |
439 } | 439 } |
440 | 440 |
441 //----- (0041C179) -------------------------------------------------------- | 441 //----- (0041C179) -------------------------------------------------------- |
442 void __cdecl GameUI_DrawStatusBar() | 442 void GameUI_Footer() |
443 { | 443 { |
444 unsigned int v0; // ebp@1 | 444 unsigned int v0; // ebp@1 |
445 char *v1; // edi@5 | 445 char *v1; // edi@5 |
446 int v2; // eax@5 | 446 int v2; // eax@5 |
447 unsigned int v3; // esi@5 | 447 unsigned int v3; // esi@5 |
448 size_t v4; // eax@6 | 448 size_t v4; // eax@6 |
453 char v9; // zf@12 | 453 char v9; // zf@12 |
454 unsigned int v10; // ST08_4@13 | 454 unsigned int v10; // ST08_4@13 |
455 int v11; // eax@13 | 455 int v11; // eax@13 |
456 | 456 |
457 v0 = uGameUIFontShadow; | 457 v0 = uGameUIFontShadow; |
458 if ( pStatusBarString[0] || GameUI_StatusBar_TimedStringTimeLeft || bForceDrawStatusBar ) | 458 if ( pFooterString[0] || GameUI_Footer_TimeLeft || bForceDrawFooter ) |
459 { | 459 { |
460 pRenderer->DrawTextureRGB(0, 352u, pTexture_StatusBar); | 460 pRenderer->DrawTextureRGB(0, 352u, pTexture_StatusBar); |
461 if ( GameUI_StatusBar_TimedStringTimeLeft ) | 461 if ( GameUI_Footer_TimeLeft ) |
462 { | 462 { |
463 v1 = GameUI_StatusBar_TimedString; | 463 v1 = GameUI_Footer_TimedString; |
464 v2 = pFontLucida->GetLineWidth(GameUI_StatusBar_TimedString); | 464 v2 = pFontLucida->GetLineWidth(GameUI_Footer_TimedString); |
465 v3 = 450; | 465 v3 = 450; |
466 while ( v2 > 450 ) | 466 while ( v2 > 450 ) |
467 { | 467 { |
468 v4 = strlen(GameUI_StatusBar_TimedString); | 468 v4 = strlen(GameUI_Footer_TimedString); |
469 v5 = pFontLucida; | 469 v5 = pFontLucida; |
470 byte_5C3427[v4] = 0; | 470 byte_5C3427[v4] = 0; |
471 v2 = pFontLucida->GetLineWidth(GameUI_StatusBar_TimedString); | 471 v2 = pFontLucida->GetLineWidth(GameUI_Footer_TimedString); |
472 } | 472 } |
473 } | 473 } |
474 else | 474 else |
475 { | 475 { |
476 v1 = pStatusBarString; | 476 v1 = pFooterString; |
477 v6 = pFontLucida->GetLineWidth(pStatusBarString); | 477 v6 = pFontLucida->GetLineWidth(pFooterString); |
478 v3 = 450; | 478 v3 = 450; |
479 while ( v6 > 450 ) | 479 while ( v6 > 450 ) |
480 { | 480 { |
481 v7 = strlen(pStatusBarString); | 481 v7 = strlen(pFooterString); |
482 v8 = pFontLucida; | 482 v8 = pFontLucida; |
483 GameUI_StatusBar_TimedString[v7 + 199] = 0; | 483 GameUI_Footer_TimedString[v7 + 199] = 0; |
484 v6 = pFontLucida->GetLineWidth(pStatusBarString); | 484 v6 = pFontLucida->GetLineWidth(pFooterString); |
485 } | 485 } |
486 } | 486 } |
487 v9 = *v1 == 0; | 487 v9 = *v1 == 0; |
488 bForceDrawStatusBar = 0; | 488 bForceDrawFooter = 0; |
489 if ( !v9 ) | 489 if ( !v9 ) |
490 { | 490 { |
491 v10 = uGameUIFontMain; | 491 v10 = uGameUIFontMain; |
492 v11 = pFontLucida->AlignText_Center(v3, v1); | 492 v11 = pFontLucida->AlignText_Center(v3, v1); |
493 pPrimaryWindow->DrawText(pFontLucida, v11 + 11, 357, v10, v1, 0, 0, v0); | 493 pPrimaryWindow->DrawText(pFontLucida, v11 + 11, 357, v10, v1, 0, 0, v0); |
494 } | 494 } |
495 } | 495 } |
496 } | 496 } |
497 // 5C35BC: using guessed type int bForceDrawStatusBar; | 497 // 5C35BC: using guessed type int bForceDrawFooter; |
498 | 498 |
499 | 499 |
500 //----- (00420EFF) -------------------------------------------------------- | 500 //----- (00420EFF) -------------------------------------------------------- |
501 void __cdecl GameUI_WritePointedObjectStatusString() | 501 void __cdecl GameUI_WritePointedObjectStatusString() |
502 { | 502 { |
570 pMouse->uPointingObjectID = 0; | 570 pMouse->uPointingObjectID = 0; |
571 if ( pMouse->uPointingObjectID == 0 ) | 571 if ( pMouse->uPointingObjectID == 0 ) |
572 { | 572 { |
573 if ( uLastPointedObjectID != 0 ) | 573 if ( uLastPointedObjectID != 0 ) |
574 { | 574 { |
575 pStatusBarString[0] = 0; | 575 pFooterString[0] = 0; |
576 bForceDrawStatusBar = 1; | 576 bForceDrawFooter = 1; |
577 } | 577 } |
578 } | 578 } |
579 uLastPointedObjectID = pMouse->uPointingObjectID; | 579 uLastPointedObjectID = pMouse->uPointingObjectID; |
580 return; | 580 return; |
581 } | 581 } |
597 uLastPointedObjectID = 1; | 597 uLastPointedObjectID = 1; |
598 if ( pMouse->uPointingObjectID == 0 ) | 598 if ( pMouse->uPointingObjectID == 0 ) |
599 { | 599 { |
600 if ( uLastPointedObjectID != 0 ) | 600 if ( uLastPointedObjectID != 0 ) |
601 { | 601 { |
602 pStatusBarString[0] = 0; | 602 pFooterString[0] = 0; |
603 bForceDrawStatusBar = 1; | 603 bForceDrawFooter = 1; |
604 } | 604 } |
605 } | 605 } |
606 uLastPointedObjectID = pMouse->uPointingObjectID; | 606 uLastPointedObjectID = pMouse->uPointingObjectID; |
607 return; | 607 return; |
608 } | 608 } |
615 sub_41C0B8_set_status_string(v26); | 615 sub_41C0B8_set_status_string(v26); |
616 if ( pMouse->uPointingObjectID == 0 ) | 616 if ( pMouse->uPointingObjectID == 0 ) |
617 { | 617 { |
618 if ( uLastPointedObjectID != 0 ) | 618 if ( uLastPointedObjectID != 0 ) |
619 { | 619 { |
620 pStatusBarString[0] = 0; | 620 pFooterString[0] = 0; |
621 bForceDrawStatusBar = 1; | 621 bForceDrawFooter = 1; |
622 } | 622 } |
623 } | 623 } |
624 uLastPointedObjectID = pMouse->uPointingObjectID; | 624 uLastPointedObjectID = pMouse->uPointingObjectID; |
625 return; | 625 return; |
626 } | 626 } |
647 sub_41C0B8_set_status_string(v26); | 647 sub_41C0B8_set_status_string(v26); |
648 if ( pMouse->uPointingObjectID == 0 ) | 648 if ( pMouse->uPointingObjectID == 0 ) |
649 { | 649 { |
650 if ( uLastPointedObjectID != 0 ) | 650 if ( uLastPointedObjectID != 0 ) |
651 { | 651 { |
652 pStatusBarString[0] = 0; | 652 pFooterString[0] = 0; |
653 bForceDrawStatusBar = 1; | 653 bForceDrawFooter = 1; |
654 } | 654 } |
655 } | 655 } |
656 uLastPointedObjectID = pMouse->uPointingObjectID; | 656 uLastPointedObjectID = pMouse->uPointingObjectID; |
657 return; | 657 return; |
658 } | 658 } |
662 { | 662 { |
663 if ( pMouse->uPointingObjectID == 0 ) | 663 if ( pMouse->uPointingObjectID == 0 ) |
664 { | 664 { |
665 if ( uLastPointedObjectID != 0 ) | 665 if ( uLastPointedObjectID != 0 ) |
666 { | 666 { |
667 pStatusBarString[0] = 0; | 667 pFooterString[0] = 0; |
668 bForceDrawStatusBar = 1; | 668 bForceDrawFooter = 1; |
669 } | 669 } |
670 } | 670 } |
671 uLastPointedObjectID = pMouse->uPointingObjectID; | 671 uLastPointedObjectID = pMouse->uPointingObjectID; |
672 return; | 672 return; |
673 } | 673 } |
677 sub_41C0B8_set_status_string(v26); | 677 sub_41C0B8_set_status_string(v26); |
678 if ( pMouse->uPointingObjectID == 0 ) | 678 if ( pMouse->uPointingObjectID == 0 ) |
679 { | 679 { |
680 if ( uLastPointedObjectID != 0 ) | 680 if ( uLastPointedObjectID != 0 ) |
681 { | 681 { |
682 pStatusBarString[0] = 0; | 682 pFooterString[0] = 0; |
683 bForceDrawStatusBar = 1; | 683 bForceDrawFooter = 1; |
684 } | 684 } |
685 } | 685 } |
686 uLastPointedObjectID = pMouse->uPointingObjectID; | 686 uLastPointedObjectID = pMouse->uPointingObjectID; |
687 return; | 687 return; |
688 } | 688 } |
702 uLastPointedObjectID = 1; | 702 uLastPointedObjectID = 1; |
703 if ( pMouse->uPointingObjectID == 0 ) | 703 if ( pMouse->uPointingObjectID == 0 ) |
704 { | 704 { |
705 if ( uLastPointedObjectID != 0 ) | 705 if ( uLastPointedObjectID != 0 ) |
706 { | 706 { |
707 pStatusBarString[0] = 0; | 707 pFooterString[0] = 0; |
708 bForceDrawStatusBar = 1; | 708 bForceDrawFooter = 1; |
709 } | 709 } |
710 } | 710 } |
711 uLastPointedObjectID = pMouse->uPointingObjectID; | 711 uLastPointedObjectID = pMouse->uPointingObjectID; |
712 return; | 712 return; |
713 } | 713 } |
717 sub_41C0B8_set_status_string(v26); | 717 sub_41C0B8_set_status_string(v26); |
718 if ( pMouse->uPointingObjectID == 0 ) | 718 if ( pMouse->uPointingObjectID == 0 ) |
719 { | 719 { |
720 if ( uLastPointedObjectID != 0 ) | 720 if ( uLastPointedObjectID != 0 ) |
721 { | 721 { |
722 pStatusBarString[0] = 0; | 722 pFooterString[0] = 0; |
723 bForceDrawStatusBar = 1; | 723 bForceDrawFooter = 1; |
724 } | 724 } |
725 } | 725 } |
726 uLastPointedObjectID = pMouse->uPointingObjectID; | 726 uLastPointedObjectID = pMouse->uPointingObjectID; |
727 return; | 727 return; |
728 } | 728 } |
739 uLastPointedObjectID = 1; | 739 uLastPointedObjectID = 1; |
740 if ( pMouse->uPointingObjectID == 0 ) | 740 if ( pMouse->uPointingObjectID == 0 ) |
741 { | 741 { |
742 if ( uLastPointedObjectID != 0 ) | 742 if ( uLastPointedObjectID != 0 ) |
743 { | 743 { |
744 pStatusBarString[0] = 0; | 744 pFooterString[0] = 0; |
745 bForceDrawStatusBar = 1; | 745 bForceDrawFooter = 1; |
746 } | 746 } |
747 } | 747 } |
748 uLastPointedObjectID = pMouse->uPointingObjectID; | 748 uLastPointedObjectID = pMouse->uPointingObjectID; |
749 return; | 749 return; |
750 } | 750 } |
754 sub_41C0B8_set_status_string(v26); | 754 sub_41C0B8_set_status_string(v26); |
755 if ( pMouse->uPointingObjectID == 0 ) | 755 if ( pMouse->uPointingObjectID == 0 ) |
756 { | 756 { |
757 if ( uLastPointedObjectID != 0 ) | 757 if ( uLastPointedObjectID != 0 ) |
758 { | 758 { |
759 pStatusBarString[0] = 0; | 759 pFooterString[0] = 0; |
760 bForceDrawStatusBar = 1; | 760 bForceDrawFooter = 1; |
761 } | 761 } |
762 } | 762 } |
763 uLastPointedObjectID = pMouse->uPointingObjectID; | 763 uLastPointedObjectID = pMouse->uPointingObjectID; |
764 return; | 764 return; |
765 } | 765 } |
770 uLastPointedObjectID = 1; | 770 uLastPointedObjectID = 1; |
771 if ( pMouse->uPointingObjectID == 0 ) | 771 if ( pMouse->uPointingObjectID == 0 ) |
772 { | 772 { |
773 if ( uLastPointedObjectID != 0 ) | 773 if ( uLastPointedObjectID != 0 ) |
774 { | 774 { |
775 pStatusBarString[0] = 0; | 775 pFooterString[0] = 0; |
776 bForceDrawStatusBar = 1; | 776 bForceDrawFooter = 1; |
777 } | 777 } |
778 } | 778 } |
779 uLastPointedObjectID = pMouse->uPointingObjectID; | 779 uLastPointedObjectID = pMouse->uPointingObjectID; |
780 return; | 780 return; |
781 } | 781 } |
784 //goto _return; | 784 //goto _return; |
785 if ( pMouse->uPointingObjectID == 0 ) | 785 if ( pMouse->uPointingObjectID == 0 ) |
786 { | 786 { |
787 if ( uLastPointedObjectID != 0 ) | 787 if ( uLastPointedObjectID != 0 ) |
788 { | 788 { |
789 pStatusBarString[0] = 0; | 789 pFooterString[0] = 0; |
790 bForceDrawStatusBar = 1; | 790 bForceDrawFooter = 1; |
791 } | 791 } |
792 } | 792 } |
793 uLastPointedObjectID = pMouse->uPointingObjectID; | 793 uLastPointedObjectID = pMouse->uPointingObjectID; |
794 return; | 794 return; |
795 } | 795 } |
799 pMouse->uPointingObjectID = 0; | 799 pMouse->uPointingObjectID = 0; |
800 if ( pMouse->uPointingObjectID == 0 ) | 800 if ( pMouse->uPointingObjectID == 0 ) |
801 { | 801 { |
802 if ( uLastPointedObjectID != 0 ) | 802 if ( uLastPointedObjectID != 0 ) |
803 { | 803 { |
804 pStatusBarString[0] = 0; | 804 pFooterString[0] = 0; |
805 bForceDrawStatusBar = 1; | 805 bForceDrawFooter = 1; |
806 } | 806 } |
807 } | 807 } |
808 uLastPointedObjectID = pMouse->uPointingObjectID; | 808 uLastPointedObjectID = pMouse->uPointingObjectID; |
809 return; | 809 return; |
810 } | 810 } |
823 //goto _return; | 823 //goto _return; |
824 if ( pMouse->uPointingObjectID == 0 ) | 824 if ( pMouse->uPointingObjectID == 0 ) |
825 { | 825 { |
826 if ( uLastPointedObjectID != 0 ) | 826 if ( uLastPointedObjectID != 0 ) |
827 { | 827 { |
828 pStatusBarString[0] = 0; | 828 pFooterString[0] = 0; |
829 bForceDrawStatusBar = 1; | 829 bForceDrawFooter = 1; |
830 } | 830 } |
831 } | 831 } |
832 uLastPointedObjectID = pMouse->uPointingObjectID; | 832 uLastPointedObjectID = pMouse->uPointingObjectID; |
833 return; | 833 return; |
834 } | 834 } |
964 //goto _return; | 964 //goto _return; |
965 if ( pMouse->uPointingObjectID == 0 ) | 965 if ( pMouse->uPointingObjectID == 0 ) |
966 { | 966 { |
967 if ( uLastPointedObjectID != 0 ) | 967 if ( uLastPointedObjectID != 0 ) |
968 { | 968 { |
969 pStatusBarString[0] = 0; | 969 pFooterString[0] = 0; |
970 bForceDrawStatusBar = 1; | 970 bForceDrawFooter = 1; |
971 } | 971 } |
972 } | 972 } |
973 uLastPointedObjectID = pMouse->uPointingObjectID; | 973 uLastPointedObjectID = pMouse->uPointingObjectID; |
974 return; | 974 return; |
975 } | 975 } |
982 { | 982 { |
983 if ( pMouse->uPointingObjectID == 0 ) | 983 if ( pMouse->uPointingObjectID == 0 ) |
984 { | 984 { |
985 if ( uLastPointedObjectID != 0 ) | 985 if ( uLastPointedObjectID != 0 ) |
986 { | 986 { |
987 pStatusBarString[0] = 0; | 987 pFooterString[0] = 0; |
988 bForceDrawStatusBar = 1; | 988 bForceDrawFooter = 1; |
989 } | 989 } |
990 } | 990 } |
991 uLastPointedObjectID = pMouse->uPointingObjectID; | 991 uLastPointedObjectID = pMouse->uPointingObjectID; |
992 return; | 992 return; |
993 } | 993 } |
1000 //_return: | 1000 //_return: |
1001 if ( pMouse->uPointingObjectID == 0 ) | 1001 if ( pMouse->uPointingObjectID == 0 ) |
1002 { | 1002 { |
1003 if ( uLastPointedObjectID != 0 ) | 1003 if ( uLastPointedObjectID != 0 ) |
1004 { | 1004 { |
1005 pStatusBarString[0] = 0; | 1005 pFooterString[0] = 0; |
1006 bForceDrawStatusBar = 1; | 1006 bForceDrawFooter = 1; |
1007 } | 1007 } |
1008 } | 1008 } |
1009 uLastPointedObjectID = pMouse->uPointingObjectID; | 1009 uLastPointedObjectID = pMouse->uPointingObjectID; |
1010 return; | 1010 return; |
1011 } | 1011 } |
1017 { | 1017 { |
1018 if ( pMouse->uPointingObjectID == 0 ) | 1018 if ( pMouse->uPointingObjectID == 0 ) |
1019 { | 1019 { |
1020 if ( uLastPointedObjectID != 0 ) | 1020 if ( uLastPointedObjectID != 0 ) |
1021 { | 1021 { |
1022 pStatusBarString[0] = 0; | 1022 pFooterString[0] = 0; |
1023 bForceDrawStatusBar = 1; | 1023 bForceDrawFooter = 1; |
1024 } | 1024 } |
1025 } | 1025 } |
1026 uLastPointedObjectID = pMouse->uPointingObjectID; | 1026 uLastPointedObjectID = pMouse->uPointingObjectID; |
1027 return; | 1027 return; |
1028 } | 1028 } |
1033 uLastPointedObjectID = 1; | 1033 uLastPointedObjectID = 1; |
1034 if ( pMouse->uPointingObjectID == 0 ) | 1034 if ( pMouse->uPointingObjectID == 0 ) |
1035 { | 1035 { |
1036 if ( uLastPointedObjectID != 0 ) | 1036 if ( uLastPointedObjectID != 0 ) |
1037 { | 1037 { |
1038 pStatusBarString[0] = 0; | 1038 pFooterString[0] = 0; |
1039 bForceDrawStatusBar = 1; | 1039 bForceDrawFooter = 1; |
1040 } | 1040 } |
1041 } | 1041 } |
1042 uLastPointedObjectID = pMouse->uPointingObjectID; | 1042 uLastPointedObjectID = pMouse->uPointingObjectID; |
1043 return; | 1043 return; |
1044 } | 1044 } |
1161 //goto _return; | 1161 //goto _return; |
1162 if ( pMouse->uPointingObjectID == 0 ) | 1162 if ( pMouse->uPointingObjectID == 0 ) |
1163 { | 1163 { |
1164 if ( uLastPointedObjectID != 0 ) | 1164 if ( uLastPointedObjectID != 0 ) |
1165 { | 1165 { |
1166 pStatusBarString[0] = 0; | 1166 pFooterString[0] = 0; |
1167 bForceDrawStatusBar = 1; | 1167 bForceDrawFooter = 1; |
1168 } | 1168 } |
1169 } | 1169 } |
1170 uLastPointedObjectID = pMouse->uPointingObjectID; | 1170 uLastPointedObjectID = pMouse->uPointingObjectID; |
1171 return; | 1171 return; |
1172 } | 1172 } |