comparison Render.h @ 2475:acac52e9e36a

remove DirectX11.cpp/.h for VS2010, MatrixMultiply and other
author Ritor1
date Thu, 21 Aug 2014 11:24:51 +0600
parents 104fdbea0386
children
comparison
equal deleted inserted replaced
2474:273279353509 2475:acac52e9e36a
220 virtual void LockFrontBuffer(void **pOutSurface, unsigned int *pOutPixelsPerRow); 220 virtual void LockFrontBuffer(void **pOutSurface, unsigned int *pOutPixelsPerRow);
221 virtual void UnlockFrontBuffer(); 221 virtual void UnlockFrontBuffer();
222 virtual void RestoreFrontBuffer(); 222 virtual void RestoreFrontBuffer();
223 virtual void RestoreBackBuffer(); 223 virtual void RestoreBackBuffer();
224 virtual void BltToFront(RECT *pDstRect, IDirectDrawSurface *pSrcSurface, RECT *pSrcRect, unsigned int uBltFlags); 224 virtual void BltToFront(RECT *pDstRect, IDirectDrawSurface *pSrcSurface, RECT *pSrcRect, unsigned int uBltFlags);
225 virtual void BltBackToFontFast(int a2, int a3, RECT *a4); 225 virtual void BltBackToFontFast(int a2, int a3, RECT *pSrcRect);
226 virtual void BeginSceneD3D(); 226 virtual void BeginSceneD3D();
227 227
228 virtual unsigned int GetActorTintColor(float a2, int tint, int a4, int a5, RenderBillboard *a6); 228 virtual unsigned int GetActorTintColor(float a2, int tint, int a4, int a5, RenderBillboard *a6);
229 229
230 virtual void DrawPolygon(unsigned int uNumVertices, struct Polygon *a3, ODMFace *a4, IDirect3DTexture2 *pTexture); 230 virtual void DrawPolygon(unsigned int uNumVertices, struct Polygon *a3, ODMFace *a4, IDirect3DTexture2 *pTexture);