Mercurial > mm7
comparison stru6.cpp @ 2465:b054ea5daf45
cleaning project part 3
author | zipi |
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date | Sun, 17 Aug 2014 20:23:06 +0100 |
parents | 104fdbea0386 |
children | 5abd8fc8f1c6 |
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2464:104fdbea0386 | 2465:b054ea5daf45 |
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3 #include <crtdbg.h> | 3 #include <crtdbg.h> |
4 | 4 |
5 #define _CRT_SECURE_NO_WARNINGS | 5 #define _CRT_SECURE_NO_WARNINGS |
6 #include "stru6.h" | 6 #include "stru6.h" |
7 | 7 |
8 #include "mm7_data.h" | |
9 #include "LightmapBuilder.h" | 8 #include "LightmapBuilder.h" |
10 #include "SpriteObject.h" | 9 #include "SpriteObject.h" |
11 #include "IndoorCameraD3D.h" | |
12 #include "ParticleEngine.h" | 10 #include "ParticleEngine.h" |
13 #include "Game.h" | 11 #include "Game.h" |
14 #include "LOD.h" | 12 #include "LOD.h" |
15 #include "Sprites.h" | 13 #include "Sprites.h" |
16 #include "DecalBuilder.h" | |
17 #include "ObjectList.h" | 14 #include "ObjectList.h" |
18 #include "Actor.h" | 15 #include "Actor.h" |
19 #include "Random.h" | 16 #include "Random.h" |
20 #include "Spells.h" | |
21 #include "IconFrameTable.h" | 17 #include "IconFrameTable.h" |
22 #include "Timer.h" | 18 #include "Timer.h" |
23 #include "Viewport.h" | 19 #include "Viewport.h" |
24 #include "PaletteManager.h" | |
25 #include "Overlays.h" | 20 #include "Overlays.h" |
26 #include "stru160.h" | 21 #include "stru160.h" |
27 #include "OurMath.h" | 22 #include "OurMath.h" |
28 #include "Lights.h" | 23 #include "Lights.h" |
29 | 24 |