comparison Engine/Engine.cpp @ 2552:ac16f4a3a91e

Load from MainMenu logic separated from MainMenu window
author a.parshin
date Wed, 13 May 2015 01:33:20 +0200
parents 4008b2f34be0
children 48708da03b7f
comparison
equal deleted inserted replaced
2551:4008b2f34be0 2552:ac16f4a3a91e
1809 MMT_MainMenu_Loop(); 1809 MMT_MainMenu_Loop();
1810 1810
1811 Log::Warning(L"MM: entering main loop"); 1811 Log::Warning(L"MM: entering main loop");
1812 while (1) 1812 while (1)
1813 { 1813 {
1814 MainMenuWindow *main_menu_window = MainMenuWindow::Create(); 1814 //MainMenuWindow *main_menu_window = MainMenuWindow::Create();
1815 window->AddControl(main_menu_window); 1815 //window->AddControl(main_menu_window);
1816 MainMenu_Loop(); 1816 MainMenu_Loop();
1817 uGameState = GAME_STATE_PLAYING; 1817 uGameState = GAME_STATE_PLAYING;
1818 while (1) 1818 while (1)
1819 { 1819 {
1820 if (uGameState == GAME_FINISHED || GetCurrentMenuID() == MENU_EXIT_GAME) 1820 if (uGameState == GAME_FINISHED || GetCurrentMenuID() == MENU_EXIT_GAME)