Mercurial > mm7
comparison Render.cpp @ 1117:ad89d1905b48
* stru6_stru1_indoor_sw_billboard::sub_47802A() cleaned, fireball working
* stru6_stru1_indoor_sw_billboard struct changes
* added inline round()
author | zipi |
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date | Wed, 29 May 2013 19:55:25 +0100 |
parents | 39eaa6b00141 |
children | 4eca5bb63dc0 9e3bacdbec56 |
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1116:6a4d654ef9fb | 1117:ad89d1905b48 |
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7160 } | 7160 } |
7161 | 7161 |
7162 //----- (004A2031) -------------------------------------------------------- | 7162 //----- (004A2031) -------------------------------------------------------- |
7163 unsigned int Render::GetActorTintColor(float a2, int tint, int a4, int a5, RenderBillboard *a6) | 7163 unsigned int Render::GetActorTintColor(float a2, int tint, int a4, int a5, RenderBillboard *a6) |
7164 { | 7164 { |
7165 __debugbreak(); // should not fire outside decal builder | 7165 // __debugbreak(); // should not fire outside decal builder |
7166 return ::GetActorTintColor(tint, a4, a2, a5, a6); | 7166 return ::GetActorTintColor(tint, a4, a2, a5, a6); |
7167 } | 7167 } |
7168 | 7168 |
7169 /*void Render::DrawTerrainPolygon_new(stru148 *a3, IDirect3DTexture2 *pTexture)//new function | 7169 /*void Render::DrawTerrainPolygon_new(stru148 *a3, IDirect3DTexture2 *pTexture)//new function |
7170 { | 7170 { |