comparison Build/Visual Studio 2015/World of Might and Magic.vcxproj.filters @ 2575:a76d408c5132 tip

DrawTranslucent -> DrawTextureGrayShade Removed old texture drawing stuff
author a.parshin
date Wed, 09 Mar 2016 01:39:52 +0200
parents d87bfbd3bb3b
children
comparison
equal deleted inserted replaced
2574:dd36326a9994 2575:a76d408c5132
472 <Filter>Engine</Filter> 472 <Filter>Engine</Filter>
473 </ClCompile> 473 </ClCompile>
474 <ClCompile Include="..\..\Engine\Random.cpp"> 474 <ClCompile Include="..\..\Engine\Random.cpp">
475 <Filter>Engine</Filter> 475 <Filter>Engine</Filter>
476 </ClCompile> 476 </ClCompile>
477 <ClCompile Include="..\..\Engine\Registry.cpp">
478 <Filter>Engine</Filter>
479 </ClCompile>
480 <ClCompile Include="..\..\Engine\SaveLoad.cpp"> 477 <ClCompile Include="..\..\Engine\SaveLoad.cpp">
481 <Filter>Engine</Filter> 478 <Filter>Engine</Filter>
482 </ClCompile> 479 </ClCompile>
483 <ClCompile Include="..\..\GUI\NewUI\Core\UIControlModule_wrap.cxx"> 480 <ClCompile Include="..\..\GUI\NewUI\Core\UIControlModule_wrap.cxx">
484 <Filter>GUI\NewUI\Core</Filter> 481 <Filter>GUI\NewUI\Core</Filter>
1243 </ClInclude> 1240 </ClInclude>
1244 <ClInclude Include="..\..\Engine\Party.h"> 1241 <ClInclude Include="..\..\Engine\Party.h">
1245 <Filter>Engine</Filter> 1242 <Filter>Engine</Filter>
1246 </ClInclude> 1243 </ClInclude>
1247 <ClInclude Include="..\..\Engine\Random.h"> 1244 <ClInclude Include="..\..\Engine\Random.h">
1248 <Filter>Engine</Filter>
1249 </ClInclude>
1250 <ClInclude Include="..\..\Engine\Registry.h">
1251 <Filter>Engine</Filter> 1245 <Filter>Engine</Filter>
1252 </ClInclude> 1246 </ClInclude>
1253 <ClInclude Include="..\..\Engine\resource.h"> 1247 <ClInclude Include="..\..\Engine\resource.h">
1254 <Filter>Engine</Filter> 1248 <Filter>Engine</Filter>
1255 </ClInclude> 1249 </ClInclude>