comparison Game.cpp @ 1984:b00f5bb7d930

Added back window position saving Added Build/ to .hgignore
author zipi
date Sat, 02 Nov 2013 10:14:14 +0000
parents c1c74df0a33e
children 4088cc908c78
comparison
equal deleted inserted replaced
1983:5cd26f2c6904 1984:b00f5bb7d930
750 { 750 {
751 struct tagRECT Rect; // [sp+0h] [bp-10h]@6 751 struct tagRECT Rect; // [sp+0h] [bp-10h]@6
752 752
753 753
754 WriteWindowsRegistryInt("startinwindow", pRenderer->bWindowMode); 754 WriteWindowsRegistryInt("startinwindow", pRenderer->bWindowMode);
755 /*if ( GetWindowRect(hWnd, &Rect) && pRenderer->bWindowMode ) 755 if ( GetWindowRect(window->GetApiHandle(), &Rect) && pRenderer->bWindowMode )
756 { 756 {
757 WriteWindowsRegistryInt("window X", Rect.left); 757 WriteWindowsRegistryInt("window X", Rect.left);
758 WriteWindowsRegistryInt("window Y", Rect.top); 758 WriteWindowsRegistryInt("window Y", Rect.top);
759 }*/ 759 }
760 WriteWindowsRegistryInt("valAlwaysRun", bAlwaysRun); 760 WriteWindowsRegistryInt("valAlwaysRun", bAlwaysRun);
761 pItemsTable->Release(); 761 pItemsTable->Release();
762 pNPCStats->Release(); 762 pNPCStats->Release();
763 763
764 if (pMouse) 764 if (pMouse)