comparison UI/Books/UISpellBook.cpp @ 1312:ae435824ac4d

books code splitted to separate files
author Gloval
date Wed, 26 Jun 2013 00:22:57 +0400
parents
children 16036e3e2642
comparison
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1311:1dee26137a92 1312:ae435824ac4d
1 #ifdef _MSC_VER
2 #define _CRT_SECURE_NO_WARNINGS
3 #endif
4
5 #include <assert.h>
6
7 #include "..\..\MM7.h"
8 #include "..\..\Render.h"
9 #include "..\..\Mouse.h"
10 #include "..\UIBooks.h"
11 #include "..\..\GUIWindow.h"
12 #include "..\..\GUIFont.h"
13 #include "..\..\Party.h"
14 #include "..\..\AudioPlayer.h"
15 #include "..\..\LOD.h"
16 #include "..\..\Allocator.h"
17 #include "..\..\Viewport.h"
18 #include "..\..\texts.h"
19 //
20 #include "..\..\mm7_data.h"
21
22
23 std::array<char *, 9> spellbook_texture_filename_suffices = {{"f", "a", "w", "e", "s", "m", "b", "l", "d"}}; // weak
24
25 //----- (00411300) --------------------------------------------------------
26 void LoadSpellbook(unsigned int spell_school)
27 {
28 //unsigned int v1; // esi@1
29 Player *pPlayer; // ecx@1
30 char v3; // al@1
31 //int v4; // edi@5
32 //Texture *result; // eax@6
33 //unsigned char *v6; // edi@7
34 //unsigned int v7; // eax@7
35 //unsigned __int8 v8; // sf@8
36 //unsigned __int8 v9; // of@8
37 char pContainer[20]; // [sp+Ch] [bp-1Ch]@7
38 //Texture *v11; // [sp+20h] [bp-8h]@5
39 //int v12; // [sp+24h] [bp-4h]@5
40
41 byte_506550 = 0;
42 //v1 = uID;
43 pPlayer = pPlayers[uActiveCharacter];
44 v3 = pPlayer->uQuickSpell;
45 if ( v3 && (unsigned __int8)v3 / 11 == spell_school )
46 quick_spell_at_page = (unsigned __int8)v3 - 11 * spell_school;
47 else
48 quick_spell_at_page = 0;
49
50 for (uint i = 1; i < 12; ++i)
51 {
52 if (pPlayer->spellbook.pChapters[spell_school].bIsSpellAvailable[i - 1])
53 {
54 sprintf(pContainer, "SB%sS%02d", spellbook_texture_filename_suffices[spell_school], pSpellbookSpellIndices[spell_school][i]);
55 dword_506408[i] = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE);
56
57 sprintf(pContainer, "SB%sC%02d", spellbook_texture_filename_suffices[spell_school], pSpellbookSpellIndices[spell_school][i]);
58 dword_5063D8[i] = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE);
59 }
60 }
61 }
62
63
64
65 //----- (00411597) --------------------------------------------------------
66 void OnCloseSpellBook()
67 {
68 pAllocator->FreeChunk(pSpellFont);
69 pSpellFont = nullptr;
70 pAllocator->FreeChunk(pBookFont);
71 pBookFont = nullptr;
72 pAllocator->FreeChunk(pBook2Font);
73 pBook2Font = nullptr;
74 pAllocator->FreeChunk(pAutonoteFont);
75 pAutonoteFont = nullptr;
76 pTexture_mapbordr->Release();
77 pAudioPlayer->PlaySound(SOUND_CloseBook, 0, 0, -1, 0, 0, 0, 0);
78 pIcons_LOD->_4114F2();
79 dword_506364 = 0;
80 }
81
82
83
84 //----- (00412AF9) --------------------------------------------------------
85 static void BookUI_Spellbook_DrawCurrentSchoolBackground()
86 {
87 int v0; // ecx@1
88
89 v0 = 0;
90 if ( uActiveCharacter )
91 v0 = pParty->pPlayers[uActiveCharacter - 1].lastOpenedSpellbookPage;//*((char *)&pParty->pPartyBuffs[5].uExpireTime + 6972 * uActiveCharacter + 2);
92 pRenderer->DrawTextureIndexed(8, 8, pSpellBookPagesTextr[v0]);
93 pRenderer->DrawTextureIndexed(0x1DCu, 0x1C2u, pTexture_50643C);
94 pRenderer->DrawTextureIndexed(0x231u, 0x1C2u, pTexture_506448);
95 }
96
97
98
99
100
101 //----- (00412B58) --------------------------------------------------------
102 void DrawSpellBookContent(Player *player)
103 {
104 //Player *v0; // ebx@1
105 int v1; // ebp@1
106 //unsigned int v2; // eax@1
107 Texture *v3; // edi@1
108 int v4; // esi@1
109 Texture *v5; // eax@3
110 Texture *v6; // edx@5
111 int v7; // eax@8
112 int v8; // eax@11
113 POINT *v9; // esi@13
114 int v10; // eax@13
115 Texture *v11; // edx@14
116 int v12; // eax@15
117 signed int v13; // ecx@18
118 unsigned int v14; // esi@18
119 unsigned int v15; // edi@18
120 Texture *pPageTexture; // eax@21
121 unsigned int v17; // [sp-Ch] [bp-2Ch]@8
122 unsigned int v18; // [sp-Ch] [bp-2Ch]@15
123 unsigned int v19; // [sp-8h] [bp-28h]@8
124 unsigned int v20; // [sp-8h] [bp-28h]@15
125 Texture *v21; // [sp-4h] [bp-24h]@15
126 signed int v22; // [sp-4h] [bp-24h]@22
127 Texture *v23; // [sp+10h] [bp-10h]@5
128 POINT a2; // [sp+18h] [bp-8h]@13
129 POINT v24;
130 int v25;
131
132 static unsigned int texture_tab_coord1[9][2]=
133 {{406, 9}, {406, 46}, {406, 84}, {406,121}, {407,158}, {405, 196}, {405, 234}, {405, 272}, {405,309} };
134
135 static unsigned int texture_tab_coord0[9][2]=
136 {{415, 10}, {415, 46}, {415, 83}, {415,121}, {415,158}, {416, 196}, {416, 234}, {416, 271}, {416,307} };
137
138 BookUI_Spellbook_DrawCurrentSchoolBackground();
139
140 //v0 = pPlayers[uActiveCharacter];
141 v1 = 11 * player->lastOpenedSpellbookPage;
142 //v2 = pIcons_LOD->FindTextureByName("Pending");
143 v3 = pIcons_LOD->GetTexture(pIcons_LOD->FindTextureByName("Pending"));
144 pRenderer->ClearZBuffer(0, 479);
145 v4 = 1;
146 if ( __OFSUB__(v1, v1 + 11) ^ 1 )
147 {
148 do
149 {
150 if ( *(&player->_guilds_member_bits[v1 + 63] + v4) )
151 {
152 v5 = (Texture *)dword_506408[v4];
153 if ( v5 != v3 )
154 {
155 if ( quick_spell_at_page == v4 )
156 {
157 v6 = dword_5063D8[v4];
158 v23 = dword_5063D8[v4];
159 }
160 else
161 {
162 v23 = dword_506408[v4];
163 v6 = v5;
164 }
165 if ( v6->pLevelOfDetail0_prolly_alpha_mask )
166 {
167 v7 = player->lastOpenedSpellbookPage;
168 // v7 = (12 * v0->lastOpenedSpellbookPage + pSpellbookSpellIndices[v0->lastOpenedSpellbookPage][v4]);
169 v19 = pViewport->uViewportTL_Y + pIconPos[v7][pSpellbookSpellIndices[v7][v4]].Ypos;
170 v17 = pViewport->uViewportTL_X + pIconPos[v7][pSpellbookSpellIndices[v7][v4]].Xpos;
171 if ( BYTE1(v6->pBits) & 2 )
172 pRenderer->DrawTextureTransparent(v17, v19, v6);
173 else
174 pRenderer->DrawTextureIndexed(v17, v19, v6);
175 pRenderer->DrawMaskToZBuffer(pIconPos[v7][pSpellbookSpellIndices[v7][v4]].Xpos,
176 pIconPos[v7][pSpellbookSpellIndices[v7][v4]].Ypos, v23, v4);
177 }
178 }
179 }
180 ++v4;
181 }
182 while ( v4 - 1 < 11 );
183 }
184
185
186 v9 = pMouse->GetCursorPos(&a2);
187 v10 = pRenderer->pActiveZBuffer[v9->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v24)->y]] & 0xFFFF;
188 if ( v10 )
189 {
190 v11 = dword_5063D8[v10];
191 if ( v11->pLevelOfDetail0_prolly_alpha_mask )
192 {
193 v21 = dword_5063D8[v10];
194 v12 = player->lastOpenedSpellbookPage;
195 // v12 = (12 * v0->lastOpenedSpellbookPage + pSpellbookSpellIndices[v0->lastOpenedSpellbookPage][v10]);
196 v20 = pViewport->uViewportTL_Y + pIconPos[v12][pSpellbookSpellIndices[v12][v10]].Ypos;
197 v18 = pViewport->uViewportTL_X + pIconPos[v12][pSpellbookSpellIndices[v12][v10]].Xpos;
198 if ( BYTE1(v11->pBits) & 2 )
199 pRenderer->DrawTextureTransparent(v18, v20, v21);
200 else
201 pRenderer->DrawTextureIndexed(v18, v20, v21);
202 }
203 }
204 v13 = 0;
205 a2.x = (LONG)&player->pActiveSkills[12];
206 v14 = (unsigned int)&player->pActiveSkills[12];
207 v15 = (unsigned int)&player->pActiveSkills[12];
208 v25 = 0;
209 do
210 {
211 if ( *(short *)a2.x )
212 {
213 if ( player->lastOpenedSpellbookPage == v13 )
214 {
215 pPageTexture = pTextures_tabs[v13][1];
216 v14=texture_tab_coord1[v13][0];
217 v15=texture_tab_coord1[v13][1];
218 }
219 else
220 {
221 pPageTexture = pTextures_tabs[v13][0];
222 v14=texture_tab_coord0[v13][0];
223 v15=texture_tab_coord0[v13][1];
224 }
225 pRenderer->DrawTextureTransparent(v14, v15, pPageTexture);
226 v13 = v25;
227 }
228 a2.x += 2;
229 ++v13;
230 v25 = v13;
231 }
232 while ( v13 < 9 );
233 }