comparison Build/Visual Studio 2013/World of Might and Magic.vcxproj.filters @ 2541:a902abdfc7f2

1. Renamed class Game to class Engine. 2. Separated game logic as state of FSM from game logic as engine. 3. Found out that many UI screen initializers were optimized away, intially they all returned newly created window as separate object like it is done in CharacterUI_Initialize.
author a.parshin
date Sun, 10 May 2015 01:29:11 +0200
parents 407263babde8
children b6140dfeac27
comparison
equal deleted inserted replaced
2540:abc6a9d079b9 2541:a902abdfc7f2
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108 </Filter> 108 </Filter>
109 <Filter Include="Engine\Graphics\Shaders"> 109 <Filter Include="Engine\Graphics\Shaders">
110 <UniqueIdentifier>{740b8731-e3ff-44cb-b6c8-85a64c7cbfc0}</UniqueIdentifier> 110 <UniqueIdentifier>{740b8731-e3ff-44cb-b6c8-85a64c7cbfc0}</UniqueIdentifier>
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112 <Filter Include="Game">
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114 </Filter>
112 </ItemGroup> 115 </ItemGroup>
113 <ItemGroup> 116 <ItemGroup>
114 <ClCompile Include="..\..\lib\zlib\adler32.c"> 117 <ClCompile Include="..\..\lib\zlib\adler32.c">
115 <Filter>lib\zlib</Filter> 118 <Filter>lib\zlib</Filter>
116 </ClCompile> 119 </ClCompile>
436 <Filter>Engine</Filter> 439 <Filter>Engine</Filter>
437 </ClCompile> 440 </ClCompile>
438 <ClCompile Include="..\..\Engine\Events.cpp"> 441 <ClCompile Include="..\..\Engine\Events.cpp">
439 <Filter>Engine</Filter> 442 <Filter>Engine</Filter>
440 </ClCompile> 443 </ClCompile>
441 <ClCompile Include="..\..\Engine\Game.cpp">
442 <Filter>Engine</Filter>
443 </ClCompile>
444 <ClCompile Include="..\..\Engine\LOD.cpp"> 444 <ClCompile Include="..\..\Engine\LOD.cpp">
445 <Filter>Engine</Filter> 445 <Filter>Engine</Filter>
446 </ClCompile> 446 </ClCompile>
447 <ClCompile Include="..\..\Engine\Log.cpp"> 447 <ClCompile Include="..\..\Engine\Log.cpp">
448 <Filter>Engine</Filter> 448 <Filter>Engine</Filter>
568 <ClCompile Include="..\..\Media\Video\Bink_Smacker.cpp"> 568 <ClCompile Include="..\..\Media\Video\Bink_Smacker.cpp">
569 <Filter>Media\Video</Filter> 569 <Filter>Media\Video</Filter>
570 </ClCompile> 570 </ClCompile>
571 <ClCompile Include="..\..\Media\MediaPlayer.cpp"> 571 <ClCompile Include="..\..\Media\MediaPlayer.cpp">
572 <Filter>Media</Filter> 572 <Filter>Media</Filter>
573 </ClCompile>
574 <ClCompile Include="..\..\Game\Game.cpp">
575 <Filter>Game</Filter>
576 </ClCompile>
577 <ClCompile Include="..\..\Game\MainMenu.cpp">
578 <Filter>Game</Filter>
579 </ClCompile>
580 <ClCompile Include="..\..\Engine\Engine.cpp">
581 <Filter>Engine</Filter>
573 </ClCompile> 582 </ClCompile>
574 </ItemGroup> 583 </ItemGroup>
575 <ItemGroup> 584 <ItemGroup>
576 <ClInclude Include="..\..\lib\libavcodec\avcodec.h"> 585 <ClInclude Include="..\..\lib\libavcodec\avcodec.h">
577 <Filter>lib\libavcodec</Filter> 586 <Filter>lib\libavcodec</Filter>
1165 <Filter>Engine</Filter> 1174 <Filter>Engine</Filter>
1166 </ClInclude> 1175 </ClInclude>
1167 <ClInclude Include="..\..\Engine\Events2D.h"> 1176 <ClInclude Include="..\..\Engine\Events2D.h">
1168 <Filter>Engine</Filter> 1177 <Filter>Engine</Filter>
1169 </ClInclude> 1178 </ClInclude>
1170 <ClInclude Include="..\..\Engine\Game.h">
1171 <Filter>Engine</Filter>
1172 </ClInclude>
1173 <ClInclude Include="..\..\Engine\LOD.h"> 1179 <ClInclude Include="..\..\Engine\LOD.h">
1174 <Filter>Engine</Filter> 1180 <Filter>Engine</Filter>
1175 </ClInclude> 1181 </ClInclude>
1176 <ClInclude Include="..\..\Engine\Log.h"> 1182 <ClInclude Include="..\..\Engine\Log.h">
1177 <Filter>Engine</Filter> 1183 <Filter>Engine</Filter>
1312 <ClInclude Include="..\..\Media\Video\Bink_Smacker.h"> 1318 <ClInclude Include="..\..\Media\Video\Bink_Smacker.h">
1313 <Filter>Media\Video</Filter> 1319 <Filter>Media\Video</Filter>
1314 </ClInclude> 1320 </ClInclude>
1315 <ClInclude Include="..\..\Media\MediaPlayer.h"> 1321 <ClInclude Include="..\..\Media\MediaPlayer.h">
1316 <Filter>Media</Filter> 1322 <Filter>Media</Filter>
1323 </ClInclude>
1324 <ClInclude Include="..\..\Game\Game.h">
1325 <Filter>Game</Filter>
1326 </ClInclude>
1327 <ClInclude Include="..\..\Engine\Engine.h">
1328 <Filter>Engine</Filter>
1329 </ClInclude>
1330 <ClInclude Include="..\..\Game\MainMenu.h">
1331 <Filter>Game</Filter>
1317 </ClInclude> 1332 </ClInclude>
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1319 <ItemGroup> 1334 <ItemGroup>
1320 <None Include="..\..\lib\OpenAL\lib\x86\avcodec-55.def"> 1335 <None Include="..\..\lib\OpenAL\lib\x86\avcodec-55.def">
1321 <Filter>lib\OpenAL\lib\x86</Filter> 1336 <Filter>lib\OpenAL\lib\x86</Filter>