comparison Party.cpp @ 1014:a704435d3285

comtinue player cleaning
author Gloval
date Sun, 19 May 2013 20:38:49 +0400
parents ae747684f644
children 306ec23b37df
comparison
equal deleted inserted replaced
1012:9e823ad5eaa6 1014:a704435d3285
329 pHireling2Name[0] = 0; 329 pHireling2Name[0] = 0;
330 pParty->field_709 = 0; 330 pParty->field_709 = 0;
331 memset(pHirelings, 0, 2 * sizeof(*pHirelings)); 331 memset(pHirelings, 0, 2 * sizeof(*pHirelings));
332 332
333 strcpy(this->pPlayers[0].pName, pGlobalTXT_LocalizationStrings[509]); //Zoltan 333 strcpy(this->pPlayers[0].pName, pGlobalTXT_LocalizationStrings[509]); //Zoltan
334 pParty->pPlayers[0].field_1928 = 17; 334 pParty->pPlayers[0].uPrevFace = 17;
335 pParty->pPlayers[0].uFace = 17; 335 pParty->pPlayers[0].uCurrentFace = 17;
336 pParty->pPlayers[0].field_1924 = 17; 336 pParty->pPlayers[0].uPrevVoiceID = 17;
337 pParty->pPlayers[0].uVoiceID = 17; 337 pParty->pPlayers[0].uVoiceID = 17;
338 pParty->pPlayers[0].uMight = 30; 338 pParty->pPlayers[0].uMight = 30;
339 pParty->pPlayers[0].uIntelligence = 5; 339 pParty->pPlayers[0].uIntelligence = 5;
340 pParty->pPlayers[0].uWillpower = 5; 340 pParty->pPlayers[0].uWillpower = 5;
341 pParty->pPlayers[0].uEndurance = 13; 341 pParty->pPlayers[0].uEndurance = 13;
344 pParty->pPlayers[0].uLuck = 7; 344 pParty->pPlayers[0].uLuck = 7;
345 pParty->pPlayers[0].pActiveSkills[PLAYER_SKILL_LEATHER] = 1; // leather 345 pParty->pPlayers[0].pActiveSkills[PLAYER_SKILL_LEATHER] = 1; // leather
346 pParty->pPlayers[0].pActiveSkills[PLAYER_SKILL_ARMSMASTER] = 1; // armsmaster 346 pParty->pPlayers[0].pActiveSkills[PLAYER_SKILL_ARMSMASTER] = 1; // armsmaster
347 pParty->pPlayers[0].pActiveSkills[PLAYER_SKILL_BOW] = 1; // bow 347 pParty->pPlayers[0].pActiveSkills[PLAYER_SKILL_BOW] = 1; // bow
348 pParty->pPlayers[0].pActiveSkills[PLAYER_SKILL_SWORD] = 1; // sword 348 pParty->pPlayers[0].pActiveSkills[PLAYER_SKILL_SWORD] = 1; // sword
349 pParty->pPlayers[1].field_1928 = 3; 349 pParty->pPlayers[1].uPrevFace = 3;
350 pParty->pPlayers[1].uFace = 3; 350 pParty->pPlayers[1].uCurrentFace = 3;
351 pParty->pPlayers[1].field_1924 = 3; 351 pParty->pPlayers[1].uPrevVoiceID = 3;
352 pParty->pPlayers[1].uVoiceID = 3; 352 pParty->pPlayers[1].uVoiceID = 3;
353 strcpy(pParty->pPlayers[1].pName, pGlobalTXT_LocalizationStrings[506]); //Roderic 353 strcpy(pParty->pPlayers[1].pName, pGlobalTXT_LocalizationStrings[506]); //Roderic
354 pParty->pPlayers[1].uMight = 13; 354 pParty->pPlayers[1].uMight = 13;
355 pParty->pPlayers[1].uIntelligence = 9; 355 pParty->pPlayers[1].uIntelligence = 9;
356 pParty->pPlayers[1].uWillpower = 9; 356 pParty->pPlayers[1].uWillpower = 9;
360 pParty->pPlayers[1].uLuck = 13; 360 pParty->pPlayers[1].uLuck = 13;
361 pParty->pPlayers[1].pActiveSkills[PLAYER_SKILL_LEATHER] = 1; // leather 361 pParty->pPlayers[1].pActiveSkills[PLAYER_SKILL_LEATHER] = 1; // leather
362 pParty->pPlayers[1].pActiveSkills[PLAYER_SKILL_STEALING] = 1; // stealing 362 pParty->pPlayers[1].pActiveSkills[PLAYER_SKILL_STEALING] = 1; // stealing
363 pParty->pPlayers[1].pActiveSkills[PLAYER_SKILL_DAGGER] = 1; // dagger 363 pParty->pPlayers[1].pActiveSkills[PLAYER_SKILL_DAGGER] = 1; // dagger
364 pParty->pPlayers[1].pActiveSkills[PLAYER_SKILL_TRAP_DISARM] = 1; // disarm trap 364 pParty->pPlayers[1].pActiveSkills[PLAYER_SKILL_TRAP_DISARM] = 1; // disarm trap
365 pParty->pPlayers[2].field_1928 = 14; 365 pParty->pPlayers[2].uPrevFace = 14;
366 pParty->pPlayers[2].uFace = 14; 366 pParty->pPlayers[2].uCurrentFace = 14;
367 pParty->pPlayers[2].field_1924 = 14; 367 pParty->pPlayers[2].uPrevVoiceID = 14;
368 pParty->pPlayers[2].uVoiceID = 14; 368 pParty->pPlayers[2].uVoiceID = 14;
369 strcpy(pParty->pPlayers[2].pName, pGlobalTXT_LocalizationStrings[508]); // Serena 369 strcpy(pParty->pPlayers[2].pName, pGlobalTXT_LocalizationStrings[508]); // Serena
370 pParty->pPlayers[2].uMight = 12; 370 pParty->pPlayers[2].uMight = 12;
371 pParty->pPlayers[2].uIntelligence = 9; 371 pParty->pPlayers[2].uIntelligence = 9;
372 pParty->pPlayers[2].uWillpower = 20; 372 pParty->pPlayers[2].uWillpower = 20;
378 pParty->pPlayers[2].pActiveSkills[PLAYER_SKILL_LEATHER] = 1; // leather 378 pParty->pPlayers[2].pActiveSkills[PLAYER_SKILL_LEATHER] = 1; // leather
379 pParty->pPlayers[2].pActiveSkills[PLAYER_SKILL_BODY] = 1; // body 379 pParty->pPlayers[2].pActiveSkills[PLAYER_SKILL_BODY] = 1; // body
380 pParty->pPlayers[2].pActiveSkills[PLAYER_SKILL_MACE] = 1; // mace 380 pParty->pPlayers[2].pActiveSkills[PLAYER_SKILL_MACE] = 1; // mace
381 strcpy(pParty->pPlayers[3].pName, pGlobalTXT_LocalizationStrings[507]); // Alexis 381 strcpy(pParty->pPlayers[3].pName, pGlobalTXT_LocalizationStrings[507]); // Alexis
382 v3 = 10; 382 v3 = 10;
383 pParty->pPlayers[3].field_1928 = 10; 383 pParty->pPlayers[3].uPrevFace = 10;
384 pParty->pPlayers[3].uFace = 10; 384 pParty->pPlayers[3].uCurrentFace = 10;
385 //pResMagicBase = (int)&pParty->pPlayers[0].sResMagicBase; 385 //pResMagicBase = (int)&pParty->pPlayers[0].sResMagicBase;
386 pParty->pPlayers[3].uEndurance = 13; 386 pParty->pPlayers[3].uEndurance = 13;
387 pParty->pPlayers[3].uAccuracy = 13; 387 pParty->pPlayers[3].uAccuracy = 13;
388 pParty->pPlayers[3].uSpeed = 13; 388 pParty->pPlayers[3].uSpeed = 13;
389 pParty->pPlayers[3].field_1924 = 10; 389 pParty->pPlayers[3].uPrevVoiceID = 10;
390 pParty->pPlayers[3].uVoiceID = 10; 390 pParty->pPlayers[3].uVoiceID = 10;
391 pParty->pPlayers[3].uMight = 5; 391 pParty->pPlayers[3].uMight = 5;
392 pParty->pPlayers[3].uIntelligence = 30; 392 pParty->pPlayers[3].uIntelligence = 30;
393 pParty->pPlayers[3].uWillpower = 9; 393 pParty->pPlayers[3].uWillpower = 9;
394 pParty->pPlayers[3].uLuck = 7; 394 pParty->pPlayers[3].uLuck = 7;
598 598
599 pPlayers[0].Reset(PLAYER_CLASS_KNIGHT); 599 pPlayers[0].Reset(PLAYER_CLASS_KNIGHT);
600 pPlayers[1].Reset(PLAYER_CLASS_THEIF); 600 pPlayers[1].Reset(PLAYER_CLASS_THEIF);
601 pPlayers[2].Reset(PLAYER_CLASS_CLERIC); 601 pPlayers[2].Reset(PLAYER_CLASS_CLERIC);
602 pPlayers[3].Reset(PLAYER_CLASS_SORCERER); 602 pPlayers[3].Reset(PLAYER_CLASS_SORCERER);
603 pPlayers[0].uFace = 17; 603 pPlayers[0].uCurrentFace = 17;
604 pPlayers[0].field_1924 = 17; 604 pPlayers[0].uPrevVoiceID = 17;
605 pPlayers[0].uVoiceID = 17; 605 pPlayers[0].uVoiceID = 17;
606 pPlayers[0].SetInitialStats(); 606 pPlayers[0].SetInitialStats();
607 607
608 switch ( pPlayers[0].uVoiceID ) 608 switch ( pPlayers[0].uVoiceID )
609 { 609 {
640 pPlayers[0].uSex = pSex; 640 pPlayers[0].uSex = pSex;
641 pPlayers[0].RandomizeName(); 641 pPlayers[0].RandomizeName();
642 strcpy(pPlayers[0].pName, pGlobalTXT_LocalizationStrings[509]); 642 strcpy(pPlayers[0].pName, pGlobalTXT_LocalizationStrings[509]);
643 643
644 644
645 pPlayers[1].uFace = 3; 645 pPlayers[1].uCurrentFace = 3;
646 pPlayers[1].field_1924 = 3; 646 pPlayers[1].uPrevVoiceID = 3;
647 pPlayers[1].uVoiceID = 3; 647 pPlayers[1].uVoiceID = 3;
648 pPlayers[1].SetInitialStats(); 648 pPlayers[1].SetInitialStats();
649 v7 = SEX_MALE; 649 v7 = SEX_MALE;
650 switch (pPlayers[1].uVoiceID) 650 switch (pPlayers[1].uVoiceID)
651 { 651 {
681 break; 681 break;
682 } 682 }
683 pPlayers[1].uSex = v7; 683 pPlayers[1].uSex = v7;
684 pPlayers[1].RandomizeName(); 684 pPlayers[1].RandomizeName();
685 strcpy(pPlayers[1].pName, pGlobalTXT_LocalizationStrings[506]); 685 strcpy(pPlayers[1].pName, pGlobalTXT_LocalizationStrings[506]);
686 pPlayers[2].uFace = 14; 686 pPlayers[2].uCurrentFace = 14;
687 pPlayers[2].field_1924 = 14; 687 pPlayers[2].uPrevVoiceID = 14;
688 pPlayers[2].uVoiceID = 14; 688 pPlayers[2].uVoiceID = 14;
689 pPlayers[2].SetInitialStats(); 689 pPlayers[2].SetInitialStats();
690 v8 = SEX_MALE; 690 v8 = SEX_MALE;
691 switch (pPlayers[2].uVoiceID) 691 switch (pPlayers[2].uVoiceID)
692 { 692 {
722 break; 722 break;
723 } 723 }
724 pPlayers[2].uSex = v8; 724 pPlayers[2].uSex = v8;
725 pPlayers[2].RandomizeName(); 725 pPlayers[2].RandomizeName();
726 strcpy(pPlayers[2].pName, pGlobalTXT_LocalizationStrings[508]); 726 strcpy(pPlayers[2].pName, pGlobalTXT_LocalizationStrings[508]);
727 pPlayers[3].uFace = 10; 727 pPlayers[3].uCurrentFace = 10;
728 pPlayers[3].field_1924 = 10; 728 pPlayers[3].uPrevVoiceID = 10;
729 pPlayers[3].uVoiceID = 10; 729 pPlayers[3].uVoiceID = 10;
730 pPlayers[3].SetInitialStats(); 730 pPlayers[3].SetInitialStats();
731 v9 = SEX_MALE; 731 v9 = SEX_MALE;
732 switch (pPlayers[3].uVoiceID) 732 switch (pPlayers[3].uVoiceID)
733 { 733 {