Mercurial > mm7
comparison mm7_3.cpp @ 1119:aa706cde7fda
* dark spells working
* found aoe apply buff function
* round() moved
* some global variable fixes
* DecalBuilder::ApplyDecals_OutdoorFace() clean
author | zipi |
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date | Wed, 29 May 2013 22:51:00 +0100 |
parents | ad89d1905b48 |
children | 502b8b2e36b4 |
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1118:ca415f6bac1c | 1119:aa706cde7fda |
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14556 if ( pActor->pMonsterInfo.uExp ) | 14556 if ( pActor->pMonsterInfo.uExp ) |
14557 GivePartyExp(pMonsterStats->pInfos[pActor->pMonsterInfo.uID].uExp); | 14557 GivePartyExp(pMonsterStats->pInfos[pActor->pMonsterInfo.uID].uExp); |
14558 } | 14558 } |
14559 } | 14559 } |
14560 } | 14560 } |
14561 ++v84; | |
14562 ++v5; | |
14563 } | 14561 } |
14564 for(int i = 1; i <= 4; i++) | 14562 for(int i = 1; i <= 4; i++) |
14565 { | 14563 { |
14566 pPlayer = pPlayers[i]; | 14564 pPlayer = pPlayers[i]; |
14567 if ( !pPlayer->pConditions[14] && !pPlayer->pConditions[15] && !pPlayer->pConditions[16] ) | 14565 if ( !pPlayer->pConditions[14] && !pPlayer->pConditions[15] && !pPlayer->pConditions[16] ) |