Mercurial > mm7
comparison Items.cpp @ 2465:b054ea5daf45
cleaning project part 3
author | zipi |
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date | Sun, 17 Aug 2014 20:23:06 +0100 |
parents | 104fdbea0386 |
children | 7b076fe64f23 |
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2464:104fdbea0386 | 2465:b054ea5daf45 |
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11 #include "ErrorHandling.h" | 11 #include "ErrorHandling.h" |
12 | 12 |
13 #include "Items.h" | 13 #include "Items.h" |
14 #include "MapInfo.h" | 14 #include "MapInfo.h" |
15 #include "GUIWindow.h" | 15 #include "GUIWindow.h" |
16 #include "Events2D.h" | |
17 #include "Chest.h" | 16 #include "Chest.h" |
18 #include "LOD.h" | 17 #include "LOD.h" |
19 #include "Monsters.h" | 18 #include "Monsters.h" |
20 #include "Party.h" | 19 #include "Party.h" |
21 #include "FactionTable.h" | 20 #include "FactionTable.h" |
22 #include "StorylineTextTable.h" | 21 #include "StorylineTextTable.h" |
23 #include "texts.h" | 22 #include "texts.h" |
24 #include "mm7_data.h" | 23 #include "mm7_data.h" |
25 #include "OurMath.h" | 24 #include "OurMath.h" |
26 | 25 |
27 #include "Game.h" | |
28 | 26 |
29 | 27 |
30 struct ITEM_VARIATION | 28 struct ITEM_VARIATION |
31 { | 29 { |
32 unsigned __int16 treasure_level; | 30 unsigned __int16 treasure_level; |