Mercurial > mm7
comparison mm7_5.cpp @ 243:a6a8fa73b4ec
cleaning
author | zipi |
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date | Sun, 17 Feb 2013 23:40:46 +0000 |
parents | 2799737f8a74 |
children | bb9e946cbcbf |
comparison
equal
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inserted
replaced
242:578b4a1e58ba | 243:a6a8fa73b4ec |
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17398 int v135; // [sp+18h] [bp-8h]@27 | 17398 int v135; // [sp+18h] [bp-8h]@27 |
17399 int v136; // [sp+18h] [bp-8h]@33 | 17399 int v136; // [sp+18h] [bp-8h]@33 |
17400 int v137; // [sp+1Ch] [bp-4h]@27 | 17400 int v137; // [sp+1Ch] [bp-4h]@27 |
17401 int v138; // [sp+1Ch] [bp-4h]@33 | 17401 int v138; // [sp+1Ch] [bp-4h]@33 |
17402 | 17402 |
17403 pPlayer = &pParty->pPlayers[uPlayerID-1];//(Player *)&stru_AA1058[3].pSounds[6972 * uPlayerID + 40552]; | 17403 pPlayer = &pParty->pPlayers[uPlayerID-1]; |
17404 v2 = pIcons_LOD->LoadTexture("fr_stats", TEXTURE_16BIT_PALETTE); | 17404 v2 = pIcons_LOD->LoadTexture("fr_stats", TEXTURE_16BIT_PALETTE); |
17405 pRenderer->DrawTextureIndexed(8, 8, (Texture *)(v2 != -1 ? (int)&pIcons_LOD->pTextures[v2] : 0)); | 17405 pRenderer->DrawTextureIndexed(8, 8, (Texture *)(v2 != -1 ? (int)&pIcons_LOD->pTextures[v2] : 0)); |
17406 v3 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | 17406 v3 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); |
17407 sprintf(pTmpBuf, format_4E2DC8, v3); | 17407 sprintf(pTmpBuf, format_4E2DC8, v3); |
17408 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[429], pPlayer->pName, pClassNames[pPlayer->classType]);//^Pi[%s] %s | 17408 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[429], pPlayer->pName, pClassNames[pPlayer->classType]);//^Pi[%s] %s |
17855 v0 = uActiveCharacter; | 17855 v0 = uActiveCharacter; |
17856 } | 17856 } |
17857 } | 17857 } |
17858 v12 = 0; | 17858 v12 = 0; |
17859 a5 = pGUIWindow_CurrentMenu->uNumControls; | 17859 a5 = pGUIWindow_CurrentMenu->uNumControls; |
17860 v18 = &pParty->pPlayers[v0-1]; //&stru_AA1058[3].pSounds[6972 * v0 + 40552]; | 17860 v18 = &pParty->pPlayers[v0-1]; |
17861 v2 = pFontLucida; | 17861 v2 = pFontLucida; |
17862 v14 = pWeaponSkills; | 17862 v14 = pWeaponSkills; |
17863 v3 = 2 * LOBYTE(pFontLucida->uFontHeight) + 13; | 17863 v3 = 2 * LOBYTE(pFontLucida->uFontHeight) + 13; |
17864 do | 17864 do |
17865 { | 17865 { |