Mercurial > mm7
comparison Math.h @ 1640:afc1c3514dd5
Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
author | Nomad |
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date | Tue, 17 Sep 2013 17:40:59 +0200 |
parents | 89dec2be255f |
children | 7182930263b3 |
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1639:b60ddd777d50 | 1640:afc1c3514dd5 |
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28 __int64 fixpoint_sub2(int, int); | 28 __int64 fixpoint_sub2(int, int); |
29 __int64 fixpoint_dot(int x1, int x2, int y1, int y2, int z1, int z2); | 29 __int64 fixpoint_dot(int x1, int x2, int y1, int y2, int z1, int z2); |
30 __int64 fixpoint_div(int, int); | 30 __int64 fixpoint_div(int, int); |
31 __int64 fixpoint_mul(int, int); | 31 __int64 fixpoint_mul(int, int); |
32 int fixpoint_from_float(float value); | 32 int fixpoint_from_float(float value); |
33 int fixpoint_from_int(int lhv, int rhv); | |
33 | 34 |
34 template <typename FloatType> | 35 template <typename FloatType> |
35 inline int bankersRounding( | 36 inline int bankersRounding( |
36 const FloatType& value | 37 const FloatType& value |
37 ) { | 38 ) { |