comparison mm7_3.cpp @ 1119:aa706cde7fda

* dark spells working * found aoe apply buff function * round() moved * some global variable fixes * DecalBuilder::ApplyDecals_OutdoorFace() clean
author zipi
date Wed, 29 May 2013 22:51:00 +0100
parents ad89d1905b48
children 502b8b2e36b4
comparison
equal deleted inserted replaced
1118:ca415f6bac1c 1119:aa706cde7fda
14556 if ( pActor->pMonsterInfo.uExp ) 14556 if ( pActor->pMonsterInfo.uExp )
14557 GivePartyExp(pMonsterStats->pInfos[pActor->pMonsterInfo.uID].uExp); 14557 GivePartyExp(pMonsterStats->pInfos[pActor->pMonsterInfo.uID].uExp);
14558 } 14558 }
14559 } 14559 }
14560 } 14560 }
14561 ++v84;
14562 ++v5;
14563 } 14561 }
14564 for(int i = 1; i <= 4; i++) 14562 for(int i = 1; i <= 4; i++)
14565 { 14563 {
14566 pPlayer = pPlayers[i]; 14564 pPlayer = pPlayers[i];
14567 if ( !pPlayer->pConditions[14] && !pPlayer->pConditions[15] && !pPlayer->pConditions[16] ) 14565 if ( !pPlayer->pConditions[14] && !pPlayer->pConditions[15] && !pPlayer->pConditions[16] )