Mercurial > mm7
comparison IO/Mouse.cpp @ 2502:a77c34acdbc9
Media folder
author | Ritor1 |
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date | Fri, 19 Sep 2014 05:13:32 +0600 |
parents | |
children | c7264ab7132f |
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2501:0ff6a9e9bf7f | 2502:a77c34acdbc9 |
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1 #define _CRTDBG_MAP_ALLOC | |
2 #include <stdlib.h> | |
3 #include <crtdbg.h> | |
4 | |
5 #define _CRT_SECURE_NO_WARNINGS | |
6 | |
7 #include "Engine/mm7_data.h" | |
8 #include "Mouse.h" | |
9 #include "Engine/Party.h" | |
10 #include "Engine/LOD.h" | |
11 #include "Engine/Game.h" | |
12 | |
13 #include "Engine/TurnEngine/TurnEngine.h" | |
14 #include "Engine/Graphics/Viewport.h" | |
15 #include "GUI/GUIWindow.h" | |
16 #include "Engine/Graphics/Vis.h" | |
17 #include "Engine/Objects/Actor.h" | |
18 #include "Engine/MM7.h" | |
19 #include "Media/Audio/AudioPlayer.h" | |
20 | |
21 | |
22 Mouse *pMouse; | |
23 | |
24 | |
25 | |
26 | |
27 | |
28 //----- (00469860) -------------------------------------------------------- | |
29 void Mouse::GetClickPos(unsigned int *pX, unsigned int *pY) | |
30 { | |
31 *pX = uMouseClickX; | |
32 *pY = uMouseClickY; | |
33 } | |
34 | |
35 //----- (004698A6) -------------------------------------------------------- | |
36 void Mouse::RemoveHoldingItem() | |
37 { | |
38 pParty->pPickedItem.Reset(); | |
39 if (_stricmp(pCurrentCursorName, "MICON2")) | |
40 SetCursorBitmap("MICON1"); | |
41 } | |
42 | |
43 //----- (004698D8) -------------------------------------------------------- | |
44 void Mouse::SetCursorBitmapFromItemID(unsigned int uItemID) | |
45 { | |
46 pMouse->SetCursorBitmap(pItemsTable->pItems[uItemID].pIconName); | |
47 } | |
48 | |
49 //----- (004698F6) -------------------------------------------------------- | |
50 void Mouse::SetCurrentCursorBitmap() | |
51 { | |
52 SetCursorBitmap(pCurrentCursorName); | |
53 } | |
54 | |
55 //----- (00469903) -------------------------------------------------------- | |
56 void Mouse::SetCursorBitmap(const char *pName) | |
57 { | |
58 // DDSURFACEDESC2 Dst; | |
59 | |
60 if ( !this->bInitialized || !pName ) | |
61 return; | |
62 if ( _stricmp("MICON2", pName) )//если кусор не мишень | |
63 pGame->uFlags2 &= 0xFFFFFFEF; | |
64 else | |
65 pGame->uFlags2 |= 0x10; | |
66 if ( _stricmp(this->pCurrentCursorName, pName) ) | |
67 strcpy(this->pCurrentCursorName, pName); | |
68 ClearCursor(); | |
69 if ( _strnicmp(pName, "MICON1", 5) )//for click to item / если курсор с вещью | |
70 { | |
71 this->uCursorTextureID = pIcons_LOD->LoadTexture(pName, TEXTURE_16BIT_PALETTE); | |
72 this->uCursorTextureID_2 = pIcons_LOD->LoadTexture(pName, TEXTURE_16BIT_PALETTE); | |
73 this->AllocCursorSystemMem(); | |
74 this->field_C = 0; | |
75 this->bRedraw = true; | |
76 this->bActive = true; | |
77 if ( !areWeLoadingTexture ) | |
78 { | |
79 if (uCursorTextureID != -1) | |
80 pIcons_LOD->pTextures[uCursorTextureID].Release(); | |
81 pIcons_LOD->SyncLoadedFilesCount(); | |
82 } | |
83 return; | |
84 } | |
85 this->bActive = false; | |
86 this->field_C = 1; | |
87 window->SetCursor(pName); | |
88 } | |
89 // 506128: using guessed type int areWeLoadingTexture; | |
90 | |
91 //----- (00469AE4) -------------------------------------------------------- | |
92 LONG Mouse::_469AE4() | |
93 { | |
94 LONG v2; // ecx@2 | |
95 LONG result; // eax@2 | |
96 struct tagPOINT Point; // [sp+Ch] [bp-8h]@2 | |
97 | |
98 this->field_8 = 1; | |
99 /*if (pAsyncMouse) | |
100 { | |
101 v2 = *((int *)pAsyncMouse + 6); | |
102 Point.x = *((int *)pAsyncMouse + 6); | |
103 result = *((int *)pAsyncMouse + 7); | |
104 } | |
105 else | |
106 {*/ | |
107 GetCursorPos(&Point); | |
108 //if ( pRenderer->bWindowMode ) | |
109 ScreenToClient(window->GetApiHandle(), &Point); | |
110 result = Point.y; | |
111 v2 = Point.x; | |
112 //} | |
113 this->uMouseClickX = v2; | |
114 this->uMouseClickY = result; | |
115 | |
116 /* | |
117 //This block has been commented out, because of the changed condition above "if(true)" | |
118 //Also the next condition and the first line has been commented out as well | |
119 | |
120 // if (pRenderer->bWindowMode) | |
121 if ( true ) | |
122 goto LABEL_16; | |
123 //if (pAsyncMouse) | |
124 // goto LABEL_24; | |
125 | |
126 | |
127 if ( v2 < 0 ) | |
128 v2 = 0; | |
129 if ( result < 0 ) | |
130 result = 0; | |
131 if ( v2 > window->GetWidth() - 1 ) | |
132 v2 = window->GetWidth() - 1; | |
133 */ | |
134 | |
135 // if ( result > window->GetHeight() - 1 ) | |
136 // { | |
137 // result = window->GetHeight() - 1; | |
138 //LABEL_16: | |
139 //if (pAsyncMouse) | |
140 // goto LABEL_24; | |
141 if (true/*pRenderer->bWindowMode*/ && (v2 < 0 || result < 0 || v2 > window->GetWidth() - 1 || result > window->GetHeight() - 1)) | |
142 { | |
143 this->bActive = false; | |
144 //LABEL_24: | |
145 this->field_8 = 0; | |
146 return result; | |
147 } | |
148 //} | |
149 | |
150 if ( this->field_C ) | |
151 //LABEL_23: | |
152 this->bActive = false; | |
153 //LABEL_24: | |
154 this->field_8 = 0; | |
155 return result; | |
156 } | |
157 | |
158 //----- (00469BA3) -------------------------------------------------------- | |
159 void Mouse::ClearCursor() | |
160 { | |
161 this->bActive = false; | |
162 free(this->pCursorBitmap_sysmem); | |
163 this->pCursorBitmap_sysmem = nullptr; | |
164 free(this->pCursorBitmap2_sysmem); | |
165 this->pCursorBitmap2_sysmem = nullptr; | |
166 free(this->ptr_90); | |
167 this->ptr_90 = nullptr; | |
168 } | |
169 | |
170 //----- (00469BE6) -------------------------------------------------------- | |
171 void Mouse::AllocCursorSystemMem() | |
172 { | |
173 bActive = false; | |
174 if (!pCursorBitmap_sysmem) | |
175 pCursorBitmap_sysmem = (unsigned __int16 *)DoAllocCursorMem(); | |
176 if (!pCursorBitmap2_sysmem) | |
177 pCursorBitmap2_sysmem = (unsigned __int8 *)DoAllocCursorMem(); | |
178 } | |
179 | |
180 //----- (00469C0D) -------------------------------------------------------- | |
181 void *Mouse::DoAllocCursorMem() | |
182 { | |
183 Texture* tex = pIcons_LOD->GetTexture(uCursorTextureID); | |
184 return malloc(4 * tex->uTextureWidth * tex->uTextureHeight); | |
185 } | |
186 | |
187 //----- (00469C39) -------------------------------------------------------- | |
188 POINT *Mouse::GetCursorPos(POINT *a2) | |
189 { | |
190 a2->x = this->uMouseClickX; | |
191 a2->y = this->uMouseClickY; | |
192 return a2; | |
193 } | |
194 | |
195 //----- (00469C65) -------------------------------------------------------- | |
196 void Mouse::Initialize(OSWindow *window) | |
197 { | |
198 this->window = window; | |
199 this->bActive = false; | |
200 this->bInitialized = true; | |
201 | |
202 //this->field_8 = 0;//Ritor1: result incorrect uMouseClickX, this->uMouseClickY in _469AE4() | |
203 this->uCursorBitmapPitch = 0;//Ritor1: it's include | |
204 for ( uint i = 0; i < 13; i++ ) | |
205 this->field_5C[i] = 0; | |
206 | |
207 this->pCursorBitmapPos.x = 0; | |
208 this->pCursorBitmapPos.y = 0; | |
209 this->uMouseClickX = 0; | |
210 this->uMouseClickY = 0; | |
211 this->pCursorBitmap_sysmem = nullptr; | |
212 this->field_34 = 0; | |
213 this->pCursorBitmap2_sysmem = nullptr; | |
214 | |
215 SetCursorBitmap("MICON3"); | |
216 SetCursorBitmap("MICON2"); | |
217 SetCursorBitmap("MICON1"); | |
218 } | |
219 | |
220 // inlined | |
221 //----- (0045FE00) mm6 chinese -------------------------------------------- | |
222 void Mouse::SetActive(bool active) | |
223 { | |
224 bActive = active; | |
225 } | |
226 | |
227 //----- (00469CC2) -------------------------------------------------------- | |
228 void Mouse::Deactivate() | |
229 { | |
230 if (bInitialized) | |
231 SetActive(false); | |
232 } | |
233 | |
234 //----- (00469CCD) -------------------------------------------------------- | |
235 void Mouse::DrawCursor() | |
236 { | |
237 unsigned int v9; // eax@31 | |
238 | |
239 if ( this->bInitialized ) | |
240 { | |
241 if ( !this->field_8 && this->bActive && !this->field_C ) //Uninitialized memory access(this->field_8) | |
242 pMouse->_469AE4();//Ritor1: странная, непонятная функция | |
243 this->field_F4 = 1; | |
244 if ( this->field_C ) | |
245 { | |
246 this->field_F4 = 0; | |
247 return; | |
248 } | |
249 | |
250 //if ( pRenderer->bWindowMode ) | |
251 { | |
252 if ( this->uMouseClickX < 0 || this->uMouseClickY < 0 || this->uMouseClickX > window->GetWidth() - 1 || this->uMouseClickY > window->GetHeight() - 1 ) | |
253 { | |
254 this->field_F4 = 0; | |
255 return; | |
256 } | |
257 } | |
258 /*else | |
259 { | |
260 if ( this->uMouseClickX < 0 ) | |
261 this->uMouseClickX = 0; | |
262 if ( this->uMouseClickY < 0 ) | |
263 this->uMouseClickY = 0; | |
264 if ( this->uMouseClickX > 639 ) | |
265 this->uMouseClickX = 639; | |
266 if ( this->uMouseClickY > 479 ) | |
267 this->uMouseClickY = 479; | |
268 }*/ | |
269 this->pCursorBitmapRect.x = this->uMouseClickX; | |
270 this->pCursorBitmapRect.w = this->uMouseClickY + this->field_5C[0]; //Ritor1: Maybe this->field_5C[0] - cursor width | |
271 this->pCursorBitmapRect.y = this->uMouseClickY; | |
272 this->pCursorBitmapRect.z = this->uMouseClickX + this->uCursorBitmapPitch; //Ritor1: Maybe this->uCursorBitmapPitch - cursor height | |
273 if ( this->uMouseClickX < 0 ) | |
274 this->pCursorBitmapRect.x = 0; | |
275 if ( this->uMouseClickY < 0 ) | |
276 this->pCursorBitmapRect.y = 0; | |
277 if ( this->pCursorBitmapRect.z > window->GetWidth() ) | |
278 this->pCursorBitmapRect.z = window->GetWidth(); | |
279 if ( this->pCursorBitmapRect.w > window->GetHeight() ) | |
280 this->pCursorBitmapRect.w = window->GetHeight(); | |
281 this->bActive = false; | |
282 this->uCursorBitmapWidth = this->pCursorBitmapRect.z - this->pCursorBitmapRect.x; | |
283 this->uCursorBitmapHeight = this->pCursorBitmapRect.w - this->pCursorBitmapRect.y; | |
284 if ( this->bRedraw ) | |
285 { | |
286 if ( pMouse->ptr_90 ) | |
287 v9 = 2 * pMouse->uCursorBitmapPitch; | |
288 else | |
289 v9 = 0; | |
290 pRenderer->_4A6DF5( this->pCursorBitmap_sysmem, v9, &this->pCursorBitmapPos, pRenderer->pTargetSurface, pRenderer->uTargetSurfacePitch, | |
291 &this->pCursorBitmapRect);//срабатывает когда берём курсором вещь в инвенторе | |
292 this->bRedraw = false; | |
293 } | |
294 } | |
295 } | |
296 | |
297 //----- (00469E1C) -------------------------------------------------------- | |
298 void Mouse::Activate() | |
299 { | |
300 bActive = true; | |
301 } | |
302 | |
303 //----- (00469E24) -------------------------------------------------------- | |
304 void Mouse::_469E24() | |
305 { | |
306 free(pCursorBitmap3_sysmembits_16bit); | |
307 pCursorBitmap3_sysmembits_16bit = nullptr; | |
308 } | |
309 | |
310 //----- (00469E3B) -------------------------------------------------------- | |
311 void Mouse::DrawCursorToTarget()//??? DrawCursorWithItem | |
312 { | |
313 if (!pCursorBitmap3_sysmembits_16bit) | |
314 return; | |
315 //пишем на экран курсор с вещью | |
316 ushort* pSrc = pCursorBitmap3_sysmembits_16bit; | |
317 for (int y = uCursorWithItemY; y < uCursorWithItemZ; ++y) | |
318 for (int x = uCursorWithItemX; x < uCursorWithItemW; ++x) | |
319 //pRenderer->pTargetSurface[y * pRenderer->uTargetSurfacePitch + x] = *pSrc++; | |
320 pRenderer->WritePixel16(x, y, *pSrc++); | |
321 } | |
322 | |
323 //----- (00469EA4) -------------------------------------------------------- | |
324 void Mouse::ReadCursorWithItem() | |
325 { | |
326 unsigned int pTextureID; // eax@2 | |
327 Texture *pTexture; // edi@2 | |
328 // int v8; // ecx@25 | |
329 // int v9; // ebx@26 | |
330 // unsigned int v10; // eax@26 | |
331 // int v11; // edx@27 | |
332 int pTextureHeight; // [sp+20h] [bp-8h]@15 | |
333 // unsigned __int16 *v20; // [sp+20h] [bp-8h]@28 | |
334 int pTextureWidth; // [sp+24h] [bp-4h]@12 | |
335 unsigned __int16 *v22; // [sp+24h] [bp-4h]@25 | |
336 | |
337 if ( pParty->pPickedItem.uItemID ) | |
338 { | |
339 pTextureID = pIcons_LOD->LoadTexture(pParty->pPickedItem.GetIconName(), TEXTURE_16BIT_PALETTE); | |
340 pTexture = (Texture *)(pTextureID != -1 ? (int)&pIcons_LOD->pTextures[pTextureID] : 0); | |
341 | |
342 if ( (signed int)pMouse->uMouseClickX <= window->GetWidth() - 1 && (signed int)pMouse->uMouseClickY <= window->GetHeight() - 1 ) | |
343 { | |
344 /*if ( (v4 & 0x80000000u) != 0 ) | |
345 a2 = 0; | |
346 if ( (v5 & 0x80000000u) != 0 ) | |
347 { | |
348 //v6 = 0; | |
349 v15 = 0; | |
350 } */ | |
351 if ( (signed int)(pTexture->uTextureWidth + pMouse->uMouseClickX) <= window->GetWidth() ) | |
352 pTextureWidth = pTexture->uTextureWidth; | |
353 else | |
354 pTextureWidth = window->GetWidth() - pMouse->uMouseClickX; | |
355 if ( (signed int)(pTexture->uTextureHeight + pMouse->uMouseClickY) <= window->GetHeight() ) | |
356 pTextureHeight = pTexture->uTextureHeight; | |
357 else | |
358 pTextureHeight = window->GetHeight() - pMouse->uMouseClickY; | |
359 if ( !this->pCursorBitmap3_sysmembits_16bit | |
360 || pMouse->uMouseClickX != this->uCursorWithItemX | |
361 || pMouse->uMouseClickY != this->uCursorWithItemY | |
362 || pMouse->uMouseClickX + pTextureWidth != this->uCursorWithItemW | |
363 || pMouse->uMouseClickY + pTextureHeight != this->uCursorWithItemZ ) | |
364 { | |
365 free(this->pCursorBitmap3_sysmembits_16bit); | |
366 this->pCursorBitmap3_sysmembits_16bit = (unsigned __int16 *)malloc(2 * pTexture->uTextureHeight * pTexture->uTextureWidth); | |
367 this->uCursorWithItemX = pMouse->uMouseClickX; | |
368 this->uCursorWithItemW = pMouse->uMouseClickX + pTextureWidth; | |
369 this->uCursorWithItemY = pMouse->uMouseClickY; | |
370 this->uCursorWithItemZ = pMouse->uMouseClickY + pTextureHeight; | |
371 } | |
372 v22 = this->pCursorBitmap3_sysmembits_16bit; | |
373 | |
374 for (int y = this->uCursorWithItemY; y < this->uCursorWithItemZ; ++y) | |
375 { | |
376 for (int x = this->uCursorWithItemX; x < this->uCursorWithItemW; ++x) | |
377 { | |
378 *v22++ = pRenderer->ReadPixel16(x, y); | |
379 } | |
380 } | |
381 /*if ( v8 < this->field_4C ) | |
382 { | |
383 v9 = this->field_48; | |
384 v10 = pRenderer->uTargetSurfacePitch * v8; | |
385 do | |
386 { | |
387 v11 = this->field_40; | |
388 v18 = this->field_40; | |
389 if ( v11 < v9 ) | |
390 { | |
391 v20 = &v17[v10 + v11]; | |
392 do | |
393 { | |
394 //v12 = v20; | |
395 ++v18; | |
396 //++v20; | |
397 *v22++ = *v20++; | |
398 } | |
399 while ( v18 < v9 ); | |
400 } | |
401 v10 += v16; | |
402 ++v8; | |
403 } | |
404 while ( v8 < this->field_4C ); | |
405 v6 = v15; | |
406 }*/ | |
407 | |
408 if (pParty->pPickedItem.IsBroken()) | |
409 pRenderer->DrawTransparentRedShade(pMouse->uMouseClickX, pMouse->uMouseClickY, pTexture); | |
410 else if (!pParty->pPickedItem.IsIdentified()) | |
411 pRenderer->DrawTransparentGreenShade(pMouse->uMouseClickX, pMouse->uMouseClickY, pTexture); | |
412 else | |
413 pRenderer->DrawTextureTransparent(pMouse->uMouseClickX, pMouse->uMouseClickY, pTexture); | |
414 } | |
415 } | |
416 else | |
417 { | |
418 free(this->pCursorBitmap3_sysmembits_16bit); | |
419 this->pCursorBitmap3_sysmembits_16bit = nullptr; | |
420 } | |
421 } | |
422 | |
423 //----- (0046A080) -------------------------------------------------------- | |
424 void Mouse::ChangeActivation(int a1) | |
425 { | |
426 this->bActive = a1; | |
427 } | |
428 | |
429 //----- (0046A08A) -------------------------------------------------------- | |
430 void Mouse::SetMouseClick(int x, int y) | |
431 { | |
432 uMouseClickX = x; | |
433 uMouseClickY = y; | |
434 } | |
435 //----- (004175C0) -------------------------------------------------------- | |
436 void Mouse::UI_OnMouseLeftClick(int *pXY) | |
437 { | |
438 signed int y; // eax@7 | |
439 signed int x; // ecx@7 | |
440 signed int v5; // eax@17 | |
441 GUIButton *control; // esi@37 | |
442 signed int v10; // eax@50 | |
443 // int v11; // ecx@52 | |
444 unsigned int pX; // [sp+14h] [bp-8h]@7 | |
445 unsigned int pY; // [sp+18h] [bp-4h]@7 | |
446 | |
447 if ( pCurrentScreen == SCREEN_VIDEO || sub_4637E0_is_there_popup_onscreen() ) | |
448 return; | |
449 if ( pGUIWindow2 && pGUIWindow2->ptr_1C == (void *)33 ) | |
450 { | |
451 sub_4452BB(); | |
452 return; | |
453 } | |
454 if ( pXY ) | |
455 { | |
456 x = *pXY; | |
457 y = pXY[1]; | |
458 pX = *pXY; | |
459 pY = y; | |
460 } | |
461 else | |
462 { | |
463 pMouse->GetClickPos(&pX, &pY); | |
464 y = pY; | |
465 x = pX; | |
466 } | |
467 | |
468 extern bool _507B98_ctrl_pressed; | |
469 x = pX; | |
470 if ( GetCurrentMenuID() != -1 || pCurrentScreen != SCREEN_GAME || !_507B98_ctrl_pressed // stealing cursor | |
471 || (signed int)pX < (signed int)pViewport->uViewportTL_X || (signed int)pX > (signed int)pViewport->uViewportBR_X | |
472 || (signed int)pY < (signed int)pViewport->uViewportTL_Y || (signed int)pY > (signed int)pViewport->uViewportBR_Y) | |
473 { | |
474 y = pY; | |
475 for ( int i = uNumVisibleWindows; i >= 0; --i ) | |
476 { | |
477 if ( x >= (signed int)pWindowList[pVisibleWindowsIdxs[i] - 1].uFrameX && x <= (signed int)pWindowList[pVisibleWindowsIdxs[i] - 1].uFrameZ | |
478 && y >= (signed int)pWindowList[pVisibleWindowsIdxs[i] - 1].uFrameY && y <= (signed int)pWindowList[pVisibleWindowsIdxs[i] - 1].uFrameW ) | |
479 { | |
480 for ( control = pWindowList[pVisibleWindowsIdxs[i] - 1].pControlsHead; control; control = control->pNext ) | |
481 { | |
482 if ( control->uButtonType == 1 ) | |
483 { | |
484 if ( x >= (signed int)control->uX && x <= (signed int)control->uZ && y >= (signed int)control->uY && y <= (signed int)control->uW ) | |
485 { | |
486 control->field_2C_is_pushed = 1; | |
487 v10 = pMessageQueue_50CBD0->uNumMessages; | |
488 if ( pMessageQueue_50CBD0->uNumMessages ) | |
489 { | |
490 v10 = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | |
491 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | |
492 } | |
493 pMessageQueue_50CBD0->AddGUIMessage(control->msg, control->msg_param, 0); | |
494 return; | |
495 } | |
496 continue; | |
497 } | |
498 if ( control->uButtonType == 2 )//когда нажимаешь на партреты персов | |
499 { | |
500 if ( (signed int)(signed __int64)sqrt((double)((x - control->uX) * (x - control->uX) + (y - control->uY) * (y - control->uY))) < (signed int)control->uWidth ) | |
501 { | |
502 control->field_2C_is_pushed = 1; | |
503 v10 = pMessageQueue_50CBD0->uNumMessages; | |
504 if ( pMessageQueue_50CBD0->uNumMessages ) | |
505 { | |
506 v10 = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | |
507 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | |
508 } | |
509 pMessageQueue_50CBD0->AddGUIMessage(control->msg, control->msg_param, 0); | |
510 return; | |
511 } | |
512 continue; | |
513 } | |
514 if ( control->uButtonType == 3 )//когда нажимаешь на скиллы | |
515 { | |
516 if ( x >= (signed int)control->uX && x <= (signed int)control->uZ && y >= (signed int)control->uY && y <= (signed int)control->uW ) | |
517 { | |
518 control->field_2C_is_pushed = 1; | |
519 v10 = pMessageQueue_50CBD0->uNumMessages; | |
520 if ( pMessageQueue_50CBD0->uNumMessages ) | |
521 { | |
522 v10 = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | |
523 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | |
524 } | |
525 pMessageQueue_50CBD0->AddGUIMessage(control->msg, control->msg_param, 0); | |
526 return; | |
527 } | |
528 continue; | |
529 } | |
530 y = pY; | |
531 x = pX; | |
532 } | |
533 } | |
534 } | |
535 return; | |
536 } | |
537 y = pY; | |
538 //if ( pRenderer->pRenderD3D ) | |
539 v5 = pGame->pVisInstance->get_picked_object_zbuf_val(); | |
540 /*else | |
541 v5 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]];*/ | |
542 | |
543 uint type = PID_TYPE((unsigned __int16)v5); | |
544 if (type == OBJECT_Actor && uActiveCharacter && v5 < 0x2000000 | |
545 && pPlayers[uActiveCharacter]->CanAct() && pPlayers[uActiveCharacter]->CanSteal() ) | |
546 { | |
547 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
548 { | |
549 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_1B; | |
550 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v6 >> 3; | |
551 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; | |
552 ++pMessageQueue_50CBD0->uNumMessages; | |
553 }*/ | |
554 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_STEALFROMACTOR, PID_ID((unsigned __int16)v5), 0); | |
555 | |
556 if ( pParty->bTurnBasedModeOn == 1 ) | |
557 { | |
558 if ( pTurnEngine->turn_stage == TE_MOVEMENT ) | |
559 pTurnEngine->field_18 |= TE_FLAG_8; | |
560 } | |
561 } | |
562 } | |
563 | |
564 | |
565 //----- (0041CD4F) -------------------------------------------------------- | |
566 bool Mouse::UI_OnKeyDown(unsigned int vkKey) | |
567 { | |
568 //unsigned int v1; // edi@1 | |
569 //unsigned int v2; // eax@2 | |
570 int v3; // esi@3 | |
571 int v4; // ecx@10 | |
572 GUIButton *pButton; // eax@11 | |
573 int v6; // edx@12 | |
574 int v7; // ecx@20 | |
575 char v8; // zf@21 | |
576 //GUIButton *v9; // ecx@24 | |
577 int v10; // esi@24 | |
578 //int v11; // edx@26 | |
579 int v12; // edx@28 | |
580 int v13; // esi@32 | |
581 //GUIButton *v14; // eax@37 | |
582 int v15; // edx@38 | |
583 int v17; // ecx@50 | |
584 int v18; // edx@50 | |
585 //GUIButton *v19; // ecx@54 | |
586 int v20; // esi@54 | |
587 //int v21; // edx@56 | |
588 int v22; // ecx@59 | |
589 int v23; // edx@59 | |
590 int v24; // ecx@60 | |
591 int v25; // esi@63 | |
592 //unsigned int v26; // [sp+Ch] [bp-14h]@1 | |
593 //int v27; // [sp+10h] [bp-10h]@1 | |
594 int v28; // [sp+14h] [bp-Ch]@10 | |
595 int v29; // [sp+14h] [bp-Ch]@36 | |
596 unsigned int uClickX; // [sp+18h] [bp-8h]@10 | |
597 unsigned int uClickY; // [sp+1Ch] [bp-4h]@10 | |
598 | |
599 //v1 = 0; | |
600 //v27 = uNumVisibleWindows; | |
601 if ( uNumVisibleWindows < 0 ) | |
602 return false; | |
603 //v2 = pMessageQueue_50CBD0->uNumMessages; | |
604 for (int i = uNumVisibleWindows; i >= 0; --i) | |
605 //while ( 1 ) | |
606 { | |
607 v3 = pVisibleWindowsIdxs[i] - 1; | |
608 if (!pWindowList[v3].receives_keyboard_input) | |
609 continue; | |
610 | |
611 switch (vkKey) | |
612 { | |
613 case VK_LEFT: | |
614 { | |
615 v12 = pWindowList[v3].field_34; | |
616 if ( pWindowList[v3].pCurrentPosActiveItem - pWindowList[v3].pStartingPosActiveItem - v12 >= 0 ) | |
617 { | |
618 v8 = pCurrentScreen == SCREEN_PARTY_CREATION; | |
619 pWindowList[v3].pCurrentPosActiveItem -= v12; | |
620 if ( v8 ) | |
621 { | |
622 pAudioPlayer->PlaySound(SOUND_Button, 0, 0, -1, 0, 0, 0, 0); | |
623 //v2 = pMessageQueue_50CBD0->uNumMessages; | |
624 } | |
625 } | |
626 if ( pWindowList[v3].field_30 != 0 ) | |
627 { | |
628 break; | |
629 } | |
630 pButton = pWindowList[v3].pControlsHead; | |
631 v13 = pWindowList[v3].pCurrentPosActiveItem; | |
632 if ( v13 > 0) | |
633 { | |
634 do | |
635 { | |
636 pButton = pButton->pNext; | |
637 --v13; | |
638 } | |
639 while ( v13 ); | |
640 } | |
641 pMessageQueue_50CBD0->AddGUIMessage(pButton->msg, pButton->msg_param, 0); | |
642 break; | |
643 } | |
644 case VK_RIGHT: | |
645 { | |
646 v7 = pWindowList[v3].pCurrentPosActiveItem + pWindowList[v3].field_34; | |
647 if ( v7 < pWindowList[v3].pNumPresenceButton + pWindowList[v3].pStartingPosActiveItem ) | |
648 { | |
649 v8 = pCurrentScreen == SCREEN_PARTY_CREATION; | |
650 pWindowList[v3].pCurrentPosActiveItem = v7; | |
651 if ( v8 ) | |
652 { | |
653 pAudioPlayer->PlaySound(SOUND_Button, 0, 0, -1, 0, 0, 0, 0); | |
654 //v2 = pMessageQueue_50CBD0->uNumMessages; | |
655 } | |
656 } | |
657 if ( pWindowList[v3].field_30 != 0 ) | |
658 { | |
659 break; | |
660 } | |
661 pButton = pWindowList[v3].pControlsHead; | |
662 v10 = pWindowList[v3].pCurrentPosActiveItem; | |
663 if ( v10 > 0) | |
664 { | |
665 do | |
666 { | |
667 pButton = pButton->pNext; | |
668 --v10; | |
669 } | |
670 while ( v10 ); | |
671 } | |
672 pMessageQueue_50CBD0->AddGUIMessage(pButton->msg, pButton->msg_param, 0); | |
673 break; | |
674 } | |
675 case VK_DOWN: | |
676 { | |
677 v17 = pWindowList[v3].pStartingPosActiveItem; | |
678 v18 = pWindowList[v3].pCurrentPosActiveItem; | |
679 if ( v18 >= pWindowList[v3].pNumPresenceButton + v17 - 1 ) | |
680 pWindowList[v3].pCurrentPosActiveItem = v17; | |
681 else | |
682 pWindowList[v3].pCurrentPosActiveItem = v18 + 1; | |
683 if ( pWindowList[v3].field_30 != 0 ) | |
684 return true; | |
685 pButton = pWindowList[v3].pControlsHead; | |
686 v20 = pWindowList[v3].pCurrentPosActiveItem; | |
687 if ( v20 > 0) | |
688 { | |
689 do | |
690 { | |
691 pButton = pButton->pNext; | |
692 --v20; | |
693 } | |
694 while ( v20 ); | |
695 } | |
696 pMessageQueue_50CBD0->AddGUIMessage(pButton->msg, pButton->msg_param, 0); | |
697 return true; | |
698 } | |
699 case VK_SELECT: | |
700 { | |
701 pMouse->GetClickPos(&uClickX, &uClickY); | |
702 v4 = pWindowList[v3].pStartingPosActiveItem; | |
703 v28 = v4 + pWindowList[v3].pNumPresenceButton; | |
704 if ( v4 < v4 + pWindowList[v3].pNumPresenceButton ) | |
705 { | |
706 while ( 1 ) | |
707 { | |
708 pButton = pWindowList[v3].pControlsHead; | |
709 if ( v4 > 0 ) | |
710 { | |
711 v6 = v4; | |
712 do | |
713 { | |
714 pButton = pButton->pNext; | |
715 --v6; | |
716 } | |
717 while ( v6 ); | |
718 } | |
719 if ( (signed int)uClickX >= (signed int)pButton->uX//test for StatsTab in PlayerCreation Window | |
720 && (signed int)uClickX <= (signed int)pButton->uZ | |
721 && (signed int)uClickY >= (signed int)pButton->uY | |
722 && (signed int)uClickY <= (signed int)pButton->uW ) | |
723 break; | |
724 ++v4; | |
725 if ( v4 >= v28 ) | |
726 { | |
727 //v1 = 0; | |
728 //v2 = pMessageQueue_50CBD0->uNumMessages; | |
729 //--i; | |
730 //if ( i < 0 ) | |
731 return false; | |
732 //continue; | |
733 } | |
734 } | |
735 pWindowList[v3].pCurrentPosActiveItem = v4; | |
736 return true; | |
737 } | |
738 //v2 = pMessageQueue_50CBD0->uNumMessages; | |
739 break; | |
740 } | |
741 case VK_UP: | |
742 { | |
743 v22 = pWindowList[v3].pCurrentPosActiveItem; | |
744 v23 = pWindowList[v3].pStartingPosActiveItem; | |
745 if ( v22 <= v23 ) | |
746 v24 = pWindowList[v3].pNumPresenceButton + v23 - 1; | |
747 else | |
748 v24 = v22 - 1; | |
749 v8 = pWindowList[v3].field_30 == 0; | |
750 pWindowList[v3].pCurrentPosActiveItem = v24; | |
751 if ( !v8 ) | |
752 return true; | |
753 pButton = pWindowList[v3].pControlsHead; | |
754 v25 = pWindowList[v3].pCurrentPosActiveItem; | |
755 if ( v25 > 0) | |
756 { | |
757 do | |
758 { | |
759 pButton = pButton->pNext; | |
760 --v25; | |
761 } | |
762 while ( v25 ); | |
763 } | |
764 pMessageQueue_50CBD0->AddGUIMessage(pButton->msg, pButton->msg_param, 0); | |
765 return true; | |
766 } | |
767 case VK_NEXT: | |
768 { | |
769 if ( pWindowList[v3].field_30 != 0 ) //crashed at skill draw | |
770 { | |
771 pMouse->GetClickPos(&uClickX, &uClickY); | |
772 v29 = pWindowList[v3].pStartingPosActiveItem + pWindowList[v3].pNumPresenceButton; //num buttons more than buttons | |
773 for ( v4 = pWindowList[v3].pStartingPosActiveItem; v4 < v29; ++v4 ) | |
774 { | |
775 pButton = pWindowList[v3].pControlsHead; | |
776 if ( v4 > 0 ) | |
777 { | |
778 for ( v15 = v4; v15; --v15 ) | |
779 pButton = pButton->pNext; | |
780 } | |
781 if ( (signed int)uClickX >= (signed int)pButton->uX && (signed int)uClickX <= (signed int)pButton->uZ | |
782 && (signed int)uClickY >= (signed int)pButton->uY && (signed int)uClickY <= (signed int)pButton->uW ) | |
783 { | |
784 pWindowList[v3].pCurrentPosActiveItem = v4; | |
785 return true; | |
786 } | |
787 } | |
788 } | |
789 break; | |
790 } | |
791 default: | |
792 break; | |
793 } | |
794 } | |
795 } |