comparison Render.cpp @ 1117:ad89d1905b48

* stru6_stru1_indoor_sw_billboard::sub_47802A() cleaned, fireball working * stru6_stru1_indoor_sw_billboard struct changes * added inline round()
author zipi
date Wed, 29 May 2013 19:55:25 +0100
parents 39eaa6b00141
children 4eca5bb63dc0 9e3bacdbec56
comparison
equal deleted inserted replaced
1116:6a4d654ef9fb 1117:ad89d1905b48
7160 } 7160 }
7161 7161
7162 //----- (004A2031) -------------------------------------------------------- 7162 //----- (004A2031) --------------------------------------------------------
7163 unsigned int Render::GetActorTintColor(float a2, int tint, int a4, int a5, RenderBillboard *a6) 7163 unsigned int Render::GetActorTintColor(float a2, int tint, int a4, int a5, RenderBillboard *a6)
7164 { 7164 {
7165 __debugbreak(); // should not fire outside decal builder 7165 // __debugbreak(); // should not fire outside decal builder
7166 return ::GetActorTintColor(tint, a4, a2, a5, a6); 7166 return ::GetActorTintColor(tint, a4, a2, a5, a6);
7167 } 7167 }
7168 7168
7169 /*void Render::DrawTerrainPolygon_new(stru148 *a3, IDirect3DTexture2 *pTexture)//new function 7169 /*void Render::DrawTerrainPolygon_new(stru148 *a3, IDirect3DTexture2 *pTexture)//new function
7170 { 7170 {