comparison mm7_5.cpp @ 243:a6a8fa73b4ec

cleaning
author zipi
date Sun, 17 Feb 2013 23:40:46 +0000
parents 2799737f8a74
children bb9e946cbcbf
comparison
equal deleted inserted replaced
242:578b4a1e58ba 243:a6a8fa73b4ec
17398 int v135; // [sp+18h] [bp-8h]@27 17398 int v135; // [sp+18h] [bp-8h]@27
17399 int v136; // [sp+18h] [bp-8h]@33 17399 int v136; // [sp+18h] [bp-8h]@33
17400 int v137; // [sp+1Ch] [bp-4h]@27 17400 int v137; // [sp+1Ch] [bp-4h]@27
17401 int v138; // [sp+1Ch] [bp-4h]@33 17401 int v138; // [sp+1Ch] [bp-4h]@33
17402 17402
17403 pPlayer = &pParty->pPlayers[uPlayerID-1];//(Player *)&stru_AA1058[3].pSounds[6972 * uPlayerID + 40552]; 17403 pPlayer = &pParty->pPlayers[uPlayerID-1];
17404 v2 = pIcons_LOD->LoadTexture("fr_stats", TEXTURE_16BIT_PALETTE); 17404 v2 = pIcons_LOD->LoadTexture("fr_stats", TEXTURE_16BIT_PALETTE);
17405 pRenderer->DrawTextureIndexed(8, 8, (Texture *)(v2 != -1 ? (int)&pIcons_LOD->pTextures[v2] : 0)); 17405 pRenderer->DrawTextureIndexed(8, 8, (Texture *)(v2 != -1 ? (int)&pIcons_LOD->pTextures[v2] : 0));
17406 v3 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); 17406 v3 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
17407 sprintf(pTmpBuf, format_4E2DC8, v3); 17407 sprintf(pTmpBuf, format_4E2DC8, v3);
17408 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[429], pPlayer->pName, pClassNames[pPlayer->classType]);//^Pi[%s] %s 17408 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[429], pPlayer->pName, pClassNames[pPlayer->classType]);//^Pi[%s] %s
17855 v0 = uActiveCharacter; 17855 v0 = uActiveCharacter;
17856 } 17856 }
17857 } 17857 }
17858 v12 = 0; 17858 v12 = 0;
17859 a5 = pGUIWindow_CurrentMenu->uNumControls; 17859 a5 = pGUIWindow_CurrentMenu->uNumControls;
17860 v18 = &pParty->pPlayers[v0-1]; //&stru_AA1058[3].pSounds[6972 * v0 + 40552]; 17860 v18 = &pParty->pPlayers[v0-1];
17861 v2 = pFontLucida; 17861 v2 = pFontLucida;
17862 v14 = pWeaponSkills; 17862 v14 = pWeaponSkills;
17863 v3 = 2 * LOBYTE(pFontLucida->uFontHeight) + 13; 17863 v3 = 2 * LOBYTE(pFontLucida->uFontHeight) + 13;
17864 do 17864 do
17865 { 17865 {